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-rw-r--r--backends/graphics/opengl/opengl-graphics.cpp2
-rw-r--r--backends/graphics/opengl/opengl-graphics.h4
-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.cpp2
-rw-r--r--backends/platform/tizen/graphics.cpp2
4 files changed, 5 insertions, 5 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index 3b92acc505..adae8cdd0a 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -816,7 +816,7 @@ void OpenGLGraphicsManager::setActualScreenSize(uint width, uint height) {
++_screenChangeID;
}
-void OpenGLGraphicsManager::notifyContextChange(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha) {
+void OpenGLGraphicsManager::notifyContextCreate(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha) {
// Initialize all extensions.
initializeGLExtensions();
diff --git a/backends/graphics/opengl/opengl-graphics.h b/backends/graphics/opengl/opengl-graphics.h
index 8d53dbe062..0512a65746 100644
--- a/backends/graphics/opengl/opengl-graphics.h
+++ b/backends/graphics/opengl/opengl-graphics.h
@@ -127,14 +127,14 @@ protected:
/**
* Notify the manager of a OpenGL context change. This should be the first
- * thing to call when you create an OpenGL (ES) context!
+ * thing to call after you created an OpenGL (ES) context!
*
* @param defaultFormat The new default format for the game screen
* (this is used for the CLUT8 game screens).
* @param defaultFromatAlpha The new default format with an alpha channel
* (this is used for the overlay and cursor).
*/
- void notifyContextChange(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha);
+ void notifyContextCreate(const Graphics::PixelFormat &defaultFormat, const Graphics::PixelFormat &defaultFormatAlpha);
/**
* Notify the manager that the OpenGL context is about to be destroyed.
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
index 70190b4c63..6df67d0c1d 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp
@@ -328,7 +328,7 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
if (_hwScreen) {
const Graphics::PixelFormat rgba8888 = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
- notifyContextChange(rgba8888, rgba8888);
+ notifyContextCreate(rgba8888, rgba8888);
setActualScreenSize(_hwScreen->w, _hwScreen->h);
}
diff --git a/backends/platform/tizen/graphics.cpp b/backends/platform/tizen/graphics.cpp
index 1892c2c246..af69844475 100644
--- a/backends/platform/tizen/graphics.cpp
+++ b/backends/platform/tizen/graphics.cpp
@@ -59,7 +59,7 @@ result TizenGraphicsManager::Construct() {
// We default to RGB565 and RGBA5551 which is closest to the actual output
// mode we setup.
- notifyContextChange(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0));
+ notifyContextCreate(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0));
// Tell our size.
int x, y, width, height;