aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/dreamweb/saveload.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp
index 162ad53cde..8a0791d19b 100644
--- a/engines/dreamweb/saveload.cpp
+++ b/engines/dreamweb/saveload.cpp
@@ -574,6 +574,14 @@ void DreamWebEngine::savePosition(unsigned int slot, const char *descbuf) {
delete outSaveFile;
}
+
+// Utility struct for a savegame sanity check in loadPosition
+struct FrameExtent {
+ uint16 start;
+ uint16 length;
+ bool operator<(const struct FrameExtent& other) const { return start<other.start; }
+};
+
void DreamWebEngine::loadPosition(unsigned int slot) {
_timeCount = 0;
clearChanges();
@@ -653,6 +661,42 @@ void DreamWebEngine::loadPosition(unsigned int slot) {
}
delete inSaveFile;
+
+
+ // Do a sanity check on exFrames data to detect exFrames corruption
+ // caused by a (now fixed) bug in emergencyPurge. See bug #3591088.
+ // Gather the location of frame data of all used ex object frames.
+ Common::List<FrameExtent> flist;
+ for (unsigned int i = 0; i < kNumexobjects; ++i) {
+ if (_exData[i].mapad[0] != 0xff) {
+ FrameExtent fe;
+ Frame *frame = &_exFrames._frames[3*i+0];
+ fe.start = frame->ptr();
+ fe.length = frame->width * frame->height;
+ flist.push_back(fe);
+
+ frame = &_exFrames._frames[3*i+1];
+ fe.start = frame->ptr();
+ fe.length = frame->width * frame->height;
+ flist.push_back(fe);
+ }
+ }
+ // ...and check if the frames overlap.
+ Common::sort(flist.begin(), flist.end(), Common::Less<FrameExtent>());
+ Common::List<FrameExtent>::const_iterator iter;
+ uint16 curEnd = 0;
+ for (iter = flist.begin(); iter != flist.end(); ++iter) {
+ if (iter->start < curEnd)
+ error("exFrames data corruption in savegame");
+ curEnd = iter->start + iter->length;
+ }
+ if (curEnd > _vars._exFramePos) {
+ if (curEnd > kExframeslen)
+ error("exFrames data corruption in savegame");
+ warning("Fixing up exFramePos");
+ _vars._exFramePos = curEnd;
+ }
+ // (end of sanity check)
}
// Count number of save files, and load their descriptions into _saveNames