diff options
-rw-r--r-- | sword2/save_rest.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp index ace08bb79e..1b7ccd65df 100644 --- a/sword2/save_rest.cpp +++ b/sword2/save_rest.cpp @@ -128,7 +128,6 @@ static void convertHeaderEndian(_savegameHeader &header) { SWAP32(header.mega.feet_x); SWAP32(header.mega.feet_y); SWAP32(header.mega.current_dir); - SWAP32(header.mega.colliding); SWAP32(header.mega.megaset_res); } #endif @@ -599,7 +598,6 @@ int32 FN_get_player_savedata(int32 *params) // James27feb97 if (ob_mega->currently_walking) // if the player was walking when game was saved { ob_mega->currently_walking = 0; // clear the flag - ob_mega->colliding = 0; // reset this just in case pars[0] = (int32)ob_graphic; // pointer to object's graphic structure pars[1] = (int32)ob_mega; // pointer to object's mega structure |