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-rwxr-xr-xdevtools/tasmrecover/tasm-recover1
-rw-r--r--engines/dreamweb/dreamgen.cpp82
-rw-r--r--engines/dreamweb/dreamgen.h15
-rw-r--r--engines/dreamweb/dreamweb.h3
-rw-r--r--engines/dreamweb/pathfind.cpp48
-rw-r--r--engines/dreamweb/sprite.cpp4
6 files changed, 53 insertions, 100 deletions
diff --git a/devtools/tasmrecover/tasm-recover b/devtools/tasmrecover/tasm-recover
index 80037a9ed3..87005894a8 100755
--- a/devtools/tasmrecover/tasm-recover
+++ b/devtools/tasmrecover/tasm-recover
@@ -35,6 +35,7 @@ p = parser(skip_binary_data = [
'stak',
'keyconverttab',
'atmospherelist',
+ 'linedata',
# keypad.asm
'keypadlist',
'symbollist',
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index 127e62fb3d..3bdad08ac8 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -9844,7 +9844,7 @@ void DreamGenContext::getNamePos() {
_mul(cx);
dx = data;
es = dx;
- bx = 3368;
+ bx = 2968;
_add(bx, ax);
al = data.byte(kCursorpos);
ah = 0;
@@ -9998,7 +9998,7 @@ void DreamGenContext::showNames() {
STACK_CHECK;
dx = data;
es = dx;
- si = 3368+1;
+ si = 2968+1;
di = (60)+21;
bx = (52)+10;
cl = 0;
@@ -11670,84 +11670,34 @@ void DreamGenContext::__start() {
//0x0b70: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0b80: .... .... .... ....
- 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x0b90: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0ba0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0bb0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0bc0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0bd0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0be0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0bf0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c00: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c10: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c20: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c30: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c40: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c50: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c60: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c70: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c80: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0c90: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0ca0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0cb0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0cc0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0cd0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0ce0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0cf0: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0d00: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
- //0x0d10: .... .... .... ....
- 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
- //0x0d20: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01,
- //0x0d30: .... .... .... ....
+ //0x0ba0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01, 0x01,
- //0x0d40: .... .... .... ....
+ //0x0bb0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01, 0x01,
- //0x0d50: .... .... .... ....
+ //0x0bc0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01, 0x01,
- //0x0d60: .... .... .... ....
+ //0x0bd0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00, 0x01,
- //0x0d70: .... .... .... ....
+ //0x0be0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x00,
- //0x0d80: .... .... .... ....
+ //0x0bf0: .... .... .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x44,
- //0x0d90: .... .... .... ...D
+ //0x0c00: .... .... .... ...D
0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x30, 0x00, 0x44, 0x52, 0x45, 0x41,
- //0x0da0: REAM WEB. D00. DREA
+ //0x0c10: REAM WEB. D00. DREA
0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x31, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45,
- //0x0db0: MWEB .D01 .DRE AMWE
+ //0x0c20: MWEB .D01 .DRE AMWE
0x42, 0x2e, 0x44, 0x30, 0x32, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44,
- //0x0dc0: B.D0 2.DR EAMW EB.D
+ //0x0c30: B.D0 2.DR EAMW EB.D
0x30, 0x33, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x34, 0x00,
- //0x0dd0: 03.D REAM WEB. D04.
+ //0x0c40: 03.D REAM WEB. D04.
