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-rw-r--r--common/util.cpp21
-rw-r--r--common/util.h4
-rw-r--r--engines/advancedDetector.cpp1
-rw-r--r--engines/game.cpp4
-rw-r--r--engines/game.h1
-rw-r--r--engines/scumm/detection.cpp1
-rw-r--r--gui/PopUpWidget.h1
-rw-r--r--gui/launcher.cpp20
-rw-r--r--gui/options.cpp12
-rw-r--r--gui/options.h1
10 files changed, 49 insertions, 17 deletions
diff --git a/common/util.cpp b/common/util.cpp
index 895bcebef7..b8bd327a0a 100644
--- a/common/util.cpp
+++ b/common/util.cpp
@@ -322,9 +322,26 @@ bool checkGameGUIOption(GameGUIOption option, const String &str) {
return false;
}
+bool checkGameGUIOptionLanguage(Language lang, const String &str) {
+ if (!str.contains("lang_")) // If no languages are specified
+ return true;
+
+ if (str.contains(getGameGUIOptionsDescriptionLanguage(lang)))
+ return true;
+
+ return false;
+}
+
+const String getGameGUIOptionsDescriptionLanguage(Language lang) {
+ if (lang == UNK_LANG)
+ return "";
+
+ return String(String("lang_") + getLanguageDescription(lang));
+}
+
uint32 parseGameGUIOptions(const String &str) {
uint32 res = 0;
-
+
for (int i = 0; g_gameOptions[i].desc; i++)
if (str.contains(g_gameOptions[i].desc))
res |= g_gameOptions[i].option;
@@ -332,7 +349,7 @@ uint32 parseGameGUIOptions(const String &str) {
return res;
}
-String getGameGUIOptionsDescription(uint32 options) {
+const String getGameGUIOptionsDescription(uint32 options) {
String res = "";
for (int i = 0; g_gameOptions[i].desc; i++)
diff --git a/common/util.h b/common/util.h
index 62c8f0d1fb..71456353c7 100644
--- a/common/util.h
+++ b/common/util.h
@@ -228,8 +228,10 @@ enum GameGUIOption {
};
bool checkGameGUIOption(GameGUIOption option, const String &str);
+bool checkGameGUIOptionLanguage(Language lang, const String &str);
uint32 parseGameGUIOptions(const String &str);
-String getGameGUIOptionsDescription(uint32 options);
+const String getGameGUIOptionsDescription(uint32 options);
+const String getGameGUIOptionsDescriptionLanguage(Language lang);
/**
* Updates the GUI options of the current config manager
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp
index 061eec2faf..ee0c5c7c62 100644
--- a/engines/advancedDetector.cpp
+++ b/engines/advancedDetector.cpp
@@ -208,6 +208,7 @@ static void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *
desc["extra"] = realDesc->extra;
desc.setGUIOptions(realDesc->guioptions | params.guioptions);
+ desc.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(realDesc->language));
}
GameList AdvancedMetaEngine::detectGames(const Common::FSList &fslist) const {
diff --git a/engines/game.cpp b/engines/game.cpp
index c7f26019d6..dea6d37485 100644
--- a/engines/game.cpp
+++ b/engines/game.cpp
@@ -73,6 +73,10 @@ void GameDescriptor::setGUIOptions(uint32 guioptions) {
erase("guioptions");
}
+void GameDescriptor::appendGUIOptions(const Common::String &str) {
+ setVal("guioptions", getVal("guioptions", "") + " " + str);
+}
+
void GameDescriptor::updateDesc(const char *extra) {
// TODO: The format used here (LANG/PLATFORM/EXTRA) is not set in stone.
