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author | Johannes Schickel | 2009-07-07 19:18:53 +0000 |
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committer | Johannes Schickel | 2009-07-07 19:18:53 +0000 |
commit | 4dc454581cb9a8f673cf10e9508eeb1325570f79 (patch) | |
tree | 13a0683d8a057d8393f5357702ad0c301ca02e04 /tools/create_kyradat | |
parent | 832540f64f6f0c9a77029fce17d4f06516c688ef (diff) | |
download | scummvm-rg350-4dc454581cb9a8f673cf10e9508eeb1325570f79.tar.gz scummvm-rg350-4dc454581cb9a8f673cf10e9508eeb1325570f79.tar.bz2 scummvm-rg350-4dc454581cb9a8f673cf10e9508eeb1325570f79.zip |
Change all uses of FM-Towns/fm-towns to FM-TOWNS.
svn-id: r42235
Diffstat (limited to 'tools/create_kyradat')
-rw-r--r-- | tools/create_kyradat/create_kyradat.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/tools/create_kyradat/create_kyradat.cpp b/tools/create_kyradat/create_kyradat.cpp index a87a6eeaa6..ead0c232b1 100644 --- a/tools/create_kyradat/create_kyradat.cpp +++ b/tools/create_kyradat/create_kyradat.cpp @@ -507,14 +507,14 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32 if (g->special == kFMTownsVersionE || g->special == kFMTownsVersionJ || g->special == k2TownsFile1E || g->special == k2TownsFile1J || g->special == k2TownsFile2E || g->special == k2TownsFile2J || fmtPatch == 5) { - // prevents creation of empty entries (which we have mostly between all strings in the fm-towns version) + // prevents creation of empty entries (which we have mostly between all strings in the FM-TOWNS version) while (!data[++i]) { if (i == size) break; targetsize--; } if (fmtPatch == 1) { - // Here is the first step of the extra treatment for all fm-towns string arrays that + // Here is the first step of the extra treatment for all FM-TOWNS string arrays that // contain more than one string and which the original code // addresses via stringname[boolJapanese]. // We simply skip every other string @@ -593,7 +593,7 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32 } if (fmtPatch == 1) { - // Here is the extra treatment for all fm-towns string arrays that + // Here is the extra treatment for all FM-TOWNS string arrays that // contain more than one string and which the original code // addresses via stringname[boolJapanese]. // We simply skip every other string @@ -637,7 +637,7 @@ bool extractStrings(PAKFile &out, const Game *g, const byte *data, const uint32 } bool extractRooms(PAKFile &out, const Game *g, const byte *data, const uint32 size, const char *filename, int fmtPatch) { - // different entry size for the fm-towns version + // different entry size for the FM-TOWNS version const int roomEntrySize = (g->special == kFMTownsVersionE || g->special == kFMTownsVersionJ) ? (0x69) : ((g->special == kAmigaVersion) ? 0x52 : 0x51); const int countRooms = size / roomEntrySize; |