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authorPaul Gilbert2007-11-22 10:15:20 +0000
committerPaul Gilbert2007-11-22 10:15:20 +0000
commitddaa391110aedaac4597c946519daf2bb6951486 (patch)
tree596738d3d93bdd2f944d850d9dbd8a4b92a2c8dc /tools
parent40abab62af0bb8e27b23521e316e1fe687b12cdf (diff)
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Bugfix to talk data reading invalid data, and added French and German versions
svn-id: r29606
Diffstat (limited to 'tools')
-rw-r--r--tools/create_lure/create_lure_dat.cpp340
-rw-r--r--tools/create_lure/create_lure_dat.h5
-rw-r--r--tools/create_lure/process_actions.cpp37
3 files changed, 333 insertions, 49 deletions
diff --git a/tools/create_lure/create_lure_dat.cpp b/tools/create_lure/create_lure_dat.cpp
index c087684a0b..919d9c05f8 100644
--- a/tools/create_lure/create_lure_dat.cpp
+++ b/tools/create_lure/create_lure_dat.cpp
@@ -47,6 +47,8 @@ uint16 dataSegment;
#define NUM_BYTES_VALIDATE 1024
#define ENGLISH_FILE_CHECKSUM 0xFD70
#define ITALIAN_FILE_CHECKSUM 0x109AD
+#define FRENCH_FILE_CHECKSUM 0xD38C
+#define GERMAN_FILE_CHECKSUM 0xD143
Common::Language processedLanguages[100];
int langIndex = 0;
@@ -61,51 +63,56 @@ int actionIndex = 0;
uint16 talkOffsets[MAX_TALK_LISTS];
int talkOffsetIndex = 0;
-#define NUM_LANGUAGES 2
+#define NUM_LANGUAGES 4
struct AnimListRecord {
uint16 languages[NUM_LANGUAGES];
};
AnimListRecord animDataList[] = {
- {{0x1830, 0x1830}}, // Copy protection header
- {{0x1839, 0x1839}}, // Copy protection wording header
- {{0x1842, 0x1842}}, // Copy protection numbers
- {{0x184B, 0x184B}}, // Restart/Restore buttons
- {{0x55C0, 0x5680}}, // Player midswing animation
- {{0x55C9, 0x5689}}, // Player mid-level defend
- {{0x55D2, 0x5692}}, // Player high-level strike
- {{0x55DB, 0x569B}}, // Player high-level defend
- {{0x55E4, 0x56A4}}, // Player low-level strike
- {{0x55ED, 0x56AD}}, // Player low-level defend
- {{0x55F6, 0x56B6}}, // Player fight animation
- {{0x55FF, 0x56BF}}, // Pig fight animation
- {{0x5608, 0x56C8}}, // Pig fight animation
- {{0x5611, 0x56D1}}, // Player mid-level strike
- {{0x5623, 0x56E3}}, // Pig fight animation
- {{0x562C, 0x56EC}}, // Misc fight animation
- {{0x5635, 0x56F5}}, // Pig fight animation
- {{0x563E, 0x56FE}}, // Player recoiling from hit
- {{0x5647, 0x5707}}, // Pig recoiling from hit
- {{0x5650, 0x5710}}, // Pig dies
- {{0x5810, 0x58D0}}, // Voice bubble
- {{0x5915, 0x59D5}}, // Blacksmith hammering
- {{0x59E4, 0x5AA4}}, // Ewan's standard animation
- {{0x59ED, 0x5AAD}}, // Ewan's alternate animation
- {{0x59FF, 0x5ABF}}, // Dragon breathing fire
- {{0x5A08, 0x5AC8}}, // Dragon breathing fire 2
- {{0x5A11, 0x5AD1}}, // Dragon breathing fire 3
- {{0x5A1A, 0x5ADA}}, // Player turning winch in room #48
- {{0x5A59, 0x5B19}}, // Player pulling lever in room #48
- {{0x5A62, 0x5B22}}, // Minnow pulling lever in room #48
- {{0x5AAA, 0x5B6A}}, // Goewin mixing potion
- {{0x5C80, 0x5D40}}, // Player standard animation
- {{0x5C95, 0x5D55}}, // Player operating rack
- {{0x5CAA, 0x5D6A}}, // Selena animation
- {{0x5CE9, 0x5DA9}}, // Blacksmith default
- {{0x5D28, 0x5DE8}}, // Goewin animation
- {{0, 0}}
+ {{0x1830, 0x1830, 0x1830, 0x1830}}, // Copy protection header
+ {{0x1839, 0x1839, 0x1839, 0x1839}}, // Copy protection wording header
+ {{0x1842, 0x1842, 0x1842, 0x1842}}, // Copy protection numbers
+ {{0x184B, 0x184B, 0x184B, 0x184B}}, // Restart/Restore buttons
+ {{0x55C0, 0x5680, 0x56A0, 0x56C0}}, // Player midswing animation
+ {{0x55C9, 0x5689, 0x56A9, 0x56C9}}, // Player mid-level defend
+ {{0x55D2, 0x5692, 0x56B2, 0x56D2}}, // Player high-level strike
+ {{0x55DB, 0x569B, 0x56BB, 0x56DB}}, // Player high-level defend
+ {{0x55E4, 0x56A4, 0x56C4, 0x56E4}}, // Player low-level strike
+ {{0x55ED, 0x56AD, 0x56CD, 0x56ED}}, // Player low-level defend
+ {{0x55F6, 0x56B6, 0x56D6, 0x56F6}}, // Player fight animation
+ {{0x55FF, 0x56BF, 0x56DF, 0x56FF}}, // Pig fight animation
+ {{0x5608, 0x56C8, 0x56E8, 0x5708}}, // Pig fight animation
+ {{0x5611, 0x56D1, 0x56F1, 0x5711}}, // Player mid-level strike
+ {{0x5623, 0x56E3, 0x5703, 0x5723}}, // Pig fight animation
