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author | Filippos Karapetis | 2009-09-06 22:27:29 +0000 |
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committer | Filippos Karapetis | 2009-09-06 22:27:29 +0000 |
commit | 876a7b657fabd6722432fa3eface3137a12eb34f (patch) | |
tree | e41e5e42e4298c80ae9d4ee226aa6989dae2c60a /test/common/memoryreadstream.h | |
parent | f98dc19f71f008af8642704aa13cd953f05de8e0 (diff) | |
download | scummvm-rg350-876a7b657fabd6722432fa3eface3137a12eb34f.tar.gz scummvm-rg350-876a7b657fabd6722432fa3eface3137a12eb34f.tar.bz2 scummvm-rg350-876a7b657fabd6722432fa3eface3137a12eb34f.zip |
Removed the hi-color code (16bpp & 24bpp). All SCI games use up to 256 colors, so hi-color isn't really used anywhere, and it only makes the overall code more complex for no reason
svn-id: r43994
Diffstat (limited to 'test/common/memoryreadstream.h')
0 files changed, 0 insertions, 0 deletions