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authorEugene Sandulenko2009-03-08 17:20:33 +0000
committerEugene Sandulenko2009-03-08 17:20:33 +0000
commit6c0ac7f692e46d669d992bebf6d386306b6c42e6 (patch)
tree3d07d13df4c19f27a32b0347e0ff4f644e047147 /tools/sci/old_objects.cpp
parentfcb2faa18a7552cb3cdbd44ddf4de186a175940e (diff)
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Resurrection of SCI tools. Step 1.
svn-id: r39240
Diffstat (limited to 'tools/sci/old_objects.cpp')
-rw-r--r--tools/sci/old_objects.cpp679
1 files changed, 679 insertions, 0 deletions
diff --git a/tools/sci/old_objects.cpp b/tools/sci/old_objects.cpp
new file mode 100644
index 0000000000..048a0fd2b9
--- /dev/null
+++ b/tools/sci/old_objects.cpp
@@ -0,0 +1,679 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include <sciresource.h>
+#include <console.h>
+#include <script.h>
+#include <vocabulary.h>
+#include <old_objects.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <util.h>
+#include <vm.h>
+#include <assert.h>
+
+#ifdef SCI_CONSOLE
+#define printf sciprintf
+/* Yeah, I shouldn't be doing this ;-) [CJR] */
+#endif
+
+FLEXARRAY_NOEXTRA(object*) fobjects;
+
+static int knames_count;
+static char** knames;
+static char** snames;
+static opcode* opcodes;
+
+object **object_map, *object_root;
+int max_object;
+
+const char* globals[] = {
+ /*00*/
+ "ego",
+ "GAMEID",
+ "roomXX",
+ "speed",
+ /*04*/
+ "quitFlag",
+ "cast",
+ "regions",
+ "timer",
+ /*08*/
+ "sounds",
+ "inv",
+ "eventHandler",
+ "roomNumberExit",
+ /*0C*/
+ "previousRoomNumber",
+ "roomNumber",
+ "enterDebugModeOnRoomExit",
+ "score",
+ /*10*/
+ "maximumScore",
+ "11",
+ "speed",
+ "13",
+ /*14*/
+ "14",
+ "loadCursor",
+ "normalFont",
+ "restoreSaveFont", /*dialogFont*/
+ /*18*/
+ "18",
+ "19",
+ "defaultFont",
+ "1B",
+ /*1C*/
+ "pointerToVersionNumber",
+ "locales",
+ "pointerToSaveGameDirectory",
+ "1F"
+};
+
+static int add_object(object* obj) {
+ FLEXARRAY_APPEND(object*, fobjects, obj, return 1);
+ return 0;
+}
+
+static void dump(byte* data, int len) {
+ int i = 0;
+ while (i < len) {
+ printf("%02X ", data[i++]);
+ if (i % 8 == 0) printf(" ");
+ if (i % 16 == 0) printf("\n");
+ }
+ if (i % 16) printf("\n");
+}
+
+static void printMethod(object* obj, int meth, int indent) {
+ script_method* m = obj->methods[meth];
+ int i, j;
+
+ for (j = 0; j < indent*2 - 1; j++) printf(" ");
+ printf("Method %s\n", snames[m->number]);
+
+ for (i = 0; i < m->used; i++) {
+ script_opcode op = m->data[i];
+
+ for (j = 0; j < indent; j++) printf(" ");
+ printf("%s ", opcodes[op.opcode].name);
+
+ switch (op.opcode) {
+ case 0x21: { /*callk*/
+ if (op.arg1 > knames_count) printf("<no such kernel function %02X> ", op.arg1);
+ else printf("%s ", knames[op.arg1]);
+ printf("%02X", op.arg2);
+ }
+ break;
+ case 0x28: { /*class*/
+ if (op.arg1 > max_object) printf("<no such class %02X>", op.arg1);
+ else {
+ /* [DJ] op.arg1+1 adjusts for the <root> object */
+ if (fobjects.data[op.arg1+1] == 0) printf("<null object>");
+ else printf("%s", fobjects.data[op.arg1+1]->name);
+ }
+ }
+ break;
+ case 0x44: {
+ if (op.arg1 > 0x20) printf("<no such global %02X> ", op.arg1);