+ {{0x562C, 0x56EC, 0x570C, 0x572C}}, // Misc fight animation
+ {{0x5635, 0x56F5, 0x5705, 0x5735}}, // Pig fight animation
+ {{0x563E, 0x56FE, 0x571E, 0x573E}}, // Player recoiling from hit
+ {{0x5647, 0x5707, 0x5727, 0x5747}}, // Pig recoiling from hit
+ {{0x5650, 0x5710, 0x5730, 0x5750}}, // Pig dies
+ {{0x5810, 0x58D0, 0x58F0, 0x5910}}, // Voice bubble
+ {{0x5915, 0x59D5, 0x59F5, 0x5a15}}, // Blacksmith hammering
+ {{0x59E4, 0x5AA4, 0x5AC4, 0x5ae4}}, // Ewan's standard animation
+ {{0x59ED, 0x5AAD, 0x5ACD, 0x5aed}}, // Ewan's alternate animation
+ {{0x59FF, 0x5ABF, 0x5ADF, 0x5aff}}, // Dragon breathing fire
+ {{0x5A08, 0x5AC8, 0x5AE8, 0x5b08}}, // Dragon breathing fire 2
+ {{0x5A11, 0x5AD1, 0x5AF1, 0x5b11}}, // Dragon breathing fire 3
+ {{0x5A1A, 0x5ADA, 0x5AFA, 0x5b1a}}, // Player turning winch in room #48
+ {{0x5A59, 0x5B19, 0x5B39, 0x5b59}}, // Player pulling lever in room #48
+ {{0x5A62, 0x5B22, 0x5B42, 0x5b62}}, // Minnow pulling lever in room #48
+ {{0x5AAA, 0x5B6A, 0x5B8A, 0x5baa}}, // Goewin mixing potion
+ {{0x5C80, 0x5D40, 0x5D60, 0x5d80}}, // Player standard animation
+ {{0x5C95, 0x5D55, 0x5D75, 0x5d95}}, // Player operating rack
+ {{0x5CAA, 0x5D6A, 0x5D8A, 0x5daa}}, // Selena animation
+ {{0x5CE9, 0x5DA9, 0x5DC9, 0x5de9}}, // Blacksmith default
+ {{0x5D28, 0x5DE8, 0x5E08, 0x5e28}}, // Goewin animation
+ {{0, 0, 0, 0}}
};
+void errorExit(const char *msg) {
+ printf("%s\n", msg);
+ exit(1);
+}
+
void add_anim_record(uint16 offset) {
for (int ctr = 0; ctr < animIndex; ++ctr)
if (animOffsets[ctr] == offset) return;
@@ -119,6 +126,9 @@ void add_anim_record(uint16 offset) {
// language in at the start, so they'll be at fixed indexes
int index = 0;
if (language == IT_ITA) index = 1;
+ else if (language == FR_FRA) index = 2;
+ else if (language == DE_DEU) index = 3;
+ else if (language != EN_ANY) errorExit("add_anim_record: Unknown language");
AnimListRecord *p = &animDataList[0];
while (p->languages[index] != 0) {
@@ -144,6 +154,9 @@ void read_basic_palette(byte *&data, uint16 &totalSize) {
totalSize = PALETTE_SIZE;
uint16 dataStart = 0xC0A7;
if (language == IT_ITA) dataStart = 0xC107;
+ else if (language == FR_FRA) dataStart = 0xC4B7;
+ else if (language == DE_DEU) dataStart = 0xC517;
+ else if (language != EN_ANY) errorExit("read_basic_palette: Unknown language");
lureExe.seek(dataStart);
data = (byte *) malloc(totalSize);
@@ -168,6 +181,9 @@ void read_replacement_palette(byte *&data, uint16 &totalSize) {
void read_dialog_data(byte *&data, uint16 &totalSize) {
uint32 segmentStart = 0x1dcb0;
if (language == IT_ITA) segmentStart = 0x1ddd0;
+ else if (language == FR_FRA) segmentStart = 0x1e1a0;
+ else if (language == DE_DEU) segmentStart = 0x1e230;
+ else if (language != EN_ANY) errorExit("read_dialog_data: Unknown language");
totalSize = DIALOG_SIZE;
lureExe.seek(segmentStart);
@@ -178,6 +194,9 @@ void read_dialog_data(byte *&data, uint16 &totalSize) {
void read_talk_dialog_data(byte *&data, uint16 &totalSize) {
uint32 segmentStart = 0x1de00;
if (language == IT_ITA) segmentStart = 0x1df20;
+ else if (language == FR_FRA) segmentStart = 0x1e2f0;
+ else if (language == DE_DEU) segmentStart = 0x1e380;
+ else if (language != EN_ANY) errorExit("read_talk_dialog_data: Unknown language");
totalSize = TALK_DIALOG_SIZE;
lureExe.seek(segmentStart);
@@ -198,9 +217,23 @@ void read_room_data(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0xbf40;
uint16 walkAreaOffset = 0x2eb1;
- if (language == IT_ITA) {
+ switch (language) {
+ case EN_ANY:
+ break;
+ case IT_ITA:
dataStart = 0xc000;
walkAreaOffset = 0x2ec0;
+ break;
+ case FR_FRA:
+ dataStart = 0xc020;
+ walkAreaOffset = 0x2ed0;
+ break;
+ case DE_DEU:
+ dataStart = 0xc050;
+ walkAreaOffset = 0x2edf;
+ break;
+ default:
+ errorExit("read_room_data: Unknown language");
}
for (int index = 0; index < ROOM_NUM_ENTRIES; ++index) {
@@ -305,11 +338,31 @@ uint16 italianTickProcOffsets[] = {
0xffff
};
+uint16 frenchTickProcOffsets[] = {
+ 0x457b, 0x5340, 0x6202, 0x661c, 0x692f, 0x75fb, 0x8008, 0x8018, 0x82f8, 0x8300,
+ 0x8335, 0x8338, 0x8352, 0x8367, 0x839f, 0x8407, 0x84c4, 0x853d, 0x857e, 0x85b1,
