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-rw-r--r--engines/kyra/animator_v1.cpp6
-rw-r--r--engines/kyra/animator_v1.h6
-rw-r--r--engines/kyra/debugger.cpp44
-rw-r--r--engines/kyra/debugger.h11
-rw-r--r--engines/kyra/gui_v1.cpp329
-rw-r--r--engines/kyra/gui_v2.cpp195
-rw-r--r--engines/kyra/items_v1.cpp128
-rw-r--r--engines/kyra/kyra.cpp979
-rw-r--r--engines/kyra/kyra.h869
-rw-r--r--engines/kyra/kyra_v1.cpp969
-rw-r--r--engines/kyra/kyra_v1.h792
-rw-r--r--engines/kyra/kyra_v2.cpp10
-rw-r--r--engines/kyra/kyra_v2.h27
-rw-r--r--engines/kyra/kyra_v3.cpp8
-rw-r--r--engines/kyra/kyra_v3.h11
-rw-r--r--engines/kyra/module.mk17
-rw-r--r--engines/kyra/saveload_v1.cpp8
-rw-r--r--engines/kyra/scene_v1.cpp96
-rw-r--r--engines/kyra/screen.cpp13
-rw-r--r--engines/kyra/screen.h8
-rw-r--r--engines/kyra/screen_v1.cpp53
-rw-r--r--engines/kyra/screen_v1.h48
-rw-r--r--engines/kyra/screen_v2.cpp41
-rw-r--r--engines/kyra/screen_v2.h45
-rw-r--r--engines/kyra/script_v1.cpp2
-rw-r--r--engines/kyra/seqplayer.cpp3
-rw-r--r--engines/kyra/seqplayer.h7
-rw-r--r--engines/kyra/sequences_v1.cpp136
-rw-r--r--engines/kyra/sound.cpp111
-rw-r--r--engines/kyra/sound_v1.cpp140
-rw-r--r--engines/kyra/sprites.cpp6
-rw-r--r--engines/kyra/sprites.h9
-rw-r--r--engines/kyra/staticres.cpp127
-rw-r--r--engines/kyra/text.cpp365
-rw-r--r--engines/kyra/text_v1.cpp397
-rw-r--r--engines/kyra/timer_v1.cpp104
36 files changed, 3237 insertions, 2883 deletions
diff --git a/engines/kyra/animator_v1.cpp b/engines/kyra/animator_v1.cpp
index 7683bb6417..4169b59a36 100644
--- a/engines/kyra/animator_v1.cpp
+++ b/engines/kyra/animator_v1.cpp
@@ -26,15 +26,15 @@
#include "common/stdafx.h"
#include "common/endian.h"
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/sprites.h"
#include "common/system.h"
namespace Kyra {
-ScreenAnimator::ScreenAnimator(KyraEngine *vm, OSystem *system) {
+ScreenAnimator::ScreenAnimator(KyraEngine_v1 *vm, OSystem *system) {
_vm = vm;
_screen = vm->screen();
_initOk = false;
diff --git a/engines/kyra/animator_v1.h b/engines/kyra/animator_v1.h
index e817be86d5..8b554adf12 100644
--- a/engines/kyra/animator_v1.h
+++ b/engines/kyra/animator_v1.h
@@ -27,7 +27,7 @@
#define KYRA_ANIMATOR_H
namespace Kyra {
-class KyraEngine;
+class KyraEngine_v1;
class Screen;
struct AnimObject {
@@ -53,7 +53,7 @@ struct AnimObject {
class ScreenAnimator {
public:
- ScreenAnimator(KyraEngine *vm, OSystem *system);
+ ScreenAnimator(KyraEngine_v1 *vm, OSystem *system);
virtual ~ScreenAnimator();
operator bool() const { return _initOk; }
@@ -101,7 +101,7 @@ public:
int _brandonScaleY;
protected:
- KyraEngine *_vm;
+ KyraEngine_v1 *_vm;
Screen *_screen;
OSystem *_system;
bool _initOk;
diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp
index d5909bd8b0..0a1974c3f4 100644
--- a/engines/kyra/debugger.cpp
+++ b/engines/kyra/debugger.cpp
@@ -27,35 +27,35 @@
#include "common/config-manager.h"
#include "common/system.h"
#include "kyra/debugger.h"
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
namespace Kyra {
-Debugger::Debugger(KyraEngine *vm)
- : GUI::Debugger() {
+Debugger_v1::Debugger_v1(KyraEngine_v1 *vm)
+ : Debugger(vm) {
_vm = vm;
- DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
- DCmd_Register("enter", WRAP_METHOD(Debugger, cmd_enterRoom));
- DCmd_Register("rooms", WRAP_METHOD(Debugger, cmd_listRooms));
- DCmd_Register("flags", WRAP_METHOD(Debugger, cmd_listFlags));
- DCmd_Register("toggleflag", WRAP_METHOD(Debugger, cmd_toggleFlag));
- DCmd_Register("queryflag", WRAP_METHOD(Debugger, cmd_queryFlag));
- DCmd_Register("timers", WRAP_METHOD(Debugger, cmd_listTimers));
- DCmd_Register("settimercountdown", WRAP_METHOD(Debugger, cmd_setTimerCountdown));
- DCmd_Register("give", WRAP_METHOD(Debugger, cmd_giveItem));
+ DCmd_Register("continue", WRAP_METHOD(Debugger_v1, Cmd_Exit));
+ DCmd_Register("enter", WRAP_METHOD(Debugger_v1, cmd_enterRoom));
+ DCmd_Register("rooms", WRAP_METHOD(Debugger_v1, cmd_listRooms));
+ DCmd_Register("flags", WRAP_METHOD(Debugger_v1, cmd_listFlags));
+ DCmd_Register("toggleflag", WRAP_METHOD(Debugger_v1, cmd_toggleFlag));
+ DCmd_Register("queryflag", WRAP_METHOD(Debugger_v1, cmd_queryFlag));
+ DCmd_Register("timers", WRAP_METHOD(Debugger_v1, cmd_listTimers));
+ DCmd_Register("settimercountdown", WRAP_METHOD(Debugger_v1, cmd_setTimerCountdown));
+ DCmd_Register("give", WRAP_METHOD(Debugger_v1, cmd_giveItem));
}
-void Debugger::preEnter() {
+void Debugger_v1::preEnter() {
//_vm->midi.pause(1);
}
-void Debugger::postEnter() {
+void Debugger_v1::postEnter() {
//_vm->midi.pause(0);
}
-bool Debugger::cmd_enterRoom(int argc, const char **argv) {
+bool Debugger_v1::cmd_enterRoom(int argc, const char **argv) {
uint direction = 0;
if (argc > 1) {
int room = atoi(argv[1]);
@@ -93,7 +93,7 @@ bool Debugger::cmd_enterRoom(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_listRooms(int argc, const char **argv) {
+bool Debugger_v1::cmd_listRooms(int argc, const char **argv) {
for (int i = 0; i < _vm->_roomTableSize; i++) {
DebugPrintf("%-3i: %-10s", i, _vm->_roomFilenameTable[_vm->_roomTable[i].nameIndex]);
if (!(i % 8))
@@ -104,7 +104,7 @@ bool Debugger::cmd_listRooms(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_listFlags(int argc, const char **argv) {
+bool Debugger_v1::cmd_listFlags(int argc, const char **argv) {
for (int i = 0; i < (int)sizeof(_vm->_flagsTable)*8; i++) {
DebugPrintf("(%-3i): %-5i", i, _vm->queryGameFlag(i));
if (!(i % 10))
@@ -114,7 +114,7 @@ bool Debugger::cmd_listFlags(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_toggleFlag(int argc, const char **argv) {
+bool Debugger_v1::cmd_toggleFlag(int argc, const char **argv) {
if (argc > 1) {
uint flag = atoi(argv[1]);
if (_vm->queryGameFlag(flag))
@@ -129,7 +129,7 @@ bool Debugger::cmd_toggleFlag(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_queryFlag(int argc, const char **argv) {
+bool Debugger_v1::cmd_queryFlag(int argc, const char **argv) {
if (argc > 1) {
uint flag = atoi(argv[1]);
DebugPrintf("Flag %i is %i\n", flag, _vm->queryGameFlag(flag));
@@ -140,14 +140,14 @@ bool Debugger::cmd_queryFlag(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_listTimers(int argc, const char **argv) {
+bool Debugger_v1::cmd_listTimers(int argc, const char **argv) {
for (int i = 0; i < ARRAYSIZE(_vm->_timers); i++)
DebugPrintf("Timer %-2i: Active: %-3s Countdown: %-6i\n", i, _vm->_timers[i].active ? "Yes" : "No", _vm->_timers[i].countdown);
return true;
}
-bool Debugger::cmd_setTimerCountdown(int argc, const char **argv) {
+bool Debugger_v1::cmd_setTimerCountdown(int argc, const char **argv) {
if (argc > 2) {
uint timer = atoi(argv[1]);
uint countdown = atoi(argv[2]);
@@ -160,7 +160,7 @@ bool Debugger::cmd_setTimerCountdown(int argc, const char **argv) {
return true;
}
-bool Debugger::cmd_giveItem(int argc, const char **argv) {
+bool Debugger_v1::cmd_giveItem(int argc, const char **argv) {
if (argc == 2) {
int item = atoi(argv[1]);
diff --git a/engines/kyra/debugger.h b/engines/kyra/debugger.h
index 2d0e82c220..16b1e42a58 100644
--- a/engines/kyra/debugger.h
+++ b/engines/kyra/debugger.h
@@ -31,14 +31,21 @@
namespace Kyra {
class KyraEngine;
+class KyraEngine_v1;
class Debugger : public GUI::Debugger {
public:
- Debugger(KyraEngine *vm);
+ Debugger(KyraEngine *vm) {}
virtual ~Debugger() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
+};
+
+class Debugger_v1 : public Debugger {
+public:
+ Debugger_v1(KyraEngine_v1 *vm);
+ virtual ~Debugger_v1() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
protected:
- KyraEngine *_vm;
+ KyraEngine_v1 *_vm;
virtual void preEnter();
virtual void postEnter();
diff --git a/engines/kyra/gui_v1.cpp b/engines/kyra/gui_v1.cpp
index fe051dd75c..2452185c24 100644
--- a/engines/kyra/gui_v1.cpp
+++ b/engines/kyra/gui_v1.cpp
@@ -23,11 +23,11 @@
*
*/
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
#include "kyra/script.h"
#include "kyra/text.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/sound.h"
#include "common/config-manager.h"
@@ -37,14 +37,14 @@
namespace Kyra {
-void KyraEngine::registerDefaultSettings() {
+void KyraEngine_v1::registerDefaultSettings() {
// Most settings already have sensible defaults. This one, however, is
// specific to the Kyra engine.
ConfMan.registerDefault("walkspeed", 2);
ConfMan.registerDefault("cdaudio", _flags.platform == Common::kPlatformFMTowns);
}
-void KyraEngine::readSettings() {
+void KyraEngine_v1::readSettings() {
int talkspeed = ConfMan.getInt("talkspeed");
// The default talk speed is 60. This should be mapped to "Normal".
@@ -78,7 +78,7 @@ void KyraEngine::readSettings() {
setWalkspeed(_configWalkspeed);
}
-void KyraEngine::writeSettings() {
+void KyraEngine_v1::writeSettings() {
bool speechMute, subtitles;
int talkspeed;
@@ -130,14 +130,14 @@ void KyraEngine::writeSettings() {
ConfMan.flushToDisk();
}
-void KyraEngine::initMainButtonList() {
+void KyraEngine_v1::initMainButtonList() {
_haveScrollButtons = false;
_buttonList = &_buttonData[0];
for (int i = 0; _buttonDataListPtr[i]; ++i)
_buttonList = initButton(_buttonList, _buttonDataListPtr[i]);
}
-Button *KyraEngine::initButton(Button *list, Button *newButton) {
+Button *KyraEngine_v1::initButton(Button *list, Button *newButton) {
if (!newButton)
return list;
if (!list)
@@ -154,7 +154,7 @@ Button *KyraEngine::initButton(Button *list, Button *newButton) {
return list;
}
-int KyraEngine::buttonInventoryCallback(Button *caller) {
+int KyraEngine_v1::buttonInventoryCallback(Button *caller) {
int itemOffset = caller->specialValue - 2;
uint8 inventoryItem = _currentCharacter->inventoryItems[itemOffset];
if (_itemInHand == -1) {
@@ -198,7 +198,7 @@ int KyraEngine::buttonInventoryCallback(Button *caller) {
return 0;
}
-int KyraEngine::buttonAmuletCallback(Button *caller) {
+int KyraEngine_v1::buttonAmuletCallback(Button *caller) {
if (!(_deathHandler & 8))
return 1;
int jewel = caller->specialValue - 0x14;
@@ -294,7 +294,7 @@ int KyraEngine::buttonAmuletCallback(Button *caller) {
return 1;
}
-void KyraEngine::processButtonList(Button *list) {
+void KyraEngine_v1::processButtonList(Button *list) {
if (_haveScrollButtons) {
if (_mouseWheel < 0)
gui_scrollUp(&_scrollUpButton);
@@ -367,7 +367,7 @@ void KyraEngine::processButtonList(Button *list) {
}
}
-void KyraEngine::processButton(Button *button) {
+void KyraEngine_v1::processButton(Button *button) {
if (!button)
return;
@@ -411,7 +411,7 @@ void KyraEngine::processButton(Button *button) {
(this->*callback)(button);
}
-void KyraEngine::processAllMenuButtons() {
+void KyraEngine_v1::processAllMenuButtons() {
if (!_menuButtonList)
return;
@@ -425,7 +425,7 @@ void KyraEngine::processAllMenuButtons() {
return;
}
-void KyraEngine::processMenuButton(Button *button) {
+void KyraEngine_v1::processMenuButton(Button *button) {
if (!_displayMenu)
return;
@@ -449,7 +449,7 @@ void KyraEngine::processMenuButton(Button *button) {
processButton(button);
}
-int KyraEngine::drawBoxCallback(Button *button) {
+int KyraEngine_v1::drawBoxCallback(Button *button) {
if (!_displayMenu)
return 0;
@@ -460,7 +460,7 @@ int KyraEngine::drawBoxCallback(Button *button) {
return 0;
}
-int KyraEngine::drawShadedBoxCallback(Button *button) {
+int KyraEngine_v1::drawShadedBoxCallback(Button *button) {
if (!_displayMenu)
return 0;
@@ -471,7 +471,7 @@ int KyraEngine::drawShadedBoxCallback(Button *button) {
return 0;
}
-void KyraEngine::setGUILabels() {
+void KyraEngine_v1::setGUILabels() {
int offset = 0;
int offsetOptions = 0;
int offsetMainMenu = 0;
@@ -561,7 +561,7 @@ void KyraEngine::setGUILabels() {
_onCDString = _guiStrings[21];
}
-int KyraEngine::buttonMenuCallback(Button *caller) {
+int KyraEngine_v1::buttonMenuCallback(Button *caller) {
_displayMenu = true;
assert(_guiStrings);
@@ -584,9 +584,9 @@ int KyraEngine::buttonMenuCallback(Button *caller) {
_screen->setPaletteIndex(0xFE, 60, 60, 0);
for (int i = 0; i < 6; i++) {
_menuButtonData[i].process0 = _menuButtonData[i].process1 = _menuButtonData[i].process2 = 4;
- _menuButtonData[i].process0PtrCallback = &KyraEngine::drawShadedBoxCallback;
- _menuButtonData[i].process1PtrCallback = &KyraEngine::drawBoxCallback;
- _menuButtonData[i].process2PtrCallback = &KyraEngine::drawShadedBoxCallback;
+ _menuButtonData[i].process0PtrCallback = &KyraEngine_v1::drawShadedBoxCallback;
+ _menuButtonData[i].process1PtrCallback = &KyraEngine_v1::drawBoxCallback;
+ _menuButtonData[i].process2PtrCallback = &KyraEngine_v1::drawShadedBoxCallback;
}
_screen->savePageToDisk("SEENPAGE.TMP", 0);
@@ -627,7 +627,7 @@ int KyraEngine::buttonMenuCallback(Button *caller) {
return 0;
}
-void KyraEngine::initMenu(Menu &menu) {
+void KyraEngine_v1::initMenu(Menu &menu) {
_menuButtonList = 0;
_screen->hideMouse();
@@ -707,14 +707,14 @@ void KyraEngine::initMenu(Menu &menu) {
_scrollUpButton.x = menu.scrollUpBtnX + menu.x;
_scrollUpButton.y = menu.scrollUpBtnY + menu.y;
- _scrollUpButton.buttonCallback = &KyraEngine::gui_scrollUp;
+ _scrollUpButton.buttonCallback = &KyraEngine_v1::gui_scrollUp;
_scrollUpButton.nextButton = 0;
_menuButtonList = initButton(_menuButtonList, &_scrollUpButton);
processMenuButton(&_scrollUpButton);
_scrollDownButton.x = menu.scrollDownBtnX + menu.x;
_scrollDownButton.y = menu.scrollDownBtnY + menu.y;
- _scrollDownButton.buttonCallback = &KyraEngine::gui_scrollDown;
+ _scrollDownButton.buttonCallback = &KyraEngine_v1::gui_scrollDown;
_scrollDownButton.nextButton = 0;
_menuButtonList = initButton(_menuButtonList, &_scrollDownButton);
processMenuButton(&_scrollDownButton);
@@ -726,7 +726,7 @@ void KyraEngine::initMenu(Menu &menu) {
_screen->updateScreen();
}
-void KyraEngine::calcCoords(Menu &menu) {
+void KyraEngine_v1::calcCoords(Menu &menu) {
assert(menu.nrOfItems < 7);
int widthBackup = _screen->_charWidth;
@@ -798,7 +798,7 @@ void KyraEngine::calcCoords(Menu &menu) {
_screen->_charWidth = widthBackup;
}
-void KyraEngine::gui_getInput() {
+void KyraEngine_v1::gui_getInput() {
Common::Event event;
static uint32 lastScreenUpdate = 0;
uint32 now = _system->getMillis();
@@ -841,22 +841,22 @@ void KyraEngine::gui_getInput() {
_system->delayMillis(3);
}
-int KyraEngine::gui_resumeGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_resumeGame()");
+int KyraEngine_v1::gui_resumeGame(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_resumeGame()");
processMenuButton(button);
_displayMenu = false;
return 0;
}
-const char *KyraEngine::getSavegameFilename(int num) {
+const char *KyraEngine_v1::getSavegameFilename(int num) {
static char saveLoadSlot[12];
sprintf(saveLoadSlot, "%s.%.3d", _targetName.c_str(), num);
return saveLoadSlot;
}
-int KyraEngine::getNextSavegameSlot() {
+int KyraEngine_v1::getNextSavegameSlot() {
Common::InSaveFile *in;
for (int i = 1; i < 1000; i++) {
@@ -869,7 +869,7 @@ int KyraEngine::getNextSavegameSlot() {
return 0;
}
-void KyraEngine::setupSavegames(Menu &menu, int num) {
+void KyraEngine_v1::setupSavegames(Menu &menu, int num) {
Common::InSaveFile *in;
static char savenames[5][31];
uint8 startSlot;
@@ -900,8 +900,8 @@ void KyraEngine::setupSavegames(Menu &menu, int num) {
}
}
-int KyraEngine::gui_saveGameMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_saveGameMenu()");
+int KyraEngine_v1::gui_saveGameMenu(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_saveGameMenu()");
processMenuButton(button);
_menu[2].item[5].enabled = true;
@@ -911,7 +911,7 @@ int KyraEngine::gui_saveGameMenu(Button *button) {
_menu[2].menuName = _guiStrings[8]; // Select a position to save to:
_specialSavegameString = _guiStrings[9]; // [ EMPTY SLOT ]
for (int i = 0; i < 5; i++)
- _menu[2].item[i].callback = &KyraEngine::gui_saveGame;
+ _menu[2].item[i].callback = &KyraEngine_v1::gui_saveGame;
_savegameOffset = 0;
setupSavegames(_menu[2], 5);
@@ -940,8 +940,8 @@ int KyraEngine::gui_saveGameMenu(Button *button) {
return 0;
}
-int KyraEngine::gui_loadGameMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_loadGameMenu()");
+int KyraEngine_v1::gui_loadGameMenu(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_loadGameMenu()");
if (_menuDirectlyToLoad) {
_menu[2].item[5].enabled = false;
} else {
@@ -955,7 +955,7 @@ int KyraEngine::gui_loadGameMenu(Button *button) {
_specialSavegameString = _newGameString[0]; //[ START A NEW GAME ]
_menu[2].menuName = _guiStrings[7]; // Which game would you like to reload?
for (int i = 0; i < 5; i++)
- _menu[2].item[i].callback = &KyraEngine::gui_loadGame;
+ _menu[2].item[i].callback = &KyraEngine_v1::gui_loadGame;
_savegameOffset = 0;
setupSavegames(_menu[2], 5);
@@ -987,7 +987,7 @@ int KyraEngine::gui_loadGameMenu(Button *button) {
return 0;
}
-void KyraEngine::gui_redrawTextfield() {
+void KyraEngine_v1::gui_redrawTextfield() {
_screen->fillRect(38, 91, 287, 102, 250);
_text->printText(_savegameName, 38, 92, 253, 0, 0);
@@ -999,7 +999,7 @@ void KyraEngine::gui_redrawTextfield() {
_screen->updateScreen();
}
-void KyraEngine::gui_updateSavegameString() {
+void KyraEngine_v1::gui_updateSavegameString() {
int length;
if (_keyPressed.keycode) {
@@ -1026,8 +1026,8 @@ void KyraEngine::gui_updateSavegameString() {
_keyPressed.reset();
}
-int KyraEngine::gui_saveGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_saveGame()");
+int KyraEngine_v1::gui_saveGame(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_saveGame()");
processMenuButton(button);
_gameToLoad = button->specialValue;
@@ -1074,16 +1074,16 @@ int KyraEngine::gui_saveGame(Button *button) {
return 0;
}
-int KyraEngine::gui_savegameConfirm(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_savegameConfirm()");
+int KyraEngine_v1::gui_savegameConfirm(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_savegameConfirm()");
processMenuButton(button);
_displaySubMenu = false;
return 0;
}
-int KyraEngine::gui_loadGame(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_loadGame()");
+int KyraEngine_v1::gui_loadGame(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_loadGame()");
processMenuButton(button);
_displaySubMenu = false;
_gameToLoad = button->specialValue;
@@ -1091,8 +1091,8 @@ int KyraEngine::gui_loadGame(Button *button) {
return 0;
}
-int KyraEngine::gui_cancelSubMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_cancelLoadGameMenu()");
+int KyraEngine_v1::gui_cancelSubMenu(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_cancelLoadGameMenu()");
processMenuButton(button);
_displaySubMenu = false;
_cancelSubMenu = true;
@@ -1100,8 +1100,8 @@ int KyraEngine::gui_cancelSubMenu(Button *button) {
return 0;
}
-int KyraEngine::gui_quitPlaying(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitPlaying()");
+int KyraEngine_v1::gui_quitPlaying(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_quitPlaying()");
processMenuButton(button);
if (gui_quitConfirm(_guiStrings[14])) { // Are you sure you want to quit playing?
