diff options
author | Vincent Hamm | 2002-04-23 23:58:31 +0000 |
---|---|---|
committer | Vincent Hamm | 2002-04-23 23:58:31 +0000 |
commit | 20e9ad5e2339a777c6fde7c8897bf5c256e2883b (patch) | |
tree | 6a39cec7072c47b6fa5f280002cfbe717bf921c1 /vars.cpp | |
parent | 72798160d86c7d1e9231642168e5ecc9418abb5f (diff) | |
download | scummvm-rg350-20e9ad5e2339a777c6fde7c8897bf5c256e2883b.tar.gz scummvm-rg350-20e9ad5e2339a777c6fde7c8897bf5c256e2883b.tar.bz2 scummvm-rg350-20e9ad5e2339a777c6fde7c8897bf5c256e2883b.zip |
Major V7 update with vertical scrolling. Added a few scumm vars related to scrolling. Dig inventory isn't displayed where it should. I hope it doesn't break anything else in other game...
svn-id: r4066
Diffstat (limited to 'vars.cpp')
-rw-r--r-- | vars.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -140,6 +140,10 @@ void Scumm::setupScummVarsNew() VAR_NEW_ROOM = 35; VAR_WALKTO_OBJ = 36; + VAR_CAMERA_DEST_X = 38; + VAR_CAMERA_DEST_Y = 39; + VAR_CAMERA_FOLLOWED_ACTOR = 40; + VAR_SCROLL_SCRIPT = 50; VAR_ENTRY_SCRIPT = 51; VAR_ENTRY_SCRIPT2 = 52; |