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-rw-r--r--engines/sci/engine/workarounds.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 568e627671..b5ae01aa52 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -1214,6 +1214,9 @@ static const SciMessageWorkaroundEntry messageWorkarounds[] = {
{ GID_PQ1, SCI_MEDIA_ALL, K_LANG_NONE, -1, 38, 10, 1, 0, 1, { MSG_WORKAROUND_EXTRACT, 38, 10, 1, 13, 1, 99, 0, 0, NULL } },
// Talking to Kaspar the shopkeeper - bug #6250
{ GID_QFG1VGA, SCI_MEDIA_ALL, K_LANG_NONE, -1, 322, 14, 1, 19, 1, { MSG_WORKAROUND_REMAP, 322, 14, 2, 19, 1, 0, 0, 0, NULL } },
+ // Remove the "a:" floppy drive prefix from the default character export
+ // filename "a:shadows.sav". We do this for SCI16 games in kDrawControl.
+ { GID_QFG4, SCI_MEDIA_ALL, K_LANG_NONE, -1, 52, 2, 0, 10, 1, { MSG_WORKAROUND_EXTRACT, 52, 2, 0, 10, 1, 99, 2, 11, NULL } },
// Talking with the Leshy and telling him about "bush in goo" - bug #10137
{ GID_QFG4, SCI_MEDIA_ALL, K_LANG_NONE, -1, 579, 0, 0, 0, 1, { MSG_WORKAROUND_REMAP, 579, 0, 1, 0, 1, 0, 0, 0, NULL } },
// Examining the statue inventory item from the monastery - bug #10770