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authorEugene Sandulenko2009-03-08 17:20:33 +0000
committerEugene Sandulenko2009-03-08 17:20:33 +0000
commit6c0ac7f692e46d669d992bebf6d386306b6c42e6 (patch)
tree3d07d13df4c19f27a32b0347e0ff4f644e047147 /tools/sci/old_objects.h
parentfcb2faa18a7552cb3cdbd44ddf4de186a175940e (diff)
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Resurrection of SCI tools. Step 1.
svn-id: r39240
Diffstat (limited to 'tools/sci/old_objects.h')
-rw-r--r--tools/sci/old_objects.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/tools/sci/old_objects.h b/tools/sci/old_objects.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef OLD_OBJECTS_H
+#define OLD_OBJECTS_H
+
+#include "common/scummsys.h"
+#include "engine/sci/include/sciresource.h"
+#include "engine/sci/include/util.h"
+
+typedef FLEXARRAY(script_opcode, int number;) script_method;
+
+typedef struct object_ {
+ /*These are based on cached selector values, and set to the values
+ *the selectors had at load time. If the selectors are changed in
+ *instances, inconsistency will follow*/
+ struct object_* parent;
+ const char* name;
+
+ FLEXARRAY_NOEXTRA(struct object_*) children;
+
+ /*No flexarray, size the size is known from the start*/
+ script_method** methods;
+ int method_count;
+
+ int selector_count;
+ int* selector_numbers;
+} object;
+
+typedef struct {
+ int id;
+ object* classID;
+ byte* heap;
+ int offset;
+} instance;
+
+extern object **object_map, *object_root;
+extern int max_object;
+
+#define SCRIPT_PRINT_METHODS 1
+#define SCRIPT_PRINT_CHILDREN 2
+#define SCRIPT_PRINT_SELECTORS 3
+void printObject(object* obj, int flags);
+
+int loadObjects(resource_mgr_t *resmgr);
+void freeObject(object*);
+
+extern const char* globals[];
+
+#endif