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authorDenis Kasak2009-08-09 04:09:24 +0000
committerDenis Kasak2009-08-09 04:09:24 +0000
commiteeb72e3d0db18043d6ce050ebb1103ca907d640c (patch)
tree2b96c09aa5eaa50863aab8a54e711fa552034327 /test/common
parente46abf16435031aaa7c717e9ca8de9cf50b141ca (diff)
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* Implemented Game::loadWalkingMap().
* Extracted title updating from the main loop to a new method, Game::updateTitle(). * Added Game::updateCursor(). * Restructured the main loop to fix many subtle bugs and enable some new functionality concerning object scripts (like support for room-global use scripts). * Added support for tracking currently selected icons (items, probably should be renamed). * Changed walkDir, lookDir and useDir members of GameObject to int and adjusted them for zero-based indexing. * Added Game::getCurrentIcon(). * Return from WalkingMap::findNearestWalkable immediately if the starting point is walkable. svn-id: r43160
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