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authorFlorian Kagerer2009-04-25 13:15:05 +0000
committerFlorian Kagerer2009-04-25 13:15:05 +0000
commitccb64ad81e6c56eaa2350197f964d470d8610ed9 (patch)
tree308379b40196a5a934c2161bdaa28673a007940f /tools/create_kyradat/create_kyradat.cpp
parentf1893d8f25b8f4fc5f6ed48e61dec0c2050bd567 (diff)
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LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
- added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
Diffstat (limited to 'tools/create_kyradat/create_kyradat.cpp')
-rw-r--r--tools/create_kyradat/create_kyradat.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/tools/create_kyradat/create_kyradat.cpp b/tools/create_kyradat/create_kyradat.cpp
index 8000585eea..d8876cde3c 100644
--- a/tools/create_kyradat/create_kyradat.cpp
+++ b/tools/create_kyradat/create_kyradat.cpp
@@ -31,7 +31,7 @@
#include "md5.h"
enum {
- kKyraDatVersion = 44,
+ kKyraDatVersion = 45,
kIndexSize = 12
};
@@ -341,6 +341,8 @@ const ExtractFilename extractFilenames[] = {
{ lolMapStringId, lolTypeRaw16, "MAPSTRID.LST" },
//{ lolMapPal, kTypeRawData, "MAP.PAL" },
+ { lolHealShapeFrames, kTypeRawData, "MHEAL.SHP" },
+
{ -1, 0, 0 }
};