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-rw-r--r--simon/vga.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/simon/vga.cpp b/simon/vga.cpp
index 1f66a58e45..62fcadb702 100644
--- a/simon/vga.cpp
+++ b/simon/vga.cpp
@@ -128,6 +128,14 @@ void SimonEngine::run_vga_script() {
opcode = *_vc_ptr++;
}
+ // HACK Stop ScummVM error when Simon talks to Golum about Stew
+ // in French version of Simon the Sorcerer 1. This was a bug in
+ // the original game, which just ignored the invalid opcodes.
+ // Unfortunately causes no subtitles and a stack of wait timeouts,
+ // which also occured in original game.
+ if (!(_game & GF_SIMON2) && (_language == 2) && opcode == 207)
+ return;
+
if (opcode >= NUM_VIDEO_OP_CODES)
error("Invalid VGA opcode '%d' encountered", opcode);