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author | Denis Kasak | 2009-07-05 03:24:46 +0000 |
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committer | Denis Kasak | 2009-07-05 03:24:46 +0000 |
commit | 6c3e9f5151fac4906c2fabc2e26ee39bc7043664 (patch) | |
tree | 3b27df90db22f61f7b6b6d2c05b8e7717f05146f /test/common/queue.h | |
parent | 960740fe83ee1d1e4cea33f732df4b698d22c479 (diff) | |
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* API change for Animation and AnimObj; AnimObj is now a proper class and each instance handles its own animation. Animation handles adding, fetching and deleting of AnimObjs (probably needs a namechange).
* Implemented actual animation (previously only the first frame was display)
* Implemented animation starting, stoping, looping
* Loaded looping dragon animation as a test
svn-id: r42114
Diffstat (limited to 'test/common/queue.h')
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