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authorEugene Sandulenko2011-01-23 17:14:43 +0000
committerEugene Sandulenko2011-01-23 17:14:43 +0000
commit806ccf5d25ebe337103942cdb6b5cf8800de115a (patch)
treeead210f06163f97521b2ae26b06b450be8bf10a3 /video/flic_decoder.cpp
parent36ed9be335217ef6fcf8e07b257fb6a1ee1ed8f2 (diff)
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GRAPHICS: Move graphics/video/ to video/. Step 1/2
svn-id: r55473
Diffstat (limited to 'video/flic_decoder.cpp')
-rw-r--r--video/flic_decoder.cpp323
1 files changed, 323 insertions, 0 deletions
diff --git a/video/flic_decoder.cpp b/video/flic_decoder.cpp
new file mode 100644
index 0000000000..51c487861e
--- /dev/null
+++ b/video/flic_decoder.cpp
@@ -0,0 +1,323 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "graphics/video/flic_decoder.h"
+#include "common/archive.h"
+#include "common/stream.h"
+#include "common/endian.h"
+#include "common/system.h"
+
+namespace Graphics {
+
+FlicDecoder::FlicDecoder() {
+ _paletteChanged = false;
+ _fileStream = 0;
+ _surface = 0;
+}
+
+FlicDecoder::~FlicDecoder() {
+ close();
+}
+
+bool FlicDecoder::load(Common::SeekableReadStream *stream) {
+ close();
+
+ _fileStream = stream;
+
+ /* uint32 frameSize = */ _fileStream->readUint32LE();
+ uint16 frameType = _fileStream->readUint16LE();
+
+ // Check FLC magic number
+ if (frameType != 0xAF12) {
+ warning("FlicDecoder::FlicDecoder(): attempted to load non-FLC data (type = 0x%04X)", frameType);
+ delete _fileStream;
+ _fileStream = 0;
+ return false;
+ }
+
+
+ _frameCount = _fileStream->readUint16LE();
+ uint16 width = _fileStream->readUint16LE();
+ uint16 height = _fileStream->readUint16LE();
+ uint16 colorDepth = _fileStream->readUint16LE();
+ if (colorDepth != 8) {
+ warning("FlicDecoder::FlicDecoder(): attempted to load an FLC with a palette of color depth %d. Only 8-bit color palettes are supported", frameType);
+ delete _fileStream;
+ _fileStream = 0;
+ return false;
+ }
+
+ _fileStream->readUint16LE(); // flags
+ // Note: The normal delay is a 32-bit integer (dword), whereas the overridden delay is a 16-bit integer (word)
+ // the frame delay is the FLIC "speed", in milliseconds.
+ _frameRate = Common::Rational(1000, _fileStream->readUint32LE());
+
+ _fileStream->seek(80);
+ _offsetFrame1 = _fileStream->readUint32LE();
+ _offsetFrame2 = _fileStream->readUint32LE();
+
+ _surface = new Graphics::Surface();
+ _surface->create(width, height, 1);
+ _palette = (byte *)malloc(3 * 256);
+ memset(_palette, 0, 3 * 256);
+ _paletteChanged = false;
+
+ // Seek to the first frame
+ _fileStream->seek(_offsetFrame1);
+ return true;
+}
+
+void FlicDecoder::close() {
+ if (!_fileStream)
+ return;
+
+ delete _fileStream;
+ _fileStream = 0;
+
+ _surface->free();
+ delete _surface;
+ _surface = 0;
+
+ free(_palette);
+ _dirtyRects.clear();
+
+ reset();
+}
+
+void FlicDecoder::decodeByteRun(uint8 *data) {
+ byte *ptr = (byte *)_surface->pixels;
+ while ((int32)(ptr - (byte *)_surface->pixels) < (getWidth() * getHeight())) {
+ int chunks = *data++;
+ while (chunks--) {
+ int count = (int8)*data++;
+ if (count > 0) {
+ memset(ptr, *data++, count);
+ } else {
+ count = -count;
+ memcpy(ptr, data, count);
+ data += count;
+ }
+ ptr += count;
+ }
+ }
+
+ // Redraw
+ _dirtyRects.clear();
+ _dirtyRects.push_back(Common::Rect(0, 0, getWidth(), getHeight()));
+}
+
+#define OP_PACKETCOUNT 0
+#define OP_UNDEFINED 1
+#define OP_LASTPIXEL 2
+#define OP_LINESKIPCOUNT 3
+
+void FlicDecoder::decodeDeltaFLC(uint8 *data) {
+ uint16 linesInChunk = READ_LE_UINT16(data); data += 2;
+ uint16 currentLine = 0;
+ uint16 packetCount = 0;
+
+ while (linesInChunk--) {
+ uint16 opcode;
+
+ // First process all the opcodes.