@@ -1114,8 +1114,8 @@ int KyraEngine::gui_quitPlaying(Button *button) {
return 0;
}
-bool KyraEngine::gui_quitConfirm(const char *str) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirm()");
+bool KyraEngine_v1::gui_quitConfirm(const char *str) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_quitConfirm()");
_screen->loadPageFromDisk("SEENPAGE.TMP", 0);
_screen->savePageToDisk("SEENPAGE.TMP", 0);
@@ -1139,8 +1139,8 @@ bool KyraEngine::gui_quitConfirm(const char *str) {
return !_cancelSubMenu;
}
-int KyraEngine::gui_quitConfirmYes(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirmYes()");
+int KyraEngine_v1::gui_quitConfirmYes(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_quitConfirmYes()");
processMenuButton(button);
_displaySubMenu = false;
_cancelSubMenu = false;
@@ -1148,8 +1148,8 @@ int KyraEngine::gui_quitConfirmYes(Button *button) {
return 0;
}
-int KyraEngine::gui_quitConfirmNo(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_quitConfirmNo()");
+int KyraEngine_v1::gui_quitConfirmNo(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_quitConfirmNo()");
processMenuButton(button);
_displaySubMenu = false;
_cancelSubMenu = true;
@@ -1157,8 +1157,8 @@ int KyraEngine::gui_quitConfirmNo(Button *button) {
return 0;
}
-int KyraEngine::gui_gameControlsMenu(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_gameControlsMenu()");
+int KyraEngine_v1::gui_gameControlsMenu(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_gameControlsMenu()");
readSettings();
@@ -1175,14 +1175,14 @@ int KyraEngine::gui_gameControlsMenu(Button *button) {
}
_menu[5].item[3].labelString = _voiceTextString; //"Voice / Text "
- _menu[5].item[3].callback = &KyraEngine::gui_controlsChangeVoice;
+ _menu[5].item[3].callback = &KyraEngine_v1::gui_controlsChangeVoice;
} else {
//_menu[5].height = 136;
//_menu[5].item[5].y = 110;
_menu[5].item[4].enabled = 0;
_menu[5].item[3].labelString = _textSpeedString; // "Text speed "
- _menu[5].item[3].callback = &KyraEngine::gui_controlsChangeText;
+ _menu[5].item[3].callback = &KyraEngine_v1::gui_controlsChangeText;
}
gui_setupControls(_menu[5]);
@@ -1208,8 +1208,8 @@ int KyraEngine::gui_gameControlsMenu(Button *button) {
return 0;
}
-void KyraEngine::gui_setupControls(Menu &menu) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_setupControls()");
+void KyraEngine_v1::gui_setupControls(Menu &menu) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_setupControls()");
switch (_configMusic) {
case 0:
@@ -1299,8 +1299,8 @@ void KyraEngine::gui_setupControls(Menu &menu) {
initMenu(menu);
}
-int KyraEngine::gui_controlsChangeMusic(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeMusic()");
+int KyraEngine_v1::gui_controlsChangeMusic(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeMusic()");
processMenuButton(button);
_configMusic = ++_configMusic % (_flags.platform == Common::kPlatformFMTowns ? 3 : 2);
@@ -1308,8 +1308,8 @@ int KyraEngine::gui_controlsChangeMusic(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsChangeSounds(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeSounds()");
+int KyraEngine_v1::gui_controlsChangeSounds(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeSounds()");
processMenuButton(button);
_configSounds = !_configSounds;
@@ -1317,8 +1317,8 @@ int KyraEngine::gui_controlsChangeSounds(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsChangeWalk(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeWalk()");
+int KyraEngine_v1::gui_controlsChangeWalk(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeWalk()");
processMenuButton(button);
_configWalkspeed = ++_configWalkspeed % 5;
@@ -1327,8 +1327,8 @@ int KyraEngine::gui_controlsChangeWalk(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsChangeText(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeText()");
+int KyraEngine_v1::gui_controlsChangeText(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeText()");
processMenuButton(button);
_configTextspeed = ++_configTextspeed % 4;
@@ -1336,8 +1336,8 @@ int KyraEngine::gui_controlsChangeText(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsChangeVoice(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsChangeVoice()");
+int KyraEngine_v1::gui_controlsChangeVoice(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsChangeVoice()");
processMenuButton(button);
_configVoice = ++_configVoice % 3;
@@ -1345,14 +1345,14 @@ int KyraEngine::gui_controlsChangeVoice(Button *button) {
return 0;
}
-int KyraEngine::gui_controlsApply(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_controlsApply()");
+int KyraEngine_v1::gui_controlsApply(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_controlsApply()");
writeSettings();
return gui_cancelSubMenu(button);
}
-int KyraEngine::gui_scrollUp(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_scrollUp()");
+int KyraEngine_v1::gui_scrollUp(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_scrollUp()");
processMenuButton(button);
if (_savegameOffset > 0) {
@@ -1363,8 +1363,8 @@ int KyraEngine::gui_scrollUp(Button *button) {
return 0;
}
-int KyraEngine::gui_scrollDown(Button *button) {
- debugC(9, kDebugLevelGUI, "KyraEngine::gui_scrollDown()");
+int KyraEngine_v1::gui_scrollDown(Button *button) {
+ debugC(9, kDebugLevelGUI, "KyraEngine_v1::gui_scrollDown()");
processMenuButton(button);
_savegameOffset++;
@@ -1374,7 +1374,7 @@ int KyraEngine::gui_scrollDown(Button *button) {
return 0;
}
-void KyraEngine::gui_processHighlights(Menu &menu) {
+void KyraEngine_v1::gui_processHighlights(Menu &menu) {
int x1, y1, x2, y2;
Common::Point mouse = getMousePos();
@@ -1403,7 +1403,7 @@ void KyraEngine::gui_processHighlights(Menu &menu) {
}
}
-void KyraEngine::gui_redrawText(Menu menu) {
+void KyraEngine_v1::gui_redrawText(Menu menu) {
int textX;
int i = menu.highlightedItem;
@@ -1422,7 +1422,7 @@ void KyraEngine::gui_redrawText(Menu menu) {
_text->printText(menu.item[i].itemString, textX, textY, menu.item[i].textColor, 0, 0);
}
-void KyraEngine::gui_redrawHighlight(Menu menu) {
+void KyraEngine_v1::gui_redrawHighlight(Menu menu) {
int textX;
int i = menu.highlightedItem;
@@ -1441,7 +1441,7 @@ void KyraEngine::gui_redrawHighlight(Menu menu) {
_text->printText(menu.item[i].itemString, textX, textY, menu.item[i].highlightColor, 0, 0);
}
-void KyraEngine::gui_fadePalette() {
+void KyraEngine_v1::gui_fadePalette() {
if (_flags.platform == Common::kPlatformAmiga)
return;
@@ -1461,7 +1461,7 @@ void KyraEngine::gui_fadePalette() {
_screen->fadePalette(_screen->_currentPalette, 2);
}
-void KyraEngine::gui_restorePalette() {
+void KyraEngine_v1::gui_restorePalette() {
if (_flags.platform == Common::kPlatformAmiga)
return;
@@ -1469,172 +1469,5 @@ void KyraEngine::gui_restorePalette() {
_screen->fadePalette(_screen->_currentPalette, 2);
}
-#pragma mark -
-
-// Kyra 2 and 3 main menu
-
-void KyraEngine::gui_updateMainMenuAnimation() {
- _screen->updateScreen();
-}
-
-bool KyraEngine::gui_mainMenuGetInput() {
- Common::Event event;
-
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_QUIT:
- quitGame();
- break;
- case Common::EVENT_LBUTTONUP:
- return true;
- default:
- break;
- }
- }
- return false;
-}
-
-int KyraEngine::gui_handleMainMenu() {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_handleMainMenu()");
- int command = -1;
-
- uint8 colorMap[16];
- memset(colorMap, 0, sizeof(colorMap));
- _screen->setTextColorMap(colorMap);
-
- const char * const *strings = &_mainMenuStrings[_lang << 2];
- Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT);
- int charWidthBackUp = _screen->_charWidth;
-
- _screen->_charWidth = -2;
- _screen->setScreenDim(3);
- int backUpX = _screen->_curDim->sx;
- int backUpY = _screen->_curDim->sy;
- int backUpWidth = _screen->_curDim->w;
- int backUpHeight = _screen->_curDim->h;
- _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
-
- int x = _screen->_curDim->sx << 3;
- int y = _screen->_curDim->sy;
- int width = _screen->_curDim->w << 3;
- int height = _screen->_curDim->h;
-
- gui_drawMainBox(x, y, width, height, 1);
- gui_drawMainBox(x + 1, y + 1, width - 2, height - 2, 0);
-
- int selected = 0;
-
- gui_drawMainMenu(strings, selected);
-
- _screen->showMouse();
-
- int fh = _screen->getFontHeight();
- int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
-
- Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * 4);
-
- while (!_quitFlag) {
- gui_updateMainMenuAnimation();
- bool mousePressed = gui_mainMenuGetInput();
-
- Common::Point mouse = getMousePos();
- if (menuRect.contains(mouse)) {
- int item = (mouse.y - menuRect.top) / fh;
-
- if (item != selected) {
- gui_printString(strings[selected], textPos, menuRect.top + selected * fh, 0x80, 0, 5);
- gui_printString(strings[item], textPos, menuRect.top + item * fh, 0xFF, 0, 5);
-
- selected = item;
- }
-
- if (mousePressed) {
- // TODO: Flash the text
- command = item;
- break;
- }
- }
- _system->delayMillis(10);
- }
-
- if (_quitFlag)
- command = -1;
-
- _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
- _screen->_charWidth = charWidthBackUp;
- _screen->setFont(oldFont);
-
- return command;
-}
-
-void KyraEngine::gui_drawMainMenu(const char * const *strings, int select) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_drawMainMenu(%p)", (const void*)strings);
- static const uint16 menuTable[] = { 0x01, 0x04, 0x0C, 0x04, 0x00, 0x80, 0xFF, 0x00, 0x01, 0x02, 0x03 };
-
- int top = _screen->_curDim->sy;
- top += menuTable[1];
-
- for (int i = 0; i < menuTable[3]; ++i) {
- int curY = top + i * _screen->getFontHeight();
- int color = (i == select) ? menuTable[6] : menuTable[5];
- gui_printString(strings[i], ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5);
- }
-}
-
-void KyraEngine::gui_drawMainBox(int x, int y, int w, int h, int fill) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_drawMainBox(%d, %d, %d, %d, %d)", x, y, w, h, fill);
- static const uint8 kyra3ColorTable[] = { 0x16, 0x19, 0x1A, 0x16 };
- static const uint8 kyra2ColorTable[] = { 0x0, 0x19, 0x28, 0xc8 };
-
- const uint8 *colorTable;
- if (_flags.gameID == GI_KYRA3)
- colorTable = kyra3ColorTable;
- else
- colorTable = kyra2ColorTable;
-
- --w; --h;
-
- if (fill)
- _screen->fillRect(x, y, x+w, y+h, colorTable[0]);
-
- _screen->drawClippedLine(x, y+h, x+w, y+h, colorTable[1]);
- _screen->drawClippedLine(x+w, y, x+w, y+h, colorTable[1]);
- _screen->drawClippedLine(x, y, x+w, y, colorTable[2]);
- _screen->drawClippedLine(x, y, x, y+h, colorTable[2]);
-
- _screen->setPagePixel(_screen->_curPage, x, y+h, colorTable[3]);
- _screen->setPagePixel(_screen->_curPage, x+w, y, colorTable[3]);
-}
-
-void KyraEngine::gui_printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
- debugC(9, kDebugLevelMain, "KyraEngine::gui_printString('%s', %d, %d, %d, %d, %d, ...)", format, x, y, col1, col2, flags);
- if (!format)
- return;
-
- char string[512];
- va_list vaList;
- va_start(vaList, flags);
- vsprintf(string, format, vaList);
- va_end(vaList);
-
- if (flags & 1)
- x -= _screen->getTextWidth(string) >> 1;
-
- if (flags & 2)
- x -= _screen->getTextWidth(string);
-
- if (flags & 4) {
- _screen->printText(string, x - 1, y, 240, col2);
- _screen->printText(string, x, y + 1, 240, col2);
- }
-
- if (flags & 8) {
- _screen->printText(string, x - 1, y, 227, col2);
- _screen->printText(string, x, y + 1, 227, col2);
- }
-
- _screen->printText(string, x, y, col1, col2);
-}
-
} // end of namespace Kyra
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
new file mode 100644
index 0000000000..f24bf295a8
--- /dev/null
+++ b/engines/kyra/gui_v2.cpp
@@ -0,0 +1,195 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra.h"
+#include "kyra/kyra_v2.h"
+#include "kyra/screen.h"
+
+namespace Kyra {
+
+void KyraEngine_v2::gui_updateMainMenuAnimation() {
+ _screen->updateScreen();
+}
+
+bool KyraEngine_v2::gui_mainMenuGetInput() {
+ Common::Event event;
+
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_QUIT:
+ quitGame();
+ break;
+ case Common::EVENT_LBUTTONUP:
+ return true;
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+int KyraEngine_v2::gui_handleMainMenu() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_handleMainMenu()");
+ int command = -1;
+
+ uint8 colorMap[16];
+ memset(colorMap, 0, sizeof(colorMap));
+ _screen->setTextColorMap(colorMap);
+
+ const char * const *strings = &_mainMenuStrings[_lang << 2];
+ Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT);
+ int charWidthBackUp = _screen->_charWidth;
+
+ _screen->_charWidth = -2;
+ _screen->setScreenDim(3);
+ int backUpX = _screen->_curDim->sx;
+ int backUpY = _screen->_curDim->sy;
+ int backUpWidth = _screen->_curDim->w;
+ int backUpHeight = _screen->_curDim->h;
+ _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
+
+ int x = _screen->_curDim->sx << 3;
+ int y = _screen->_curDim->sy;
+ int width = _screen->_curDim->w << 3;
+ int height = _screen->_curDim->h;
+
+ gui_drawMainBox(x, y, width, height, 1);
+ gui_drawMainBox(x + 1, y + 1, width - 2, height - 2, 0);
+
+ int selected = 0;
+
+ gui_drawMainMenu(strings, selected);
+
+ _screen->showMouse();
+
+ int fh = _screen->getFontHeight();
+ int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
+
+ Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * 4);
+
+ while (!_quitFlag) {
+ gui_updateMainMenuAnimation();
+ bool mousePressed = gui_mainMenuGetInput();
+
+ Common::Point mouse = getMousePos();
+ if (menuRect.contains(mouse)) {
+ int item = (mouse.y - menuRect.top) / fh;
+
+ if (item != selected) {
+ gui_printString(strings[selected], textPos, menuRect.top + selected * fh, 0x80, 0, 5);
+ gui_printString(strings[item], textPos, menuRect.top + item * fh, 0xFF, 0, 5);
+
+ selected = item;
+ }
+
+ if (mousePressed) {
+ // TODO: Flash the text
+ command = item;
+ break;
+ }
+ }
+ _system->delayMillis(10);
+ }
+
+ if (_quitFlag)
+ command = -1;
+
+ _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
+ _screen->_charWidth = charWidthBackUp;
+ _screen->setFont(oldFont);
+
+ return command;
+}
+
+void KyraEngine_v2::gui_drawMainMenu(const char * const *strings, int select) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_drawMainMenu(%p)", (const void*)strings);
+ static const uint16 menuTable[] = { 0x01, 0x04, 0x0C, 0x04, 0x00, 0x80, 0xFF, 0x00, 0x01, 0x02, 0x03 };
+
+ int top = _screen->_curDim->sy;
+ top += menuTable[1];
+
+ for (int i = 0; i < menuTable[3]; ++i) {
+ int curY = top + i * _screen->getFontHeight();
+ int color = (i == select) ? menuTable[6] : menuTable[5];
+ gui_printString(strings[i], ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5);
+ }
+}
+
+void KyraEngine_v2::gui_drawMainBox(int x, int y, int w, int h, int fill) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_drawMainBox(%d, %d, %d, %d, %d)", x, y, w, h, fill);
+ static const uint8 kyra3ColorTable[] = { 0x16, 0x19, 0x1A, 0x16 };
+ static const uint8 kyra2ColorTable[] = { 0x0, 0x19, 0x28, 0xc8 };
+
+ const uint8 *colorTable;
+ if (_flags.gameID == GI_KYRA3)
+ colorTable = kyra3ColorTable;
+ else
+ colorTable = kyra2ColorTable;
+
+ --w; --h;
+
+ if (fill)
+ _screen->fillRect(x, y, x+w, y+h, colorTable[0]);
+
+ _screen->drawClippedLine(x, y+h, x+w, y+h, colorTable[1]);
+ _screen->drawClippedLine(x+w, y, x+w, y+h, colorTable[1]);
+ _screen->drawClippedLine(x, y, x+w, y, colorTable[2]);
+ _screen->drawClippedLine(x, y, x, y+h, colorTable[2]);
+
+ _screen->setPagePixel(_screen->_curPage, x, y+h, colorTable[3]);
+ _screen->setPagePixel(_screen->_curPage, x+w, y, colorTable[3]);
+}
+
+void KyraEngine_v2::gui_printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_printString('%s', %d, %d, %d, %d, %d, ...)", format, x, y, col1, col2, flags);
+ if (!format)
+ return;
+
+ char string[512];
+ va_list vaList;
+ va_start(vaList, flags);
+ vsprintf(string, format, vaList);
+ va_end(vaList);
+
+ if (flags & 1)
+ x -= _screen->getTextWidth(string) >> 1;
+
+ if (flags & 2)
+ x -= _screen->getTextWidth(string);
+
+ if (flags & 4) {
+ _screen->printText(string, x - 1, y, 240, col2);
+ _screen->printText(string, x, y + 1, 240, col2);
+ }
+
+ if (flags & 8) {
+ _screen->printText(string, x - 1, y, 227, col2);
+ _screen->printText(string, x, y + 1, 227, col2);
+ }
+
+ _screen->printText(string, x, y, col1, col2);
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/items_v1.cpp b/engines/kyra/items_v1.cpp
index 2a1a08b7de..84b76c59a6 100644
--- a/engines/kyra/items_v1.cpp
+++ b/engines/kyra/items_v1.cpp
@@ -23,14 +23,14 @@
*
*/
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/seqplayer.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/text.h"
#include "common/system.h"
@@ -38,7 +38,7 @@
namespace Kyra {
-int KyraEngine::findDuplicateItemShape(int shape) {
+int KyraEngine_v1::findDuplicateItemShape(int shape) {
static uint8 dupTable[] = {
0x48, 0x46, 0x49, 0x47, 0x4a, 0x46, 0x4b, 0x47,
0x4c, 0x46, 0x4d, 0x47, 0x5b, 0x5a, 0x5c, 0x5a,
@@ -55,8 +55,8 @@ int KyraEngine::findDuplicateItemShape(int shape) {
return -1;
}
-void KyraEngine::addToNoDropRects(int x, int y, int w, int h) {
- debugC(9, kDebugLevelMain, "KyraEngine::addToNoDropRects(%d, %d, %d, %d)", x, y, w, h);
+void KyraEngine_v1::addToNoDropRects(int x, int y, int w, int h) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::addToNoDropRects(%d, %d, %d, %d)", x, y, w, h);
for (int rect = 0; rect < 11; ++rect) {
if (_noDropRects[rect].x == -1) {
_noDropRects[rect].x = x;
@@ -68,13 +68,13 @@ void KyraEngine::addToNoDropRects(int x, int y, int w, int h) {
}
}
-void KyraEngine::clearNoDropRects() {
- debugC(9, kDebugLevelMain, "KyraEngine::clearNoDropRects()");
+void KyraEngine_v1::clearNoDropRects() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::clearNoDropRects()");
memset(_noDropRects, -1, sizeof(_noDropRects));
}
-byte KyraEngine::findFreeItemInScene(int scene) {
- debugC(9, kDebugLevelMain, "KyraEngine::findFreeItemInScene(%d)", scene);
+byte KyraEngine_v1::findFreeItemInScene(int scene) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::findFreeItemInScene(%d)", scene);
assert(scene < _roomTableSize);
Room *room = &_roomTable[scene];
for (int i = 0; i < 12; ++i) {
@@ -84,8 +84,8 @@ byte KyraEngine::findFreeItemInScene(int scene) {
return 0xFF;
}
-byte KyraEngine::findItemAtPos(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::findItemAtPos(%d, %d)", x, y);
+byte KyraEngine_v1::findItemAtPos(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::findItemAtPos(%d, %d)", x, y);
assert(_currentCharacter->sceneId < _roomTableSize);
const uint8 *itemsTable = _roomTable[_currentCharacter->sceneId].itemsTable;
const uint16 *xposOffset = _roomTable[_currentCharacter->sceneId].itemsXPos;
@@ -120,8 +120,8 @@ byte KyraEngine::findItemAtPos(int x, int y) {
return returnValue;
}
-void KyraEngine::placeItemInGenericMapScene(int item, int index) {
- debugC(9, kDebugLevelMain, "KyraEngine::placeItemInGenericMapScene(%d, %d)", item, index);
+void KyraEngine_v1::placeItemInGenericMapScene(int item, int index) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::placeItemInGenericMapScene(%d, %d)", item, index);
static const uint16 itemMapSceneMinTable[] = {
0x0000, 0x0011, 0x006D, 0x0025, 0x00C7, 0x0000
};
@@ -175,32 +175,32 @@ void KyraEngine::placeItemInGenericMapScene(int item, int index) {
}
}
-void KyraEngine::createMouseItem(int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::createMouseItem(%d)", item);
+void KyraEngine_v1::createMouseItem(int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::createMouseItem(%d)", item);
_screen->hideMouse();
setMouseItem(item);
_itemInHand = item;
_screen->showMouse();
}
-void KyraEngine::destroyMouseItem() {
- debugC(9, kDebugLevelMain, "KyraEngine::destroyMouseItem()");
+void KyraEngine_v1::destroyMouseItem() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::destroyMouseItem()");
_screen->hideMouse();
_screen->setMouseCursor(1, 1, _shapes[0]);
_itemInHand = -1;
_screen->showMouse();
}
-void KyraEngine::setMouseItem(int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::setMouseItem(%d)", item);
+void KyraEngine_v1::setMouseItem(int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setMouseItem(%d)", item);
if (item == -1)
_screen->setMouseCursor(1, 1, _shapes[6]);
else
_screen->setMouseCursor(8, 15, _shapes[216+item]);
}
-void KyraEngine::wipeDownMouseItem(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::wipeDownMouseItem(%d, %d)", xpos, ypos);
+void KyraEngine_v1::wipeDownMouseItem(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::wipeDownMouseItem(%d, %d)", xpos, ypos);
if (_itemInHand == -1)
return;
xpos -= 8;
@@ -226,8 +226,8 @@ void KyraEngine::wipeDownMouseItem(int xpos, int ypos) {
_screen->showMouse();
}
-void KyraEngine::setupSceneItems() {
- debugC(9, kDebugLevelMain, "KyraEngine::setupSceneItems()");
+void KyraEngine_v1::setupSceneItems() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupSceneItems()");
uint16 sceneId = _currentCharacter->sceneId;
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
@@ -264,8 +264,8 @@ void KyraEngine::setupSceneItems() {
}
}
-int KyraEngine::countItemsInScene(uint16 sceneId) {
- debugC(9, kDebugLevelMain, "KyraEngine::countItemsInScene(%d)", sceneId);
+int KyraEngine_v1::countItemsInScene(uint16 sceneId) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::countItemsInScene(%d)", sceneId);
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
@@ -279,8 +279,8 @@ int KyraEngine::countItemsInScene(uint16 sceneId) {
return items;
}
-int KyraEngine::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2) {
- debugC(9, kDebugLevelMain, "KyraEngine::processItemDrop(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
+int KyraEngine_v1::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processItemDrop(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
int freeItem = -1;
uint8 itemIndex = findItemAtPos(x, y);
if (unk1)
@@ -432,8 +432,8 @@ int KyraEngine::processItemDrop(uint16 sceneId, uint8 item, int x, int y, int un
return 1;
}
-void KyraEngine::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
- debugC(9, kDebugLevelMain, "KyraEngine::exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex);
+void KyraEngine_v1::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex);
_screen->hideMouse();
_animator->animRemoveGameItem(itemIndex);
assert(sceneId < _roomTableSize);
@@ -452,8 +452,8 @@ void KyraEngine::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
clickEventHandler2();
}
-void KyraEngine::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y);
+void KyraEngine_v1::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y);
assert(sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[sceneId];
currentRoom->itemsTable[itemIndex] = item;
@@ -462,8 +462,8 @@ void KyraEngine::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x,
currentRoom->needInit[itemIndex] = 1;
}