+ 0x85f1, 0x860c, 0x863f, 0x869e, 0x89cf, 0x8a2e, 0x8a5b, 0x8afb, 0x8b00, 0x8b1f,
+ 0x8b3e, 0x8b43, 0x8b48, 0x8bb4, 0x8bed, 0x8c26, 0x8ebe, 0x9c41, 0x9cca,
+ 0xffff
+};
+
+uint16 germanTickProcOffsets[] = {
+ 0x4543, 0x5308, 0x61ca, 0x65e4, 0x68fa, 0x7591, 0x7f9e, 0x7fae, 0x8358, 0x8360,
+ 0x8395, 0x8398, 0x83b2, 0x83c7, 0x83ff, 0x8467, 0x8524, 0x859d, 0x85de, 0x8611,
+ 0x8651, 0x866c, 0x869f, 0x86fe, 0x8a2c, 0x8a8b, 0x8ab8, 0x8b58, 0x8b5d, 0x8b7c,
+ 0x8b9b, 0x8ba0, 0x8ba5, 0x8c11, 0x8c4a, 0x8c83, 0x8f1a, 0x9c9b, 0x9d24,
+ 0xffff
+};
+
uint16 englishOffsets[4] = {0x5d98, 0x5eb8, 0x623e, 0x63b1};
uint16 italianOffsets[4] = {0x5e58, 0x5f78, 0x62fe, 0x6471};
+uint16 frenchOffsets[4] = {0x5e78, 0x5f98, 0x631e, 0x6491};
+uint16 germanOffsets[4] = {0x5ea8, 0x5fc8, 0x634e, 0x64c1};
uint16 englishLoadOffsets[] = {0x3afe, 0x41BD, 0x7167, 0x7172, 0x8617, 0x88ac, 0};
uint16 italianLoadOffsets[] = {0x3b46, 0x4205, 0x71af, 0x71ba, 0x8675, 0x890a, 0};
+uint16 frenchLoadOffsets[] = {0x3ebc, 0x457B, 0x755b, 0x7566, 0x8a18, 0x8ca8, 0};
+uint16 germanLoadOffsets[] = {0x3e84, 0x4543, 0x74f1, 0x74fc, 0x8a75, 0x8d05, 0};
void read_hotspot_data(byte *&data, uint16 &totalSize) {
uint16 startId[4] = {0x3e8, 0x408, 0x2710, 0x7530};
@@ -329,11 +382,30 @@ void read_hotspot_data(byte *&data, uint16 &totalSize) {
uint16 *procList = &englishTickProcOffsets[0];
uint16 *loadOffsets = &englishLoadOffsets[0];
uint16 walkToOffset = 0xBC4B;
- if (language == IT_ITA) {
+ switch (language) {
+ case EN_ANY:
+ break;
+ case IT_ITA:
offsets = &italianOffsets[0];
procList = &italianTickProcOffsets[0];
walkToOffset = 0xBD0B;
loadOffsets = &italianLoadOffsets[0];
+ break;
+ case FR_FRA:
+ offsets = &frenchOffsets[0];
+ procList = &frenchTickProcOffsets[0];
+ walkToOffset = 0xBD2B;
+ loadOffsets = &frenchLoadOffsets[0];
+ break;
+ case DE_DEU:
+ offsets = &germanOffsets[0];
+ procList = &germanTickProcOffsets[0];
+ walkToOffset = 0xBD5B;
+ loadOffsets = &germanLoadOffsets[0];
+ break;
+ default:
+ errorExit("read_hotspot_data: Unknown language");
+ break;
}
// Allocate enough space for output hotspot list
@@ -553,6 +625,9 @@ void read_room_exits(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0x2F61;
if (language == IT_ITA) dataStart = 0x2f70;
+ else if (language == FR_FRA) dataStart = 0x2f80;
+ else if (language == DE_DEU) dataStart = 0x2f8f;
+ else if (language != EN_ANY) errorExit("read_room_exits: Unknown language");
lureExe.seek(dataSegment + dataStart);
for (roomCtr = 0; roomCtr < NUM_ROOM_EXITS; ++roomCtr)
@@ -622,6 +697,10 @@ void read_room_exit_joins(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0xce30;
if (language == IT_ITA) dataStart = 0xcef0;
+ else if (language == FR_FRA) dataStart = 0xcf10;
+ else if (language == DE_DEU) dataStart = 0xcf40;
+ else if (language != EN_ANY) errorExit("read_room_exit_joins: Unknown language");
+
lureExe.seek(dataSegment + dataStart);
do {
@@ -771,6 +850,9 @@ void read_anim_data(byte *&data, uint16 &totalSize) {
void read_script_data(byte *&data, uint16 &totalSize) {
uint32 scriptSegment = 0x1df00;
if (language == IT_ITA) scriptSegment = 0x1e020;
+ else if (language == FR_FRA) scriptSegment = 0x1e3f0;
+ else if (language == DE_DEU) scriptSegment = 0x1e480;
+ else if (language != EN_ANY) errorExit("read_script_data: Unknown language");
lureExe.seek(scriptSegment);
totalSize = SCRIPT_SEGMENT_SIZE;
@@ -781,6 +863,9 @@ void read_script_data(byte *&data, uint16 &totalSize) {
void read_script2_data(byte *&data, uint16 &totalSize) {
uint32 scriptSegment = 0x19c70;
if (language == IT_ITA) scriptSegment = 0x19D90;
+ else if (language == FR_FRA) scriptSegment = 0x1a160;
+ else if (language == DE_DEU) scriptSegment = 0x1a1f0;
+ else if (language != EN_ANY) errorExit("read_script2_data: Unknown language");
lureExe.seek(scriptSegment);
totalSize = SCRIPT2_SEGMENT_SIZE;
@@ -791,6 +876,9 @@ void read_script2_data(byte *&data, uint16 &totalSize) {
void read_hotspot_script_offsets(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0x57e0;
if (language == IT_ITA) dataStart = 0x58a0;
+ else if (language == FR_FRA) dataStart = 0x58c0;
+ else if (language == DE_DEU) dataStart = 0x58f0;
