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authorDenis Kasak2009-07-05 03:24:46 +0000
committerDenis Kasak2009-07-05 03:24:46 +0000
commit6c3e9f5151fac4906c2fabc2e26ee39bc7043664 (patch)
tree3b27df90db22f61f7b6b6d2c05b8e7717f05146f /test/common/queue.h
parent960740fe83ee1d1e4cea33f732df4b698d22c479 (diff)
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* API change for Animation and AnimObj; AnimObj is now a proper class and each instance handles its own animation. Animation handles adding, fetching and deleting of AnimObjs (probably needs a namechange).
* Implemented actual animation (previously only the first frame was display) * Implemented animation starting, stoping, looping * Loaded looping dragon animation as a test svn-id: r42114
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