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author | Eugene Sandulenko | 2009-01-01 15:06:43 +0000 |
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committer | Eugene Sandulenko | 2009-01-01 15:06:43 +0000 |
commit | 696897b0583ad52ebc6f7666525277847619a8ce (patch) | |
tree | 5ac2be2991e94dce32c5bb7fdb0dcc4188221503 /tools/create_drascula/create_drascula.cpp | |
parent | 05d3633eb32ead8e11435b85a9db1ddaa1482fcb (diff) | |
download | scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.tar.gz scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.tar.bz2 scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.zip |
Whoa! Removing trailing spaces.
svn-id: r35648
Diffstat (limited to 'tools/create_drascula/create_drascula.cpp')
-rw-r--r-- | tools/create_drascula/create_drascula.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/create_drascula/create_drascula.cpp b/tools/create_drascula/create_drascula.cpp index e150fa7518..9ea2da380a 100644 --- a/tools/create_drascula/create_drascula.cpp +++ b/tools/create_drascula/create_drascula.cpp @@ -24,7 +24,7 @@ * This is a utility for storing all the hardcoded data of Drascula in a separate * data file, used by the game engine */ - + // HACK to allow building with the SDL backend on MinGW // see bug #1800764 "TOOLS: MinGW tools building broken" #ifdef main @@ -369,7 +369,7 @@ int main(int argc, char *argv[]) { fwrite(padBuf, pad, 1, outFile); } } - + // Write _textt writeUint16BE(outFile, NUM_TEXTT); for (lang = 0; lang < NUM_LANGS; lang++) { |