+ else printf("%s ", globals[op.arg1]);
+ }
+ break;
+ default: {
+ int args[3];
+ args[0] = op.arg1;
+ args[1] = op.arg2;
+ args[2] = op.arg3;
+ for (j = 0; j < 3; j++) {
+ switch (formats[op.opcode][j]) {
+ case Script_Invalid: {
+ printf("<invalid> ");
+ }
+ break;
+ case Script_None: {
+ j = 3;
+ }
+ break;
+ case Script_SByte:
+ case Script_Byte: {
+ printf("%02X ", args[j]);
+ }
+ break;
+ case Script_Word:
+ case Script_SVariable:
+ case Script_Variable:
+ case Script_SRelative:
+ case Script_Property:
+ case Script_Global:
+ case Script_Local:
+ case Script_Temp:
+ case Script_Param: {
+ printf("%04X ", args[j]);
+ }
+ break;
+ case Script_SWord: {
+ if (args[j] < 0) printf("-%04X", -args[j]);
+ else printf("%04X", args[j]);
+ }
+ break;
+ case Script_End: {
+ printf("\n");
+ return;
+ }
+ break;
+ default: {
+ printf("<unknown arg type %d> ", formats[op.opcode][j]);
+ }
+ }
+ }
+ }
+ break;
+ }
+ printf("\n");
+ }
+}
+
+static void printObject_r(object* obj, int flags, int level) {
+ int i;
+ for (i = 0; i < level; i++) printf(" ");
+ if (obj == 0) printf("(null)\n");
+ else {
+ printf("%s\n", obj->name);
+ if (flags&SCRIPT_PRINT_METHODS) {
+ for (i = 0; i < obj->method_count; i++) {
+ printMethod(obj, i, level + 1);
+ }
+ }
+ if (flags&SCRIPT_PRINT_CHILDREN) {
+ for (i = 0; i < obj->children.used; i++) {
+ printObject_r(obj->children.data[i], flags, level + 1);
+ }
+ }
+ }
+}
+
+void printObject(object* obj, int flags) {
+ printf("pO(%p, %d)\n", obj, flags);
+ printObject_r(obj, flags, 0);
+}
+
+static object* object_new() {
+ object* obj = (object*)sci_malloc(sizeof(object));
+ if (obj == 0) return 0;
+
+ obj->parent = 0;
+ FLEXARRAY_INIT(object*, obj->children);
+ obj->name = 0;
+ obj->selector_count = 0;
+ obj->selector_numbers = 0;
+ obj->methods = 0;
+ obj->method_count = 0;
+
+ return obj;
+}
+
+static int add_child(object* parent, object* child) {
+ FLEXARRAY_APPEND(object*, parent->children, child, return 1);
+ return 0;
+}
+
+static object* fake_object(const char* reason) {
+ object* obj = object_new();
+ if (obj == 0) {
+#ifdef SCRIPT_DEBUG
+ printf("object_new failed during fake for %s\n", reason);
+#endif
+ free(obj);
+ return 0;
+ }
+ if (add_child(object_root, obj)) {
+#ifdef SCRIPT_DEBUG
+ printf("add_child failed during fake for %s\n", reason);
+#endif
+ free(obj);
+ return 0;
+ }
+ obj->name = reason;
+ if (add_object(obj)) {
+#ifdef SCRIPT_DEBUG
+ printf("add_object failed during fake for %s\n", reason);
+#endif
+ /*FIXME: clean up parent*/
+ return 0;
+ }
+ return obj;
+}
+
+static script_method* decode_method(byte* data) {
+ script_method* m;
+ int done = 0;
+ int pos = 0;
+ static int count = 0;
+
+ count++;
+
+ if ((m = (script_method*)sci_malloc(sizeof(script_method))) == 0) return 0;
+ FLEXARRAY_INIT(script_opcode, *m);
+
+ while (!done) {
+ int op = data[pos] >> 1;
+ int size = 2 - (data[pos] & 1);
+ int* args[3];
+ int arg;
+ int old_pos;
+
+ FLEXARRAY_ADD_SPACE(script_opcode, *m, 1, return 0);
+ old_pos = pos;
+ m->data[m->used-1].pos = pos;
+ m->data[m->used-1].opcode = op;
+
+ /*Copy the adresses of the args to an array for convenience*/
+ args[0] = &m->data[m->used-1].arg1;
+ args[1] = &m->data[m->used-1].arg2;
