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-rw-r--r--engines/macventure/detection.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/engines/macventure/detection.cpp b/engines/macventure/detection.cpp
index ba583ef743..c179647121 100644
--- a/engines/macventure/detection.cpp
+++ b/engines/macventure/detection.cpp
@@ -63,18 +63,19 @@ public:
_md5Bytes = 5000000; // TODO: Upper limit, adjust it once all games are added
}
- virtual const char *getName() const override {
+ const char *getName() const {
return "MacVenture";
}
- virtual const char *getOriginalCopyright() const override {
+ const char *getOriginalCopyright() const {
return "(C) ICOM Simulations";
}
- virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
- virtual bool hasFeature(MetaEngineFeature f) const;
- virtual SaveStateList listSaves(const char *target) const;
- virtual int getMaximumSaveSlot() const;
- virtual void removeSaveState(const char *target, int slot) const;
+protected:
+ bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+ bool hasFeature(MetaEngineFeature f) const;
+ SaveStateList listSaves(const char *target) const;
+ int getMaximumSaveSlot() const;
+ void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};