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author | Eugene Sandulenko | 2011-01-23 17:14:43 +0000 |
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committer | Eugene Sandulenko | 2011-01-23 17:14:43 +0000 |
commit | 806ccf5d25ebe337103942cdb6b5cf8800de115a (patch) | |
tree | ead210f06163f97521b2ae26b06b450be8bf10a3 /video/codecs/cinepak.h | |
parent | 36ed9be335217ef6fcf8e07b257fb6a1ee1ed8f2 (diff) | |
download | scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.tar.gz scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.tar.bz2 scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.zip |
GRAPHICS: Move graphics/video/ to video/. Step 1/2
svn-id: r55473
Diffstat (limited to 'video/codecs/cinepak.h')
-rw-r--r-- | video/codecs/cinepak.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/video/codecs/cinepak.h b/video/codecs/cinepak.h new file mode 100644 index 0000000000..b1daece1f3 --- /dev/null +++ b/video/codecs/cinepak.h @@ -0,0 +1,81 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef GRAPHICS_CINEPAK_H +#define GRAPHICS_CINEPAK_H + +#include "common/scummsys.h" +#include "common/stream.h" +#include "common/rect.h" +#include "graphics/surface.h" +#include "graphics/pixelformat.h" + +#include "graphics/video/codecs/codec.h" + +namespace Graphics { + +struct CinepakCodebook { + byte y[4]; + byte u, v; +}; + +struct CinepakStrip { + uint16 id; + uint16 length; + Common::Rect rect; + CinepakCodebook v1_codebook[256], v4_codebook[256]; +}; + +struct CinepakFrame { + byte flags; + uint32 length; + uint16 width; + uint16 height; + uint16 stripCount; + CinepakStrip *strips; + + Surface *surface; +}; + +class CinepakDecoder : public Codec { +public: + CinepakDecoder(int bitsPerPixel = 24); + ~CinepakDecoder(); + + const Surface *decodeImage(Common::SeekableReadStream *stream); + PixelFormat getPixelFormat() const { return _pixelFormat; } + +private: + CinepakFrame _curFrame; + int32 _y; + PixelFormat _pixelFormat; + + void loadCodebook(Common::SeekableReadStream *stream, uint16 strip, byte codebookType, byte chunkID, uint32 chunkSize); + void decodeVectors(Common::SeekableReadStream *stream, uint16 strip, byte chunkID, uint32 chunkSize); +}; + +} // End of namespace Graphics + +#endif |