diff options
-rw-r--r-- | scumm/gfx.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 6076664030..0b4249d92d 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -2379,7 +2379,7 @@ void Scumm::dissolveEffect(int width, int height) { blits_before_refresh = (3 * w * h) / 25; // Speed up the effect for Loom - if (_gameId == GID_LOOM256) + if (_gameId == GID_LOOM || _gameId == GID_LOOM256) blits_before_refresh *= 4; for (i = 0; i < w * h; i++) { @@ -2480,7 +2480,7 @@ void Scumm::scrollEffect(int dir) { } void Scumm::unkScreenEffect6() { - if (_gameId == GID_LOOM256) + if (_gameId == GID_LOOM || _gameId == GID_LOOM256) dissolveEffect(1, 1); else dissolveEffect(8, 4); @@ -3396,7 +3396,7 @@ void Scumm::decompressDefaultCursor(int idx) { // FIXME: None of the stock cursors are right for Loom. Why is that? - if ((_gameId == GID_LOOM256) || (_gameId == GID_LOOM)) { + if (_gameId == GID_LOOM || _gameId == GID_LOOM256) { int w = 0; _cursor.width = 8; |