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author | Filippos Karapetis | 2010-05-29 15:27:27 +0000 |
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committer | Filippos Karapetis | 2010-05-29 15:27:27 +0000 |
commit | 3d09af03773d353e73b61197befa63031e99d096 (patch) | |
tree | f25a3ba0bb5c728905827170580f53574797916c /tools/sci | |
parent | 708b37898c17ca520e8b3ae92a2e458665c7bd81 (diff) | |
download | scummvm-rg350-3d09af03773d353e73b61197befa63031e99d096.tar.gz scummvm-rg350-3d09af03773d353e73b61197befa63031e99d096.tar.bz2 scummvm-rg350-3d09af03773d353e73b61197befa63031e99d096.zip |
Removed the hack inside findGameObject(), and replaced it with code from the segment manager, till we find out why the segment is sometimes off by 1 (note that findGameObject() works fine for finding the game ID itself)
svn-id: r49310
Diffstat (limited to 'tools/sci')
0 files changed, 0 insertions, 0 deletions