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-rw-r--r--engines/avalanche/graphics.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h
index fbedf4c4d8..c05f809783 100644
--- a/engines/avalanche/graphics.h
+++ b/engines/avalanche/graphics.h
@@ -58,7 +58,6 @@ class Graphics {
public:
::Graphics::Surface _surface;
::Graphics::Surface _background;
- ::Graphics::Surface _scrolls;
Graphics(AvalancheEngine *vm);
~Graphics();
@@ -125,6 +124,7 @@ private:
::Graphics::Surface _digits[10]; // digitsize and rwlitesize are defined in loadDigits() !!!
::Graphics::Surface _directions[9]; // Maybe it will be needed to move them to the class itself instead.
::Graphics::Surface _screen; // Only used in refreshScreen() to make it more optimized. (No recreation of it at every call of the function.)
+ ::Graphics::Surface _scrolls;
::Graphics::Surface _backup;
byte _egaPalette[64][3];