diff options
-rw-r--r-- | engines/griffon/detection.cpp | 7 | ||||
-rw-r--r-- | engines/griffon/griffon.cpp | 13 | ||||
-rw-r--r-- | engines/griffon/griffon.h | 12 |
3 files changed, 29 insertions, 3 deletions
diff --git a/engines/griffon/detection.cpp b/engines/griffon/detection.cpp index e19530ba9a..dae37f201c 100644 --- a/engines/griffon/detection.cpp +++ b/engines/griffon/detection.cpp @@ -81,6 +81,13 @@ bool GriffonMetaEngine::hasFeature(MetaEngineFeature f) const { (f == kSavesUseExtendedFormat); } +bool Griffon::GriffonEngine::hasFeature(EngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsLoadingDuringRuntime) || + (f == kSupportsSavingDuringRuntime); +} + bool GriffonMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { if (desc) *engine = new Griffon::GriffonEngine(syst); diff --git a/engines/griffon/griffon.cpp b/engines/griffon/griffon.cpp index 7632623e49..879b0ef1cd 100644 --- a/engines/griffon/griffon.cpp +++ b/engines/griffon/griffon.cpp @@ -132,13 +132,20 @@ Common::Error GriffonEngine::run() { _console = new Console(); initialize(); - showLogos(); + + if (ConfMan.hasKey("save_slot")) { + _saveSlot = ConfMan.getInt("save_slot"); + loadGameState(_saveSlot); + + _gameMode = kGameModeLoadGame; + } else { + showLogos(); + _gameMode = kGameModeIntro; + } if (_shouldQuit) return Common::kNoError; - _gameMode = kGameModeIntro; - while (!_shouldQuit) { switch (_gameMode) { case kGameModeIntro: diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h index f2e397e233..40d7de8948 100644 --- a/engines/griffon/griffon.h +++ b/engines/griffon/griffon.h @@ -37,6 +37,7 @@ #define GRIFFON_GRIFFON_H #include "common/scummsys.h" +#include "common/error.h" #include "common/events.h" #include "common/random.h" #include "engines/engine.h" @@ -428,6 +429,17 @@ private: void setupAudio(); void updateMusic(); + Common::Error loadGameState(int slot) { + return loadPlayer(slot) ? Common::kNoError : Common::kUnknownError; + } + Common::Error saveGameState(int slot, const Common::String &description) { + return saveState(slot) ? Common::kNoError : Common::kUnknownError; + } + + virtual bool canLoadGameStateCurrently() { return true; } + virtual bool canSaveGameStateCurrently() { return _gameMode == kGameModePlay; } + virtual bool hasFeature(EngineFeature f) const; + private: Graphics::TransparentSurface *_video, *_videoBuffer, *_videoBuffer2, *_videoBuffer3; |