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author | Paweł Kołodziejski | 2002-03-25 08:46:24 +0000 |
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committer | Paweł Kołodziejski | 2002-03-25 08:46:24 +0000 |
commit | ef7ed538874f86325d13bb542937e9dd1f4cc622 (patch) | |
tree | 99818d458937cacb201573f4adbc35b412999f13 /v4 | |
parent | 516ad6a28f465668e5b00ece5cb765554698b07d (diff) | |
download | scummvm-rg350-ef7ed538874f86325d13bb542937e9dd1f4cc622.tar.gz scummvm-rg350-ef7ed538874f86325d13bb542937e9dd1f4cc622.tar.bz2 scummvm-rg350-ef7ed538874f86325d13bb542937e9dd1f4cc622.zip |
Visual C++ compilation fixes, and renaming gameDetector
svn-id: r3822
Diffstat (limited to 'v4')
-rw-r--r-- | v4/resource_v4.cpp (renamed from v4/resource.cpp) | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/v4/resource.cpp b/v4/resource_v4.cpp index 3cf2d4ec00..20b1adc3a2 100644 --- a/v4/resource.cpp +++ b/v4/resource_v4.cpp @@ -1,5 +1,5 @@ -#include"../stdafx.h" -#include"../scumm.h" +#include "stdafx.h" +#include "scumm.h" void Scumm_v4::loadCharset(int no) { uint32 size; |