+ args[2] = &m->data[m->used-1].arg3;
+
+ /*Skip past the opcode*/
+ pos++;
+
+ for (arg = 0; arg < 4; arg++) {
+ switch (formats[op][arg]) {
+ case Script_Invalid: { /*Can't happen(tm)*/
+ int i;
+ printf("Invalid opcode %02X at %04X in method %d\n", op, pos, count);
+ for (i = m->used - 9; i < m->used - 1; i++) {
+ printf("%s[%02X] ", opcodes[m->data[i].opcode].name, m->data[i].opcode);
+ dump(data + m->data[i].pos, m->data[i].size);
+ }
+ printf("Dump from %04X-%04X\n", pos - 16, pos + 16);
+ dump(data + pos - 16, 32);
+ }
+ break;
+ case Script_None: { /*No more args*/
+ arg = 4;
+ }
+ break;
+ case Script_Byte: /*Just a one byte arg*/
+ case Script_SByte: {
+ *args[arg] = data[pos++];
+ }
+ break;
+ case Script_Word: { /*A two byte arg*/
+ *args[arg] = getInt16(data + pos);
+ pos += 2;
+ }
+ break;
+ case Script_SWord: { /*A signed two-byte arg*/
+ int t = getInt16(data + pos);
+ if (t&0x8000) *args[arg] = -(t & 0x7FFF);
+ else *args[arg] = t;
+ pos += 2;
+ }
+ break;
+ case Script_Variable: /*Size of arg depends on LSB in opcode*/
+ case Script_SVariable:
+ case Script_SRelative:
+ case Script_Property:
+ case Script_Global:
+ case Script_Local:
+ case Script_Temp:
+ case Script_Param: {
+ if (size == 1) *args[arg] = data[pos++];
+ else {
+ *args[arg] = getInt16(data + pos);
+ pos += 2;
+ }
+ }
+ break;
+ case Script_End: { /*Special tag for ret*/
+ done = 1;
+ arg = 4;
+ }
+ break;
+ default: { /*Can't happen(tm)*/
+ printf("Unknown argument format %d for op %02X\n", formats[op][arg], op);
+ }
+ break;
+ }
+ }
+ fflush(stdout);
+ if (m->used) m->data[m->used-1].size = pos - old_pos;
+ }
+
+ return m;
+}
+
+#ifdef SCRIPT_DEBUG
+void list_code_blocks(resource_t* r) {
+ int pos = getInt16(r->data + 2);
+ while (pos < r->size - 2) {
+ int type = getInt16(r->data + pos);
+ int len = getInt16(r->data + pos + 2);
+ if (type == 2) printf("%X-%X\n", pos, pos + len);
+ pos += len;
+ }
+}
+#endif
+
+
+/*These expect the frame, the whole frame, and, well, other stuff too,
+ *I guess, as long as it looks like a frame*/
+static int get_type(unsigned char* obj) {
+ return getInt16(obj);
+}
+
+static int get_length(unsigned char* obj) {
+ return getInt16(obj + 2);
+}
+
+static int get_selector_count(unsigned char* obj) {
+ return getInt16(obj + 10);
+}
+
+static int get_selector_value(unsigned char* obj, int sel) {
+ assert(sel < get_selector_count(obj));
+ return getInt16(obj + 12 + sel*2);
+}
+
+/*Bas things happen if the method offset value is wrong*/
+static unsigned char* get_method_area(unsigned char* obj) {
+ return obj + getInt16(obj + 8) + 10;
+}
+
+static int get_method_count(unsigned char* obj) {
+ return getInt16(get_method_area(obj));
+}
+
+static int get_method_number(unsigned char* obj, int i) {
+ assert(i < get_method_count(obj));
+ return getInt16(get_method_area(obj) + 2 + 2*i);
+}
+
+static int get_method_location(unsigned char* obj, int i) {
+ assert(i < get_method_count(obj));
+ return getInt16(get_method_area(obj) + 4 + 2*get_method_count(obj) + 2*i);
+}
+
+
+/*Returns the position of the first frame of type 'type' in resource 'r',
+ *starting from the frame starting at 'start', or -1 on failure.
