diff options
author | Eugene Sandulenko | 2011-01-23 17:14:43 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2011-01-23 17:14:43 +0000 |
commit | 806ccf5d25ebe337103942cdb6b5cf8800de115a (patch) | |
tree | ead210f06163f97521b2ae26b06b450be8bf10a3 /video/codecs/msrle.h | |
parent | 36ed9be335217ef6fcf8e07b257fb6a1ee1ed8f2 (diff) | |
download | scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.tar.gz scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.tar.bz2 scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.zip |
GRAPHICS: Move graphics/video/ to video/. Step 1/2
svn-id: r55473
Diffstat (limited to 'video/codecs/msrle.h')
-rw-r--r-- | video/codecs/msrle.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/video/codecs/msrle.h b/video/codecs/msrle.h new file mode 100644 index 0000000000..02b9199e4e --- /dev/null +++ b/video/codecs/msrle.h @@ -0,0 +1,51 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef GRAPHICS_MSRLE_H +#define GRAPHICS_MSRLE_H + +#include "graphics/video/codecs/codec.h" + +namespace Graphics { + +class MSRLEDecoder : public Codec { +public: + MSRLEDecoder(uint16 width, uint16 height, byte bitsPerPixel); + ~MSRLEDecoder(); + + const Surface *decodeImage(Common::SeekableReadStream *stream); + PixelFormat getPixelFormat() const { return PixelFormat::createFormatCLUT8(); } + +private: + byte _bitsPerPixel; + + Surface *_surface; + + void decode8(Common::SeekableReadStream *stream); +}; + +} // End of namespace Graphics + +#endif |