diff options
| -rw-r--r-- | engines/sword1/screen.cpp | 6 | ||||
| -rw-r--r-- | engines/sword1/screen.h | 4 | 
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/sword1/screen.cpp b/engines/sword1/screen.cpp index 3a6e4105a5..43657434eb 100644 --- a/engines/sword1/screen.cpp +++ b/engines/sword1/screen.cpp @@ -833,7 +833,7 @@ void Screen::addToGraphicList(uint8 listId, uint32 objId) {  	}  } -uint8* Screen::psxBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres) { +uint8* Screen::psxBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres) {  	uint32 xresInTiles = bakXres / 16;  	uint32 yresInTiles = ((bakYres / 2) % 16) ? (bakYres / 32) + 1 : (bakYres / 32);  	uint32 totTiles = xresInTiles * yresInTiles; @@ -884,7 +884,7 @@ uint8* Screen::psxBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint  }  // needed because some psx backgrounds are half width and half height -uint8* Screen::psxShrinkedBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres) { +uint8* Screen::psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres) {  	uint32 xresInTiles = (bakXres / 2) % 16 ? (bakXres / 32) + 1 : (bakXres / 32);  	uint32 yresInTiles =  (bakYres / 2) % 16 ? (bakYres / 32) + 1 : (bakYres / 32);  	uint32 totTiles = xresInTiles * yresInTiles; @@ -943,7 +943,7 @@ uint8* Screen::psxShrinkedBackgroundToIndexed(uint8* psxBackground, uint32 bakXr  	// Last line of tiles is FULL WIDTH!  	uint32 tileHeight = (remainingTiles == xresInTiles * 2) ? 16 : 8; -	halfres_buffer = (uint8*) malloc(bakXres * 16 * 2); +	halfres_buffer = (uint8 *)malloc(bakXres * 16 * 2);  	memset(halfres_buffer, 0, bakXres * 16 * 2);  	tileXpos = 0; diff --git a/engines/sword1/screen.h b/engines/sword1/screen.h index da150a583c..8a9f9bcc92 100644 --- a/engines/sword1/screen.h +++ b/engines/sword1/screen.h @@ -116,8 +116,8 @@ private:  	void drawSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch);  	void drawPsxHalfShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch);  	void drawPsxFullShrinkedSprite(uint8 *sprData, uint16 sprX, uint16 sprY, uint16 sprWidth, uint16 sprHeight, uint16 sprPitch); -	uint8* psxBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres); -	uint8* psxShrinkedBackgroundToIndexed(uint8* psxBackground, uint32 bakXres, uint32 bakYres); +	uint8* psxBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres); +	uint8* psxShrinkedBackgroundToIndexed(uint8 *psxBackground, uint32 bakXres, uint32 bakYres);  	void fetchPsxParallaxSize(uint8 *psxParallax, uint16 *paraSizeX, uint16 *paraSizeY);  	void drawPsxParallax(uint8 *psxParallax, uint16 paraScrlX, uint16 scrnScrlX, uint16 scrnWidth);  	void decompressRLE7(uint8 *src, uint32 compSize, uint8 *dest);  | 
