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authorjohndoe1232013-01-17 09:50:10 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:40 +0200
commitf945448c7ba3884cded68314a13aa2132603121d (patch)
tree01287dcf95c60ab21bc35551a1cb6084f7f0c2bc /test
parent57497817e1f086a62471587e3601d8f0f7d7f13b (diff)
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NEVERHOOD: Change graphic resource draw method to get a Surface instead of separate pixels/pitch
- Merge SpriteResource::load and load2
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