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author | Jordi Vilalta Prat | 2010-10-12 02:18:11 +0000 |
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committer | Jordi Vilalta Prat | 2010-10-12 02:18:11 +0000 |
commit | 8388e0dfea4ae0d80e51368acd12685c740c5bb5 (patch) | |
tree | f960376a145a830cd77b08264c1412f71ec02f7e /tools/create_hugo/staticdata.h | |
parent | 43161858ac14bae4ac6dea114d8b3e7a8c1b293b (diff) | |
download | scummvm-rg350-8388e0dfea4ae0d80e51368acd12685c740c5bb5.tar.gz scummvm-rg350-8388e0dfea4ae0d80e51368acd12685c740c5bb5.tar.bz2 scummvm-rg350-8388e0dfea4ae0d80e51368acd12685c740c5bb5.zip |
JANITORAL: Clean trailing whitespaces.
svn-id: r53160
Diffstat (limited to 'tools/create_hugo/staticdata.h')
-rw-r--r-- | tools/create_hugo/staticdata.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/tools/create_hugo/staticdata.h b/tools/create_hugo/staticdata.h index 851ff5a2d5..54704749db 100644 --- a/tools/create_hugo/staticdata.h +++ b/tools/create_hugo/staticdata.h @@ -1343,17 +1343,17 @@ const char *vBolt_1w[] = {"bolt", "~", "bolt", ""}; const char *vHero_1w[] = {"hero", "self", "Hugo", "hugo", ""}; const char **arrayVerbs_1w[] = { - vDummy, vMakeUseOf_1w, vMagic_1w, vOpen_1w, vClose_1w, - vUnlock_1w, vLock_1w, vPush_1w, vGive_1w, vRude_1w, - vOff_1w, vInto_1w, vOutof_1w, vCrap_1w, vRide_1w, - vTake_1w, vDrop_1w, vAttack_1w, vBreak_1w, vThrowit_1w, - vWear_1w, vRub_1w, vOil_1w, vMove_1w, vLift_1w, - vDig_1w, vUnder_1w, vLook_1w, vEat_1w, vBlow_1w, - vUntie_1w, vCut_1w, vTalk_1w, vPlug_1w, vShout_1w, - vQuery_1w, vJump_1w, vGo_1w, vEnter_1w, vClimb_1w, - vSwitch_1w, vListen_1w, vKnock_1w, vSmell_1w, vSit_1w, - vKiss_1w, vUnbolt_1w, vLakeverbs_1w, vHelp_1w, vDrink_1w, - vSweep_1w, vFeed_1w, vWash_1w, vStroke_1w, vHide_1w, + vDummy, vMakeUseOf_1w, vMagic_1w, vOpen_1w, vClose_1w, + vUnlock_1w, vLock_1w, vPush_1w, vGive_1w, vRude_1w, + vOff_1w, vInto_1w, vOutof_1w, vCrap_1w, vRide_1w, + vTake_1w, vDrop_1w, vAttack_1w, vBreak_1w, vThrowit_1w, + vWear_1w, vRub_1w, vOil_1w, vMove_1w, vLift_1w, + vDig_1w, vUnder_1w, vLook_1w, vEat_1w, vBlow_1w, + vUntie_1w, vCut_1w, vTalk_1w, vPlug_1w, vShout_1w, + vQuery_1w, vJump_1w, vGo_1w, vEnter_1w, vClimb_1w, + vSwitch_1w, vListen_1w, vKnock_1w, vSmell_1w, vSit_1w, + vKiss_1w, vUnbolt_1w, vLakeverbs_1w, vHelp_1w, vDrink_1w, + vSweep_1w, vFeed_1w, vWash_1w, vStroke_1w, vHide_1w, vBolt_1w, vHero_1w }; @@ -1369,7 +1369,7 @@ const char *vFire_2w[] = {"fire", "shoot", ""}; const char *vSwitch_2w[] = {"switch", "~", "switch", ""}; const char *vHello_2w[] = {"hello", "hi ", " hi", ""}; -const char *vRude_2w[] = {"fuck", "fart", "screw ", ""};// Must come before off +const char *vRude_2w[] = {"fuck", "fart", "screw ", ""};// Must come before off const char *vScribble_2w[] = {"scribble", ""}; const char **arrayVerbs_2w[] = { @@ -1413,7 +1413,7 @@ const char *vDouse_3w[] = {"douse", "extinguish", "put out", ""}; const char *vExorcise_3w[] = {"exorcise", "banish", "frighten", "scare", ""}; const char *vHello_3w[] = {"hello", "hi ", " hi", "howd", ""}; -const char *vRude_3w[] = {"fuck", "fart", "screw ", "shit", ""}; // Must come before off +const char *vRude_3w[] = {"fuck", "fart", "screw ", "shit", ""}; // Must come before off const char *vNaughty_3w[] = {"fondle", "breasts", "tits", "fanny", "kiss", ""}; const char *vPut_3w[] = {"put ", ""}; const char *vSwim_3w[] = {"swim", "wade", ""}; @@ -1535,7 +1535,7 @@ const char *vWind_2d[] = {"wind", "turn", "rotate", "winch", ""}; // As in const char *vTie_2d[] = {"tie ", "attach", ""}; const char *vStroke_2d[] = {"stroke", "pet ", ""}; const char *vUnscrew_2d[] = {"unscrew", ""}; // Must come before rude -const char *vRude_2d[] = {"fuck", "fart", "screw ", ""}; // Must come before off +const char *vRude_2d[] = {"fuck", "fart", "screw ", ""}; // Must come before off const char *vUndress_2d[] = {"undress", ""}; // Must come before take const char *vPlay_2d[] = {"play", ""}; const char *vWish_2d[] = {"wish", ""}; @@ -3290,7 +3290,7 @@ background_t catchall_1d[] = { // Generally applicable phrases {kVRude_1d, 0, kSTnorude_1d, false, 0, 0}, {kVKnock_1d, 0, kSTnoknock_1d, false, 0, 0}, {kVTake_1d, kNPicture_1d, kSTnopurps_1d, false, 0, 0}, - {0, 0, 0, false, 0, 0} + {0, 0, 0, false, 0, 0} }; background_t screen0_desc_1d[] = { // Outside house @@ -3682,7 +3682,7 @@ background_t screen10_desc_2d[] = { // Venus fly traps {0, 0, 0, false, 0, 0} }; -background_t screen11_desc_2d[] = { // Gates kVOpen_2d, +background_t screen11_desc_2d[] = { // Gates kVOpen_2d, {kVLook_2d, 0, kSTS11look_2d, true, 0, 0}, {kVClose_2d, kNDoor_2d, kSTNopurps_2d, false, 0, 0}, {0, 0, 0, false, 0, 0} |