+ */
+static int find_frame(resource_t* r, int type, unsigned int start) {
+ int t = -1;
+ unsigned int pos = start;
+ unsigned char* frame;
+
+ assert(start <= r->size - 4);
+
+#ifdef SCRIPT_DEBUG
+ printf("Searching for frame of type %d in script %03d, starting at %#x\n", type, r->number, start);
+ dump(r->data + start, 32);
+#endif
+
+ /*Some times there's an extra byte at the beginning. Christoph?*/
+#if 1
+ if (pos == 0 && r->size >= 6 && \
+ !((0 < getInt16(r->data)) && (10 > getInt16(r->data)))) pos = 2;
+#else
+ if (pos == 0)
+ pos = 2;
+#endif
+ frame = r->data + pos;
+ while (1) {
+#ifdef SCRIPT_DEBUG
+ printf("offset = %#x\n", pos);
+ dump(frame, 32);
+#endif
+ t = get_type(frame);
+ if (t == type)
+ break;
+
+ if (t == 0)
+ return -1;
+
+ pos += get_length(frame);
+ if (pos > (r->size - 2))
+ return -1;
+ frame += get_length(frame);
+ }
+
+ return pos;
+}
+
+
+
+/*FIXME: lots of things are identical to read_object and read_class. Some of
+ *these would benefit from being put in separate functions.*/
+
+static object* read_object(resource_mgr_t *resmgr, int script, int positions[1000]) {
+ resource_t* r = scir_find_resource(resmgr, sci_script, script, 0);
+ unsigned char* raw;
+ int pos;
+ object* obj;
+
+ printf("Searching for object in script %03d\n", script);
+
+ if (r == 0) return 0;
+
+ /*Skip to the next object*/
+#ifdef SCRIPT_DEBUG
+ printf("pre skip: pos=%#x\n", positions[script]);
+#endif
+ pos = find_frame(r, 1, positions[script]);
+#ifdef SCRIPT_DEBUG
+ printf("post skip: pos=%#x\n", pos);
+#endif
+ if (pos == -1) return 0;
+ else positions[script] = pos + get_length(r->data + pos);
+#ifdef SCRIPT_DEBUG
+ printf("post post: pos=%#x (len=%#x)\n", positions[script], get_length(r->data + pos));
+#endif
+
+ /*Construct the object*/
+ obj = object_new();
+ raw = r->data + pos;
+
+ /*Fill in the name*/
+ if (get_selector_count(raw) < 4) obj->name = "<anonymous>";
+ else {
+ if (get_selector_value(raw, 3))
+ obj->name = (char *) r->data + get_selector_value(raw, 3);
+ else obj->name = "<null>";
+ }
+
+ /*Fill in the class*/
+ if (get_selector_count(raw) == 0) obj->parent = object_root;
+ else {
+ int parent_id = get_selector_value(raw, 1);
+ if (parent_id >= fobjects.used) {
+ free(obj);
+ return 0;
+ }
+ if (parent_id < 1) obj->parent = object_root;
+ else obj->parent = fobjects.data[parent_id];
+ }
+
+ /*Add the object to the class*/
+ if (!obj->parent) {
+ free(obj);
+ return 0;
+ }
+ if (add_child(obj->parent, obj)) {
+ free(obj);
+ return 0;
+ }
+ if (add_object(obj)) {
+ free(obj);
+ return 0;
+ }
+
+ /*FIXME: decode selectors here*/
+
+ obj->method_count = get_method_count(raw);
+ obj->methods = (script_method**)sci_malloc(obj->method_count * sizeof(script_method));
+ if (obj->methods == 0) {
+ free(obj);
+ return 0;
+ } else {
+ int i;
+ for (i = 0; i < obj->method_count; i++) {
+ int number = get_method_number(raw, i);
+ int position = get_method_location(raw, i);
+
+ if ((obj->methods[i] = decode_method(r->data + position)) == 0) {
+ obj->method_count = i - 1;
+ break;
+ }
+ obj->methods[i]->number = number;
+ }
+ }
+
+ return obj;
+}
+
