diff options
| -rw-r--r-- | engines/scumm/gfx.cpp | 4 | ||||
| -rw-r--r-- | engines/scumm/gfx.h | 4 | ||||
| -rw-r--r-- | engines/scumm/scumm.cpp | 15 | 
3 files changed, 12 insertions, 11 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index b78059bd94..fd529b36fe 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -251,7 +251,7 @@ GdiV2::~GdiV2() {  }  #ifdef USE_RGB_COLOR -Gdi16Bit::Gdi16Bit(ScummEngine *vm) : Gdi(vm) { +GdiHE16bit::GdiHE16bit(ScummEngine *vm) : GdiHE(vm) {  }  #endif @@ -3674,7 +3674,7 @@ void Gdi::unkDecode11(byte *dst, int dstPitch, const byte *src, int height) cons  #undef READ_BIT_256  #ifdef USE_RGB_COLOR -void Gdi16Bit::writeRoomColor(byte *dst, byte color) const { +void GdiHE16bit::writeRoomColor(byte *dst, byte color) const {  	WRITE_UINT16(dst, READ_LE_UINT16(_vm->_hePalettes + 2048 + color * 2));  }  #endif diff --git a/engines/scumm/gfx.h b/engines/scumm/gfx.h index 54ce724da1..2e7111e78b 100644 --- a/engines/scumm/gfx.h +++ b/engines/scumm/gfx.h @@ -430,11 +430,11 @@ public:  };  #ifdef USE_RGB_COLOR -class Gdi16Bit : public Gdi { +class GdiHE16bit : public GdiHE {  protected:  	virtual void writeRoomColor(byte *dst, byte color) const;  public: -	Gdi16Bit(ScummEngine *vm); +	GdiHE16bit(ScummEngine *vm);  };  #endif diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 362430d704..4fd1f6b32d 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -114,17 +114,18 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)  	  _rnd("scumm")  	  { -	if (_game.heversion > 0) { -		_gdi = new GdiHE(this); -	} else if (_game.platform == Common::kPlatformNES) { -		_gdi = new GdiNES(this);  #ifdef USE_RGB_COLOR -	} else if (_game.features & GF_16BIT_COLOR) { +	if (_game.features & GF_16BIT_COLOR) {  		if (_game.platform == Common::kPlatformPCEngine)  			_gdi = new GdiPCEngine(this); -		else -			_gdi = new Gdi16Bit(this); +		else if (_game.heversion > 0) +			_gdi = new GdiHE16bit(this); +	} else  #endif +	if (_game.heversion > 0) { +		_gdi = new GdiHE(this); +	} else if (_game.platform == Common::kPlatformNES) { +		_gdi = new GdiNES(this);  	} else if (_game.version <= 1) {  		_gdi = new GdiV1(this);  	} else if (_game.version == 2) {  | 
