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authorPaul Gilbert2007-04-22 22:33:42 +0000
committerPaul Gilbert2007-04-22 22:33:42 +0000
commitfa99ffd26728197d2cae7adbc8722dca54c2416a (patch)
treee1056d144e28daff68d06bc0d1629f5f63892085 /tools/create_lure/create_lure_dat.cpp
parentf01fbb846751797e4a897a0c203349273a0215e5 (diff)
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Added animations for player transformation into Selana and freewing Goewin
svn-id: r26571
Diffstat (limited to 'tools/create_lure/create_lure_dat.cpp')
-rw-r--r--tools/create_lure/create_lure_dat.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/create_lure/create_lure_dat.cpp b/tools/create_lure/create_lure_dat.cpp
index 8aa3ab7fc4..13008eab1b 100644
--- a/tools/create_lure/create_lure_dat.cpp
+++ b/tools/create_lure/create_lure_dat.cpp
@@ -473,6 +473,8 @@ void read_anim_data(byte *&data, uint16 &totalSize) {
add_anim_record(0x5ce9); // Blacksmith in bar?
add_anim_record(0x5915); // Blacksmith hammering
add_anim_record(0x59ED); // Ewan's alternate animation
+ add_anim_record(0x5CAA); // Selena animation
+ add_anim_record(0x5D28); // Goewin animation
// Get the animation data records
AnimRecord inRec;