-int KyraEngine::checkNoDropRects(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::checkNoDropRects(%d, %d)", x, y);
+int KyraEngine_v1::checkNoDropRects(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::checkNoDropRects(%d, %d)", x, y);
if (_lastProcessedItemHeight < 1 || _lastProcessedItemHeight > 16)
_lastProcessedItemHeight = 16;
if (_noDropRects[0].x == -1)
@@ -492,8 +492,8 @@ int KyraEngine::checkNoDropRects(int x, int y) {
return 0;
}
-int KyraEngine::isDropable(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::isDropable(%d, %d)", x, y);
+int KyraEngine_v1::isDropable(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::isDropable(%d, %d)", x, y);
x -= 8;
y -= 1;
@@ -507,8 +507,8 @@ int KyraEngine::isDropable(int x, int y) {
return 1;
}
-void KyraEngine::itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item);
+void KyraEngine_v1::itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item);
assert(_currentCharacter->sceneId < _roomTableSize);
Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
if (x == destX && y == destY) {
@@ -591,8 +591,8 @@ void KyraEngine::itemDropDown(int x, int y, int destX, int destY, byte freeItem,
_screen->showMouse();
}
-void KyraEngine::dropItem(int unk1, int item, int x, int y, int unk2) {
- debugC(9, kDebugLevelMain, "KyraEngine::dropItem(%d, %d, %d, %d, %d)", unk1, item, x, y, unk2);
+void KyraEngine_v1::dropItem(int unk1, int item, int x, int y, int unk2) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::dropItem(%d, %d, %d, %d, %d)", unk1, item, x, y, unk2);
if (processItemDrop(_currentCharacter->sceneId, item, x, y, unk1, unk2))
return;
snd_playSoundEffect(54);
@@ -603,16 +603,16 @@ void KyraEngine::dropItem(int unk1, int item, int x, int y, int unk2) {
drawSentenceCommand(_noDropList[1], 6);
}
-void KyraEngine::itemSpecialFX(int x, int y, int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::itemSpecialFX(%d, %d, %d)", x, y, item);
+void KyraEngine_v1::itemSpecialFX(int x, int y, int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::itemSpecialFX(%d, %d, %d)", x, y, item);
if (item == 41)
itemSpecialFX1(x, y, item);
else
itemSpecialFX2(x, y, item);
}
-void KyraEngine::itemSpecialFX1(int x, int y, int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::itemSpecialFX1(%d, %d, %d)", x, y, item);
+void KyraEngine_v1::itemSpecialFX1(int x, int y, int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::itemSpecialFX1(%d, %d, %d)", x, y, item);
uint8 *shape = _shapes[216+item];
x -= 8;
int startY = y;
@@ -632,8 +632,8 @@ void KyraEngine::itemSpecialFX1(int x, int y, int item) {
_screen->showMouse();
}
-void KyraEngine::itemSpecialFX2(int x, int y, int item) {
- debugC(9, kDebugLevelMain, "KyraEngine::itemSpecialFX2(%d, %d, %d)", x, y, item);
+void KyraEngine_v1::itemSpecialFX2(int x, int y, int item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::itemSpecialFX2(%d, %d, %d)", x, y, item);
x -= 8;
y -= 15;
int yAdd = (int8)(((16 - _itemTable[item].height) >> 1) & 0xFF);
@@ -660,8 +660,8 @@ void KyraEngine::itemSpecialFX2(int x, int y, int item) {
restoreItemRect0(x, y);
}
-void KyraEngine::magicOutMouseItem(int animIndex, int itemPos) {
- debugC(9, kDebugLevelMain, "KyraEngine::magicOutMouseItem(%d, %d)", animIndex, itemPos);
+void KyraEngine_v1::magicOutMouseItem(int animIndex, int itemPos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::magicOutMouseItem(%d, %d)", animIndex, itemPos);
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = 0;
int x = 0, y = 0;
@@ -744,8 +744,8 @@ void KyraEngine::magicOutMouseItem(int animIndex, int itemPos) {
_screen->_curPage = videoPageBackUp;
}
-void KyraEngine::magicInMouseItem(int animIndex, int item, int itemPos) {
- debugC(9, kDebugLevelMain, "KyraEngine::magicInMouseItem(%d, %d, %d)", animIndex, item, itemPos);
+void KyraEngine_v1::magicInMouseItem(int animIndex, int item, int itemPos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::magicInMouseItem(%d, %d, %d)", animIndex, item, itemPos);
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = 0;
int x = 0, y = 0;
@@ -817,8 +817,8 @@ void KyraEngine::magicInMouseItem(int animIndex, int item, int itemPos) {
_screen->_curPage = videoPageBackUp;
}
-void KyraEngine::specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops) {
- debugC(9, kDebugLevelMain, "KyraEngine::specialMouseItemFX(%d, %d, %d, %d, %d, %d, %d)", shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
+void KyraEngine_v1::specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::specialMouseItemFX(%d, %d, %d, %d, %d, %d, %d)", shape, x, y, animIndex, tableIndex, loopStart, maxLoops);
static const uint8 table1[] = {
0x23, 0x45, 0x55, 0x72, 0x84, 0xCF, 0x00, 0x00
};
@@ -840,8 +840,8 @@ void KyraEngine::specialMouseItemFX(int shape, int x, int y, int animIndex, int
processSpecialMouseItemFX(shape, x, y, tableValue, loopStart, maxLoops);
}
-void KyraEngine::processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops) {
- debugC(9, kDebugLevelMain, "KyraEngine::processSpecialMouseItemFX(%d, %d, %d, %d, %d, %d)", shape, x, y, tableValue, loopStart, maxLoops);
+void KyraEngine_v1::processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processSpecialMouseItemFX(%d, %d, %d, %d, %d, %d)", shape, x, y, tableValue, loopStart, maxLoops);
uint8 shapeColorTable[16];
uint8 *shapePtr = _shapes[shape] + 10;
if (_flags.useAltShapeHeader)
@@ -859,8 +859,8 @@ void KyraEngine::processSpecialMouseItemFX(int shape, int x, int y, int tableVal
_screen->drawShape(0, _shapes[shape], x, y, 0, 0x8000, shapeColorTable);
}
-void KyraEngine::updatePlayerItemsForScene() {
- debugC(9, kDebugLevelMain, "KyraEngine::updatePlayerItemsForScene()");
+void KyraEngine_v1::updatePlayerItemsForScene() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updatePlayerItemsForScene()");
if (_itemInHand >= 29 && _itemInHand < 33) {
++_itemInHand;
if (_itemInHand > 33)
@@ -900,7 +900,7 @@ void KyraEngine::updatePlayerItemsForScene() {
_screen->showMouse();
}
-void KyraEngine::redrawInventory(int page) {
+void KyraEngine_v1::redrawInventory(int page) {
int videoPageBackUp = _screen->_curPage;
_screen->_curPage = page;
_screen->hideMouse();
@@ -916,26 +916,26 @@ void KyraEngine::redrawInventory(int page) {
_screen->updateScreen();
}
-void KyraEngine::backUpItemRect0(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::backUpItemRect0(%d, %d)", xpos, ypos);
+void KyraEngine_v1::backUpItemRect0(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::backUpItemRect0(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 3<<3, 24);
_screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 3<<3, 24, _itemBkgBackUp[0]);
}
-void KyraEngine::restoreItemRect0(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::restoreItemRect0(%d, %d)", xpos, ypos);
+void KyraEngine_v1::restoreItemRect0(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::restoreItemRect0(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 3<<3, 24);
_screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 3<<3, 24, _itemBkgBackUp[0]);
}
-void KyraEngine::backUpItemRect1(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::backUpItemRect1(%d, %d)", xpos, ypos);
+void KyraEngine_v1::backUpItemRect1(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::backUpItemRect1(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 4<<3, 32);
_screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 4<<3, 32, _itemBkgBackUp[1]);
}
-void KyraEngine::restoreItemRect1(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::restoreItemRect1(%d, %d)", xpos, ypos);
+void KyraEngine_v1::restoreItemRect1(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::restoreItemRect1(%d, %d)", xpos, ypos);
_screen->rectClip(xpos, ypos, 4<<3, 32);
_screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 4<<3, 32, _itemBkgBackUp[1]);
}
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index 1664ce144f..c7e167f600 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -26,91 +26,31 @@
#include "common/stdafx.h"
#include "common/config-manager.h"
-#include "common/file.h"
-#include "common/events.h"
-#include "common/system.h"
-#include "common/savefile.h"
-#include "sound/mixer.h"
#include "sound/mididrv.h"
-
-#include "gui/message.h"
+#include "sound/mixer.h"
#include "kyra/kyra.h"
+#include "kyra/sound.h"
#include "kyra/resource.h"
#include "kyra/screen.h"
-#include "kyra/script.h"
-#include "kyra/seqplayer.h"
-#include "kyra/sound.h"
-#include "kyra/sprites.h"
-#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
#include "kyra/text.h"
-#include "kyra/debugger.h"
namespace Kyra {
KyraEngine::KyraEngine(OSystem *system, const GameFlags &flags)
: Engine(system) {
- _flags = flags;
-
- _seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm =
- _seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 =
- _seq_Demo4 = 0;
-
- _seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0;
- _seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0;
-
- _roomFilenameTable = _characterImageTable = 0;
- _roomFilenameTableSize = _characterImageTableSize = 0;
- _itemList = _takenList = _placedList = _droppedList = _noDropList = 0;
- _itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0;
- _putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0;
- _putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0;
- _thePoison = _fluteString = _wispJewelStrings = _magicJewelString = _flaskFull = _fullFlask = 0;
- _thePoison_Size = _fluteString_Size = _wispJewelStrings_Size = 0;
- _magicJewelString_Size = _flaskFull_Size = _fullFlask_Size = 0;
-
- _defaultShapeTable = 0;
- _healingShapeTable = _healingShape2Table = 0;
- _defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0;
- _posionDeathShapeTable = _fluteAnimShapeTable = 0;
- _posionDeathShapeTableSize = _fluteAnimShapeTableSize = 0;
- _winterScrollTable = _winterScroll1Table = _winterScroll2Table = 0;
- _winterScrollTableSize = _winterScroll1TableSize = _winterScroll2TableSize = 0;
- _drinkAnimationTable = _brandonToWispTable = _magicAnimationTable = _brandonStoneTable = 0;
- _drinkAnimationTableSize = _brandonToWispTableSize = _magicAnimationTableSize = _brandonStoneTableSize = 0;
- memset(&_specialPalettes, 0, sizeof(_specialPalettes));
- _debugger = 0;
- _sprites = 0;
- _animator = 0;
_screen = 0;
_res = 0;
_sound = 0;
- _seq = 0;
- _scriptInterpreter = 0;
_text = 0;
- _npcScriptData = 0;
- _scriptMain = 0;
- _scriptClickData = 0;
- _scriptClick = 0;
- _characterList = 0;
- _movFacingTable = 0;
- memset(_shapes, 0, sizeof(_shapes));
- memset(_movieObjects, 0, sizeof(_movieObjects));
- _finalA = _finalB = _finalC = 0;
- _endSequenceBackUpRect = 0;
- memset(_panPagesTable, 0, sizeof(_panPagesTable));
- _npcScriptData = _scriptClickData = 0;
- _scrollUpButton.process0PtrShape = _scrollUpButton.process1PtrShape = _scrollUpButton.process2PtrShape = 0;
- _scrollDownButton.process0PtrShape = _scrollDownButton.process1PtrShape = _scrollDownButton.process2PtrShape = 0;
- memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
+ _staticres = 0;
+
_quitFlag = false;
- _currHeadShape = 0;
-
- _curSfxFile = _curMusicTheme = 0;
-
- memset(&_itemBkgBackUp, 0, sizeof(_itemBkgBackUp));
+
+ _skipFlag = false;
+
+ memset(_flagsTable, 0, sizeof(_flagsTable));
// sets up all engine specific debug levels
Common::addSpecialDebugLevel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
@@ -133,18 +73,10 @@ int KyraEngine::init() {
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
-
- _screen = new Screen(this, _system);
- assert(_screen);
- if (!_screen->init())
- error("_screen->init() failed");
-
- // for now we prefer Adlib over native MIDI
+
+ // for now we prefer Adlib over native MIDI
int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);
- // TODO: We should play the native Kyra 2 Adlib music, but until that
- // is support, we'll use the automagic MIDI -> Adlib converter.
-
if (_flags.platform == Common::kPlatformFMTowns) {
// no sfx enabled for CD audio music atm
// later on here should be a usage of MixedSoundDriver
@@ -183,155 +115,12 @@ int KyraEngine::init() {
_res = new Resource(this);
assert(_res);
- _sprites = new Sprites(this, _system);
- assert(_sprites);
- _seq = new SeqPlayer(this, _system);
- assert(_seq);
- _animator = new ScreenAnimator(this, _system);
- assert(_animator);
- _animator->init(5, 11, 12);
- assert(*_animator);
_text = new TextDisplayer(this, _screen);
assert(_text);
-
_staticres = new StaticResource(this);
assert(_staticres);
if (!_staticres->init())
error("_staticres->init() failed");
-
- initStaticResource();
-
- if (!_sound->init())
- error("Couldn't init sound");
-
- if (_flags.platform == Common::kPlatformFMTowns)
- _sound->setSoundFileList(_soundFilesTowns, _soundFilesTownsCount);
- else
- _sound->setSoundFileList(_soundFiles, _soundFilesCount);
-
- _sound->setVolume(255);
- _sound->loadSoundFile(0);
-
- setupOpcodeTable();
- setupButtonData();
- setupMenu();
-
- _paletteChanged = 1;
- _currentCharacter = 0;
- _characterList = new Character[11];
- assert(_characterList);
- memset(_characterList, 0, sizeof(Character)*11);
-
- for (int i = 0; i < 11; ++i)
- memset(_characterList[i].inventoryItems, 0xFF, sizeof(_characterList[i].inventoryItems));
-
- _characterList[0].sceneId = 5;
- _characterList[0].height = 48;
- _characterList[0].facing = 3;
- _characterList[0].currentAnimFrame = 7;
-
- _scriptInterpreter = new ScriptHelper(this);
- assert(_scriptInterpreter);
-
- _npcScriptData = new ScriptData;
- memset(_npcScriptData, 0, sizeof(ScriptData));
- assert(_npcScriptData);
- _npcScript = new ScriptState;
- assert(_npcScript);
- memset(_npcScript, 0, sizeof(ScriptState));
-
- _scriptMain = new ScriptState;
- assert(_scriptMain);
- memset(_scriptMain, 0, sizeof(ScriptState));
-
- _scriptClickData = new ScriptData;
- assert(_scriptClickData);
- memset(_scriptClickData, 0, sizeof(ScriptData));
- _scriptClick = new ScriptState;
- assert(_scriptClick);
- memset(_scriptClick, 0, sizeof(ScriptState));
-
- _debugger = new Debugger(this);
- assert(_debugger);
- memset(_shapes, 0, sizeof(_shapes));
-
- for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i)
- _movieObjects[i] = createWSAMovie();
-
- memset(_flagsTable, 0, sizeof(_flagsTable));
-
- _abortWalkFlag = false;
- _abortWalkFlag2 = false;
- _talkingCharNum = -1;
- _charSayUnk3 = -1;
- memset(_currSentenceColor, 0, 3);
- _startSentencePalIndex = -1;
- _fadeText = false;
-
- _cauldronState = 0;
- _crystalState[0] = _crystalState[1] = -1;
-
- _brandonStatusBit = 0;
- _brandonStatusBit0x02Flag = _brandonStatusBit0x20Flag = 10;
- _brandonPosX = _brandonPosY = -1;
- _deathHandler = 0xFF;
- _poisonDeathCounter = 0;
-
- memset(_itemTable, 0, sizeof(_itemTable));
- memset(_exitList, 0xFFFF, sizeof(_exitList));
- _exitListPtr = 0;
- _pathfinderFlag = _pathfinderFlag2 = 0;
- _lastFindWayRet = 0;
- _sceneChangeState = _loopFlag2 = 0;
- _timerNextRun = 0;
-
- _movFacingTable = new int[150];
- assert(_movFacingTable);
- _movFacingTable[0] = 8;
-
- registerDefaultSettings();
- readSettings();
-
- _skipFlag = false;
-
- _marbleVaseItem = -1;
- memset(_foyerItemTable, -1, sizeof(_foyerItemTable));
- _mouseState = _itemInHand = -1;
- _handleInput = false;
-
- _currentRoom = 0xFFFF;
- _scenePhasingFlag = 0;
- _lastProcessedItem = 0;
- _lastProcessedItemHeight = 16;
-
- _unkScreenVar1 = 1;
- _unkScreenVar2 = 0;
- _unkScreenVar3 = 0;
- _unkAmuletVar = 0;
-
- _endSequenceNeedLoading = 1;
- _malcolmFlag = 0;
- _beadStateVar = 0;
- _endSequenceSkipFlag = 0;
- _unkEndSeqVar2 = 0;
- _endSequenceBackUpRect = 0;
- _unkEndSeqVar4 = 0;
- _unkEndSeqVar5 = 0;
- _lastDisplayedPanPage = 0;
- memset(_panPagesTable, 0, sizeof(_panPagesTable));
- _finalA = _finalB = _finalC = 0;
- memset(&_kyragemFadingState, 0, sizeof(_kyragemFadingState));
- _kyragemFadingState.gOffset = 0x13;
- _kyragemFadingState.bOffset = 0x13;
-
- _mousePressFlag = false;
-
- _menuDirectlyToLoad = false;
-
- _lastMusicCommand = 0;
-
- _gameSpeed = 60;
- _tickLength = (uint8)(1000.0 / _gameSpeed);
_lang = 0;
Common::Language lang = Common::parseLanguage(ConfMan.get("language"));
@@ -363,216 +152,9 @@ int KyraEngine::init() {
}
KyraEngine::~KyraEngine() {
- for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i) {
- if (_movieObjects[i])
- _movieObjects[i]->close();
- delete _movieObjects[i];
- _movieObjects[i] = 0;
- }
-
- closeFinalWsa();
- if (_scriptInterpreter) {
- _scriptInterpreter->unloadScript(_npcScriptData);
- _scriptInterpreter->unloadScript(_scriptClickData);
- }
-
- Common::clearAllSpecialDebugLevels();
-
- delete _debugger;
- delete _sprites;
- delete _animator;
- delete _screen;
delete _res;
delete _sound;
- delete _seq;
- delete _scriptInterpreter;
delete _text;
-
- delete _npcScriptData;
- delete _scriptMain;
-
- delete _scriptClickData;
- delete _scriptClick;
-
- delete [] _characterList;
-
- delete [] _movFacingTable;
-
- delete [] _scrollUpButton.process0PtrShape;
- delete [] _scrollUpButton.process1PtrShape;
- delete [] _scrollUpButton.process2PtrShape;
- delete [] _scrollDownButton.process0PtrShape;
- delete [] _scrollDownButton.process1PtrShape;
- delete [] _scrollDownButton.process2PtrShape;
-
- delete [] _itemBkgBackUp[0];
- delete [] _itemBkgBackUp[1];
-
- for (int i = 0; i < ARRAYSIZE(_shapes); ++i) {
- if (_shapes[i] != 0) {
- delete [] _shapes[i];
- for (int i2 = 0; i2 < ARRAYSIZE(_shapes); i2++) {
- if (_shapes[i2] == _shapes[i] && i2 != i) {
- _shapes[i2] = 0;
- }
- }
- _shapes[i] = 0;
- }
- }
-
- for (int i = 0; i < ARRAYSIZE(_sceneAnimTable); ++i)
- delete [] _sceneAnimTable[i];
-}
-
-int KyraEngine::go() {
- if (_res->getFileSize("6.FNT"))
- _screen->loadFont(Screen::FID_6_FNT, "6.FNT");
- _screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
- _screen->setScreenDim(0);
-
- _abortIntroFlag = false;
-
- if (_flags.isDemo) {
- seq_demo();
- } else {
- setGameFlag(0xF3);
- setGameFlag(0xFD);
- setGameFlag(0xEF);
- seq_intro();
- if (_quitFlag)
- return 0;
- if (_skipIntroFlag && _abortIntroFlag)
- resetGameFlag(0xEF);
- startup();
- resetGameFlag(0xEF);
- mainLoop();
- }
- return 0;
-}
-
-
-void KyraEngine::startup() {
- debugC(9, kDebugLevelMain, "KyraEngine::startup()");
- static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
- _screen->setTextColorMap(colorMap);
-// _screen->setFont(Screen::FID_6_FNT);
- _screen->setAnimBlockPtr(3750);
- memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
- loadMouseShapes();
- _currentCharacter = &_characterList[0];
- for (int i = 1; i < 5; ++i)
- _animator->setCharacterDefaultFrame(i);
- for (int i = 5; i <= 10; ++i)
- setCharactersPositions(i);
- _animator->setCharactersHeight();
- resetBrandonPoisonFlags();
- _screen->_curPage = 0;
- // XXX
- for (int i = 0; i < 12; ++i) {
- int size = _screen->getRectSize(3, 24);
- _shapes[361+i] = new byte[size];
- }
-
- _itemBkgBackUp[0] = new uint8[_screen->getRectSize(3, 24)];
- memset(_itemBkgBackUp[0], 0, _screen->getRectSize(3, 24));
- _itemBkgBackUp[1] = new uint8[_screen->getRectSize(4, 32)];
- memset(_itemBkgBackUp[1], 0, _screen->getRectSize(4, 32));
-
- for (int i = 0; i < _roomTableSize; ++i) {
- for (int item = 0; item < 12; ++item) {
- _roomTable[i].itemsTable[item] = 0xFF;
- _roomTable[i].itemsXPos[item] = 0xFFFF;
- _roomTable[i].itemsYPos[item] = 0xFF;
- _roomTable[i].needInit[item] = 0;
- }
- }
-
- loadCharacterShapes();
- loadSpecialEffectShapes();
- loadItems();
- loadButtonShapes();
- initMainButtonList();
- loadMainScreen();
- setupTimers();
- _screen->loadPalette("PALETTE.COL", _screen->_currentPalette);
-
- // XXX
- _animator->initAnimStateList();
- setCharactersInDefaultScene();
-
- if (!_scriptInterpreter->loadScript("_STARTUP.EMC", _npcScriptData, &_opcodes))
- error("Could not load \"_STARTUP.EMC\" script");
- _scriptInterpreter->initScript(_scriptMain, _npcScriptData);
-
- if (!_scriptInterpreter->startScript(_scriptMain, 0))
- error("Could not start script function 0 of script \"_STARTUP.EMC\"");
-
- while (_scriptInterpreter->validScript(_scriptMain))
- _scriptInterpreter->runScript(_scriptMain);
-
- _scriptInterpreter->unloadScript(_npcScriptData);
-
- if (!_scriptInterpreter->loadScript("_NPC.EMC", _npcScriptData, &_opcodes))
- error("Could not load \"_NPC.EMC\" script");
-
- snd_playTheme(1);
- enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1);
-
- if (_abortIntroFlag && _skipIntroFlag) {
- _menuDirectlyToLoad = true;
- _screen->setMouseCursor(1, 1, _shapes[0]);
- _screen->showMouse();
- buttonMenuCallback(0);
- _menuDirectlyToLoad = false;
- } else
- saveGame(getSavegameFilename(0), "New game");
-}
-
-void KyraEngine::mainLoop() {
- debugC(9, kDebugLevelMain, "KyraEngine::mainLoop()");
-
- while (!_quitFlag) {
- int32 frameTime = (int32)_system->getMillis();
- _skipFlag = false;
-
- if (_currentCharacter->sceneId == 210) {
- updateKyragemFading();
- if (seq_playEnd() && _deathHandler != 8)
- break;
- }
-
- if (_deathHandler != 0xFF) {
- snd_playWanderScoreViaMap(0, 1);
- snd_playSoundEffect(49);
- _screen->hideMouse();
- _screen->setMouseCursor(1, 1, _shapes[0]);
- destroyMouseItem();
- _screen->showMouse();
- buttonMenuCallback(0);
- _deathHandler = 0xFF;
- }
-
- if ((_brandonStatusBit & 2) && _brandonStatusBit0x02Flag)
- _animator->animRefreshNPC(0);
-
- if ((_brandonStatusBit & 0x20) && _brandonStatusBit0x20Flag) {
- _animator->animRefreshNPC(0);
- _brandonStatusBit0x20Flag = 0;
- }
-
- _screen->showMouse();
-
- processButtonList(_buttonList);
- updateMousePointer();
- updateGameTimers();
- updateTextFade();
-
- _handleInput = true;
- delay((frameTime + _gameSpeed) - _system->getMillis(), true, true);
- _handleInput = false;
-
- _sound->process();
- }
}
void KyraEngine::quitGame() {
@@ -581,209 +163,15 @@ void KyraEngine::quitGame() {
// Nothing to do here
}
-void KyraEngine::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
- while (_system->getMillis() < timestamp && !_quitFlag) {
- if (updateTimers)
- updateGameTimers();
-
- if (timestamp - _system->getMillis() >= 10)
- delay(10, update, isMainLoop);
- }
-}
-
-void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) {
- Common::Event event;
- char saveLoadSlot[20];
- char savegameName[14];
-
- uint32 start = _system->getMillis();
- do {
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
- (event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && isMainLoop) {
- sprintf(saveLoadSlot, "%s.00%d", _targetName.c_str(), event.kbd.keycode - '0');
- if (event.kbd.flags == Common::KBD_CTRL)
- loadGame(saveLoadSlot);
- else {
- sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
- saveGame(saveLoadSlot, savegameName);
- }
- } else if (event.kbd.flags == Common::KBD_CTRL) {
- if (event.kbd.keycode == 'd')
- _debugger->attach();
- else if (event.kbd.keycode == 'q')
- _quitFlag = true;
- } else if (event.kbd.keycode == '.')