+static object* read_class(resource_mgr_t *resmgr, int script, int positions[1000]) {
+ resource_t* r = scir_find_resource(resmgr, sci_script, script, 0);
+ unsigned char* raw;
+ int pos;
+ object* obj;
+
+ printf("Searching for class in script %03d\n", script);
+
+ if (r == 0) return fake_object("<resource not found>");
+
+ /*Skip to the next class*/
+#ifdef SCRIPT_DEBUG
+ printf("pre skip: pos=%#x\n", positions[script]);
+#endif
+ pos = find_frame(r, 6, positions[script]);
+#ifdef SCRIPT_DEBUG
+ printf("post skip: pos=%#x\n", pos);
+#endif
+ if (pos == -1) return fake_object("<no more classes in script>");
+ else positions[script] = pos + get_length(r->data + pos);
+#ifdef SCRIPT_DEBUG
+ printf("post post: pos=%#x (len=%#x)\n", positions[script], get_length(r->data + pos));
+#endif
+
+ /*Construct the object*/
+ obj = object_new();
+ raw = r->data + pos;
+
+ /*Fill in the name*/
+ if (get_selector_count(raw) < 4) obj->name = "<anonymous>";
+ else {
+ if (get_selector_value(raw, 3))
+ obj->name = (char *) r->data + get_selector_value(raw, 3);
+ else obj->name = "<null>";
+ }
+
+ /*Fill in the parent*/
+ if (get_selector_count(raw) == 0) obj->parent = object_root;
+ else {
+ int superclass_id = get_selector_value(raw, 1);
+ printf("superclass==%d\n", superclass_id);
+ if (superclass_id >= fobjects.used) {
+ free(obj);
+ return fake_object("<no such superclass>");
+ }
+ if (superclass_id < 1) obj->parent = object_root;
+ else obj->parent = fobjects.data[superclass_id];
+ }
+
+ /*Add the class to the hierarchy*/
+ if (!obj->parent) {
+ free(obj);
+ return fake_object("<null parent>");
+ }
+ if (add_child(obj->parent, obj)) {
+ free(obj);
+ return fake_object("<add_child failed>");
+ }
+ if (add_object(obj)) {
+ free(obj);
+ return fake_object("<add_object failed>");
+ }
+
+ /*FIXME: decode selectors and methods here*/
+
+ return obj;
+}
+
+void freeObject(object* obj) {
+ int i;
+ for (i = 0; i < obj->children.used; i++) freeObject(obj->children.data[i]);
+ free(obj);
+}
+
+static int objects_init(resource_mgr_t *resmgr) {
+ FLEXARRAY_INIT(object*, fobjects);
+ max_object = 0;
+
+ if ((object_root = object_new()) == 0) return 1;
+ object_root->name = "<root>";
+ add_object(object_root);
+
+ opcodes = vocabulary_get_opcodes(resmgr);
+ knames = vocabulary_get_knames(resmgr, &knames_count);
+ snames = vocabulary_get_snames(resmgr, NULL, 0);
+
+ return 0;
+}
+
+int loadObjects(resource_mgr_t *resmgr) {
+ int i;
+ int *classes, class_count;
+ int positions[1000];
+
+ if (objects_init(resmgr)) {
+#ifdef SCRIPT_DEBUG
+ perror("objects_init");
+#endif
+ return 1;
+ }
+ classes = vocabulary_get_classes(resmgr, &class_count);
+
+ for (i = 0; i < 1000; i++) positions[i] = 0;
+ for (i = 0; i < class_count; i++) {
+#ifdef SCRIPT_DEBUG
+ printf("\n\nReading class 0x%02X\n", i);
+#endif
+ if (read_class(resmgr, classes[i], positions) == 0) {
+#ifdef SCRIPT_DEBUG
+ fprintf(stderr, "Failed to load class %d, which is a parent.\n", i);
+#endif
+ return 1;
+ }
+ }
+
+ for (i = 0; i < 1000; i++) positions[i] = 0;
+ for (i = 0; i < 1000; i++) while (read_object(resmgr, i, positions));
+
+ object_map = fobjects.data;
+ max_object = fobjects.used;
+
+ return 0;
+}
+
+