diff options
| -rw-r--r-- | engines/lure/scripts.cpp | 8 | 
1 files changed, 8 insertions, 0 deletions
| diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp index 173330cfe9..84d1ce4169 100644 --- a/engines/lure/scripts.cpp +++ b/engines/lure/scripts.cpp @@ -603,6 +603,10 @@ void Script::makeGoewinWork(uint16 v1, uint16 v2, uint16 v3) {  	goewin->setHotspotScript(0x616);  	goewin->setDelayCtr(1500);  	goewin->setTickProc(GOEWIN_SHOP_TICK_PROC); + +	// Set walk to position for Goewin whilst she's working +	goewin->resource()->walkX = 179; +	goewin->resource()->walkY = 138;  }  // Sets a character moving to the player's room (if they're not already there) @@ -700,6 +704,10 @@ void Script::normalGoewin(uint16 v1, uint16 v2, uint16 v3) {  	hotspot->setCharacterMode(CHARMODE_NONE);  	hotspot->setDirection(UP);  	hotspot->setTickProc(STANDARD_CHARACTER_TICK_PROC); + +	// Clear walk to position for Goewin so player must walk up to her when interacting +	hotspot->resource()->walkX = 0; +	hotspot->resource()->walkY = 0;  }  // Flags the player as dead | 