- _skipFlag = true;
- else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_ESCAPE) {
- _abortIntroFlag = true;
- _skipFlag = true;
- }
-
- break;
- case Common::EVENT_MOUSEMOVE:
- _animator->_updateScreen = true;
- break;
- case Common::EVENT_QUIT:
- quitGame();
- break;
- case Common::EVENT_LBUTTONDOWN:
- _mousePressFlag = true;
- break;
- case Common::EVENT_LBUTTONUP:
- _mousePressFlag = false;
-
- if (_abortWalkFlag2)
- _abortWalkFlag = true;
-
- if (_handleInput) {
- _handleInput = false;
- processInput();
- _handleInput = true;
- } else
- _skipFlag = true;
-
- break;
- default:
- break;
- }
- }
-
- if (_debugger->isAttached())
- _debugger->onFrame();
-
- if (update) {
- _sprites->updateSceneAnims();
- _animator->updateAllObjectShapes();
- updateTextFade();
- updateMousePointer();
- }
-
- if (_currentCharacter && _currentCharacter->sceneId == 210 && update)
- updateKyragemFading();
-
- if (_skipFlag && !_abortIntroFlag && !queryGameFlag(0xFE))
- _skipFlag = false;
-
- if (amount > 0 && !_skipFlag && !_quitFlag)
- _system->delayMillis(10);
-
- if (_skipFlag)
- _sound->voiceStop();
- } while (!_skipFlag && _system->getMillis() < start + amount && !_quitFlag);
-}
-
Common::Point KyraEngine::getMousePos() const {
Common::Point mouse = _eventMan->getMousePos();
+
if (_flags.useHiResOverlay) {
mouse.x >>= 1;
mouse.y >>= 1;
}
- return mouse;
-}
-
-void KyraEngine::waitForEvent() {
- bool finished = false;
- Common::Event event;
-
- while (!finished && !_quitFlag) {
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- finished = true;
- break;
- case Common::EVENT_QUIT:
- quitGame();
- break;
- case Common::EVENT_LBUTTONDOWN:
- finished = true;
- _skipFlag = true;
- break;
- default:
- break;
- }
- }
-
- if (_debugger->isAttached())
- _debugger->onFrame();
-
- _system->delayMillis(10);
- }
-}
-
-void KyraEngine::delayWithTicks(int ticks) {
- uint32 nextTime = _system->getMillis() + ticks * _tickLength;
-
- while (_system->getMillis() < nextTime) {
- _sprites->updateSceneAnims();
- _animator->updateAllObjectShapes();
-
- if (_currentCharacter->sceneId == 210) {
- updateKyragemFading();
- seq_playEnd();
- }
-
- if (_skipFlag)
- break;
-
- if (nextTime - _system->getMillis() >= 10)
- delay(10);
- }
-}
-
-#pragma mark -
-#pragma mark - Animation/shape specific code
-#pragma mark -
-
-void KyraEngine::setupShapes123(const Shape *shapeTable, int endShape, int flags) {
- debugC(9, kDebugLevelMain, "KyraEngine::setupShapes123(%p, %d, %d)", (const void *)shapeTable, endShape, flags);
- for (int i = 123; i <= 172; ++i)
- _shapes[i] = 0;
-
- uint8 curImage = 0xFF;
- int curPageBackUp = _screen->_curPage;
- _screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff
- int shapeFlags = 2;
- if (flags)
- shapeFlags = 3;
- for (int i = 123; i < 123+endShape; ++i) {
- uint8 newImage = shapeTable[i-123].imageIndex;
- if (newImage != curImage && newImage != 0xFF) {
- assert(_characterImageTable);
- _screen->loadBitmap(_characterImageTable[newImage], 8, 8, 0);
- curImage = newImage;
- }
- _shapes[i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, shapeFlags);
- assert(i-7 < _defaultShapeTableSize);
- _defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset;
- _defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset;
- _defaultShapeTable[i-7].w = shapeTable[i-123].w;
- _defaultShapeTable[i-7].h = shapeTable[i-123].h;
- }
- _screen->_curPage = curPageBackUp;
-}
-
-void KyraEngine::freeShapes123() {
- debugC(9, kDebugLevelMain, "KyraEngine::freeShapes123()");
-
- for (int i = 123; i <= 172; ++i) {
- delete [] _shapes[i];
- _shapes[i] = 0;
- }
-}
-
-#pragma mark -
-#pragma mark - Misc stuff
-#pragma mark -
-
-Movie *KyraEngine::createWSAMovie() {
- if (_flags.platform == Common::kPlatformAmiga)
- return new WSAMovieAmiga(this);
-
- return new WSAMovieV1(this);
+ return mouse;
}
int KyraEngine::setGameFlag(int flag) {
@@ -791,7 +179,7 @@ int KyraEngine::setGameFlag(int flag) {
return 1;
}
-int KyraEngine::queryGameFlag(int flag) {
+int KyraEngine::queryGameFlag(int flag) const {
return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1);
}
@@ -800,344 +188,19 @@ int KyraEngine::resetGameFlag(int flag) {
return 0;
}
-void KyraEngine::setBrandonPoisonFlags(int reset) {
- debugC(9, kDebugLevelMain, "KyraEngine::setBrandonPoisonFlags(%d)", reset);
- _brandonStatusBit |= 1;
-
- if (reset)
- _poisonDeathCounter = 0;
-
- for (int i = 0; i < 0x100; ++i)
- _brandonPoisonFlagsGFX[i] = i;
-
- _brandonPoisonFlagsGFX[0x99] = 0x34;
- _brandonPoisonFlagsGFX[0x9A] = 0x35;
- _brandonPoisonFlagsGFX[0x9B] = 0x37;
- _brandonPoisonFlagsGFX[0x9C] = 0x38;
- _brandonPoisonFlagsGFX[0x9D] = 0x2B;
-}
-
-void KyraEngine::resetBrandonPoisonFlags() {
- debugC(9, kDebugLevelMain, "KyraEngine::resetBrandonPoisonFlags()");
- _brandonStatusBit = 0;
-
- for (int i = 0; i < 0x100; ++i)
- _brandonPoisonFlagsGFX[i] = i;
-}
-
-#pragma mark -
-#pragma mark - Input
-#pragma mark -
-
-void KyraEngine::processInput() {
- Common::Point mouse = getMousePos();
- int xpos = mouse.x;
- int ypos = mouse.y;
-
- debugC(9, kDebugLevelMain, "KyraEngine::processInput(%d, %d)", xpos, ypos);
- _abortWalkFlag2 = false;
-
- if (processInputHelper(xpos, ypos))
- return;
-
- uint8 item = findItemAtPos(xpos, ypos);
- if (item == 0xFF) {
- _changedScene = false;
- int handled = clickEventHandler(xpos, ypos);
- if (_changedScene || handled)
- return;
- }
-
- // XXX _deathHandler specific
- if (ypos <= 158) {
- uint16 exit = 0xFFFF;
- if (xpos < 12) {
- exit = _walkBlockWest;
- } else if (xpos >= 308) {
- exit = _walkBlockEast;
- } else if (ypos >= 136) {
- exit = _walkBlockSouth;
- } else if (ypos < 12) {
- exit = _walkBlockNorth;
- }
-
- if (exit != 0xFFFF) {
- _abortWalkFlag2 = true;
- handleSceneChange(xpos, ypos, 1, 1);
- _abortWalkFlag2 = false;
- return;
- } else {
- int script = checkForNPCScriptRun(xpos, ypos);
- if (script >= 0) {
- runNpcScript(script);
- return;
- }
- if (_itemInHand != -1) {
- if (ypos < 155) {
- if (hasClickedOnExit(xpos, ypos)) {
- _abortWalkFlag2 = true;
- handleSceneChange(xpos, ypos, 1, 1);
- _abortWalkFlag2 = false;
- return;
- }
- dropItem(0, _itemInHand, xpos, ypos, 1);
- }
- } else {
- if (ypos <= 155) {
- _abortWalkFlag2 = true;
- handleSceneChange(xpos, ypos, 1, 1);
- _abortWalkFlag2 = false;
- }
- }
- }
- }
-}
-
-int KyraEngine::processInputHelper(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::processInputHelper(%d, %d)", xpos, ypos);
- uint8 item = findItemAtPos(xpos, ypos);
- if (item != 0xFF) {
- if (_itemInHand == -1) {
- _screen->hideMouse();
- _animator->animRemoveGameItem(item);
- snd_playSoundEffect(53);
- assert(_currentCharacter->sceneId < _roomTableSize);
- Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
- int item2 = currentRoom->itemsTable[item];
- currentRoom->itemsTable[item] = 0xFF;
- setMouseItem(item2);
- assert(_itemList && _takenList);
- updateSentenceCommand(_itemList[item2], _takenList[0], 179);
- _itemInHand = item2;
- _screen->showMouse();
- clickEventHandler2();
- return 1;
- } else {
- exchangeItemWithMouseItem(_currentCharacter->sceneId, item);
- return 1;
- }
- }
- return 0;
-}
-
-int KyraEngine::clickEventHandler(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::clickEventHandler(%d, %d)", xpos, ypos);
- _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
- _scriptClick->regs[1] = xpos;
- _scriptClick->regs[2] = ypos;
- _scriptClick->regs[3] = 0;
- _scriptClick->regs[4] = _itemInHand;
- _scriptInterpreter->startScript(_scriptClick, 1);
-
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
-
- return _scriptClick->regs[3];
-}
-
-void KyraEngine::updateMousePointer(bool forceUpdate) {
- int shape = 0;
-
- int newMouseState = 0;
- int newX = 0;
- int newY = 0;
- Common::Point mouse = getMousePos();
- if (mouse.y <= 158) {
- if (mouse.x >= 12) {
- if (mouse.x >= 308) {
- if (_walkBlockEast == 0xFFFF) {
- newMouseState = -2;
- } else {
- newMouseState = -5;
- shape = 3;
- newX = 7;
- newY = 5;
- }
- } else if (mouse.y >= 136) {
- if (_walkBlockSouth == 0xFFFF) {
- newMouseState = -2;
- } else {
- newMouseState = -4;
- shape = 4;
- newX = 5;
- newY = 7;
- }
- } else if (mouse.y < 12) {
- if (_walkBlockNorth == 0xFFFF) {
- newMouseState = -2;
- } else {
- newMouseState = -6;
- shape = 2;
- newX = 5;
- newY = 1;
- }
- }
- } else {
- if (_walkBlockWest == 0xFFFF) {
- newMouseState = -2;
- } else {
- newMouseState = -3;
- newX = 1;
- newY = shape = 5;
- }
- }
- }
-
- if (mouse.x >= _entranceMouseCursorTracks[0] && mouse.y >= _entranceMouseCursorTracks[1]
- && mouse.x <= _entranceMouseCursorTracks[2] && mouse.y <= _entranceMouseCursorTracks[3]) {
- switch (_entranceMouseCursorTracks[4]) {
- case 0:
- newMouseState = -6;
- shape = 2;
- newX = 5;
- newY = 1;
- break;
-
- case 2:
- newMouseState = -5;
- shape = 3;
- newX = 7;
- newY = 5;
- break;
-
- case 4:
- newMouseState = -4;
- shape = 4;
- newX = 5;
- newY = 7;
- break;
-
- case 6:
- newMouseState = -3;
- shape = 5;
- newX = 1;
- newY = 5;
- break;
-
- default:
- break;
- }
- }
-
- if (newMouseState == -2) {
- shape = 6;
- newX = 4;
- newY = 4;
- }
-
- if ((newMouseState && _mouseState != newMouseState) || (newMouseState && forceUpdate)) {
- _mouseState = newMouseState;
- _screen->hideMouse();
- _screen->setMouseCursor(newX, newY, _shapes[shape]);
- _screen->showMouse();
- }
-
- if (!newMouseState) {
- if (_mouseState != _itemInHand || forceUpdate) {
- if (mouse.y > 158 || (mouse.x >= 12 && mouse.x < 308 && mouse.y < 136 && mouse.y >= 12) || forceUpdate) {
- _mouseState = _itemInHand;
- _screen->hideMouse();
- if (_itemInHand == -1) {
- _screen->setMouseCursor(1, 1, _shapes[0]);
- } else {
- _screen->setMouseCursor(8, 15, _shapes[216+_itemInHand]);
- }
- _screen->showMouse();
- }
- }
+void KyraEngine::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
+ while (_system->getMillis() < timestamp && !_quitFlag) {
+ if (timestamp - _system->getMillis() >= 10)
+ delay(10, update, isMainLoop);
}
}
-bool KyraEngine::hasClickedOnExit(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::hasClickedOnExit(%d, %d)", xpos, ypos);
- if (xpos < 16 || xpos >= 304)
- return true;
-
- if (ypos < 8)
- return true;
-
- if (ypos < 136 || ypos > 155)
- return false;
-
- return true;
-}
-
-void KyraEngine::clickEventHandler2() {
- debugC(9, kDebugLevelMain, "KyraEngine::clickEventHandler2()");
-
- Common::Point mouse = getMousePos();
-
- _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
- _scriptClick->regs[0] = _currentCharacter->sceneId;
- _scriptClick->regs[1] = mouse.x;
- _scriptClick->regs[2] = mouse.y;
- _scriptClick->regs[4] = _itemInHand;
- _scriptInterpreter->startScript(_scriptClick, 6);
-
- while (_scriptInterpreter->validScript(_scriptClick))
- _scriptInterpreter->runScript(_scriptClick);
-}
-
-int KyraEngine::checkForNPCScriptRun(int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::checkForNPCScriptRun(%d, %d)", xpos, ypos);
- int returnValue = -1;
- const Character *currentChar = _currentCharacter;
- int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0;
-
- int scaleFactor = _scaleTable[currentChar->y1];
- int addX = (((scaleFactor*8)*3)>>8)>>1;
- int addY = ((scaleFactor*3)<<4)>>8;
-
- charLeft = currentChar->x1 - addX;
- charRight = currentChar->x1 + addX;
- charTop = currentChar->y1 - addY;
- charBottom = currentChar->y1;
-
- if (xpos >= charLeft && charRight >= xpos && charTop <= ypos && charBottom >= ypos)
- return 0;
-
- if (xpos > 304 || xpos < 16)
- return -1;
-
- for (int i = 1; i < 5; ++i) {
- currentChar = &_characterList[i];
-
- if (currentChar->sceneId != _currentCharacter->sceneId)
- continue;
-
- charLeft = currentChar->x1 - 12;
- charRight = currentChar->x1 + 11;
- charTop = currentChar->y1 - 48;
- // if (!i) {
- // charBottom = currentChar->y2 - 16;
- // } else {
- charBottom = currentChar->y1;
- // }
-
- if (xpos < charLeft || xpos > charRight || ypos < charTop || charBottom < ypos)
- continue;
-
- if (returnValue != -1) {
- if (currentChar->y1 >= _characterList[returnValue].y1)
- returnValue = i;
- } else {
- returnValue = i;
- }
- }
-
- return returnValue;
+void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) {
+ _system->delayMillis(amount);
}
-void KyraEngine::runNpcScript(int func) {
- debugC(9, kDebugLevelMain, "KyraEngine::runNpcScript(%d)", func);
- _scriptInterpreter->initScript(_npcScript, _npcScriptData);
- _scriptInterpreter->startScript(_npcScript, func);
- _npcScript->regs[0] = _currentCharacter->sceneId;
- _npcScript->regs[4] = _itemInHand;
- _npcScript->regs[5] = func;
-
- while (_scriptInterpreter->validScript(_npcScript))
- _scriptInterpreter->runScript(_npcScript);
+void KyraEngine::delayWithTicks(int ticks) {
+ delay(ticks * _tickLength);
}
} // End of namespace Kyra
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index bb41a68e6b..7d795abd7c 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -33,24 +33,7 @@
namespace Kyra {
-class Movie;
-class Sound;
-class SoundDigital;
-class SeqPlayer;
-class Resource;
-class PAKFile;
-class Screen;
-class Sprites;
-class ScriptHelper;
-class Debugger;
-class ScreenAnimator;
-class TextDisplayer;
-class KyraEngine;
-class StaticResource;
-
struct Opcode;
-struct ScriptState;
-struct ScriptData;
struct GameFlags {
Common::Language lang;
@@ -62,6 +45,11 @@ struct GameFlags {
byte gameID;
};
+struct Rect {
+ int x, y;
+ int x2, y2;
+};
+
enum {
GI_KYRA1 = 0,
GI_KYRA2 = 1,
@@ -83,839 +71,80 @@ enum kDebugLevels {
kDebugLevelMovie = 1 << 9 // prints debug output of movie specific funtions
};
-struct Character {
- uint16 sceneId;
- uint8 height;
- uint8 facing;
- uint16 currentAnimFrame;
- uint8 inventoryItems[10];
- int16 x1, y1, x2, y2;
-};
-
-struct Shape {
- uint8 imageIndex;
- int8 xOffset, yOffset;
- uint8 x, y, w, h;
-};
-
-struct Room {
- uint8 nameIndex;
- uint16 northExit;
- uint16 eastExit;
- uint16 southExit;
- uint16 westExit;
- uint8 itemsTable[12];
- uint16 itemsXPos[12];
- uint8 itemsYPos[12];
- uint8 needInit[12];
-};
-
-struct Rect {
- int x, y;
- int x2, y2;
-};
-
-struct Item {
- uint8 unk1;
- uint8 height;
- uint8 unk2;
- uint8 unk3;
-};
-
-struct SeqLoop {
- const uint8 *ptr;
- uint16 count;
-};
-
-struct SceneExits {
- uint16 northXPos;
- uint8 northYPos;
- uint16 eastXPos;
- uint8 eastYPos;
- uint16 southXPos;
- uint8 southYPos;
- uint16 westXPos;
- uint8 westYPos;
-};
-
-struct BeadState {
- int16 x;
- int16 y;
- int16 width;
- int16 height;
- int16 dstX;
- int16 dstY;
- int16 width2;
- int16 unk8;
- int16 unk9;
- int16 tableIndex;
-};
-
-struct Timer {
- uint8 active;
- int32 countdown;
- uint32 nextRun;
- void (KyraEngine::*func)(int timerNum);
-};
-
-struct Button {
- Button *nextButton;
- uint16 specialValue;
- // uint8 unk[4];
- uint8 process0;
- uint8 process1;
- uint8 process2;
- // uint8 unk
- uint16 flags;
- typedef int (KyraEngine::*ButtonCallback)(Button*);
- // using 6 pointers instead of 3 as in the orignal here (safer for use with classes)
- uint8 *process0PtrShape;
- uint8 *process1PtrShape;
- uint8 *process2PtrShape;
- ButtonCallback process0PtrCallback;
- ButtonCallback process1PtrCallback;
- ButtonCallback process2PtrCallback;
- uint16 dimTableIndex;
- uint16 x;
- uint16 y;
- uint16 width;
- uint16 height;
- // uint8 unk[8];
- uint32 flags2;
- ButtonCallback buttonCallback;
- // uint8 unk[8];
-};
-
-struct MenuItem {
- bool enabled;
- uint16 field_1;
- uint8 field_3;
- const char *itemString;
- int16 x;
- int16 field_9;
- uint16 y;
- uint16 width;
- uint16 height;
- uint8 textColor;
- uint8 highlightColor;
- int16 field_12;
- uint8 field_13;
- uint8 bgcolor;
- uint8 color1;
- uint8 color2;
- int (KyraEngine::*callback)(Button*);
- int16 field_1b;
- const char *labelString;
- uint16 labelX;
- uint8 labelY;
- uint8 field_24;
- uint32 field_25;
-};
-
-struct Menu {
- int16 x;
- int16 y;
- uint16 width;
- uint16 height;
- uint8 bgcolor;
- uint8 color1;
- uint8 color2;
- const char *menuName;
- uint8 textColor;
- int16 field_10;
- uint16 field_12;
- uint16 highlightedItem;
- uint8 nrOfItems;
- int16 scrollUpBtnX;
- int16 scrollUpBtnY;
- int16 scrollDownBtnX;
- int16 scrollDownBtnY;
- MenuItem item[6];
-};
+class Screen;
+class Resource;
+class Sound;
+class Movie;
+class TextDisplayer;
+class StaticResource;
class KyraEngine : public Engine {
- friend class MusicPlayer;
- friend class Debugger;
- friend class ScreenAnimator;
public:
KyraEngine(OSystem *system, const GameFlags &flags);
virtual ~KyraEngine();
-
+
+ bool quit() const { return _quitFlag; }
+
+ uint8 game() const { return _flags.gameID; }
+ const GameFlags &gameFlags() const { return _flags; }
+
+ // access to Kyra specific functionallity
Resource *resource() { return _res; }
- Screen *screen() { return _screen; }
- ScreenAnimator *animator() { return _animator; }
