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-rw-r--r--engines/gob/imd.cpp4
-rw-r--r--engines/gob/mult_v2.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/gob/imd.cpp b/engines/gob/imd.cpp
index cf7792996f..9306f6a2ca 100644
--- a/engines/gob/imd.cpp
+++ b/engines/gob/imd.cpp
@@ -625,7 +625,7 @@ void ImdPlayer::play(const char *path, int16 x, int16 y, bool interruptible) {
int16 buttons;
_vm->_util->setFrameRate(12);
- if(!openImd(path, x, y, 0, 2))
+ if (!openImd(path, x, y, 0, 2))
return;
_vm->_video->fillRect(_vm->_draw->_frontSurface, x, y,
@@ -650,7 +650,7 @@ void ImdPlayer::play(const char *path, int16 x, int16 y, int16 startFrame,
int endFrame;
_vm->_util->setFrameRate(12);
- if(!openImd(path, x, y, 0, 0))
+ if (!openImd(path, x, y, 0, 0))
return;
_vm->_video->fillRect(_vm->_draw->_frontSurface, x, y,
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp
index 20fa5d4ae0..980bb8ab16 100644
--- a/engines/gob/mult_v2.cpp
+++ b/engines/gob/mult_v2.cpp
@@ -563,7 +563,7 @@ void Mult_v2::drawStatics(bool &stop) {
_multData->staticKeys[_counter].layer;
staticIndex = _multData->staticIndices[i];
- while(_vm->_scenery->getStaticLayersCount(staticIndex) <=
+ while (_vm->_scenery->getStaticLayersCount(staticIndex) <=
_vm->_scenery->_curStaticLayer) {
_vm->_scenery->_curStaticLayer -=
_vm->_scenery->getStaticLayersCount(staticIndex);