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-rw-r--r--engines/lastexpress/game/scenes.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/lastexpress/game/scenes.cpp b/engines/lastexpress/game/scenes.cpp
index a2c7226b93..82688fff2e 100644
--- a/engines/lastexpress/game/scenes.cpp
+++ b/engines/lastexpress/game/scenes.cpp
@@ -587,8 +587,8 @@ void SceneManager::updateDoorsAndClock() {
Common::String name = Common::String::format("633X%c-%02d.seq", (index - firstIndex) + 65, scene->position);
Sequence *sequence = loadSequence1(name, 255);
- // If the sequence doesn't exists, skip
- if (!sequence || !sequence->isLoaded())
+ // If the sequence doesn't exists or could not be loaded, skip index
+ if (!sequence)
continue;
// Adjust frame data and store in frame list