+ virtual Screen *screen() = 0;
TextDisplayer *text() { return _text; }
Sound *sound() { return _sound; }
StaticResource *staticres() { return _staticres; }
+
uint32 tickLength() const { return _tickLength; }
- virtual Movie *createWSAMovie();
-
- uint8 game() const { return _flags.gameID; }
- const GameFlags &gameFlags() const { return _flags; }
-
- uint8 **shapes() { return _shapes; }
- Character *currentCharacter() { return _currentCharacter; }
- Character *characterList() { return _characterList; }
- uint16 brandonStatus() { return _brandonStatusBit; }
-
- // TODO: remove me with workaround in animator.cpp l209
- uint16 getScene() { return _currentRoom; }
-
- bool quit() const { return _quitFlag; }
-
- int _paletteChanged;
- Common::RandomSource _rnd;
- int16 _northExitHeight;
-
- typedef void (KyraEngine::*IntroProc)();
-
- // static data access
- const char * const*seqWSATable() { return _seq_WSATable; }
- const char * const*seqCPSTable() { return _seq_CPSTable; }
- const char * const*seqCOLTable() { return _seq_COLTable; }
- const char * const*seqTextsTable() { return _seq_textsTable; }
- const uint8 * const*palTable1() { return &_specialPalettes[0]; }
- const uint8 * const*palTable2() { return &_specialPalettes[29]; }
-
- // sequences
- // -> misc
- bool seq_skipSequence() const;
-
-protected:
- // -> demo
- void seq_demo();
-
- // -> intro
- void seq_intro();
- void seq_introLogos();
- void seq_introStory();
- void seq_introMalcolmTree();
- void seq_introKallakWriting();
- void seq_introKallakMalcolm();
-
- // -> ingame animations
- void seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly);
- void seq_brandonHealing();
- void seq_brandonHealing2();
- void seq_poisonDeathNow(int now);
- void seq_poisonDeathNowAnim();
- void seq_playFluteAnimation();
- void seq_winterScroll1();
- void seq_winterScroll2();
- void seq_makeBrandonInv();
- void seq_makeBrandonNormal();
- void seq_makeBrandonNormal2();
- void seq_makeBrandonWisp();
- void seq_dispelMagicAnimation();
- void seq_fillFlaskWithWater(int item, int type);
- void seq_playDrinkPotionAnim(int item, int unk2, int flags);
- void seq_brandonToStone();
-
- // -> end fight
- int seq_playEnd();
- void seq_playEnding();
-
- int handleMalcolmFlag();
- int handleBeadState();
- void initBeadState(int x, int y, int x2, int y2, int unk1, BeadState *ptr);
- int processBead(int x, int y, int &x2, int &y2, BeadState *ptr);
-
- // -> credits
- void seq_playCredits();
-
-public:
- // delay
- void delayUntil(uint32 timestamp, bool updateGameTimers = false, bool update = false, bool isMainLoop = false);
- void delay(uint32 millis, bool update = false, bool isMainLoop = false);
- void delayWithTicks(int ticks);
- void waitForEvent();
-
- // TODO
- void quitGame();
-
- void registerDefaultSettings();
- void readSettings();
- void writeSettings();
-
- void snd_playTheme(int file, int track = 0);
- void snd_playVoiceFile(int id);
- void snd_voiceWaitForFinish(bool ingame = true);
- bool snd_voiceIsPlaying();
- void snd_stopVoice();
- void snd_playSoundEffect(int track);
- void snd_playWanderScoreViaMap(int command, int restart);
-
- bool speechEnabled();
- bool textEnabled();
+ virtual Movie *createWSAMovie() = 0;
- void updateGameTimers();
- void clearNextEventTickCount();
- void setTimerCountdown(uint8 timer, int32 countdown);
- void setTimerDelay(uint8 timer, int32 countdown);
- int16 getTimerDelay(uint8 timer);
- void enableTimer(uint8 timer);
- void disableTimer(uint8 timer);
-
- void saveGame(const char *fileName, const char *saveName);
- void loadGame(const char *fileName);
-
- Common::Point getMousePos() const;
+ Common::RandomSource _rnd;
+
+ // quit handling
+ virtual void quitGame();
+ // game flag handling
int setGameFlag(int flag);
- int queryGameFlag(int flag);
+ int queryGameFlag(int flag) const;
int resetGameFlag(int flag);
-protected:
- virtual int go();
- virtual int init();
-
- // input
- void processInput();
- int processInputHelper(int xpos, int ypos);
- int clickEventHandler(int xpos, int ypos);
- void clickEventHandler2();
- void updateMousePointer(bool forceUpdate = false);
- bool hasClickedOnExit(int xpos, int ypos);
-
- // scene
- // -> init
- void loadSceneMsc();
- void startSceneScript(int brandonAlive);
- void setupSceneItems();
- void initSceneData(int facing, int unk1, int brandonAlive);
- void initSceneObjectList(int brandonAlive);
- void initSceneScreen(int brandonAlive);
- void setupSceneResource(int sceneId);
-
- // -> process
- void enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive);
- int handleSceneChange(int xpos, int ypos, int unk1, int frameReset);
- int processSceneChange(int *table, int unk1, int frameReset);
- int changeScene(int facing);
-
- // -> modification
- void transcendScenes(int roomIndex, int roomName);
- void setSceneFile(int roomIndex, int roomName);
-
- // -> pathfinder
- int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize);
- int findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end);
- int getFacingFromPointToPoint(int x, int y, int toX, int toY);
- void changePosTowardsFacing(int &x, int &y, int facing);
- bool lineIsPassable(int x, int y);
- int getMoveTableSize(int *moveTable);
-
- // -> item handling
- // --> misc
- void addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y);
-
- // --> drop handling
- void itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item);
- int processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2);
- void dropItem(int unk1, int item, int x, int y, int unk2);
-
- // --> dropped item handling
- int countItemsInScene(uint16 sceneId);
- void exchangeItemWithMouseItem(uint16 sceneId, int itemIndex);
- byte findFreeItemInScene(int scene);
- byte findItemAtPos(int x, int y);
-
- // --> drop area handling
- void addToNoDropRects(int x, int y, int w, int h);
- void clearNoDropRects();
- int isDropable(int x, int y);
- int checkNoDropRects(int x, int y);
-
- // --> player items handling
- void updatePlayerItemsForScene();
-
- // --> item GFX handling
- void backUpItemRect0(int xpos, int ypos);
- void restoreItemRect0(int xpos, int ypos);
- void backUpItemRect1(int xpos, int ypos);
- void restoreItemRect1(int xpos, int ypos);
-
- // items
- // -> misc
- void placeItemInGenericMapScene(int item, int index);
-
- // -> mouse item
- void createMouseItem(int item);
- void destroyMouseItem();
- void setMouseItem(int item);
-
- // -> graphics effects
- void wipeDownMouseItem(int xpos, int ypos);
- void itemSpecialFX(int x, int y, int item);
- void itemSpecialFX1(int x, int y, int item);
- void itemSpecialFX2(int x, int y, int item);
- void magicOutMouseItem(int animIndex, int itemPos);
- void magicInMouseItem(int animIndex, int item, int itemPos);
- void specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops);
- void processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops);
-
- // character
- // -> movement
- void moveCharacterToPos(int character, int facing, int xpos, int ypos);
- void setCharacterPositionWithUpdate(int character);
- int setCharacterPosition(int character, int *facingTable);
- void setCharacterPositionHelper(int character, int *facingTable);
- int getOppositeFacingDirection(int dir);
- void setCharactersPositions(int character);
-
- // -> brandon
- void setBrandonPoisonFlags(int reset);
- void resetBrandonPoisonFlags();
-
- // chat
- // -> process
- void characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration);
- void waitForChatToFinish(int vocFile, int16 chatDuration, const char *str, uint8 charNum);
-
- // -> initialization
- int initCharacterChat(int8 charNum);
- void backupChatPartnerAnimFrame(int8 charNum);
- void restoreChatPartnerAnimFrame(int8 charNum);
- int8 getChatPartnerNum();
-
- // -> deinitialization
- void endCharacterChat(int8 charNum, int16 arg_4);
-
- // graphics
- // -> misc
- int findDuplicateItemShape(int shape);
- void updateKyragemFading();
-
- // -> interface
- void loadMainScreen(int page = 3);
- void redrawInventory(int page);
-public:
- void drawSentenceCommand(const char *sentence, int unk1);
- void updateSentenceCommand(const char *str1, const char *str2, int unk1);
- void updateTextFade();
-
-protected:
- // -> amulet
- void drawJewelPress(int jewel, int drawSpecial);
- void drawJewelsFadeOutStart();
- void drawJewelsFadeOutEnd(int jewel);
-
- // -> shape handling
- void setupShapes123(const Shape *shapeTable, int endShape, int flags);
- void freeShapes123();
-
- // misc (TODO)
- void startup();
- void mainLoop();
-
- int checkForNPCScriptRun(int xpos, int ypos);
- void runNpcScript(int func);
-
- virtual void setupOpcodeTable() = 0;
- Common::Array<const Opcode*> _opcodes;
-
- void loadMouseShapes();
- void loadCharacterShapes();
- void loadSpecialEffectShapes();
- void loadItems();
- void loadButtonShapes();
- void initMainButtonList();
- void setCharactersInDefaultScene();
- void setupPanPages();
- void freePanPages();
- void closeFinalWsa();
- void setTimer19();
- void setupTimers();
- void timerUpdateHeadAnims(int timerNum);
- void timerSetFlags1(int timerNum);
- void timerSetFlags2(int timerNum);
- void timerSetFlags3(int timerNum);
- void timerCheckAnimFlag1(int timerNum);
- void timerCheckAnimFlag2(int timerNum);
- void checkAmuletAnimFlags();
- void timerRedrawAmulet(int timerNum);
- void timerFadeText(int timerNum);
- void updateAnimFlag1(int timerNum);
- void updateAnimFlag2(int timerNum);
- void drawAmulet();
- void setTextFadeTimerCountdown(int16 countdown);
- void setWalkspeed(uint8 newSpeed);
+ // delay functionallity
+ virtual void delayUntil(uint32 timestamp, bool updateGameTimers = false, bool update = false, bool isMainLoop = false);
+ virtual void delay(uint32 millis, bool update = false, bool isMainLoop = false);
+ virtual void delayWithTicks(int ticks);
- int buttonInventoryCallback(Button *caller);
- int buttonAmuletCallback(Button *caller);
- int buttonMenuCallback(Button *caller);
- int drawBoxCallback(Button *button);
- int drawShadedBoxCallback(Button *button);
- void calcCoords(Menu &menu);
- void initMenu(Menu &menu);
- void setGUILabels();
-
- Button *initButton(Button *list, Button *newButton);
- void processButtonList(Button *list);
- void processButton(Button *button);
- void processMenuButton(Button *button);
- void processAllMenuButtons();
-
- const char *getSavegameFilename(int num);
- void setupSavegames(Menu &menu, int num);
- int getNextSavegameSlot();
-
- int gui_resumeGame(Button *button);
- int gui_loadGameMenu(Button *button);
- int gui_saveGameMenu(Button *button);
- int gui_gameControlsMenu(Button *button);
- int gui_quitPlaying(Button *button);
- int gui_quitConfirmYes(Button *button);
- int gui_quitConfirmNo(Button *button);
- int gui_loadGame(Button *button);
- int gui_saveGame(Button *button);
- int gui_savegameConfirm(Button *button);
- int gui_cancelSubMenu(Button *button);
- int gui_scrollUp(Button *button);
- int gui_scrollDown(Button *button);
- int gui_controlsChangeMusic(Button *button);
- int gui_controlsChangeSounds(Button *button);
- int gui_controlsChangeWalk(Button *button);
- int gui_controlsChangeText(Button *button);
- int gui_controlsChangeVoice(Button *button);
- int gui_controlsApply(Button *button);
-
- bool gui_quitConfirm(const char *str);
- void gui_getInput();
- void gui_redrawText(Menu menu);
- void gui_redrawHighlight(Menu menu);
- void gui_processHighlights(Menu &menu);
- void gui_updateSavegameString();
- void gui_redrawTextfield();
- void gui_fadePalette();
- void gui_restorePalette();
- void gui_setupControls(Menu &menu);
-
- // Kyra 2 and 3 main menu
-
- static const char *_mainMenuStrings[];
- virtual void gui_initMainMenu() {}
- int gui_handleMainMenu();
- virtual void gui_updateMainMenuAnimation();
- void gui_drawMainMenu(const char * const *strings, int select);
- void gui_drawMainBox(int x, int y, int w, int h, int fill);
- bool gui_mainMenuGetInput();
+protected:
+ virtual int go() = 0;
+ virtual int init();
- void gui_printString(const char *string, int x, int y, int col1, int col2, int flags, ...);
-
- GameFlags _flags;
+ // quit Handling
bool _quitFlag;
- bool _skipFlag;
- bool _skipIntroFlag;
- bool _abortIntroFlag;
- bool _menuDirectlyToLoad;
- bool _abortWalkFlag;
- bool _abortWalkFlag2;
- bool _mousePressFlag;
- int8 _mouseWheel;
- uint8 _flagsTable[69];
- uint8 *_itemBkgBackUp[2];
- uint8 *_shapes[373];
- uint16 _gameSpeed;
- uint16 _tickLength;
- int _lang;
- int8 _itemInHand;
- int _mouseState;
- bool _handleInput;
- bool _changedScene;
- int _unkScreenVar1, _unkScreenVar2, _unkScreenVar3;
- int _beadStateVar;
- int _unkAmuletVar;
-
- int _malcolmFlag;
- int _endSequenceSkipFlag;
- int _endSequenceNeedLoading;
- int _unkEndSeqVar2;
- uint8 *_endSequenceBackUpRect;
- int _unkEndSeqVar4;
- int _unkEndSeqVar5;
- int _lastDisplayedPanPage;
- uint8 *_panPagesTable[20];
- Movie *_finalA, *_finalB, *_finalC;
-
- Movie *_movieObjects[10];
-
- uint16 _entranceMouseCursorTracks[8];
- uint16 _walkBlockNorth;
- uint16 _walkBlockEast;
- uint16 _walkBlockSouth;
- uint16 _walkBlockWest;
-
- int32 _scaleMode;
- int16 _scaleTable[145];
-
- Rect _noDropRects[11];
-
- int8 _birthstoneGemTable[4];
- int8 _idolGemsTable[3];
-
- int8 _marbleVaseItem;
- int8 _foyerItemTable[3];
-
- int8 _cauldronState;
- int8 _crystalState[2];
-
- uint16 _brandonStatusBit;
- uint8 _brandonStatusBit0x02Flag;
- uint8 _brandonStatusBit0x20Flag;
- uint8 _brandonPoisonFlagsGFX[256];
- uint8 _deathHandler;
- int16 _brandonInvFlag;
- uint8 _poisonDeathCounter;
- int _brandonPosX;
- int _brandonPosY;
-
- uint16 _currentChatPartnerBackupFrame;
- uint16 _currentCharAnimFrame;
- int8 *_sceneAnimTable[50];
-
- Item _itemTable[145];
- int _lastProcessedItem;
- int _lastProcessedItemHeight;
-
- int16 *_exitListPtr;
- int16 _exitList[11];
- SceneExits _sceneExits;
- uint16 _currentRoom;
- int _scenePhasingFlag;
-
- int _sceneChangeState;
- int _loopFlag2;
-
- int _pathfinderFlag;
- int _pathfinderFlag2;
- int _lastFindWayRet;
- int *_movFacingTable;
-
- int8 _talkingCharNum;
- int8 _charSayUnk2;
- int8 _charSayUnk3;
- int8 _currHeadShape;
- uint8 _currSentenceColor[3];
- int8 _startSentencePalIndex;
- bool _fadeText;
-
- uint8 _configTextspeed;
- uint8 _configWalkspeed;
- int _configMusic;
- bool _configSounds;
- uint8 _configVoice;
-
- int _curMusicTheme;
- int _curSfxFile;
- int16 _lastMusicCommand;
-
+ // intern
Resource *_res;
Screen *_screen;
- ScreenAnimator *_animator;
Sound *_sound;
- SeqPlayer *_seq;
- Sprites *_sprites;
TextDisplayer *_text;
- ScriptHelper *_scriptInterpreter;
- Debugger *_debugger;
StaticResource *_staticres;
-
- ScriptState *_scriptMain;
-
- ScriptState *_npcScript;
- ScriptData *_npcScriptData;
-
- ScriptState *_scriptClick;
- ScriptData *_scriptClickData;
-
- Character *_characterList;
- Character *_currentCharacter;
-
- Button *_buttonList;
- Button *_menuButtonList;
- bool _displayMenu;
- bool _menuRestoreScreen;
- bool _displaySubMenu;
- bool _cancelSubMenu;
- uint8 _toplevelMenu;
- int _savegameOffset;
- int _gameToLoad;
- char _savegameName[31];
- const char *_specialSavegameString;
- Common::KeyState _keyPressed;
-
- struct KyragemState {
- uint16 nextOperation;
- uint16 rOffset;
- uint16 gOffset;
- uint16 bOffset;
- uint32 timerCount;
- } _kyragemFadingState;
-
- // TODO: get rid of all variables having pointers to the static resources if possible
- // i.e. let them directly use the _staticres functions
- void initStaticResource();
-
- const uint8 *_seq_Forest;
- const uint8 *_seq_KallakWriting;
- const uint8 *_seq_KyrandiaLogo;
- const uint8 *_seq_KallakMalcolm;
- const uint8 *_seq_MalcolmTree;
- const uint8 *_seq_WestwoodLogo;
- const uint8 *_seq_Demo1;
- const uint8 *_seq_Demo2;
- const uint8 *_seq_Demo3;
- const uint8 *_seq_Demo4;
- const uint8 *_seq_Reunion;
-
- const char * const*_seq_WSATable;
- const char * const*_seq_CPSTable;
- const char * const*_seq_COLTable;
- const char * const*_seq_textsTable;
-
- int _seq_WSATable_Size;
- int _seq_CPSTable_Size;
- int _seq_COLTable_Size;
- int _seq_textsTable_Size;
-
- const char * const*_itemList;
- const char * const*_takenList;
- const char * const*_placedList;
- const char * const*_droppedList;
- const char * const*_noDropList;
- const char * const*_putDownFirst;
- const char * const*_waitForAmulet;
- const char * const*_blackJewel;
- const char * const*_poisonGone;
- const char * const*_healingTip;
- const char * const*_thePoison;
- const char * const*_fluteString;
- const char * const*_wispJewelStrings;
- const char * const*_magicJewelString;
- const char * const*_flaskFull;
- const char * const*_fullFlask;
- const char * const*_veryClever;
- const char * const*_homeString;
- const char * const*_newGameString;
-
- const char *_voiceTextString;