+ do {
+ opcode = READ_LE_UINT16(data); data += 2;
+
+ switch ((opcode >> 14) & 3) {
+ case OP_PACKETCOUNT:
+ packetCount = opcode;
+ break;
+ case OP_UNDEFINED:
+ break;
+ case OP_LASTPIXEL:
+ *((byte *)_surface->pixels + currentLine * getWidth() + getWidth() - 1) = (opcode & 0xFF);
+ _dirtyRects.push_back(Common::Rect(getWidth() - 1, currentLine, getWidth(), currentLine + 1));
+ break;
+ case OP_LINESKIPCOUNT:
+ currentLine += -(int16)opcode;
+ break;
+ }
+ } while (((opcode >> 14) & 3) != OP_PACKETCOUNT);
+
+ uint16 column = 0;
+
+ // Now interpret the RLE data
+ while (packetCount--) {
+ column += *data++;
+ int rleCount = (int8)*data++;
+ if (rleCount > 0) {
+ memcpy((byte *)_surface->pixels + (currentLine * getWidth()) + column, data, rleCount * 2);
+ data += rleCount * 2;
+ _dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1));
+ } else if (rleCount < 0) {
+ rleCount = -rleCount;
+ uint16 dataWord = READ_UINT16(data); data += 2;
+ for (int i = 0; i < rleCount; ++i) {
+ WRITE_UINT16((byte *)_surface->pixels + currentLine * getWidth() + column + i * 2, dataWord);
+ }
+ _dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1));
+ } else { // End of cutscene ?
+ return;
+ }
+ column += rleCount * 2;
+ }
+
+ currentLine++;
+ }
+}
+
+#define FLI_SETPAL 4
+#define FLI_SS2 7
+#define FLI_BRUN 15
+#define PSTAMP 18
+#define FRAME_TYPE 0xF1FA
+
+const Surface *FlicDecoder::decodeNextFrame() {
+ // Read chunk
+ uint32 frameSize = _fileStream->readUint32LE();
+ uint16 frameType = _fileStream->readUint16LE();
+ uint16 chunkCount = 0;
+
+ switch (frameType) {
+ case FRAME_TYPE:
+ {
+ // FIXME: FLIC should be switched over to a variable frame rate VideoDecoder to handle
+ // this properly.
+
+ chunkCount = _fileStream->readUint16LE();
+ // Note: The overridden delay is a 16-bit integer (word), whereas the normal delay is a 32-bit integer (dword)
+ // the frame delay is the FLIC "speed", in milliseconds.
+ uint16 newFrameDelay = _fileStream->readUint16LE(); // "speed", in milliseconds
+ if (newFrameDelay > 0)
+ _frameRate = Common::Rational(1000, newFrameDelay);
+
+ _fileStream->readUint16LE(); // reserved, always 0
+ uint16 newWidth = _fileStream->readUint16LE();
+ uint16 newHeight = _fileStream->readUint16LE();
+
+ if ((newWidth != 0) && (newHeight != 0)) {
+ if (newWidth == 0)
+ newWidth = _surface->w;
+ if (newHeight == 0)
+ newHeight = _surface->h;
+
+ _surface->free();
+ delete _surface;
+ _surface = new Graphics::Surface();
+ _surface->create(newWidth, newHeight, 1);
+ }
+ }
+ break;
+ default:
+ error("FlicDecoder::decodeFrame(): unknown main chunk type (type = 0x%02X)", frameType);
+ break;
+ }
+
+ // Read subchunks
+ if (frameType == FRAME_TYPE) {
+ for (uint32 i = 0; i < chunkCount; ++i) {
+ frameSize = _fileStream->readUint32LE();
+ frameType = _fileStream->readUint16LE();
+ uint8 *data = new uint8[frameSize - 6];
+ _fileStream->read(data, frameSize - 6);
+ switch (frameType) {
+ case FLI_SETPAL:
+ unpackPalette(data);
+ _paletteChanged = true;
+ break;
+ case FLI_SS2:
+ decodeDeltaFLC(data);
+ break;
+ case FLI_BRUN:
+ decodeByteRun(data);
+ break;
+ case PSTAMP:
+ /* PSTAMP - skip for now */
+ break;
+ default:
+ error("FlicDecoder::decodeNextFrame(): unknown subchunk type (type = 0x%02X)", frameType);
+ break;
+ }
+
+ delete[] data;
+ }
+ }
+
+ _curFrame++;
+
+ // If we just processed the ring frame, set the next frame
+ if (_curFrame == (int32)_frameCount) {
+ _curFrame = 0;
+ _fileStream->seek(_offsetFrame2);
+ }
+
+ if (_curFrame == 0)
+ _startTime = g_system->getMillis();
+
+ return _surface;
+}
+
+void FlicDecoder::reset() {
+ VideoDecoder::reset();
+ if (_fileStream)
+ _fileStream->seek(_offsetFrame1);
+}
+
+void FlicDecoder::unpackPalette(uint8 *data) {
+ uint16 numPackets = READ_LE_UINT16(data); data += 2;
+
+ if (0 == READ_LE_UINT16(data)) { //special case
+ data += 2;
+ for (int i = 0; i < 256; ++i) {
+ memcpy(_palette + i * 3, data + i * 3, 3);
+ }
+ } else {
+ uint8 palPos = 0;
+
+ while (numPackets--) {
+ palPos += *data++;
+ uint8 change = *data++;
+
+ for (int i = 0; i < change; ++i) {
+ memcpy(_palette + (palPos + i) * 3, data + i * 3, 3);
+ }
+
+ palPos += change;
+ data += (change * 3);
+ }
+ }
+}
+
+void FlicDecoder::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) {
+ for (Common::List<Common::Rect>::const_iterator it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) {
+ for (int y = (*it).top; y < (*it).bottom; ++y) {
+ const int x = (*it).left;
+ memcpy(dst + y * pitch + x, (byte *)_surface->pixels + y * getWidth() + x, (*it).right - x);
+ }
+ }
+ _dirtyRects.clear();
+}
+
+} // End of namespace Graphics