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author | Filippos Karapetis | 2011-01-28 16:54:55 +0000 |
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committer | Filippos Karapetis | 2011-01-28 16:54:55 +0000 |
commit | c63ff39a7f79df2cdac8b28d8c0e0220b3574d11 (patch) | |
tree | de918e8306b4219ed9903238987dda1438a5c31a /tools/themeparser.py | |
parent | a2f960017931ad871c37bf1d9c197418aa8afca9 (diff) | |
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SWORD25: Resources are now cleaned up correctly
The original checked the total amount of memory occupied by all resources. This has been
changed to a maximum number of simultaneous resources instead, so the game resources
are no longer leaked. Also disabled the unused or debug functions getUsedMemory(),
setMaxMemoryUsage(), setMaxMemoryUsage(), isLogCacheMiss(), setLogCacheMiss(). Performed
some cleanup on code related to the above.
svn-id: r55594
Diffstat (limited to 'tools/themeparser.py')
0 files changed, 0 insertions, 0 deletions