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authorMatthew Hoops2012-09-18 15:54:45 -0400
committerMatthew Hoops2012-09-18 16:50:01 -0400
commit09269fce8c61b8193b25266b681c7849a6ad058d (patch)
treed5bb74ccb845d878a5bf09713c8aaf75bf07aaec /video/codecs/svq1.cpp
parent065b996d1551c9fb2ba927dac47a5fb907ac8d8e (diff)
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GRAPHICS: Implement different luminance ranges
Bink and Theora are now much improved
Diffstat (limited to 'video/codecs/svq1.cpp')
-rw-r--r--video/codecs/svq1.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/codecs/svq1.cpp b/video/codecs/svq1.cpp
index 41bd1dc507..5f0f76ffb6 100644
--- a/video/codecs/svq1.cpp
+++ b/video/codecs/svq1.cpp
@@ -256,7 +256,7 @@ const Graphics::Surface *SVQ1Decoder::decodeImage(Common::SeekableReadStream *st
_surface->h = _height;
}
- YUVToRGBMan.convert410(_surface, current[0], current[1], current[2], yWidth, yHeight, yWidth, uvWidth);
+ YUVToRGBMan.convert410(_surface, Graphics::YUVToRGBManager::kScaleFull, current[0], current[1], current[2], yWidth, yHeight, yWidth, uvWidth);
// Store the current surfaces for later and free the old ones
for (int i = 0; i < 3; i++) {