+ else if (language != EN_ANY) errorExit("read_hotspot_script_offsets: Unknown language");
lureExe.seek(dataSegment + dataStart);
totalSize = HOTSPOT_SCRIPT_SIZE;
@@ -799,7 +887,13 @@ void read_hotspot_script_offsets(byte *&data, uint16 &totalSize) {
}
void read_messages_segment(byte *&data, uint16 &totalSize) {
- lureExe.seek(MESSAGES_SEGMENT);
+ uint32 scriptSegment = 0x20b60;
+ if (language == IT_ITA) scriptSegment = 0x20c80;
+ else if (language == FR_FRA) scriptSegment = 0x21050;
+ else if (language == DE_DEU) scriptSegment = 0x210E0;
+ else if (language != EN_ANY) errorExit("read_messages_segment: Unknown language");
+
+ lureExe.seek(scriptSegment);
totalSize = MESSAGES_SEGMENT_SIZE;
data = (byte *) malloc(totalSize);
lureExe.read(data, totalSize);
@@ -856,6 +950,9 @@ void read_talk_headers(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0x505c;
if (language == IT_ITA) dataStart = 0x511C;
+ else if (language == FR_FRA) dataStart = 0x513c;
+ else if (language == DE_DEU) dataStart = 0x515c;
+ else if (language != EN_ANY) errorExit("read_talk_headers: Unknown language");
lureExe.seek(dataSegment + dataStart);
lureExe.read(&entries[0], sizeof(TalkEntry) * TALK_NUM_ENTRIES);
@@ -927,9 +1024,11 @@ struct TalkRecord {
uint16 responsesOffset;
};
-#define NUM_GIVE_TALK_IDS 7
+#define NUM_GIVE_TALK_IDS 6
uint16 englishGiveTalkIds[7] = {0xCF5E, 0xCF14, 0xCF90, 0xCFAA, 0xCFD0, 0xCFF6, 0xf010};
uint16 italianGiveTalkIds[7] = {0xD01E, 0xCFD4, 0xD050, 0xD06A, 0xD090, 0xD0B6, 0xf0d0};
+uint16 frenchGiveTalkIds[7] = {0xD03E, 0xCFF4, 0xD070, 0xD08A, 0xD0B0, 0xD0D6, 0xf0f0};
+uint16 germanGiveTalkIds[7] = {0xD06E, 0xD024, 0xD0A0, 0xD0BA, 0xD0E0, 0xD106, 0xf120};
void read_talk_data(byte *&data, uint16 &totalSize) {
uint16 responseOffset;
@@ -938,6 +1037,9 @@ void read_talk_data(byte *&data, uint16 &totalSize) {
uint16 *giveTalkIds = &englishGiveTalkIds[0];
if (language == IT_ITA) giveTalkIds = &italianGiveTalkIds[0];
+ else if (language == FR_FRA) giveTalkIds = &frenchGiveTalkIds[0];
+ else if (language == DE_DEU) giveTalkIds = &germanGiveTalkIds[0];
+ else if (language != EN_ANY) errorExit("read_talk_data: Unknown language");
data = (byte *) malloc(MAX_DATA_SIZE);
uint16 *v = (uint16 *) data;
@@ -1052,6 +1154,9 @@ void read_talk_data(byte *&data, uint16 &totalSize) {
void read_room_pathfinding_data(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0x984A;
if (language == IT_ITA) dataStart = 0x990A;
+ else if (language == FR_FRA) dataStart = 0x992A;
+ else if (language == DE_DEU) dataStart = 0x995a;
+ else if (language != EN_ANY) errorExit("read_room_pathfinding_data: Unknown language");
lureExe.seek(dataSegment + dataStart);
totalSize = PATHFIND_SIZE;
@@ -1108,6 +1213,9 @@ void read_room_exit_hotspots_data(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0x2E57;
if (language == IT_ITA) dataStart = 0x2E66;
+ else if (language == FR_FRA) dataStart = 0x2e76;
+ else if (language == DE_DEU) dataStart = 0x2e85;
+ else if (language != EN_ANY) errorExit("read_room_exit_hotspots_data: Unknown language");
lureExe.seek(dataSegment + dataStart);
lureExe.read(rec, sizeof(RoomExitIndexedHotspotResource));
@@ -1124,6 +1232,9 @@ void read_room_exit_hotspots_data(byte *&data, uint16 &totalSize) {
void save_fight_segment(byte *&data, uint16 &totalSize) {
uint32 fightSegment = 0x1C400;
if (language == IT_ITA) fightSegment = 0x1c520;
+ else if (language == FR_FRA) fightSegment = 0x1c8f0;
+ else if (language == DE_DEU) fightSegment = 0x1c980;
+ else if (language != EN_ANY) errorExit("save_fight_segment: Unknown language");
lureExe.seek(fightSegment);
totalSize = FIGHT_SEGMENT_SIZE;
@@ -1140,7 +1251,7 @@ const char *englishTextStrings[NUM_TEXT_ENTRIES] = {
"Slow Text\x8B", "Sound on", "Sound off", "(nothing)", " for ", " to ", " on ",
"and then", "finish", "Are you sure (y/n)?",
"a ", "the ", "a ", "a ", "an ", "an ", "an ", "an ",
- "You are carrying ", "nothing", "You have ", "groat", "groats",
+ "You are carrying ", "nothing", "You have ", "groat", "groats"
};
const char *italianTextStrings[NUM_TEXT_ENTRIES] = {
@@ -1153,14 +1264,52 @@ const char *italianTextStrings[NUM_TEXT_ENTRIES] = {
