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author | Johannes Schickel | 2009-12-30 16:27:12 +0000 |
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committer | Johannes Schickel | 2009-12-30 16:27:12 +0000 |
commit | ae7a7047a1cdd28ab36537b93c87d8dd6b8ba0a1 (patch) | |
tree | 70841db4c69f91b3062b484f65dd4ac48c723d35 /tools/create_msvc | |
parent | 5a55e7420782d4eb2c0548fdcc921cb71814a2be (diff) | |
download | scummvm-rg350-ae7a7047a1cdd28ab36537b93c87d8dd6b8ba0a1.tar.gz scummvm-rg350-ae7a7047a1cdd28ab36537b93c87d8dd6b8ba0a1.tar.bz2 scummvm-rg350-ae7a7047a1cdd28ab36537b93c87d8dd6b8ba0a1.zip |
Commit of slightly modified (formatting only) patch 4 "Add MSVC10 support" from fr #2891357 "create_msvc: Add support for MSVC10".
svn-id: r46760
Diffstat (limited to 'tools/create_msvc')
-rw-r--r-- | tools/create_msvc/create_msvc.cpp | 504 |
1 files changed, 501 insertions, 3 deletions
diff --git a/tools/create_msvc/create_msvc.cpp b/tools/create_msvc/create_msvc.cpp index 9c69453eeb..fa45459380 100644 --- a/tools/create_msvc/create_msvc.cpp +++ b/tools/create_msvc/create_msvc.cpp @@ -291,6 +291,52 @@ public: int getVisualStudioVersion(); }; +class MSBuildProvider : public ProjectProvider { +public: + MSBuildProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings); + + void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, + const StringList &includeList, const StringList &excludeList); + + void outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32); + + void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation, + const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix); + + void writeReferences(std::ofstream &output); + + void outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix); + + void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32); + + const char *getProjectExtension(); + const char *getPropertiesExtension(); + int getVisualStudioVersion(); + +private: + struct FileEntry { + std::string name; + std::string path; + std::string filter; + std::string prefix; + + bool operator<(const FileEntry& rhs) { + return path.compare(rhs.path) == -1; // Not exactly right for alphabetical order, but good enough + } + }; + typedef std::list<FileEntry> FileEntries; + + std::list<std::string> _filters; // list of filters (we need to create a GUID for each filter id) + FileEntries _compileFiles; + FileEntries _includeFiles; + FileEntries _otherFiles; + FileEntries _asmFiles; + FileEntries _resourceFiles; + + void computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix); + void createFiltersFile(const BuildSetup &setup, const std::string &name); +}; + } // End of anonymous namespace int main(int argc, char *argv[]) { @@ -347,7 +393,7 @@ int main(int argc, char *argv[]) { msvcVersion = atoi(argv[++i]); - if (msvcVersion != 8 && msvcVersion != 9) { + if (msvcVersion != 8 && msvcVersion != 9 && msvcVersion != 10) { std::cerr << "ERROR: Unsupported version: \"" << msvcVersion << "\" passed to \"--msvc-version\"!\n"; return -1; } @@ -456,7 +502,12 @@ int main(int argc, char *argv[]) { projectWarnings["lure"] = "4189;4355"; projectWarnings["kyra"] = "4355"; - ProjectProvider *provider = new VisualStudioProvider(msvcVersion, globalWarnings, projectWarnings); + ProjectProvider *provider = NULL; + + if (msvcVersion == 8 || msvcVersion == 9) + provider = new VisualStudioProvider(msvcVersion, globalWarnings, projectWarnings); + else + provider = new MSBuildProvider(msvcVersion, globalWarnings, projectWarnings); provider->createMSVCProject(setup); @@ -501,6 +552,7 @@ void displayHelp(const char *exe) { " --msvc-version version set the targeted MSVC version. Possible values:\n" " 8 stands for \"Visual Studio 2005\"\n" " 9 stands for \"Visual Studio 2008\"\n" + " 10 stands for \"Visual Studio 2010\"\n" " The default is \"9\", thus \"Visual Studio 2008\"\n" " --file-prefix prefix allow overwriting of relative file prefix in the\n" " MSVC project files. By default the prefix is the\n" @@ -926,7 +978,9 @@ void ProjectProvider::createScummVMSolution(const BuildSetup &setup) { solution << "Project(\"{" << solutionUUID << "}\") = \"scummvm\", \"scummvm" << getProjectExtension() << "\", \"{" << svmProjectUUID << "}\"\n"; - writeReferences(solution); + // Project dependencies are moved to vcxproj files in Visual Studio 2010 + if (_version < 10) + writeReferences(solution); solution << "EndProject\n"; @@ -1692,6 +1746,450 @@ void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofst projectFile << getIndent(indentation + 1) << "</Filter>\n"; } +////////////////////////////////////////////////////////////////////////// +// MSBuild Provider (Visual Studio 2010) +////////////////////////////////////////////////////////////////////////// + +MSBuildProvider::MSBuildProvider(const int version, std::string global_warnings, std::map<std::string, std::string> project_warnings) + : ProjectProvider(version, global_warnings, project_warnings) { + +} + +const char *MSBuildProvider::getProjectExtension() { + return ".vcxproj"; +} + +const char *MSBuildProvider::getPropertiesExtension() { + return ".props"; +} + +int MSBuildProvider::getVisualStudioVersion() { + return 2010; +} + +#define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \ + project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n" \ + "\t\t\t<Configuration>" << config << "</Configuration>\n" \ + "\t\t\t<Platform>" << platform << "</Platform>\n" \ + "\t\t</ProjectConfiguration>\n" + +#define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \ + project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n" \ + "\t\t<ConfigurationType>" << (name == "scummvm" ? "Application" : "StaticLibrary") << "</ConfigurationType>\n" \ + "\t</PropertyGroup>\n" + +#define OUTPUT_PROPERTIES_MSBUILD(config, properties) \ + project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n" \ + "\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" />\n" \ + "\t\t<Import Project=\"" << properties << "\" />\n" \ + "\t</ImportGroup>\n" + +void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, + const StringList &includeList, const StringList &excludeList) { + const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension(); + std::ofstream project(projectFile.c_str()); + if (!project) + error("Could not open \"" + projectFile + "\" for writing"); + + project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" + "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" + "\t<ItemGroup Label=\"ProjectConfigurations\">\n"; + + OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32"); + OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64"); + OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32"); + OUTPUT_CONFIGURATION_MSBUILD("Release", "x64"); + + project << "\t</ItemGroup>\n"; + + // Project name & Guid + project << "\t<PropertyGroup Label=\"Globals\">\n" + "\t\t<ProjectGuid>" << uuid << "</ProjectGuid>\n" + "\t\t<RootNamespace>" << name << "</RootNamespace>\n" + "\t\t<Keyword>Win32Proj</Keyword>\n" + "\t</PropertyGroup>\n"; + + // Shared configuration + project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n"; + + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32"); + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32"); + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64"); + OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64"); + + project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n" + "\t<ImportGroup Label=\"ExtensionSettings\">\n" + "\t</ImportGroup>\n"; + + OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props"); + OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props"); + OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props"); + OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props"); + + project << "\t<PropertyGroup Label=\"UserMacros\" />\n"; + + // Project version number + project << "\t<PropertyGroup>\n" + "\t\t<_ProjectFileVersion>10.0.21006.1</_ProjectFileVersion>\n"; // FIXME: update temporary entry _ProjectFileVersion + + if (name == "scummvm") + project << "<ExecutablePath>$(SCUMMVM_LIBS)\\bin;$(VCInstallDir)bin;$(WindowsSdkDir)bin\\NETFX 4.0 Tools;$(WindowsSdkDir)bin;$(VSInstallDir)Common7\\Tools\\bin;$(VSInstallDir)Common7\\tools;$(VSInstallDir)Common7\\ide;$(ProgramFiles)\\HTML Help Workshop;$(FrameworkSDKDir)\\bin;$(MSBuildToolsPath32);$(VSInstallDir);$(SystemRoot)\\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>\n" + "<IncludePath>$(SCUMMVM_LIBS)\\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\\include;</IncludePath>\n" + "<LibraryPath>$(SCUMMVM_LIBS)\\lib;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\\lib</LibraryPath>\n"; + + project << "\t</PropertyGroup>\n"; + + // Project-specific settings + outputProjectSettings(project, name, setup, false, true); + outputProjectSettings(project, name, setup, true, true); + outputProjectSettings(project, name, setup, false, false); + outputProjectSettings(project, name, setup, true, false); + + // Files + std::string modulePath; + if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) { + modulePath = moduleDir.substr(setup.srcDir.size()); + if (!modulePath.empty() && modulePath.at(0) == '/') + modulePath.erase(0, 1); + } + + if (modulePath.size()) + addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath); + else + addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix); + + // Output references for scummvm project + if (name == "scummvm") + writeReferences(project); + + project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n" + "\t<ImportGroup Label=\"ExtensionTargets\">\n" + "\t</ImportGroup>\n" + "</Project>\n"; + + // Output filter file if necessary + createFiltersFile(setup, name); +} + +#define OUTPUT_FILTER_MSBUILD(files, action) \ + if (!files.empty()) { \ + filters << "\t<ItemGroup>\n"; \ + for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \ + if ((*entry).filter != "") { \ + filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \ + "\t\t\t<Filter>" << (*entry).filter << "</Filter>\n" \ + "\t\t</" action ">\n"; \ + } else { \ + filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \ + } \ + } \ + filters << "\t</ItemGroup>\n"; \ + } + +void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) { + // No filters => no need to create a filter file + if (_filters.empty()) + return; + + // Sort all list alphabetically + _filters.sort(); + _compileFiles.sort(); + _includeFiles.sort(); + _otherFiles.sort(); + _resourceFiles.sort(); + _asmFiles.sort(); + + const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters"; + std::ofstream filters(filtersFile.c_str()); + if (!filters) + error("Could not open \"" + filtersFile + "\" for writing"); + + filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" + "<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"; + + // Output the list of filters + filters << "\t<ItemGroup>\n"; + for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) { + filters << "\t\t<Filter Include=\"" << *filter << "\">\n" + "\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n" + "\t\t</Filter>\n"; + } + filters << "\t</ItemGroup>\n"; + + // Output files + OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile") + OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude") + OUTPUT_FILTER_MSBUILD(_otherFiles, "None") + OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile") + OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild") + + filters << "</Project>"; +} + +void MSBuildProvider::writeReferences(std::ofstream &output) { + output << "\t<ItemGroup>\n"; + + for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { + if (i->first == "scummvm") + continue; + + output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n" + "\t\t<Project>{" << i->second << "}</Project>\n" + "\t</ProjectReference>\n"; + } + + output << "\t</ItemGroup>\n"; +} + +void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32) { + // Check for project-specific warnings: + std::map<std::string, std::string>::iterator warnings = _projectWarnings.find(name); + + // Nothing to add here, move along! + if (name != "scummvm" && name != "tinsel" && warnings == _projectWarnings.end()) + return; + + project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << (isRelease ? "Release" : "Debug") << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n" + "\t\t<ClCompile>\n"; + + // Compile configuration + if (name == "scummvm") { + project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n"; + } else { + if (name == "tinsel" && !isRelease) + project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n"; + + if (warnings != _projectWarnings.end()) + project << "\t\t\t<DisableSpecificWarnings>" << warnings->second << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"; + } + + project << "\t\t</ClCompile>\n"; + + // Link configuration for scummvm project + if (name == "scummvm") { + std::string libraries; + + for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i) + libraries += *i + ';'; + + project << "\t\t<Link>\n" + "\t\t\t<OutputFile>$(OutDir)scummvm.exe</OutputFile>\n" + "\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n" + "\t\t</Link>\n"; + } + + project << "\t</ItemDefinitionGroup>\n"; +} + +void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const std::string &defines, const std::string &prefix) { + // FIXME: update temporary entries _ProjectFileVersion & _PropertySheetDisplayName + properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" + "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" + "<PropertyGroup>\n" + "<_ProjectFileVersion>10.0.21006.1</_ProjectFileVersion>\n" + "<_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName>\n" + "<OutDir>$(Configuration)" << bits << "\\</OutDir>\n" + "<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n" + "</PropertyGroup>\n" + "<ItemDefinitionGroup>\n" + "<ClCompile>\n" + "<DisableLanguageExtensions>true</DisableLanguageExtensions>\n" + "<DisableSpecificWarnings>" << _globalWarnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n" + "<AdditionalIncludeDirectories>" << prefix << ";" << prefix << "\\engines;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" + "<PreprocessorDefinitions>" << defines << ";%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" + "<ExceptionHandling>\n" + "</ExceptionHandling>\n" + "<RuntimeTypeInfo>false</RuntimeTypeInfo>\n" + "<WarningLevel>Level4</WarningLevel>\n" + "<TreatWarningAsError>false</TreatWarningAsError>\n" + "<CompileAs>Default</CompileAs>\n" + "</ClCompile>\n" + "<Link>\n" + "<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n" + "<SubSystem>Console</SubSystem>\n" + "<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n" + "</Link>\n" + "<ResourceCompile>\n" + "<PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" + "<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" + "</ResourceCompile>\n" + "</ItemDefinitionGroup>\n" + "</Project>\n"; + + properties.flush(); +} + +void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32) { + const std::string outputType = (isRelease ? "Release" : "Debug"); + const std::string outputBitness = (isWin32 ? "32" : "64"); + + std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str()); + if (!properties) + error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing"); + + // FIXME: update temporary entries _ProjectFileVersion & _PropertySheetDisplayName + properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" + "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" + "\t<ImportGroup Label=\"PropertySheets\">\n" + "\t\t<Import Project=\"ScummVM_Global" << (isWin32 ? "" : "64") << ".props\" />\n" + "\t</ImportGroup>\n" + "\t<PropertyGroup>\n" + "\t\t<_ProjectFileVersion>10.0.21006.1</_ProjectFileVersion>\n" + "\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n" + "\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n" + "\t</PropertyGroup>\n" + "\t<ItemDefinitionGroup>\n" + "\t\t<ClCompile>\n"; + + if (isRelease) { + properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n" + "\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n" + "\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" + "\t\t\t<StringPooling>true</StringPooling>\n" + "\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n" + "\t\t\t<DebugInformationFormat></DebugInformationFormat>\n" + "\t\t</ClCompile>\n" + "\t\t<Link>\n" + "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n" + "\t\t\t<SetChecksum>true</SetChecksum>\n"; + } else { + properties << "\t\t\t<Optimization>Disabled</Optimization>\n" + "\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" + "\t\t\t<MinimalRebuild>true</MinimalRebuild>\n" + "\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n" + "\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n" + "\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n" + "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n" + "\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database + "\t\t</ClCompile>\n" + "\t\t<Link>\n" + "\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n" + "\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"; + } + + properties << "\t\t</Link>\n" + "\t</ItemDefinitionGroup>\n" + "</Project>\n"; + + properties.flush(); + properties.close(); +} + +#define OUTPUT_NASM_COMMAND_MSBUILD(config) \ + projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(FileName).obj\" \"%(FullPath)\"</Command>\n" \ + "\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(FileName).obj;%(Outputs)</Outputs>\n"; + +#define OUPUT_OBJECT_FILENAME_MSBUILD(config, platform, prefix) \ + projectFile << "\t\t<ObjectFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(FileName).obj</ObjectFileName>\n" \ + "\t\t<XMLDocumentationFileName Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|" << platform << "'\">$(IntDir)" << prefix << "%(FileName).xdc</XMLDocumentationFileName>\n"; + +#define OUPUT_FILES_MSBUILD(files, action) \ + if (!files.empty()) { \ + projectFile << "\t<ItemGroup>\n"; \ + for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \ + projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \ + } \ + projectFile << "\t</ItemGroup>\n"; \ + } + +void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate, + const std::string &objPrefix, const std::string &filePrefix) { + // Reset lists + _filters.clear(); + _compileFiles.clear(); + _includeFiles.clear(); + _otherFiles.clear(); + _resourceFiles.clear(); + _asmFiles.clear(); + + // Compute the list of files + _filters.push_back(""); // init filters + computeFileList(dir, duplicate, objPrefix, filePrefix); + _filters.pop_back(); // remove last empty filter + + // Output compile files + if (!_compileFiles.empty()) { + projectFile << "\t<ItemGroup>\n"; + for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) { + const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end()); + + // Deal with duplicated file names + if (isDuplicate) { + projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n"; + OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "Win32", (*entry).prefix) + OUPUT_OBJECT_FILENAME_MSBUILD("Debug", "x64", (*entry).prefix) + OUPUT_OBJECT_FILENAME_MSBUILD("Release", "Win32", (*entry).prefix) + OUPUT_OBJECT_FILENAME_MSBUILD("Release", "x64", (*entry).prefix) + projectFile << "\t\t</ClCompile>\n"; + } else { + projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n"; + } + } + projectFile << "\t</ItemGroup>\n"; + } + + // Output include, other and resource files + OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude") + OUPUT_FILES_MSBUILD(_otherFiles, "None") + OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile") + + // Output asm files + if (!_asmFiles.empty()) { + projectFile << "\t<ItemGroup>\n"; + for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) { + + const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end()); + + projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n" + "\t\t\t<FileType>Document</FileType>\n"; + + OUTPUT_NASM_COMMAND_MSBUILD("Debug") + OUTPUT_NASM_COMMAND_MSBUILD("Release") + + projectFile << "\t\t</CustomBuild>\n"; + } + projectFile << "\t</ItemGroup>\n"; + } +} + +void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) { + for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) { + const FileNode *node = *i; + + if (!node->children.empty()) { + // Update filter + std::string _currentFilter = _filters.back(); + _filters.back().append((_filters.back() == "" ? "" : "\\") + node->name); + + computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/'); + + // Reset filter + _filters.push_back(_currentFilter); + } else { + // Filter files by extension + std::string name, ext; + splitFilename(node->name, name, ext); + + FileEntry entry; + entry.name = name; + entry.path = convertPathToWin(filePrefix + node->name); + entry.filter = _filters.back(); + entry.prefix = objPrefix; + + if (ext == "cpp" || ext == "c") + _compileFiles.push_back(entry); + else if (ext == "h") + _includeFiles.push_back(entry); + else if (ext == "rc") + _resourceFiles.push_back(entry); + else if (ext == "asm") + _asmFiles.push_back(entry); + else + _otherFiles.push_back(entry); + } + } +} + } // End of anonymous namespace void error(const std::string &message) { |