0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x35, 0x00, 0x44, 0x52, 0x45,
- //0x0de0: DREA MWEB .D05 .DRE
+ //0x0c50: DREA MWEB .D05 .DRE
0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x44, 0x30, 0x36, 0x00, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57,
- //0x0df0: AMWE B.D0 6.DR EAMW
+ //0x0c60: AMWE B.D0 6.DR EAMW
0x45, 0x42, 0x2e, 0x44, 0x45, 0x4d, 0x00, 0x00, 0x00, 0x00, };
ds.assign(src, src + sizeof(src));
dreamweb();
diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h
index 94f4836017..aa5b10bdcd 100644
--- a/engines/dreamweb/dreamgen.h
+++ b/engines/dreamweb/dreamgen.h
@@ -509,14 +509,13 @@ public:
static const uint16 kRoompics = 2816;
static const uint16 kOplist = 2831;
static const uint16 kInputline = 2834;
- static const uint16 kLinedata = 2962;
- static const uint16 kPresslist = 3362;
- static const uint16 kSavenames = 3368;
- static const uint16 kSavefiles = 3487;
- static const uint16 kRecname = 3578;
- static const uint16 kQuitrequested = 3591;
- static const uint16 kSubtitles = 3592;
- static const uint16 kForeignrelease = 3593;
+ static const uint16 kPresslist = 2962;
+ static const uint16 kSavenames = 2968;
+ static const uint16 kSavefiles = 3087;
+ static const uint16 kRecname = 3178;
+ static const uint16 kQuitrequested = 3191;
+ static const uint16 kSubtitles = 3192;
+ static const uint16 kForeignrelease = 3193;
static const uint16 kBlocktextdat = (0);
static const uint16 kPersonframes = (0);
static const uint16 kDebuglevel1 = (0);
diff --git a/engines/dreamweb/dreamweb.h b/engines/dreamweb/dreamweb.h
index 8181d04706..2d59a87ea3 100644
--- a/engines/dreamweb/dreamweb.h
+++ b/engines/dreamweb/dreamweb.h
@@ -46,6 +46,9 @@ namespace DreamGen {
const uint16 addr_backobject = 0xc170;
const uint16 addr_mainman = 0xc138;
+// Output of Bresenham
+extern Common::Point g_lineData[200];
+
}
namespace DreamWeb {
diff --git a/engines/dreamweb/pathfind.cpp b/engines/dreamweb/pathfind.cpp
index 2353fc798f..66a02284be 100644
--- a/engines/dreamweb/pathfind.cpp
+++ b/engines/dreamweb/pathfind.cpp
@@ -24,6 +24,10 @@
namespace DreamGen {
+// Output of Bresenham
+Common::Point g_lineData[200];
+
+
void DreamGenContext::turnPathOn() {
turnPathOn(al);
}
@@ -131,7 +135,7 @@ bool DreamGenContext::checkIfPathIsOn(uint8 index) {
void DreamGenContext::bresenhams() {
workoutFrames();
- int8 *lineData = (int8 *)data.ptr(kLinedata, 0);
+ Common::Point *lineData = &g_lineData[0];
int16 startX = (int16)data.word(kLinestartx);
int16 startY = (int16)data.word(kLinestarty);
int16 endX = (int16)data.word(kLineendx);
@@ -152,13 +156,12 @@ void DreamGenContext::bresenhams() {
++deltaY;
int8 x = (int8)startX;
data.byte(kLinelength) = deltaY;
- do {
- lineData[0] = x;
- lineData[1] = y;
- lineData += 2;
+ for (; deltaY; --deltaY) {
+ lineData->x = x;
+ lineData->y = y;
+ ++lineData;
++y;
- --deltaY;
- } while (deltaY);
+ }
return;
}
uint16 deltaX;
@@ -182,13 +185,12 @@ void DreamGenContext::bresenhams() {
int8 y = (int8)startY;
++deltaX;
data.byte(kLinelength) = deltaX;
- do {
- lineData[0] = x;
- lineData[1] = y;
- lineData += 2;
+ for (; deltaX; --deltaX) {
+ lineData->x = x;
+ lineData->y = y;
+ ++lineData;
++x;
- --deltaX;
- } while (deltaX);
+ }
return;
}
uint16 deltaY;
@@ -219,10 +221,10 @@ void DreamGenContext::bresenhams() {
int8 y = (int8)startY;
data.byte(kLinelength) = delta1;
if (data.byte(kLineroutine) != 1) {
- do {
- lineData[0] = x;
- lineData[1] = y;
- lineData += 2;
+ for (; delta1; --delta1) {
+ lineData->x = x;
+ lineData->y = y;
+ ++lineData;
++x;
if (remainder < 0) {
remainder += data.word(kIncrement1);
@@ -230,13 +232,12 @@ void DreamGenContext::bresenhams() {
remainder += data.word(kIncrement2);
y += increment;
}
- --delta1;
- } while (delta1);
+ }
} else {
- do {
- lineData[0] = x;
- lineData[1] = y;
- lineData += 2;
+ for (; delta1; --delta1) {
+ lineData->x = x;
+ lineData->y = y;
+ ++lineData;
y += increment;
if (remainder < 0) {
remainder += data.word(kIncrement1);
@@ -244,7 +245,6 @@ void DreamGenContext::bresenhams() {
remainder += data.word(kIncrement2);
++x;
}
- --delta1;
} while (delta1);
}
}
diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp
index dae62d7752..92b78ce896 100644
--- a/engines/dreamweb/sprite.cpp
+++ b/engines/dreamweb/sprite.cpp
@@ -196,8 +196,8 @@ void DreamGenContext::walking(Sprite *sprite) {
comp = data.byte(kLinelength);
}
if (data.byte(kLinepointer) < comp) {
- sprite->x = data.byte(kLinedata + data.byte(kLinepointer) * 2 + 0);
- sprite->y = data.byte(kLinedata + data.byte(kLinepointer) * 2 + 1);
+ sprite->x = (uint8)g_lineData[data.byte(kLinepointer)].x;
+ sprite->y = (uint8)g_lineData[data.byte(kLinepointer)].y;
return;
}