- const char *_textSpeedString;
- const char *_onString;
- const char *_offString;
- const char *_onCDString;
-
- int _itemList_Size;
- int _takenList_Size;
- int _placedList_Size;
- int _droppedList_Size;
- int _noDropList_Size;
- int _putDownFirst_Size;
- int _waitForAmulet_Size;
- int _blackJewel_Size;
- int _poisonGone_Size;
- int _healingTip_Size;
- int _thePoison_Size;
- int _fluteString_Size;
- int _wispJewelStrings_Size;
- int _magicJewelString_Size;
- int _flaskFull_Size;
- int _fullFlask_Size;
- int _veryClever_Size;
- int _homeString_Size;
- int _newGameString_Size;
-
- const char * const*_characterImageTable;
- int _characterImageTableSize;
-
- const char * const*_guiStrings;
- int _guiStringsSize;
-
- const char * const*_configStrings;
- int _configStringsSize;
- Shape *_defaultShapeTable;
- int _defaultShapeTableSize;
-
- const Shape *_healingShapeTable;
- int _healingShapeTableSize;
- const Shape *_healingShape2Table;
- int _healingShape2TableSize;
-
- const Shape *_posionDeathShapeTable;
- int _posionDeathShapeTableSize;
-
- const Shape *_fluteAnimShapeTable;
- int _fluteAnimShapeTableSize;
-
- const Shape *_winterScrollTable;
- int _winterScrollTableSize;
- const Shape *_winterScroll1Table;
- int _winterScroll1TableSize;
- const Shape *_winterScroll2Table;
- int _winterScroll2TableSize;
-
- const Shape *_drinkAnimationTable;
- int _drinkAnimationTableSize;
-
- const Shape *_brandonToWispTable;
- int _brandonToWispTableSize;
-
- const Shape *_magicAnimationTable;
- int _magicAnimationTableSize;
-
- const Shape *_brandonStoneTable;
- int _brandonStoneTableSize;
-
- Room *_roomTable;
- int _roomTableSize;
- const char * const*_roomFilenameTable;
- int _roomFilenameTableSize;
-
- const uint8 *_amuleteAnim;
+ // game speed
+ bool _skipFlag;
+ uint16 _tickLength;
- const uint8 * const*_specialPalettes;
-
- Timer _timers[34];
- uint32 _timerNextRun;
+ // detection
+ GameFlags _flags;
+ int _lang;
- static const char *_soundFiles[];
- static const int _soundFilesCount;
- static const char *_soundFilesTowns[];
- static const int _soundFilesTownsCount;
+ // opcode
+ virtual void setupOpcodeTable() = 0;
+ Common::Array<const Opcode*> _opcodes;
- static const int8 _charXPosTable[];
- static const int8 _addXPosTable[];
- static const int8 _charYPosTable[];
- static const int8 _addYPosTable[];
-
- // positions of the inventory
- static const uint16 _itemPosX[];
- static const uint8 _itemPosY[];
+ // game flags
+ uint8 _flagsTable[100]; // TODO: check this value
- void setupButtonData();
- Button *_buttonData;
- Button **_buttonDataListPtr;
- static Button _menuButtonData[];
- static Button _scrollUpButton;
- static Button _scrollDownButton;
-
- bool _haveScrollButtons;
-
- void setupMenu();
- Menu *_menu;
-
- static const uint8 _magicMouseItemStartFrame[];
- static const uint8 _magicMouseItemEndFrame[];
- static const uint8 _magicMouseItemStartFrame2[];
- static const uint8 _magicMouseItemEndFrame2[];
-
- static const uint16 _amuletX[];
- static const uint16 _amuletY[];
- static const uint16 _amuletX2[];
- static const uint16 _amuletY2[];
+ // input
+ Common::Point getMousePos() const;
};
} // End of namespace Kyra
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index 3246e0f426..404e62403a 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -25,13 +25,982 @@
#include "kyra/kyra_v1.h"
+#include "common/file.h"
+#include "common/events.h"
+#include "common/system.h"
+#include "common/savefile.h"
+
+#include "gui/message.h"
+
+#include "kyra/resource.h"
+#include "kyra/screen.h"
+#include "kyra/script.h"
+#include "kyra/seqplayer.h"
+#include "kyra/sound.h"
+#include "kyra/sprites.h"
+#include "kyra/wsamovie.h"
+#include "kyra/animator_v1.h"
+#include "kyra/text.h"
+#include "kyra/debugger.h"
+
namespace Kyra {
KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
: KyraEngine(system, flags) {
+ _flags = flags;
+
+ _seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm =
+ _seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 =
+ _seq_Demo4 = 0;
+
+ _seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0;
+ _seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0;
+
+ _roomFilenameTable = _characterImageTable = 0;
+ _roomFilenameTableSize = _characterImageTableSize = 0;
+ _itemList = _takenList = _placedList = _droppedList = _noDropList = 0;
+ _itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0;
+ _putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0;
+ _putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0;
+ _thePoison = _fluteString = _wispJewelStrings = _magicJewelString = _flaskFull = _fullFlask = 0;
+ _thePoison_Size = _fluteString_Size = _wispJewelStrings_Size = 0;
+ _magicJewelString_Size = _flaskFull_Size = _fullFlask_Size = 0;
+
+ _defaultShapeTable = 0;
+ _healingShapeTable = _healingShape2Table = 0;
+ _defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0;
+ _posionDeathShapeTable = _fluteAnimShapeTable = 0;
+ _posionDeathShapeTableSize = _fluteAnimShapeTableSize = 0;
+ _winterScrollTable = _winterScroll1Table = _winterScroll2Table = 0;
+ _winterScrollTableSize = _winterScroll1TableSize = _winterScroll2TableSize = 0;
+ _drinkAnimationTable = _brandonToWispTable = _magicAnimationTable = _brandonStoneTable = 0;
+ _drinkAnimationTableSize = _brandonToWispTableSize = _magicAnimationTableSize = _brandonStoneTableSize = 0;
+ memset(&_specialPalettes, 0, sizeof(_specialPalettes));
+ _debugger = 0;
+ _sprites = 0;
+ _animator = 0;
+ _seq = 0;
+ _scriptInterpreter = 0;
+ _npcScriptData = 0;
+ _scriptMain = 0;
+ _scriptClickData = 0;
+ _scriptClick = 0;
+ _characterList = 0;
+ _movFacingTable = 0;
+ memset(_shapes, 0, sizeof(_shapes));
+ memset(_movieObjects, 0, sizeof(_movieObjects));
+ _finalA = _finalB = _finalC = 0;
+ _endSequenceBackUpRect = 0;
+ memset(_panPagesTable, 0, sizeof(_panPagesTable));
+ _npcScriptData = _scriptClickData = 0;
+ _scrollUpButton.process0PtrShape = _scrollUpButton.process1PtrShape = _scrollUpButton.process2PtrShape = 0;
+ _scrollDownButton.process0PtrShape = _scrollDownButton.process1PtrShape = _scrollDownButton.process2PtrShape = 0;
+ memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
+ _currHeadShape = 0;
+
+ _curSfxFile = _curMusicTheme = 0;
+
+ memset(&_itemBkgBackUp, 0, sizeof(_itemBkgBackUp));
}
KyraEngine_v1::~KyraEngine_v1() {
+ for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i) {
+ if (_movieObjects[i])
+ _movieObjects[i]->close();
+ delete _movieObjects[i];
+ _movieObjects[i] = 0;
+ }
+
+ closeFinalWsa();
+ if (_scriptInterpreter) {
+ _scriptInterpreter->unloadScript(_npcScriptData);
+ _scriptInterpreter->unloadScript(_scriptClickData);
+ }
+
+ Common::clearAllSpecialDebugLevels();
+
+ delete _screen;
+ delete _debugger;
+ delete _sprites;
+ delete _animator;
+ delete _seq;
+ delete _scriptInterpreter;
+
+ delete _npcScriptData;
+ delete _scriptMain;
+
+ delete _scriptClickData;
+ delete _scriptClick;
+
+ delete [] _characterList;
+
+ delete [] _movFacingTable;
+
+ delete [] _scrollUpButton.process0PtrShape;
+ delete [] _scrollUpButton.process1PtrShape;
+ delete [] _scrollUpButton.process2PtrShape;
+ delete [] _scrollDownButton.process0PtrShape;
+ delete [] _scrollDownButton.process1PtrShape;
+ delete [] _scrollDownButton.process2PtrShape;
+
+ delete [] _itemBkgBackUp[0];
+ delete [] _itemBkgBackUp[1];
+
+ for (int i = 0; i < ARRAYSIZE(_shapes); ++i) {
+ if (_shapes[i] != 0) {
+ delete [] _shapes[i];
+ for (int i2 = 0; i2 < ARRAYSIZE(_shapes); i2++) {
+ if (_shapes[i2] == _shapes[i] && i2 != i) {
+ _shapes[i2] = 0;
+ }
+ }
+ _shapes[i] = 0;
+ }
+ }
+
+ for (int i = 0; i < ARRAYSIZE(_sceneAnimTable); ++i)
+ delete [] _sceneAnimTable[i];
+}
+
+int KyraEngine_v1::init() {
+ _screen = new Screen_v1(this, _system);
+ assert(_screen);
+ if (!_screen->init())
+ error("_screen->init() failed");
+
+ KyraEngine::init();
+
+ _sprites = new Sprites(this, _system);
+ assert(_sprites);
+ _seq = new SeqPlayer(this, _system);
+ assert(_seq);
+ _animator = new ScreenAnimator(this, _system);
+ assert(_animator);
+ _animator->init(5, 11, 12);
+ assert(*_animator);
+
+ initStaticResource();
+
+ if (!_sound->init())
+ error("Couldn't init sound");
+
+ if (_flags.platform == Common::kPlatformFMTowns)
+ _sound->setSoundFileList(_soundFilesTowns, _soundFilesTownsCount);
+ else
+ _sound->setSoundFileList(_soundFiles, _soundFilesCount);
+
+ _sound->setVolume(255);
+ _sound->loadSoundFile(0);
+
+ setupOpcodeTable();
+ setupButtonData();
+ setupMenu();
+
+ _paletteChanged = 1;
+ _currentCharacter = 0;
+ _characterList = new Character[11];
+ assert(_characterList);
+ memset(_characterList, 0, sizeof(Character)*11);
+
+ for (int i = 0; i < 11; ++i)
+ memset(_characterList[i].inventoryItems, 0xFF, sizeof(_characterList[i].inventoryItems));
+
+ _characterList[0].sceneId = 5;
+ _characterList[0].height = 48;
+ _characterList[0].facing = 3;
+ _characterList[0].currentAnimFrame = 7;
+
+ _scriptInterpreter = new ScriptHelper(this);
+ assert(_scriptInterpreter);
+
+ _npcScriptData = new ScriptData;
+ memset(_npcScriptData, 0, sizeof(ScriptData));
+ assert(_npcScriptData);
+ _npcScript = new ScriptState;
+ assert(_npcScript);
+ memset(_npcScript, 0, sizeof(ScriptState));
+
+ _scriptMain = new ScriptState;
+ assert(_scriptMain);
+ memset(_scriptMain, 0, sizeof(ScriptState));
+
+ _scriptClickData = new ScriptData;
+ assert(_scriptClickData);
+ memset(_scriptClickData, 0, sizeof(ScriptData));
+ _scriptClick = new ScriptState;
+ assert(_scriptClick);
+ memset(_scriptClick, 0, sizeof(ScriptState));
+
+ _debugger = new Debugger_v1(this);
+ assert(_debugger);
+ memset(_shapes, 0, sizeof(_shapes));
+
+ for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i)
+ _movieObjects[i] = createWSAMovie();
+
+ memset(_flagsTable, 0, sizeof(_flagsTable));
+
+ _abortWalkFlag = false;
+ _abortWalkFlag2 = false;
+ _talkingCharNum = -1;
+ _charSayUnk3 = -1;
+ memset(_currSentenceColor, 0, 3);
+ _startSentencePalIndex = -1;
+ _fadeText = false;
+
+ _cauldronState = 0;
+ _crystalState[0] = _crystalState[1] = -1;
+
+ _brandonStatusBit = 0;
+ _brandonStatusBit0x02Flag = _brandonStatusBit0x20Flag = 10;
+ _brandonPosX = _brandonPosY = -1;
+ _deathHandler = 0xFF;
+ _poisonDeathCounter = 0;
+
+ memset(_itemTable, 0, sizeof(_itemTable));
+ memset(_exitList, 0xFFFF, sizeof(_exitList));
+ _exitListPtr = 0;
+ _pathfinderFlag = _pathfinderFlag2 = 0;
+ _lastFindWayRet = 0;
+ _sceneChangeState = _loopFlag2 = 0;
+ _timerNextRun = 0;
+
+ _movFacingTable = new int[150];
+ assert(_movFacingTable);
+ _movFacingTable[0] = 8;
+
+ registerDefaultSettings();
+ readSettings();
+
+ _skipFlag = false;
+
+ _marbleVaseItem = -1;
+ memset(_foyerItemTable, -1, sizeof(_foyerItemTable));
+ _mouseState = _itemInHand = -1;
+ _handleInput = false;
+
+ _currentRoom = 0xFFFF;
+ _scenePhasingFlag = 0;
+ _lastProcessedItem = 0;
+ _lastProcessedItemHeight = 16;
+
+ _unkScreenVar1 = 1;
+ _unkScreenVar2 = 0;
+ _unkScreenVar3 = 0;
+ _unkAmuletVar = 0;
+
+ _endSequenceNeedLoading = 1;
+ _malcolmFlag = 0;
+ _beadStateVar = 0;
+ _endSequenceSkipFlag = 0;
+ _unkEndSeqVar2 = 0;
+ _endSequenceBackUpRect = 0;
+ _unkEndSeqVar4 = 0;
+ _unkEndSeqVar5 = 0;
+ _lastDisplayedPanPage = 0;
+ memset(_panPagesTable, 0, sizeof(_panPagesTable));
+ _finalA = _finalB = _finalC = 0;
+ memset(&_kyragemFadingState, 0, sizeof(_kyragemFadingState));
+ _kyragemFadingState.gOffset = 0x13;
+ _kyragemFadingState.bOffset = 0x13;
+
+ _mousePressFlag = false;
+
+ _menuDirectlyToLoad = false;
+
+ _lastMusicCommand = 0;
+
+ _gameSpeed = 60;
+ _tickLength = (uint8)(1000.0 / _gameSpeed);
+
+ return 0;
+}
+
+int KyraEngine_v1::go() {
+ if (_res->getFileSize("6.FNT"))
+ _screen->loadFont(Screen::FID_6_FNT, "6.FNT");
+ _screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
+ _screen->setScreenDim(0);
+
+ _abortIntroFlag = false;
+
+ if (_flags.isDemo) {
+ seq_demo();
+ } else {
+ setGameFlag(0xF3);
+ setGameFlag(0xFD);
+ setGameFlag(0xEF);
+ seq_intro();
+ if (_quitFlag)
+ return 0;
+ if (_skipIntroFlag && _abortIntroFlag)
+ resetGameFlag(0xEF);
+ startup();
+ resetGameFlag(0xEF);
+ mainLoop();
+ }
+ return 0;
+}
+
+
+void KyraEngine_v1::startup() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::startup()");
+ static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
+ _screen->setTextColorMap(colorMap);
+// _screen->setFont(Screen::FID_6_FNT);
+ _screen->setAnimBlockPtr(3750);
+ memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable));
+ loadMouseShapes();
+ _currentCharacter = &_characterList[0];
+ for (int i = 1; i < 5; ++i)
+ _animator->setCharacterDefaultFrame(i);
+ for (int i = 5; i <= 10; ++i)
+ setCharactersPositions(i);
+ _animator->setCharactersHeight();
+ resetBrandonPoisonFlags();
+ _screen->_curPage = 0;
+ // XXX
+ for (int i = 0; i < 12; ++i) {
+ int size = _screen->getRectSize(3, 24);
+ _shapes[361+i] = new byte[size];
+ }
+
+ _itemBkgBackUp[0] = new uint8[_screen->getRectSize(3, 24)];
+ memset(_itemBkgBackUp[0], 0, _screen->getRectSize(3, 24));
+ _itemBkgBackUp[1] = new uint8[_screen->getRectSize(4, 32)];
+ memset(_itemBkgBackUp[1], 0, _screen->getRectSize(4, 32));
+
+ for (int i = 0; i < _roomTableSize; ++i) {
+ for (int item = 0; item < 12; ++item) {
+ _roomTable[i].itemsTable[item] = 0xFF;
+ _roomTable[i].itemsXPos[item] = 0xFFFF;
+ _roomTable[i].itemsYPos[item] = 0xFF;
+ _roomTable[i].needInit[item] = 0;
+ }
+ }
+
+ loadCharacterShapes();
+ loadSpecialEffectShapes();
+ loadItems();
+ loadButtonShapes();
+ initMainButtonList();
+ loadMainScreen();
+ setupTimers();
+ _screen->loadPalette("PALETTE.COL", _screen->_currentPalette);
+
+ // XXX
+ _animator->initAnimStateList();
+ setCharactersInDefaultScene();
+
+ if (!_scriptInterpreter->loadScript("_STARTUP.EMC", _npcScriptData, &_opcodes))
+ error("Could not load \"_STARTUP.EMC\" script");
+ _scriptInterpreter->initScript(_scriptMain, _npcScriptData);
+
+ if (!_scriptInterpreter->startScript(_scriptMain, 0))
+ error("Could not start script function 0 of script \"_STARTUP.EMC\"");
+
+ while (_scriptInterpreter->validScript(_scriptMain))
+ _scriptInterpreter->runScript(_scriptMain);
+
+ _scriptInterpreter->unloadScript(_npcScriptData);
+
+ if (!_scriptInterpreter->loadScript("_NPC.EMC", _npcScriptData, &_opcodes))
+ error("Could not load \"_NPC.EMC\" script");
+
+ snd_playTheme(1);
+ enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1);
+
+ if (_abortIntroFlag && _skipIntroFlag) {
+ _menuDirectlyToLoad = true;
+ _screen->setMouseCursor(1, 1, _shapes[0]);
+ _screen->showMouse();
+ buttonMenuCallback(0);
+ _menuDirectlyToLoad = false;
+ } else
+ saveGame(getSavegameFilename(0), "New game");
+}
+
+void KyraEngine_v1::mainLoop() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::mainLoop()");
+
+ while (!_quitFlag) {
+ int32 frameTime = (int32)_system->getMillis();
+ _skipFlag = false;
+
+ if (_currentCharacter->sceneId == 210) {
+ updateKyragemFading();
+ if (seq_playEnd() && _deathHandler != 8)
+ break;
+ }
+
+ if (_deathHandler != 0xFF) {
+ snd_playWanderScoreViaMap(0, 1);
+ snd_playSoundEffect(49);
+ _screen->hideMouse();
+ _screen->setMouseCursor(1, 1, _shapes[0]);
+ destroyMouseItem();
+ _screen->showMouse();
+ buttonMenuCallback(0);
+ _deathHandler = 0xFF;
+ }
+
+ if ((_brandonStatusBit & 2) && _brandonStatusBit0x02Flag)
+ _animator->animRefreshNPC(0);
+
+ if ((_brandonStatusBit & 0x20) && _brandonStatusBit0x20Flag) {
+ _animator->animRefreshNPC(0);
+ _brandonStatusBit0x20Flag = 0;
+ }
+
+ _screen->showMouse();
+
+ processButtonList(_buttonList);
+ updateMousePointer();
+ updateGameTimers();
+ updateTextFade();
+
+ _handleInput = true;
+ delay((frameTime + _gameSpeed) - _system->getMillis(), true, true);
+ _handleInput = false;
+
+ _sound->process();
+ }
+}
+
+void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
+ while (_system->getMillis() < timestamp && !_quitFlag) {
+ if (updateTimers)
+ updateGameTimers();
+
+ if (timestamp - _system->getMillis() >= 10)
+ delay(10, update, isMainLoop);
+ }
+}
+
+void KyraEngine_v1::delay(uint32 amount, bool update, bool isMainLoop) {
+ Common::Event event;
+ char saveLoadSlot[20];
+ char savegameName[14];
+
+ uint32 start = _system->getMillis();
+ do {
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
+ (event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && isMainLoop) {
+ sprintf(saveLoadSlot, "%s.00%d", _targetName.c_str(), event.kbd.keycode - '0');
+ if (event.kbd.flags == Common::KBD_CTRL)
+ loadGame(saveLoadSlot);
+ else {
+ sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
+ saveGame(saveLoadSlot, savegameName);
+ }
+ } else if (event.kbd.flags == Common::KBD_CTRL) {
+ if (event.kbd.keycode == 'd')
+ _debugger->attach();
+ else if (event.kbd.keycode == 'q')
+ _quitFlag = true;
+ } else if (event.kbd.keycode == '.')
