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author | Jordi Vilalta Prat | 2010-10-12 02:18:11 +0000 |
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committer | Jordi Vilalta Prat | 2010-10-12 02:18:11 +0000 |
commit | 8388e0dfea4ae0d80e51368acd12685c740c5bb5 (patch) | |
tree | f960376a145a830cd77b08264c1412f71ec02f7e /tools/skycpt | |
parent | 43161858ac14bae4ac6dea114d8b3e7a8c1b293b (diff) | |
download | scummvm-rg350-8388e0dfea4ae0d80e51368acd12685c740c5bb5.tar.gz scummvm-rg350-8388e0dfea4ae0d80e51368acd12685c740c5bb5.tar.bz2 scummvm-rg350-8388e0dfea4ae0d80e51368acd12685c740c5bb5.zip |
JANITORAL: Clean trailing whitespaces.
svn-id: r53160
Diffstat (limited to 'tools/skycpt')
-rw-r--r-- | tools/skycpt/README | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/skycpt/README b/tools/skycpt/README index 3339b189cc..815d698de9 100644 --- a/tools/skycpt/README +++ b/tools/skycpt/README @@ -36,12 +36,12 @@ If you still want to waste your time by creating this file: codebase. This modifies the sky engine to allow savefiles to be generated containing the required data for the skycpt tool. 5) Compile the patched ScummVM. -6) Start each of the BASS versions with this patched version, enjoy the intro +6) Start each of the BASS versions with this patched version, enjoy the intro over and over again. Afterwards, it'll automatically show the load/save dialog where you save the game. Except for Demo (v0.00356) which lacks the dialog, so this will autosave to slot 1 at the end of the intro. -7) Rename the Savegame files you created (SKY-VM.000 etc., not the ASD or SAV +7) Rename the Savegame files you created (SKY-VM.000 etc., not the ASD or SAV file) to "RESET.*", depending on the version. e.g. RESET.288 for v.0.00288 8) Rename each file with a ".gz" suffix and run gunzip on it. |