"(niente)", " per ", " a ", " su ",
"e poi", "finito", "Sei sicuro (s/n)?",
NULL, "l' ", "la ", NULL, "le ", "i ", "il ", NULL,
- "Stai portando ", "niente", "e hai ", "soldi", "soldis",
+ "Stai portando ", "niente", "e hai ", "soldi", "soldis"
+};
+
+const char frenchUnlockStr[] = {'D', '\x7f', 'v', 'e', 'r', 'r', 'o', 'u', 'i', 'l', 'l', 'e', '\0'};
+const char frenchCreditsStr[] = {'C', 'r', '\x7f', 'd', 'i', 't', 's', '\0'};
+
+const char *frenchTextStrings[NUM_TEXT_ENTRIES] = {
+ "Prends", NULL, "Pousse", "Tire", "Actionne", "Ouvre", "Ferme", "Verrouille",
+ frenchUnlockStr, "Utilise", "Donne", "Parle \0x81", "Dis \x81", NULL,
+ "Regarde", "Observe", "Regarde par", "Demande \x81", NULL, "Bois", "Statut",
+ "Va \x81", "Reviens", "Corromps", "Examine",
+ frenchCreditsStr, "Recommencer", "Sauvegarder", "Restituer", "Quitter",
+ "Texte rapide\x8b", "Texte lent \x8b", "Avec son", "Sans son",
+ "(rien)", " avec ", " \x81 ", " sur ", "et puis", "fin",
+ "Vous \x83tes s\x89r (o/n)?",
+ NULL, "la", "le", "l'", "les", NULL, NULL, NULL,
+ "Vous avez ", "rien", "et vous avez ", "sou", "sous"
+};
+
+const char *germanTextStrings[NUM_TEXT_ENTRIES] = {
+ "Nimm", NULL, "Schiebe", "Ziehe", "Bet\x8dtige", "\x90" "ffne", "Schlie\x92h" "e",
+ "Sperre", "Steck Schl\x8cssel in", "Benutze", "Gib", "Sprich mit", "Befehl an",
+ NULL, "Betrachte", "Betrachte", "Schau durch", "Verlange", NULL, "Trink",
+ "Status", "Geh zu", "Zur\x8c" "ck", "Besteche", "Untersuche",
+ "Mitwirkende", "Spiel neu starten", "Spiel sichern", "Gesichertes Spiel laden",
+ "Abbrechen", "Schneller Text\x8b",
+ "Langsamer Text\x8b", "Sound an", "Sound aus", "(nichts)", " nach ", " an ", " f\x8cr ",
+ "und dann", "Schlu\x92", "Sicher (j/n)?",
+ NULL, "keinen ", "keine ", "kein ", "der ", "die ", "das ", "den ",
+ "Du tr\x8dgst", "niets", "und du hast ", "silberm\x8cnzen", "silberm\x8cnzen"
};
+int slen(const char *s) {
+ int total = 0;
+ while (*s++ != '\0') ++total;
+ return total;
+}
+
void save_text_strings(byte *&data, uint16 &totalSize) {
int index;
const char **textStrings = &englishTextStrings[0];
if (language == IT_ITA) textStrings = &italianTextStrings[0];
+ else if (language == FR_FRA) textStrings = &frenchTextStrings[0];
+ else if (language == DE_DEU) textStrings = &germanTextStrings[0];
+ else if (language != EN_ANY) errorExit("save_text_strings: Unknown language");
// Calculate the total needed space
totalSize = sizeof(uint16);
@@ -1188,6 +1337,9 @@ void save_text_strings(byte *&data, uint16 &totalSize) {
void save_sound_desc_data(byte *&data, uint16 &totalSize) {
uint16 dataStart = 0x5671;
if (language == IT_ITA) dataStart = 0x5731;
+ else if (language == FR_FRA) dataStart = 0x5751;
+ else if (language == DE_DEU) dataStart = 0x5781;
+ else if (language != EN_ANY) errorExit("save_sound_desc_data: Unknown language");
lureExe.seek(dataSegment + dataStart);
totalSize = SOUND_DESCS_SIZE;
@@ -1264,9 +1416,101 @@ const DecoderEntry italianDecoders[] = {
{NULL, '\0'}
};
+const DecoderEntry frenchDecoders[] = {
+ {"00", (char) 0x20}, {"0100", (char) 0x65}, {"0101", (char) 0x73}, {"0110", (char) 0x61}, {"01110", (char) 0x69},
+ {"011110", (char) 0x6E}, {"011111", (char) 0x72}, {"1000", (char) 0x6F}, {"10010", (char) 0x74},
+ {"100110", (char) 0x75}, {"100111", (char) 0x70}, {"10100", (char) 0x6C}, {"10101", (char) 0x6D},
+ {"101100", (char) 0x63}, {"101101", (char) 0x76}, {"101110", (char) 0x00}, {"1011110", (char) 0x2E},
+ {"1011111", (char) 0x7F}, {"110000", (char) 0xAA}, {"110001", (char) 0x27}, {"110010", (char) 0x64},
+ {"1100110", (char) 0xB8}, {"1100111", (char) 0x2C}, {"110100", (char) 0x62}, {"1101010", (char) 0x68},
+ {"11010110", (char) 0x66}, {"11010111", (char) 0xBE}, {"1101100", (char) 0x21}, {"1101101", (char) 0xB0},
+ {"1101110", (char) 0x67}, {"11011110", (char) 0xF2}, {"11011111", (char) 0xC5}, {"1110000", (char) 0xC0},
+ {"11100010", (char) 0x6A}, {"11100011", (char) 0xA5}, {"1110010", (char) 0xB1}, {"11100110", (char) 0x4C},
+ {"111001110", (char) 0x2D}, {"111001111", (char) 0x4A}, {"1110100", (char) 0xBD}, {"11101010", (char) 0x3F},