+ _skipFlag = true;
+ else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_ESCAPE) {
+ _abortIntroFlag = true;
+ _skipFlag = true;
+ }
+
+ break;
+ case Common::EVENT_MOUSEMOVE:
+ _animator->_updateScreen = true;
+ break;
+ case Common::EVENT_QUIT:
+ quitGame();
+ break;
+ case Common::EVENT_LBUTTONDOWN:
+ _mousePressFlag = true;
+ break;
+ case Common::EVENT_LBUTTONUP:
+ _mousePressFlag = false;
+
+ if (_abortWalkFlag2)
+ _abortWalkFlag = true;
+
+ if (_handleInput) {
+ _handleInput = false;
+ processInput();
+ _handleInput = true;
+ } else
+ _skipFlag = true;
+
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (_debugger->isAttached())
+ _debugger->onFrame();
+
+ if (update) {
+ _sprites->updateSceneAnims();
+ _animator->updateAllObjectShapes();
+ updateTextFade();
+ updateMousePointer();
+ }
+
+ if (_currentCharacter && _currentCharacter->sceneId == 210 && update)
+ updateKyragemFading();
+
+ if (_skipFlag && !_abortIntroFlag && !queryGameFlag(0xFE))
+ _skipFlag = false;
+
+ if (amount > 0 && !_skipFlag && !_quitFlag)
+ _system->delayMillis(10);
+
+ if (_skipFlag)
+ _sound->voiceStop();
+ } while (!_skipFlag && _system->getMillis() < start + amount && !_quitFlag);
+}
+
+void KyraEngine_v1::waitForEvent() {
+ bool finished = false;
+ Common::Event event;
+
+ while (!finished && !_quitFlag) {
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ finished = true;
+ break;
+ case Common::EVENT_QUIT:
+ quitGame();
+ break;
+ case Common::EVENT_LBUTTONDOWN:
+ finished = true;
+ _skipFlag = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (_debugger->isAttached())
+ _debugger->onFrame();
+
+ _system->delayMillis(10);
+ }
+}
+
+void KyraEngine_v1::delayWithTicks(int ticks) {
+ uint32 nextTime = _system->getMillis() + ticks * _tickLength;
+
+ while (_system->getMillis() < nextTime) {
+ _sprites->updateSceneAnims();
+ _animator->updateAllObjectShapes();
+
+ if (_currentCharacter->sceneId == 210) {
+ updateKyragemFading();
+ seq_playEnd();
+ }
+
+ if (_skipFlag)
+ break;
+
+ if (nextTime - _system->getMillis() >= 10)
+ delay(10);
+ }
+}
+
+#pragma mark -
+#pragma mark - Animation/shape specific code
+#pragma mark -
+
+void KyraEngine_v1::setupShapes123(const Shape *shapeTable, int endShape, int flags) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupShapes123(%p, %d, %d)", (const void *)shapeTable, endShape, flags);
+
+ for (int i = 123; i <= 172; ++i)
+ _shapes[i] = 0;
+
+ uint8 curImage = 0xFF;
+ int curPageBackUp = _screen->_curPage;
+ _screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff
+ int shapeFlags = 2;
+ if (flags)
+ shapeFlags = 3;
+ for (int i = 123; i < 123+endShape; ++i) {
+ uint8 newImage = shapeTable[i-123].imageIndex;
+ if (newImage != curImage && newImage != 0xFF) {
+ assert(_characterImageTable);
+ _screen->loadBitmap(_characterImageTable[newImage], 8, 8, 0);
+ curImage = newImage;
+ }
+ _shapes[i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, shapeFlags);
+ assert(i-7 < _defaultShapeTableSize);
+ _defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset;
+ _defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset;
+ _defaultShapeTable[i-7].w = shapeTable[i-123].w;
+ _defaultShapeTable[i-7].h = shapeTable[i-123].h;
+ }
+ _screen->_curPage = curPageBackUp;
+}
+
+void KyraEngine_v1::freeShapes123() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::freeShapes123()");
+
+ for (int i = 123; i <= 172; ++i) {
+ delete [] _shapes[i];
+ _shapes[i] = 0;
+ }
+}
+
+#pragma mark -
+#pragma mark - Misc stuff
+#pragma mark -
+
+Movie *KyraEngine_v1::createWSAMovie() {
+ if (_flags.platform == Common::kPlatformAmiga)
+ return new WSAMovieAmiga(this);
+
+ return new WSAMovieV1(this);
+}
+
+void KyraEngine_v1::setBrandonPoisonFlags(int reset) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setBrandonPoisonFlags(%d)", reset);
+ _brandonStatusBit |= 1;
+
+ if (reset)
+ _poisonDeathCounter = 0;
+
+ for (int i = 0; i < 0x100; ++i)
+ _brandonPoisonFlagsGFX[i] = i;
+
+ _brandonPoisonFlagsGFX[0x99] = 0x34;
+ _brandonPoisonFlagsGFX[0x9A] = 0x35;
+ _brandonPoisonFlagsGFX[0x9B] = 0x37;
+ _brandonPoisonFlagsGFX[0x9C] = 0x38;
+ _brandonPoisonFlagsGFX[0x9D] = 0x2B;
+}
+
+void KyraEngine_v1::resetBrandonPoisonFlags() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::resetBrandonPoisonFlags()");
+ _brandonStatusBit = 0;
+
+ for (int i = 0; i < 0x100; ++i)
+ _brandonPoisonFlagsGFX[i] = i;
+}
+
+#pragma mark -
+#pragma mark - Input
+#pragma mark -
+
+void KyraEngine_v1::processInput() {
+ Common::Point mouse = getMousePos();
+ int xpos = mouse.x;
+ int ypos = mouse.y;
+
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processInput(%d, %d)", xpos, ypos);
+ _abortWalkFlag2 = false;
+
+ if (processInputHelper(xpos, ypos))
+ return;
+
+ uint8 item = findItemAtPos(xpos, ypos);
+ if (item == 0xFF) {
+ _changedScene = false;
+ int handled = clickEventHandler(xpos, ypos);
+ if (_changedScene || handled)
+ return;
+ }
+
+ // XXX _deathHandler specific
+ if (ypos <= 158) {
+ uint16 exit = 0xFFFF;
+ if (xpos < 12) {
+ exit = _walkBlockWest;
+ } else if (xpos >= 308) {
+ exit = _walkBlockEast;
+ } else if (ypos >= 136) {
+ exit = _walkBlockSouth;
+ } else if (ypos < 12) {
+ exit = _walkBlockNorth;
+ }
+
+ if (exit != 0xFFFF) {
+ _abortWalkFlag2 = true;
+ handleSceneChange(xpos, ypos, 1, 1);
+ _abortWalkFlag2 = false;
+ return;
+ } else {
+ int script = checkForNPCScriptRun(xpos, ypos);
+ if (script >= 0) {
+ runNpcScript(script);
+ return;
+ }
+ if (_itemInHand != -1) {
+ if (ypos < 155) {
+ if (hasClickedOnExit(xpos, ypos)) {
+ _abortWalkFlag2 = true;
+ handleSceneChange(xpos, ypos, 1, 1);
+ _abortWalkFlag2 = false;
+ return;
+ }
+ dropItem(0, _itemInHand, xpos, ypos, 1);
+ }
+ } else {
+ if (ypos <= 155) {
+ _abortWalkFlag2 = true;
+ handleSceneChange(xpos, ypos, 1, 1);
+ _abortWalkFlag2 = false;
+ }
+ }
+ }
+ }
+}
+
+int KyraEngine_v1::processInputHelper(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processInputHelper(%d, %d)", xpos, ypos);
+ uint8 item = findItemAtPos(xpos, ypos);
+ if (item != 0xFF) {
+ if (_itemInHand == -1) {
+ _screen->hideMouse();
+ _animator->animRemoveGameItem(item);
+ snd_playSoundEffect(53);
+ assert(_currentCharacter->sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
+ int item2 = currentRoom->itemsTable[item];
+ currentRoom->itemsTable[item] = 0xFF;
+ setMouseItem(item2);
+ assert(_itemList && _takenList);
+ updateSentenceCommand(_itemList[item2], _takenList[0], 179);
+ _itemInHand = item2;
+ _screen->showMouse();
+ clickEventHandler2();
+ return 1;
+ } else {
+ exchangeItemWithMouseItem(_currentCharacter->sceneId, item);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+int KyraEngine_v1::clickEventHandler(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::clickEventHandler(%d, %d)", xpos, ypos);
+ _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
+ _scriptClick->regs[1] = xpos;
+ _scriptClick->regs[2] = ypos;
+ _scriptClick->regs[3] = 0;
+ _scriptClick->regs[4] = _itemInHand;
+ _scriptInterpreter->startScript(_scriptClick, 1);
+
+ while (_scriptInterpreter->validScript(_scriptClick))
+ _scriptInterpreter->runScript(_scriptClick);
+
+ return _scriptClick->regs[3];
+}
+
+void KyraEngine_v1::updateMousePointer(bool forceUpdate) {
+ int shape = 0;
+
+ int newMouseState = 0;
+ int newX = 0;
+ int newY = 0;
+ Common::Point mouse = getMousePos();
+ if (mouse.y <= 158) {
+ if (mouse.x >= 12) {
+ if (mouse.x >= 308) {
+ if (_walkBlockEast == 0xFFFF) {
+ newMouseState = -2;
+ } else {
+ newMouseState = -5;
+ shape = 3;
+ newX = 7;
+ newY = 5;
+ }
+ } else if (mouse.y >= 136) {
+ if (_walkBlockSouth == 0xFFFF) {
+ newMouseState = -2;
+ } else {
+ newMouseState = -4;
+ shape = 4;
+ newX = 5;
+ newY = 7;
+ }
+ } else if (mouse.y < 12) {
+ if (_walkBlockNorth == 0xFFFF) {
+ newMouseState = -2;
+ } else {
+ newMouseState = -6;
+ shape = 2;
+ newX = 5;
+ newY = 1;
+ }
+ }
+ } else {
+ if (_walkBlockWest == 0xFFFF) {
+ newMouseState = -2;
+ } else {
+ newMouseState = -3;
+ newX = 1;
+ newY = shape = 5;
+ }
+ }
+ }
+
+ if (mouse.x >= _entranceMouseCursorTracks[0] && mouse.y >= _entranceMouseCursorTracks[1]
+ && mouse.x <= _entranceMouseCursorTracks[2] && mouse.y <= _entranceMouseCursorTracks[3]) {
+ switch (_entranceMouseCursorTracks[4]) {
+ case 0:
+ newMouseState = -6;
+ shape = 2;
+ newX = 5;
+ newY = 1;
+ break;
+
+ case 2:
+ newMouseState = -5;
+ shape = 3;
+ newX = 7;
+ newY = 5;
+ break;
+
+ case 4:
+ newMouseState = -4;
+ shape = 4;
+ newX = 5;
+ newY = 7;
+ break;
+
+ case 6:
+ newMouseState = -3;
+ shape = 5;
+ newX = 1;
+ newY = 5;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if (newMouseState == -2) {
+ shape = 6;
+ newX = 4;
+ newY = 4;
+ }
+
+ if ((newMouseState && _mouseState != newMouseState) || (newMouseState && forceUpdate)) {
+ _mouseState = newMouseState;
+ _screen->hideMouse();
+ _screen->setMouseCursor(newX, newY, _shapes[shape]);
+ _screen->showMouse();
+ }
+
+ if (!newMouseState) {
+ if (_mouseState != _itemInHand || forceUpdate) {
+ if (mouse.y > 158 || (mouse.x >= 12 && mouse.x < 308 && mouse.y < 136 && mouse.y >= 12) || forceUpdate) {
+ _mouseState = _itemInHand;
+ _screen->hideMouse();
+ if (_itemInHand == -1) {
+ _screen->setMouseCursor(1, 1, _shapes[0]);
+ } else {
+ _screen->setMouseCursor(8, 15, _shapes[216+_itemInHand]);
+ }
+ _screen->showMouse();
+ }
+ }
+ }
+}
+
+bool KyraEngine_v1::hasClickedOnExit(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::hasClickedOnExit(%d, %d)", xpos, ypos);
+ if (xpos < 16 || xpos >= 304)
+ return true;
+
+ if (ypos < 8)
+ return true;
+
+ if (ypos < 136 || ypos > 155)
+ return false;
+
+ return true;
+}
+
+void KyraEngine_v1::clickEventHandler2() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::clickEventHandler2()");
+
+ Common::Point mouse = getMousePos();
+
+ _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
+ _scriptClick->regs[0] = _currentCharacter->sceneId;
+ _scriptClick->regs[1] = mouse.x;
+ _scriptClick->regs[2] = mouse.y;
+ _scriptClick->regs[4] = _itemInHand;
+ _scriptInterpreter->startScript(_scriptClick, 6);
+
+ while (_scriptInterpreter->validScript(_scriptClick))
+ _scriptInterpreter->runScript(_scriptClick);
+}
+
+int KyraEngine_v1::checkForNPCScriptRun(int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::checkForNPCScriptRun(%d, %d)", xpos, ypos);
+ int returnValue = -1;
+ const Character *currentChar = _currentCharacter;
+ int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0;
+
+ int scaleFactor = _scaleTable[currentChar->y1];
+ int addX = (((scaleFactor*8)*3)>>8)>>1;
+ int addY = ((scaleFactor*3)<<4)>>8;
+
+ charLeft = currentChar->x1 - addX;
+ charRight = currentChar->x1 + addX;
+ charTop = currentChar->y1 - addY;
+ charBottom = currentChar->y1;
+
+ if (xpos >= charLeft && charRight >= xpos && charTop <= ypos && charBottom >= ypos)
+ return 0;
+
+ if (xpos > 304 || xpos < 16)
+ return -1;
+
+ for (int i = 1; i < 5; ++i) {
+ currentChar = &_characterList[i];
+
+ if (currentChar->sceneId != _currentCharacter->sceneId)
+ continue;
+
+ charLeft = currentChar->x1 - 12;
+ charRight = currentChar->x1 + 11;
+ charTop = currentChar->y1 - 48;
+ // if (!i) {
+ // charBottom = currentChar->y2 - 16;
+ // } else {
+ charBottom = currentChar->y1;
+ // }
+
+ if (xpos < charLeft || xpos > charRight || ypos < charTop || charBottom < ypos)
+ continue;
+
+ if (returnValue != -1) {
+ if (currentChar->y1 >= _characterList[returnValue].y1)
+ returnValue = i;
+ } else {
+ returnValue = i;
+ }
+ }
+
+ return returnValue;
+}
+
+void KyraEngine_v1::runNpcScript(int func) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::runNpcScript(%d)", func);
+ _scriptInterpreter->initScript(_npcScript, _npcScriptData);
+ _scriptInterpreter->startScript(_npcScript, func);
+ _npcScript->regs[0] = _currentCharacter->sceneId;
+ _npcScript->regs[4] = _itemInHand;
+ _npcScript->regs[5] = func;
+
+ while (_scriptInterpreter->validScript(_npcScript))
+ _scriptInterpreter->runScript(_npcScript);
}
#define Opcode(x) OpcodeV1(this, &KyraEngine_v1::x)
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index 5afa248981..1bd8f48971 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -28,14 +28,806 @@
#include "kyra/kyra.h"
#include "kyra/script.h"
+#include "kyra/screen_v1.h"
namespace Kyra {
+class Movie;
+class SoundDigital;
+class SeqPlayer;
+class Sprites;
+class ScriptHelper;
+class Debugger;
+class ScreenAnimator;
+class TextDisplayer;
+class KyraEngine_v1;
+
+struct Character {
+ uint16 sceneId;
+ uint8 height;
+ uint8 facing;
+ uint16 currentAnimFrame;
+ uint8 inventoryItems[10];
+ int16 x1, y1, x2, y2;
+};
+
+struct Shape {
+ uint8 imageIndex;
+ int8 xOffset, yOffset;
+ uint8 x, y, w, h;
+};
+
+struct Room {
+ uint8 nameIndex;
+ uint16 northExit;
+ uint16 eastExit;
+ uint16 southExit;
+ uint16 westExit;
+ uint8 itemsTable[12];
+ uint16 itemsXPos[12];
+ uint8 itemsYPos[12];
+ uint8 needInit[12];
+};
+
+struct Item {
+ uint8 unk1;
+ uint8 height;
+ uint8 unk2;
+ uint8 unk3;
+};
+
+struct SeqLoop {
+ const uint8 *ptr;
+ uint16 count;
+};
+
+struct SceneExits {
+ uint16 northXPos;
+ uint8 northYPos;
+ uint16 eastXPos;
+ uint8 eastYPos;
+ uint16 southXPos;
+ uint8 southYPos;
+ uint16 westXPos;
+ uint8 westYPos;
+};
+
+struct BeadState {
+ int16 x;
+ int16 y;
+ int16 width;
+ int16 height;
+ int16 dstX;
+ int16 dstY;
+ int16 width2;
+ int16 unk8;
+ int16 unk9;
+ int16 tableIndex;
+};
+
+struct Timer {
+ uint8 active;
+ int32 countdown;
+ uint32 nextRun;
+ void (KyraEngine_v1::*func)(int timerNum);
+};
+
+struct Button {
+ Button *nextButton;
+ uint16 specialValue;
+ // uint8 unk[4];
+ uint8 process0;
+ uint8 process1;
+ uint8 process2;
+ // uint8 unk
+ uint16 flags;
+ typedef int (KyraEngine_v1::*ButtonCallback)(Button*);
+ // using 6 pointers instead of 3 as in the orignal here (safer for use with classes)
+ uint8 *process0PtrShape;
+ uint8 *process1PtrShape;
+ uint8 *process2PtrShape;
+ ButtonCallback process0PtrCallback;
+ ButtonCallback process1PtrCallback;
+ ButtonCallback process2PtrCallback;
+ uint16 dimTableIndex;
+ uint16 x;
+ uint16 y;
+ uint16 width;
+ uint16 height;
+ // uint8 unk[8];
+ uint32 flags2;
+ ButtonCallback buttonCallback;
+ // uint8 unk[8];
+};
+
+struct MenuItem {
+ bool enabled;
+ uint16 field_1;
+ uint8 field_3;
+ const char *itemString;
+ int16 x;
+ int16 field_9;
+ uint16 y;
+ uint16 width;
+ uint16 height;
+ uint8 textColor;
+ uint8 highlightColor;
+ int16 field_12;
+ uint8 field_13;
+ uint8 bgcolor;
+ uint8 color1;
+ uint8 color2;
+ int (KyraEngine_v1::*callback)(Button*);
+ int16 field_1b;
+ const char *labelString;
+ uint16 labelX;
+ uint8 labelY;
+ uint8 field_24;
+ uint32 field_25;
+};
+
+struct Menu {
+ int16 x;
+ int16 y;
+ uint16 width;
+ uint16 height;
+ uint8 bgcolor;
+ uint8 color1;
+ uint8 color2;
+ const char *menuName;
+ uint8 textColor;
+ int16 field_10;
+ uint16 field_12;
+ uint16 highlightedItem;
+ uint8 nrOfItems;
+ int16 scrollUpBtnX;
+ int16 scrollUpBtnY;
+ int16 scrollDownBtnX;
+ int16 scrollDownBtnY;
+ MenuItem item[6];
+};
+
class KyraEngine_v1 : public KyraEngine {
+ friend class MusicPlayer;
+ friend class Debugger_v1;
+ friend class ScreenAnimator;
public:
KyraEngine_v1(OSystem *system, const GameFlags &flags);
~KyraEngine_v1();
+ Screen *screen() { return _screen; }
+ ScreenAnimator *animator() { return _animator; }
+ virtual Movie *createWSAMovie();
+
+ uint8 **shapes() { return _shapes; }
+ Character *currentCharacter() { return _currentCharacter; }
+ Character *characterList() { return _characterList; }
+ uint16 brandonStatus() { return _brandonStatusBit; }
+
+ // TODO: remove me with workaround in animator.cpp l209
+ uint16 getScene() { return _currentRoom; }
+
+ int _paletteChanged;
+ int16 _northExitHeight;
+
+ typedef void (KyraEngine_v1::*IntroProc)();
+
+ // static data access
+ const char * const*seqWSATable() { return _seq_WSATable; }
+ const char * const*seqCPSTable() { return _seq_CPSTable; }
+ const char * const*seqCOLTable() { return _seq_COLTable; }
+ const char * const*seqTextsTable() { return _seq_textsTable; }
+
+ const uint8 * const*palTable1() { return &_specialPalettes[0]; }
+ const uint8 * const*palTable2() { return &_specialPalettes[29]; }
+
+protected:
+ virtual int go();
+ virtual int init();
+
+public:
+ // sequences
+ // -> misc
+ bool seq_skipSequence() const;
+protected:
+ // -> demo
+ void seq_demo();
+
+ // -> intro
+ void seq_intro();
+ void seq_introLogos();
+ void seq_introStory();
+ void seq_introMalcolmTree();
+ void seq_introKallakWriting();
+ void seq_introKallakMalcolm();
+
+ // -> ingame animations
+ void seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly);
+ void seq_brandonHealing();
+ void seq_brandonHealing2();
+ void seq_poisonDeathNow(int now);
+ void seq_poisonDeathNowAnim();
+ void seq_playFluteAnimation();
+ void seq_winterScroll1();
+ void seq_winterScroll2();
+ void seq_makeBrandonInv();
+ void seq_makeBrandonNormal();
+ void seq_makeBrandonNormal2();
+ void seq_makeBrandonWisp();
+ void seq_dispelMagicAnimation();
+ void seq_fillFlaskWithWater(int item, int type);
+ void seq_playDrinkPotionAnim(int item, int unk2, int flags);
+ void seq_brandonToStone();
+
+ // -> end fight
+ int seq_playEnd();
+ void seq_playEnding();
+
+ int handleMalcolmFlag();
+ int handleBeadState();
+ void initBeadState(int x, int y, int x2, int y2, int unk1, BeadState *ptr);
+ int processBead(int x, int y, int &x2, int &y2, BeadState *ptr);
+
+ // -> credits
+ void seq_playCredits();
+
+public:
+ // delay
+ void delayUntil(uint32 timestamp, bool updateGameTimers = false, bool update = false, bool isMainLoop = false);
+ void delay(uint32 millis, bool update = false, bool isMainLoop = false);
+ void delayWithTicks(int ticks);
+ void waitForEvent();
+
+ // TODO
+ void registerDefaultSettings();
+ void readSettings();
+ void writeSettings();
+
+ void snd_playTheme(int file, int track = 0);
+ void snd_playVoiceFile(int id);
+ void snd_voiceWaitForFinish(bool ingame = true);
+ bool snd_voiceIsPlaying();
+ void snd_stopVoice();
+ void snd_playSoundEffect(int track);
+ void snd_playWanderScoreViaMap(int command, int restart);
+
+ bool speechEnabled();
+ bool textEnabled();
+
+ void updateGameTimers();
+ void clearNextEventTickCount();
+ void setTimerCountdown(uint8 timer, int32 countdown);
+ void setTimerDelay(uint8 timer, int32 countdown);
+ int16 getTimerDelay(uint8 timer);
+ void enableTimer(uint8 timer);
+ void disableTimer(uint8 timer);
+
+ void saveGame(const char *fileName, const char *saveName);
+ void loadGame(const char *fileName);
+
+protected:
+ // input
+ void processInput();
+ int processInputHelper(int xpos, int ypos);
+ int clickEventHandler(int xpos, int ypos);
+ void clickEventHandler2();
+ void updateMousePointer(bool forceUpdate = false);
+ bool hasClickedOnExit(int xpos, int ypos);
+
+ // scene
+ // -> init
+ void loadSceneMsc();
+ void startSceneScript(int brandonAlive);
+ void setupSceneItems();
+ void initSceneData(int facing, int unk1, int brandonAlive);
+ void initSceneObjectList(int brandonAlive);
+ void initSceneScreen(int brandonAlive);
+ void setupSceneResource(int sceneId);
+
+ // -> process
+ void enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive);
+ int handleSceneChange(int xpos, int ypos, int unk1, int frameReset);
+ int processSceneChange(int *table, int unk1, int frameReset);
+ int changeScene(int facing);
+
+ // -> modification
+ void transcendScenes(int roomIndex, int roomName);
+ void setSceneFile(int roomIndex, int roomName);
+
+ // -> pathfinder
+ int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize);
+ int findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end);
+ int getFacingFromPointToPoint(int x, int y, int toX, int toY);
+ void changePosTowardsFacing(int &x, int &y, int facing);
+ bool lineIsPassable(int x, int y);
+ int getMoveTableSize(int *moveTable);
+
+ // -> item handling
+ // --> misc
+ void addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y);
+
+ // --> drop handling
+ void itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item);
+ int processItemDrop(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2);
+ void dropItem(int unk1, int item, int x, int y, int unk2);
+
+ // --> dropped item handling
+ int countItemsInScene(uint16 sceneId);
+ void exchangeItemWithMouseItem(uint16 sceneId, int itemIndex);
+ byte findFreeItemInScene(int scene);
+ byte findItemAtPos(int x, int y);
+
+ // --> drop area handling
+ void addToNoDropRects(int x, int y, int w, int h);
+ void clearNoDropRects();
+ int isDropable(int x, int y);
+ int checkNoDropRects(int x, int y);
+
+ // --> player items handling
+ void updatePlayerItemsForScene();
+
+ // --> item GFX handling
+ void backUpItemRect0(int xpos, int ypos);
+ void restoreItemRect0(int xpos, int ypos);
+ void backUpItemRect1(int xpos, int ypos);
+ void restoreItemRect1(int xpos, int ypos);
+
+ // items
+ // -> misc
+ void placeItemInGenericMapScene(int item, int index);
