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| author | Florian Kagerer | 2010-10-02 13:25:50 +0000 |
|---|---|---|
| committer | Florian Kagerer | 2010-10-02 13:25:50 +0000 |
| commit | 74681b81b36cca67ad0964dda7241efe26ecbd82 (patch) | |
| tree | 701a5f3b99971262686fdfce60152ddf6c4fcb5b /test/common/rect.h | |
| parent | 8dca57e4e9fe6e3d5acf03f96c2b4b4469a888a0 (diff) | |
| download | scummvm-rg350-74681b81b36cca67ad0964dda7241efe26ecbd82.tar.gz scummvm-rg350-74681b81b36cca67ad0964dda7241efe26ecbd82.tar.bz2 scummvm-rg350-74681b81b36cca67ad0964dda7241efe26ecbd82.zip | |
SCUMM/FM-Towns: limit SCUMM 5 games to 16 bit graphics mode
8 bit mode makes no sense for these games since colors will be too messed up.
SCUMM 3 games (Indy 3, Loom, Zak) are still supported in 8bit mode.
svn-id: r52977
Diffstat (limited to 'test/common/rect.h')
0 files changed, 0 insertions, 0 deletions