+ {"111010110", (char) 0x71}, {"111010111", (char) 0xB5}, {"11101100", (char) 0x81}, {"111011010", (char) 0x43},
+ {"111011011", (char) 0x45}, {"11101110", (char) 0x85}, {"111011110", (char) 0xC4}, {"1110111110", (char) 0x4D},
+ {"1110111111", (char) 0x79}, {"11110000", (char) 0xBC}, {"111100010", (char) 0xBA}, {"111100011", (char) 0xAF},
+ {"11110010", (char) 0x83}, {"111100110", (char) 0x53}, {"1111001110", (char) 0x56}, {"1111001111", (char) 0xA7},
+ {"11110100", (char) 0xA6}, {"111101010", (char) 0xB2}, {"1111010110", (char) 0xB7}, {"1111010111", (char) 0xD9},
+ {"111101100", (char) 0x41}, {"111101101", (char) 0xA3}, {"111101110", (char) 0x4E}, {"1111011110", (char) 0xB4},
+ {"11110111110", (char) 0x54}, {"11110111111", (char) 0x49}, {"111110000", (char) 0x4F}, {"111110001", (char) 0xBF},
+ {"111110010", (char) 0x47}, {"1111100110", (char) 0x50}, {"11111001110", (char) 0x7A}, {"11111001111", (char) 0x52},
+ {"111110100", (char) 0x44}, {"1111101010", (char) 0x55}, {"1111101011", (char) 0x51}, {"1111101100", (char) 0xE0},
+ {"1111101101", (char) 0xAC}, {"1111101110", (char) 0x78}, {"11111011110", (char) 0xC8}, {"11111011111", (char) 0x42},
+ {"1111110000", (char) 0xEE}, {"1111110001", (char) 0xC2}, {"1111110010", (char) 0x82}, {"11111100110", (char) 0x87},
+ {"11111100111", (char) 0x77}, {"1111110100", (char) 0xC7}, {"11111101010", (char) 0xEF}, {"11111101011", (char) 0x80},
+ {"1111110110", (char) 0xE4}, {"11111101110", (char) 0x89}, {"111111011110", (char) 0xE8}, {"111111011111", (char) 0xA9},
+ {"11111110000", (char) 0x46}, {"11111110001", (char) 0x48}, {"11111110010", (char) 0xDC},
+ {"111111100110", (char) 0xAE}, {"111111100111", (char) 0x88}, {"11111110100", (char) 0x6B},
+ {"111111101010", (char) 0x7E}, {"111111101011", (char) 0x31}, {"11111110110", (char) 0xC3},
+ {"111111101110", (char) 0xD8}, {"1111111011110", (char) 0x3B}, {"1111111011111", (char) 0xBB},
+ {"11111111000", (char) 0xCD}, {"111111110010", (char) 0x8A}, {"1111111100110", (char) 0xB3},
+ {"1111111100111", (char) 0x32}, {"111111110100", (char) 0xC1}, {"111111110101", (char) 0xD0},
+ {"111111110110", (char) 0x57}, {"1111111101110", (char) 0xB6}, {"1111111101111", (char) 0x25},
+ {"111111111000", (char) 0xA1}, {"1111111110010", (char) 0xDF}, {"1111111110011", (char) 0xEA},
+ {"111111111010", (char) 0x35}, {"1111111110110", (char) 0x3A}, {"11111111101110", (char) 0x36},
+ {"11111111101111", (char) 0x33}, {"1111111111000", (char) 0x39}, {"1111111111001", (char) 0xDB},
+ {"1111111111010", (char) 0xE6}, {"11111111110110", (char) 0x30}, {"111111111101110", (char) 0x22},
+ {"111111111101111", (char) 0x34}, {"11111111111000", (char) 0xE3}, {"11111111111001", (char) 0x37},
+ {"11111111111010", (char) 0x38}, {"111111111110110", (char) 0xD7}, {"111111111110111", (char) 0xCC},
+ {"11111111111100", (char) 0xD5}, {"111111111111010", (char) 0xE5}, {"1111111111110110", (char) 0x2F},
+ {"1111111111110111", (char) 0x4B}, {"111111111111100", (char) 0xE9}, {"1111111111111010", (char) 0x59},
+ {"1111111111111011", (char) 0x28}, {"1111111111111100", (char) 0x29}, {"1111111111111101", (char) 0x5A},
+ {"11111111111111100", (char) 0x86}, {"11111111111111101", (char) 0x58}, {"11111111111111110", (char) 0x84},
+ {"11111111111111111", (char) 0xA2},
+ {NULL, '\0'}
+};
+
+const DecoderEntry germanDecoders[] = {
+ {"000", (char) 0x20}, {"001", (char) 0x65}, {"0100", (char) 0x6E}, {"0101", (char) 0x61}, {"0110", (char) 0x72},
+ {"01110", (char) 0x69}, {"011110", (char) 0x74}, {"011111", (char) 0x73}, {"10000", (char) 0x68},
+ {"10001", (char) 0x6C}, {"10010", (char) 0x75}, {"100110", (char) 0x6D}, {"100111", (char) 0xB0},
+ {"10100", (char) 0x67}, {"101010", (char) 0x00}, {"101011", (char) 0x62}, {"101100", (char) 0x63},
+ {"101101", (char) 0x2C}, {"101110", (char) 0x6F}, {"1011110", (char) 0xAA}, {"1011111", (char) 0x77},
+ {"110000", (char) 0x64}, {"110001", (char) 0x2E}, {"110010", (char) 0x6B}, {"1100110", (char) 0x66},
+ {"1100111", (char) 0xDB}, {"110100", (char) 0x21}, {"1101010", (char) 0x7A}, {"11010110", (char) 0xC5},
+ {"11010111", (char) 0x8C}, {"1101100", (char) 0x49}, {"11011010", (char) 0xCD}, {"11011011", (char) 0xCC},
