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authorlolbot-iichan2019-06-27 10:59:35 +0300
committerFilippos Karapetis2019-06-27 10:59:35 +0300
commitfa4d310fb4d3ccdcf45b2f78e2a23126ec07f006 (patch)
tree5c442f2ddc433664ca99f3109bfa9a95710e05d5 /video/dxa_decoder.cpp
parent1f0f4c9642d55ecf95d4c5d6a4d947f0786ae2f5 (diff)
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WINTERMUTE: Do not optimize out alpha blits on rotation
This fixes defect #10684: 1-pixel width sprite becomes a big rectangle if rotation is applied. Case was originally reproduced with FoxTail game for WME, then reduced to testcase https://github.com/tobiatesan/wme_testsuite/tree/master/time_test/packages
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