// We may want to change the order (PLATFORM/EXTRA/LANG, anybody?), or
diff --git a/engines/game.h b/engines/game.h
index 49136ecf5a..b125421ff6 100644
--- a/engines/game.h
+++ b/engines/game.h
@@ -83,6 +83,7 @@ public:
void updateDesc(const char *extra = 0);
void setGUIOptions(uint32 options);
+ void appendGUIOptions(const Common::String &str);
Common::String &gameid() { return getVal("gameid"); }
Common::String &description() { return getVal("description"); }
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 667dab91de..21da732064 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -884,6 +884,7 @@ GameList ScummMetaEngine::detectGames(const Common::FSList &fslist) const {
}
dg.setGUIOptions(x->game.guioptions | MidiDriver::midiDriverFlags2GUIO(x->game.midi));
+ dg.appendGUIOptions(getGameGUIOptionsDescriptionLanguage(x->language));
detectedGames.push_back(dg);
}
diff --git a/gui/PopUpWidget.h b/gui/PopUpWidget.h
index d1c89e45ae..f2c1728b52 100644
--- a/gui/PopUpWidget.h
+++ b/gui/PopUpWidget.h
@@ -66,6 +66,7 @@ public:
void appendEntry(const String &entry, uint32 tag = (uint32)-1);
void clearEntries();
+ int numEntries() { return _entries.size(); }
/** Select the entry at the given index. */
void setSelected(int item);
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 176fb45214..1daf9ffd50 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -180,11 +180,12 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
// Language popup
_langPopUpDesc = new StaticTextWidget(tab, "GameOptions_Game.LangPopupDesc", _("Language:"), _("Language of the game. This will not turn your Spanish game version into English"));
_langPopUp = new PopUpWidget(tab, "GameOptions_Game.LangPopup", _("Language of the game. This will not turn your Spanish game version into English"));
- _langPopUp->appendEntry(_("<default>"));
- _langPopUp->appendEntry("");
+ _langPopUp->appendEntry(_("<default>"), 0);
+ _langPopUp->appendEntry("", 0);
const Common::LanguageDescription *l = Common::g_languages;
for (; l->code; ++l) {
- _langPopUp->appendEntry(l->description, l->id);
+ if (checkGameGUIOptionLanguage(l->id, _guioptionsString))
+ _langPopUp->appendEntry(l->description, l->id);
}
// Platform popup
@@ -311,17 +312,16 @@ void EditGameDialog::open() {
// TODO: game path
- const Common::LanguageDescription *l = Common::g_languages;
const Common::Language lang = Common::parseLanguage(ConfMan.get("language", _domain));
- sel = 0;
if (ConfMan.hasKey("language", _domain)) {
- for (i = 0; l->code; ++l, ++i) {
- if (lang == l->id)
- sel = i + 2;
- }
+ _langPopUp->setSelectedTag(lang);
+ }
+
+ if (_langPopUp->numEntries() <= 3) { // If only one language is avaliable
+ _langPopUpDesc->setEnabled(false);
+ _langPopUp->setEnabled(false);
}
- _langPopUp->setSelected(sel);
const Common::PlatformDescription *p = Common::g_platforms;
diff --git a/gui/options.cpp b/gui/options.cpp
index b00886b40e..bee06a4dce 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -126,8 +126,10 @@ void OptionsDialog::init() {
// Retrieve game GUI options
_guioptions = 0;
- if (ConfMan.hasKey("guioptions", _domain))
- _guioptions = parseGameGUIOptions(ConfMan.get("guioptions", _domain));
+ if (ConfMan.hasKey("guioptions", _domain)) {
+ _guioptionsString = ConfMan.get("guioptions", _domain);
+ _guioptions = parseGameGUIOptions(_guioptionsString);
+ }
}
void OptionsDialog::open() {
@@ -138,8 +140,10 @@ void OptionsDialog::open() {
// Retrieve game GUI options
_guioptions = 0;
- if (ConfMan.hasKey("guioptions", _domain))
- _guioptions = parseGameGUIOptions(ConfMan.get("guioptions", _domain));
+ if (ConfMan.hasKey("guioptions", _domain)) {
+ _guioptionsString = ConfMan.get("guioptions", _domain);
+ _guioptions = parseGameGUIOptions(_guioptionsString);
+ }
// Graphic options
if (_fullscreenCheckbox) {
diff --git a/gui/options.h b/gui/options.h
index 48282a7fd7..fab25ebaed 100644
--- a/gui/options.h
+++ b/gui/options.h
@@ -156,6 +156,7 @@ protected:
// Game GUI options
//
uint32 _guioptions;
+ Common::String _guioptionsString;
};