+ {"1101110", (char) 0x53}, {"11011110", (char) 0x45}, {"110111110", (char) 0x57}, {"110111111", (char) 0x8D},
+ {"1110000", (char) 0xB8}, {"11100010", (char) 0x47}, {"11100011", (char) 0x76}, {"1110010", (char) 0x92},
+ {"11100110", (char) 0xED}, {"111001110", (char) 0x44}, {"111001111", (char) 0x4D}, {"1110100", (char) 0x70},
+ {"11101010", (char) 0x48}, {"111010110", (char) 0xD0}, {"111010111", (char) 0xDC}, {"11101100", (char) 0xE8},
+ {"11101101", (char) 0x3F}, {"11101110", (char) 0x41}, {"111011110", (char) 0xDD}, {"1110111110", (char) 0x8F},
+ {"1110111111", (char) 0xF2}, {"11110000", (char) 0x42}, {"11110001", (char) 0xEE}, {"11110010", (char) 0x46},
+ {"111100110", (char) 0x4E}, {"1111001110", (char) 0x4C}, {"1111001111", (char) 0xE9}, {"11110100", (char) 0xEF},
+ {"111101010", (char) 0x54}, {"111101011", (char) 0xEB}, {"111101100", (char) 0x4B}, {"111101101", (char) 0xD1},
+ {"111101110", (char) 0xD9}, {"1111011110", (char) 0xD8}, {"1111011111", (char) 0x52}, {"111110000", (char) 0xEC},
+ {"111110001", (char) 0xE4}, {"111110010", (char) 0xD7}, {"1111100110", (char) 0x55}, {"1111100111", (char) 0xEA},
+ {"111110100", (char) 0xDF}, {"1111101010", (char) 0xE6}, {"1111101011", (char) 0x5A}, {"111110110", (char) 0x56},
+ {"1111101110", (char) 0xD5}, {"11111011110", (char) 0xD6}, {"11111011111", (char) 0xE0}, {"111111000", (char) 0x6A},
+ {"1111110010", (char) 0xA3}, {"1111110011", (char) 0xB1}, {"1111110100", (char) 0x2D}, {"1111110101", (char) 0xC8},
+ {"1111110110", (char) 0x50}, {"11111101110", (char) 0xE7}, {"111111011110", (char) 0x27},
+ {"111111011111", (char) 0xD4}, {"1111111000", (char) 0xCE}, {"11111110010", (char) 0x4F},
+ {"11111110011", (char) 0x79}, {"1111111010", (char) 0xC9}, {"11111110110", (char) 0xAF},
+ {"111111101110", (char) 0x4A}, {"111111101111", (char) 0xC2}, {"11111111000", (char) 0xC7},
+ {"111111110010", (char) 0x31}, {"111111110011", (char) 0xDA}, {"111111110100", (char) 0xA1},
+ {"111111110101", (char) 0x32}, {"111111110110", (char) 0xC4}, {"1111111101110", (char) 0xB5},
+ {"11111111011110", (char) 0x91}, {"11111111011111", (char) 0xE5}, {"111111111000", (char) 0x25},
+ {"1111111110010", (char) 0x35}, {"1111111110011", (char) 0x3A}, {"1111111110100", (char) 0x43},
+ {"1111111110101", (char) 0xE3}, {"1111111110110", (char) 0x36}, {"11111111101110", (char) 0x78},
+ {"11111111101111", (char) 0x90}, {"1111111111000", (char) 0xE2}, {"11111111110010", (char) 0x33},
+ {"11111111110011", (char) 0x8E}, {"1111111111010", (char) 0xA7}, {"11111111110110", (char) 0x34},
+ {"111111111101110", (char) 0x39}, {"111111111101111", (char) 0x30}, {"11111111111000", (char) 0x37},
+ {"11111111111001", (char) 0x38}, {"11111111111010", (char) 0x71}, {"111111111110110", (char) 0xB7},
+ {"111111111110111", (char) 0xBA}, {"11111111111100", (char) 0xB2}, {"111111111111010", (char) 0x3B},
+ {"1111111111110110", (char) 0xAE}, {"1111111111110111", (char) 0x22}, {"111111111111100", (char) 0x2F},
+ {"1111111111111010", (char) 0x51}, {"1111111111111011", (char) 0xA2}, {"1111111111111100", (char) 0xC3},
+ {"11111111111111010", (char) 0xBC}, {"11111111111111011", (char) 0x28}, {"111111111111111000", (char) 0x29},
+ {"111111111111111001", (char) 0x59}, {"11111111111111101", (char) 0xBB}, {"11111111111111110", (char) 0xBD},
+ {"11111111111111111", (char) 0xC0},
+ {NULL, '\0'}
+};
+
void save_string_decoder_data(byte *&data, uint16 &totalSize) {
const DecoderEntry *list = &englishDecoders[0];
if (language == IT_ITA) list = &italianDecoders[0];
+ else if (language == FR_FRA) list = &frenchDecoders[0];
+ else if (language == DE_DEU) list = &germanDecoders[0];
+ else if (language != EN_ANY) errorExit("save_string_decoder_data: Unknown language");
totalSize = 1;
const DecoderEntry *pSrc = list;
@@ -1543,6 +1787,14 @@ bool validate_executable() {
language = IT_ITA;
dataSegment = 0xACB0;
printf("Detected Italian version\n");
+ } else if (sumTotal == FRENCH_FILE_CHECKSUM) {
+ language = FR_FRA;
+ dataSegment = 0xB060;
+ printf("Detected French version\n");
+ } else if (sumTotal == GERMAN_FILE_CHECKSUM) {
+ language = DE_DEU;
+ dataSegment = 0xB0C0;
+ printf("Detected german version\n");
} else {
printf("Lure executable version not recognised. Checksum = %xh\n", sumTotal);
return false;
diff --git a/tools/create_lure/create_lure_dat.h b/tools/create_lure/create_lure_dat.h
index ac03a85554..1697ed3427 100644
--- a/tools/create_lure/create_lure_dat.h
+++ b/tools/create_lure/create_lure_dat.h
@@ -30,7 +30,7 @@
#include "common/util.h"
#define VERSION_MAJOR 1
-#define VERSION_MINOR 24
+#define VERSION_MINOR 25
#define DIALOG_SIZE 0x150
@@ -54,7 +54,6 @@
#define NUM_ROOM_EXITS 50
-#define MESSAGES_SEGMENT 0x20b60
#define MESSAGES_SEGMENT_SIZE 0x490
#define MAX_HOTSPOTS 0x100
@@ -419,4 +418,6 @@ extern void add_talk_offset(uint16 offset);
extern Common::Language language;
extern uint16 dataSegment;
+extern void errorExit(const char *msg);
+
#endif
diff --git a/tools/create_lure/process_actions.cpp b/tools/create_lure/process_actions.cpp
index 8541753943..a8aecbd4e5 100644
--- a/tools/create_lure/process_actions.cpp
+++ b/tools/create_lure/process_actions.cpp
@@ -64,6 +64,8 @@ struct JumpOffsetsRecord {
JumpOffsetsRecord jumpOffsets[] = {
{EN_ANY, {0x87be, 0x881c}},
{IT_ITA, {0x881c, 0x887a}},
+ {FR_FRA, {0x8bbf, 0x8c18}},
+ {DE_DEU, {0x8c1c, 0x8c75}},
{UNK_LANG, {0, 0}}
};
@@ -140,6 +142,19 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain
if (startOffset == 0x7866) { startOffset = 0x740a; maxOffset = 0x7876; }
if (startOffset == 0x3600) { startOffset = 0x35c6; maxOffset = 0x3622; }
break;
+ case FR_FRA:
+ if (startOffset == 0x7eab) { startOffset = 0x7e7d; maxOffset = 0x7ed5; }
+ if (startOffset == 0x7a88) { startOffset = 0x793c; maxOffset = 0x7ab2; }
+ if (startOffset == 0x7328) { startOffset = 0x72ae; maxOffset = 0x7382; }
+ if (startOffset == 0x702f) { startOffset = 0x6f3d; maxOffset = 0x70a3; }
+ if (startOffset == 0x7886) { startOffset = 0x742a; maxOffset = 0x7896; }
+ case DE_DEU:
+ if (startOffset == 0x7edb) { startOffset = 0x7ead; maxOffset = 0x7f05; }
+ if (startOffset == 0x7ab8) { startOffset = 0x796c; maxOffset = 0x7ae2; }
+ if (startOffset == 0x7358) { startOffset = 0x72de; maxOffset = 0x73b2; }
+ if (startOffset == 0x705f) { startOffset = 0x6f6d; maxOffset = 0x70d3; }
+ if (startOffset == 0x78b6) { startOffset = 0x745a; maxOffset = 0x78c6; }
+ break;
default:
break;
}
@@ -346,6 +361,10 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
// Get a list of the offsets for each room
uint16 raOffset = 0x4D10;
if (language == IT_ITA) raOffset = 0x4dc0;
+ else if (language == FR_FRA) raOffset = 0x4df0;
+ else if (language == DE_DEU) raOffset = 0x4de0;
+ else if (language != EN_ANY) errorExit("read_action_sequence: Unknown language");
+
lureExe.seek(dataSegment + raOffset, SEEK_SET);
for (roomIndex = 0; roomIndex < RANDOM_ROOM_NUM_ENTRIES; ++roomIndex) {
randomActions[roomIndex].offset = lureExe.readWord();
@@ -407,9 +426,18 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
process_entry(0xbc55, data, totalSize);
process_entry(0x712c, data, totalSize);
break;
+ case FR_FRA:
+ process_entry(0x13c2, data, totalSize);
+ process_entry(0xbc75, data, totalSize);
+ process_entry(0x714c, data, totalSize);
+ break;
+ case DE_DEU:
+ process_entry(0x13c2, data, totalSize);
+ process_entry(0xbca5, data, totalSize);
+ process_entry(0x717c, data, totalSize);
+ break;
default:
- printf("Unknown language\n");
- exit(1);
+ errorExit("read_action_sequence: Unknown language");
}
// Process the script engine list
@@ -422,6 +450,9 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
uint16 hsOffset = 0x5d98;
if (language == IT_ITA) hsOffset = 0x5e58;
+ else if (language == FR_FRA) hsOffset = 0x5e78;
+ else if (language == DE_DEU) hsOffset = 0x5ea8;
+ else if (language != EN_ANY) errorExit("read_action_sequence: Unknown language");
hotspotIndex = 0;
for (;;) {
@@ -446,7 +477,7 @@ void read_action_sequence(byte *&data, uint16 &totalSize)
{
if (randomActions[roomIndex].entries[index].offset != 0xfffe)
{
-// printf("room=%d entry=%xh\n", roomIndex+1, randomActions[roomIndex].entries[index].offset);
+//printf("room=%d entry=%xh\n", roomIndex+1, randomActions[roomIndex].entries[index].offset);
process_entry(randomActions[roomIndex].entries[index].offset, data, totalSize);
}
}