+
+ // -> mouse item
+ void createMouseItem(int item);
+ void destroyMouseItem();
+ void setMouseItem(int item);
+
+ // -> graphics effects
+ void wipeDownMouseItem(int xpos, int ypos);
+ void itemSpecialFX(int x, int y, int item);
+ void itemSpecialFX1(int x, int y, int item);
+ void itemSpecialFX2(int x, int y, int item);
+ void magicOutMouseItem(int animIndex, int itemPos);
+ void magicInMouseItem(int animIndex, int item, int itemPos);
+ void specialMouseItemFX(int shape, int x, int y, int animIndex, int tableIndex, int loopStart, int maxLoops);
+ void processSpecialMouseItemFX(int shape, int x, int y, int tableValue, int loopStart, int maxLoops);
+
+ // character
+ // -> movement
+ void moveCharacterToPos(int character, int facing, int xpos, int ypos);
+ void setCharacterPositionWithUpdate(int character);
+ int setCharacterPosition(int character, int *facingTable);
+ void setCharacterPositionHelper(int character, int *facingTable);
+ int getOppositeFacingDirection(int dir);
+ void setCharactersPositions(int character);
+
+ // -> brandon
+ void setBrandonPoisonFlags(int reset);
+ void resetBrandonPoisonFlags();
+
+ // chat
+ // -> process
+ void characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration);
+ void waitForChatToFinish(int vocFile, int16 chatDuration, const char *str, uint8 charNum);
+
+ // -> initialization
+ int initCharacterChat(int8 charNum);
+ void backupChatPartnerAnimFrame(int8 charNum);
+ void restoreChatPartnerAnimFrame(int8 charNum);
+ int8 getChatPartnerNum();
+
+ // -> deinitialization
+ void endCharacterChat(int8 charNum, int16 arg_4);
+
+ // graphics
+ // -> misc
+ int findDuplicateItemShape(int shape);
+ void updateKyragemFading();
+
+ // -> interface
+ void loadMainScreen(int page = 3);
+ void redrawInventory(int page);
+public:
+ void drawSentenceCommand(const char *sentence, int unk1);
+ void updateSentenceCommand(const char *str1, const char *str2, int unk1);
+ void updateTextFade();
+
+protected:
+ // -> amulet
+ void drawJewelPress(int jewel, int drawSpecial);
+ void drawJewelsFadeOutStart();
+ void drawJewelsFadeOutEnd(int jewel);
+
+ // -> shape handling
+ void setupShapes123(const Shape *shapeTable, int endShape, int flags);
+ void freeShapes123();
+
+ // misc (TODO)
+ void startup();
+ void mainLoop();
+
+ int checkForNPCScriptRun(int xpos, int ypos);
+ void runNpcScript(int func);
+
+ void loadMouseShapes();
+ void loadCharacterShapes();
+ void loadSpecialEffectShapes();
+ void loadItems();
+ void loadButtonShapes();
+ void initMainButtonList();
+ void setCharactersInDefaultScene();
+ void setupPanPages();
+ void freePanPages();
+ void closeFinalWsa();
+
+ void setTimer19();
+ void setupTimers();
+ void timerUpdateHeadAnims(int timerNum);
+ void timerSetFlags1(int timerNum);
+ void timerSetFlags2(int timerNum);
+ void timerSetFlags3(int timerNum);
+ void timerCheckAnimFlag1(int timerNum);
+ void timerCheckAnimFlag2(int timerNum);
+ void checkAmuletAnimFlags();
+ void timerRedrawAmulet(int timerNum);
+ void timerFadeText(int timerNum);
+ void updateAnimFlag1(int timerNum);
+ void updateAnimFlag2(int timerNum);
+ void drawAmulet();
+ void setTextFadeTimerCountdown(int16 countdown);
+ void setWalkspeed(uint8 newSpeed);
+
+ int buttonInventoryCallback(Button *caller);
+ int buttonAmuletCallback(Button *caller);
+ int buttonMenuCallback(Button *caller);
+ int drawBoxCallback(Button *button);
+ int drawShadedBoxCallback(Button *button);
+ void calcCoords(Menu &menu);
+ void initMenu(Menu &menu);
+ void setGUILabels();
+
+ Button *initButton(Button *list, Button *newButton);
+ void processButtonList(Button *list);
+ void processButton(Button *button);
+ void processMenuButton(Button *button);
+ void processAllMenuButtons();
+
+ const char *getSavegameFilename(int num);
+ void setupSavegames(Menu &menu, int num);
+ int getNextSavegameSlot();
+
+ int gui_resumeGame(Button *button);
+ int gui_loadGameMenu(Button *button);
+ int gui_saveGameMenu(Button *button);
+ int gui_gameControlsMenu(Button *button);
+ int gui_quitPlaying(Button *button);
+ int gui_quitConfirmYes(Button *button);
+ int gui_quitConfirmNo(Button *button);
+ int gui_loadGame(Button *button);
+ int gui_saveGame(Button *button);
+ int gui_savegameConfirm(Button *button);
+ int gui_cancelSubMenu(Button *button);
+ int gui_scrollUp(Button *button);
+ int gui_scrollDown(Button *button);
+ int gui_controlsChangeMusic(Button *button);
+ int gui_controlsChangeSounds(Button *button);
+ int gui_controlsChangeWalk(Button *button);
+ int gui_controlsChangeText(Button *button);
+ int gui_controlsChangeVoice(Button *button);
+ int gui_controlsApply(Button *button);
+
+ bool gui_quitConfirm(const char *str);
+ void gui_getInput();
+ void gui_redrawText(Menu menu);
+ void gui_redrawHighlight(Menu menu);
+ void gui_processHighlights(Menu &menu);
+ void gui_updateSavegameString();
+ void gui_redrawTextfield();
+ void gui_fadePalette();
+ void gui_restorePalette();
+ void gui_setupControls(Menu &menu);
+
+ bool _skipIntroFlag;
+ bool _abortIntroFlag;
+ bool _menuDirectlyToLoad;
+ bool _abortWalkFlag;
+ bool _abortWalkFlag2;
+ bool _mousePressFlag;
+ int8 _mouseWheel;
+ uint8 *_itemBkgBackUp[2];
+ uint8 *_shapes[373];
+ uint16 _gameSpeed;
+ int8 _itemInHand;
+ int _mouseState;
+ bool _handleInput;
+ bool _changedScene;
+ int _unkScreenVar1, _unkScreenVar2, _unkScreenVar3;
+ int _beadStateVar;
+ int _unkAmuletVar;
+
+ int _malcolmFlag;
+ int _endSequenceSkipFlag;
+ int _endSequenceNeedLoading;
+ int _unkEndSeqVar2;
+ uint8 *_endSequenceBackUpRect;
+ int _unkEndSeqVar4;
+ int _unkEndSeqVar5;
+ int _lastDisplayedPanPage;
+ uint8 *_panPagesTable[20];
+ Movie *_finalA, *_finalB, *_finalC;
+
+ Movie *_movieObjects[10];
+
+ uint16 _entranceMouseCursorTracks[8];
+ uint16 _walkBlockNorth;
+ uint16 _walkBlockEast;
+ uint16 _walkBlockSouth;
+ uint16 _walkBlockWest;
+
+ int32 _scaleMode;
+ int16 _scaleTable[145];
+
+ Rect _noDropRects[11];
+
+ int8 _birthstoneGemTable[4];
+ int8 _idolGemsTable[3];
+
+ int8 _marbleVaseItem;
+ int8 _foyerItemTable[3];
+
+ int8 _cauldronState;
+ int8 _crystalState[2];
+
+ uint16 _brandonStatusBit;
+ uint8 _brandonStatusBit0x02Flag;
+ uint8 _brandonStatusBit0x20Flag;
+ uint8 _brandonPoisonFlagsGFX[256];
+ uint8 _deathHandler;
+ int16 _brandonInvFlag;
+ uint8 _poisonDeathCounter;
+ int _brandonPosX;
+ int _brandonPosY;
+
+ uint16 _currentChatPartnerBackupFrame;
+ uint16 _currentCharAnimFrame;
+
+ int8 *_sceneAnimTable[50];
+
+ Item _itemTable[145];
+ int _lastProcessedItem;
+ int _lastProcessedItemHeight;
+
+ int16 *_exitListPtr;
+ int16 _exitList[11];
+ SceneExits _sceneExits;
+ uint16 _currentRoom;
+ int _scenePhasingFlag;
+
+ int _sceneChangeState;
+ int _loopFlag2;
+
+ int _pathfinderFlag;
+ int _pathfinderFlag2;
+ int _lastFindWayRet;
+ int *_movFacingTable;
+
+ int8 _talkingCharNum;
+ int8 _charSayUnk2;
+ int8 _charSayUnk3;
+ int8 _currHeadShape;
+ uint8 _currSentenceColor[3];
+ int8 _startSentencePalIndex;
+ bool _fadeText;
+
+ uint8 _configTextspeed;
+ uint8 _configWalkspeed;
+ int _configMusic;
+ bool _configSounds;
+ uint8 _configVoice;
+
+ int _curMusicTheme;
+ int _curSfxFile;
+ int16 _lastMusicCommand;
+
+ ScreenAnimator *_animator;
+ SeqPlayer *_seq;
+ Sprites *_sprites;
+ Screen_v1 *_screen;
+ ScriptHelper *_scriptInterpreter;
+ Debugger *_debugger;
+
+ ScriptState *_scriptMain;
+
+ ScriptState *_npcScript;
+ ScriptData *_npcScriptData;
+
+ ScriptState *_scriptClick;
+ ScriptData *_scriptClickData;
+
+ Character *_characterList;
+ Character *_currentCharacter;
+
+ Button *_buttonList;
+ Button *_menuButtonList;
+ bool _displayMenu;
+ bool _menuRestoreScreen;
+ bool _displaySubMenu;
+ bool _cancelSubMenu;
+ uint8 _toplevelMenu;
+ int _savegameOffset;
+ int _gameToLoad;
+ char _savegameName[31];
+ const char *_specialSavegameString;
+ Common::KeyState _keyPressed;
+
+ struct KyragemState {
+ uint16 nextOperation;
+ uint16 rOffset;
+ uint16 gOffset;
+ uint16 bOffset;
+ uint32 timerCount;
+ } _kyragemFadingState;
+
+ // TODO: get rid of all variables having pointers to the static resources if possible
+ // i.e. let them directly use the _staticres functions
+ void initStaticResource();
+
+ const uint8 *_seq_Forest;
+ const uint8 *_seq_KallakWriting;
+ const uint8 *_seq_KyrandiaLogo;
+ const uint8 *_seq_KallakMalcolm;
+ const uint8 *_seq_MalcolmTree;
+ const uint8 *_seq_WestwoodLogo;
+ const uint8 *_seq_Demo1;
+ const uint8 *_seq_Demo2;
+ const uint8 *_seq_Demo3;
+ const uint8 *_seq_Demo4;
+ const uint8 *_seq_Reunion;
+
+ const char * const*_seq_WSATable;
+ const char * const*_seq_CPSTable;
+ const char * const*_seq_COLTable;
+ const char * const*_seq_textsTable;
+
+ int _seq_WSATable_Size;
+ int _seq_CPSTable_Size;
+ int _seq_COLTable_Size;
+ int _seq_textsTable_Size;
+
+ const char * const*_itemList;
+ const char * const*_takenList;
+ const char * const*_placedList;
+ const char * const*_droppedList;
+ const char * const*_noDropList;
+ const char * const*_putDownFirst;
+ const char * const*_waitForAmulet;
+ const char * const*_blackJewel;
+ const char * const*_poisonGone;
+ const char * const*_healingTip;
+ const char * const*_thePoison;
+ const char * const*_fluteString;
+ const char * const*_wispJewelStrings;
+ const char * const*_magicJewelString;
+ const char * const*_flaskFull;
+ const char * const*_fullFlask;
+ const char * const*_veryClever;
+ const char * const*_homeString;
+ const char * const*_newGameString;
+
+ const char *_voiceTextString;
+ const char *_textSpeedString;
+ const char *_onString;
+ const char *_offString;
+ const char *_onCDString;
+
+ int _itemList_Size;
+ int _takenList_Size;
+ int _placedList_Size;
+ int _droppedList_Size;
+ int _noDropList_Size;
+ int _putDownFirst_Size;
+ int _waitForAmulet_Size;
+ int _blackJewel_Size;
+ int _poisonGone_Size;
+ int _healingTip_Size;
+ int _thePoison_Size;
+ int _fluteString_Size;
+ int _wispJewelStrings_Size;
+ int _magicJewelString_Size;
+ int _flaskFull_Size;
+ int _fullFlask_Size;
+ int _veryClever_Size;
+ int _homeString_Size;
+ int _newGameString_Size;
+
+ const char * const*_characterImageTable;
+ int _characterImageTableSize;
+
+ const char * const*_guiStrings;
+ int _guiStringsSize;
+
+ const char * const*_configStrings;
+ int _configStringsSize;
+
+ Shape *_defaultShapeTable;
+ int _defaultShapeTableSize;
+
+ const Shape *_healingShapeTable;
+ int _healingShapeTableSize;
+ const Shape *_healingShape2Table;
+ int _healingShape2TableSize;
+
+ const Shape *_posionDeathShapeTable;
+ int _posionDeathShapeTableSize;
+
+ const Shape *_fluteAnimShapeTable;
+ int _fluteAnimShapeTableSize;
+
+ const Shape *_winterScrollTable;
+ int _winterScrollTableSize;
+ const Shape *_winterScroll1Table;
+ int _winterScroll1TableSize;
+ const Shape *_winterScroll2Table;
+ int _winterScroll2TableSize;
+
+ const Shape *_drinkAnimationTable;
+ int _drinkAnimationTableSize;
+
+ const Shape *_brandonToWispTable;
+ int _brandonToWispTableSize;
+
+ const Shape *_magicAnimationTable;
+ int _magicAnimationTableSize;
+
+ const Shape *_brandonStoneTable;
+ int _brandonStoneTableSize;
+
+ Room *_roomTable;
+ int _roomTableSize;
+ const char * const*_roomFilenameTable;
+ int _roomFilenameTableSize;
+
+ const uint8 *_amuleteAnim;
+
+ const uint8 * const*_specialPalettes;
+
+ Timer _timers[34];
+ uint32 _timerNextRun;
+
+ static const char *_soundFiles[];
+ static const int _soundFilesCount;
+ static const char *_soundFilesTowns[];
+ static const int _soundFilesTownsCount;
+
+ static const int8 _charXPosTable[];
+ static const int8 _addXPosTable[];
+ static const int8 _charYPosTable[];
+ static const int8 _addYPosTable[];
+
+ // positions of the inventory
+ static const uint16 _itemPosX[];
+ static const uint8 _itemPosY[];
+
+ void setupButtonData();
+ Button *_buttonData;
+ Button **_buttonDataListPtr;
+ static Button _menuButtonData[];
+ static Button _scrollUpButton;
+ static Button _scrollDownButton;
+
+ bool _haveScrollButtons;
+
+ void setupMenu();
+ Menu *_menu;
+
+ static const uint8 _magicMouseItemStartFrame[];
+ static const uint8 _magicMouseItemEndFrame[];
+ static const uint8 _magicMouseItemStartFrame2[];
+ static const uint8 _magicMouseItemEndFrame2[];
+
+ static const uint16 _amuletX[];
+ static const uint16 _amuletY[];
+ static const uint16 _amuletX2[];
+ static const uint16 _amuletY2[];
protected:
typedef OpcodeImpl<KyraEngine_v1> OpcodeV1;
void setupOpcodeTable();
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index 03d1f8e27e..2f52d8919d 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -41,9 +41,19 @@ KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags) : KyraEngi
KyraEngine_v2::~KyraEngine_v2() {
delete [] _mouseSHPBuf;
+ delete _screen;
+}
+
+Movie *KyraEngine_v2::createWSAMovie() {
+ return new WSAMovieV2(this);
}
int KyraEngine_v2::init() {
+ _screen = new Screen_v2(this, _system);
+ assert(_screen);
+ if (!_screen->init())
+ error("_screen->init() failed");
+
KyraEngine::init();
if (_res->getFileSize("6.FNT"))
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index e3dac3f0d5..df73118376 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -26,6 +26,9 @@
#ifndef KYRA_KYRA_V2_H
#define KYRA_KYRA_V2_H
+#include "kyra/kyra.h"
+#include "kyra/screen_v2.h"
+
namespace Kyra {
enum kSequences {
@@ -82,10 +85,24 @@ class KyraEngine_v2 : public KyraEngine {
public:
KyraEngine_v2(OSystem *system, const GameFlags &flags);
~KyraEngine_v2();
+
+ virtual Screen *screen() { return _screen; }
+ Screen *screen_v2() { return _screen; }
+
+ Movie *createWSAMovie();
+protected:
+ // Main menu code, also used for Kyra 3
+ static const char *_mainMenuStrings[];
+
+ virtual void gui_initMainMenu() {}
+ int gui_handleMainMenu();
+ virtual void gui_updateMainMenuAnimation();
+ void gui_drawMainMenu(const char * const *strings, int select);
+ void gui_drawMainBox(int x, int y, int w, int h, int fill);
+ bool gui_mainMenuGetInput();
+
+ void gui_printString(const char *string, int x, int y, int col1, int col2, int flags, ...);
- int go();
-
-private:
void setupOpcodeTable() {}
void seq_playSequences(int startSeq, int endSeq = -1);
@@ -111,7 +128,11 @@ private:
void seq_setChatEntry(uint16 strIndex, uint16 posX, uint16 posY, int duration, uint16 unk1);
void mainMenu();
+
int init();
+ int go();
+
+ Screen_v2 *_screen;
ActiveWSA *_activeWSA;
ActiveChat *_activeChat;
diff --git a/engines/kyra/kyra_v3.cpp b/engines/kyra/kyra_v3.cpp
index f035158892..b49635ab2d 100644
--- a/engines/kyra/kyra_v3.cpp
+++ b/engines/kyra/kyra_v3.cpp
@@ -38,7 +38,7 @@
#include "graphics/cursorman.h"
namespace Kyra {
-KyraEngine_v3::KyraEngine_v3(OSystem *system, const GameFlags &flags) : KyraEngine(system, flags) {
+KyraEngine_v3::KyraEngine_v3(OSystem *system, const GameFlags &flags) : KyraEngine_v2(system, flags) {
_soundDigital = 0;
_musicSoundChannel = -1;
_menuAudioFile = "TITLE1.AUD";
@@ -87,10 +87,6 @@ KyraEngine_v3::~KyraEngine_v3() {
delete [] _scenesList;
}
-Movie *KyraEngine_v3::createWSAMovie() {
- return new WSAMovieV2(this);
-}
-
int KyraEngine_v3::init() {
KyraEngine::init();
@@ -324,7 +320,7 @@ int KyraEngine_v3::musicUpdate(int forceRestart) {
#pragma mark -
void KyraEngine_v3::gui_initMainMenu() {
- KyraEngine::gui_initMainMenu();
+ KyraEngine_v2::gui_initMainMenu();
_mainMenuFrame = 29;
_mainMenuFrameAdd = 1;
}
diff --git a/engines/kyra/kyra_v3.h b/engines/kyra/kyra_v3.h
index 5616fcbf0e..79c48b0dcb 100644
--- a/engines/kyra/kyra_v3.h
+++ b/engines/kyra/kyra_v3.h
@@ -26,20 +26,17 @@
#ifndef KYRA_KYRA_V3_H
#define KYRA_KYRA_V3_H
-#include "kyra/kyra.h"
+#include "kyra/kyra_v2.h"
namespace Kyra {
-// maybe subclass KyraEngine_v2 later
-class WSAMovieV2;
+class SoundDigital;
-class KyraEngine_v3 : public KyraEngine {
+class KyraEngine_v3 : public KyraEngine_v2 {
public:
KyraEngine_v3(OSystem *system, const GameFlags &flags);
~KyraEngine_v3();
-
- Movie *createWSAMovie();
-
+
SoundDigital *soundDigital() { return _soundDigital; }
int go();
diff --git a/engines/kyra/module.mk b/engines/kyra/module.mk
index 8303028b27..0ddcc1bf7f 100644
--- a/engines/kyra/module.mk
+++ b/engines/kyra/module.mk
@@ -1,19 +1,22 @@
MODULE := engines/kyra
MODULE_OBJS := \
- animator.o \
+ animator_v1.o \
debugger.o \
detection.o \
- gui.o \
- items.o \
+ gui_v1.o \
+ gui_v2.o \
+ items_v1.o \
kyra.o \
kyra_v1.o \
kyra_v2.o \
kyra_v3.o \
resource.o \
- saveload.o \
- scene.o \
+ saveload_v1.o \
+ scene_v1.o \
screen.o \
+ screen_v1.o \
+ screen_v2.o \
script_v1.o \
script.o \
seqplayer.o \
@@ -23,10 +26,12 @@ MODULE_OBJS := \
sound_digital.o \
sound_towns.o \
sound.o \
+ sound_v1.o \
sprites.o \
staticres.o \
text.o \
- timer.o \
+ text_v1.o \
+ timer_v1.o \
vqa.o \
wsamovie.o
diff --git a/engines/kyra/saveload_v1.cpp b/engines/kyra/saveload_v1.cpp
index 95693684a1..d28a0b3f8b 100644
--- a/engines/kyra/saveload_v1.cpp
+++ b/engines/kyra/saveload_v1.cpp
@@ -28,8 +28,8 @@
#include "common/savefile.h"
#include "common/system.h"
-#include "kyra/kyra.h"
-#include "kyra/animator.h"
+#include "kyra/kyra_v1.h"
+#include "kyra/animator_v1.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
@@ -44,7 +44,7 @@
#define GF_FMTOWNS (1 << 2)
namespace Kyra {
-void KyraEngine::loadGame(const char *fileName) {
+void KyraEngine_v1::loadGame(const char *fileName) {
debugC(9, kDebugLevelMain, "loadGame('%s')", fileName);
Common::InSaveFile *in;
@@ -266,7 +266,7 @@ void KyraEngine::loadGame(const char *fileName) {
delete in;
}
-void KyraEngine::saveGame(const char *fileName, const char *saveName) {
+void KyraEngine_v1::saveGame(const char *fileName, const char *saveName) {
debugC(9, kDebugLevelMain, "saveGame('%s', '%s')", fileName, saveName);
Common::OutSaveFile *out;
if (_quitFlag) return;
diff --git a/engines/kyra/scene_v1.cpp b/engines/kyra/scene_v1.cpp
index a92fd9ce7c..e01bb98e18 100644
--- a/engines/kyra/scene_v1.cpp
+++ b/engines/kyra/scene_v1.cpp
@@ -23,14 +23,14 @@
*
*/
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/seqplayer.h"
#include "kyra/screen.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/text.h"
#include "kyra/script.h"
@@ -39,8 +39,8 @@
namespace Kyra {
-void KyraEngine::enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive) {
- debugC(9, kDebugLevelMain, "KyraEngine::enterNewScene(%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, brandonAlive);
+void KyraEngine_v1::enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::enterNewScene(%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, brandonAlive);
int unkVar1 = 1;
_screen->hideMouse();
_handleInput = false;
@@ -191,8 +191,8 @@ void KyraEngine::enterNewScene(int sceneId, int facing, int unk1, int unk2, int
_changedScene = true;
}
-void KyraEngine::transcendScenes(int roomIndex, int roomName) {
- debugC(9, kDebugLevelMain, "KyraEngine::transcendScenes(%d, %d)", roomIndex, roomName);
+void KyraEngine_v1::transcendScenes(int roomIndex, int roomName) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::transcendScenes(%d, %d)", roomIndex, roomName);
assert(roomIndex < _roomTableSize);
if (_flags.isTalkie) {
@@ -217,14 +217,14 @@ void KyraEngine::transcendScenes(int roomIndex, int roomName) {
_unkScreenVar3 = 0;
}
-void KyraEngine::setSceneFile(int roomIndex, int roomName) {
- debugC(9, kDebugLevelMain, "KyraEngine::setSceneFile(%d, %d)", roomIndex, roomName);
+void KyraEngine_v1::setSceneFile(int roomIndex, int roomName) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setSceneFile(%d, %d)", roomIndex, roomName);
assert(roomIndex < _roomTableSize);
_roomTable[roomIndex].nameIndex = roomName;
}
-void KyraEngine::moveCharacterToPos(int character, int facing, int xpos, int ypos) {
- debugC(9, kDebugLevelMain, "KyraEngine::moveCharacterToPos(%d, %d, %d, %d)", character, facing, xpos, ypos);
+void KyraEngine_v1::moveCharacterToPos(int character, int facing, int xpos, int ypos) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::moveCharacterToPos(%d, %d, %d, %d)", character, facing, xpos, ypos);
Character *ch = &_characterList[character];
ch->facing = facing;
_screen->hideMouse();
@@ -278,8 +278,8 @@ void KyraEngine::moveCharacterToPos(int character, int facing, int xpos, int ypo
_screen->showMouse();
}
-void KyraEngine::setCharacterPositionWithUpdate(int character) {
- debugC(9, kDebugLevelMain, "KyraEngine::setCharacterPositionWithUpdate(%d)", character);
+void KyraEngine_v1::setCharacterPositionWithUpdate(int character) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setCharacterPositionWithUpdate(%d)", character);
setCharacterPosition(character, 0);
_sprites->updateSceneAnims();
updateGameTimers();
@@ -290,8 +290,8 @@ void KyraEngine::setCharacterPositionWithUpdate(int character) {
updateKyragemFading();
}
-int KyraEngine::setCharacterPosition(int character, int *facingTable) {
- debugC(9, kDebugLevelMain, "KyraEngine::setCharacterPosition(%d, %p)", character, (const void *)facingTable);
+int KyraEngine_v1::setCharacterPosition(int character, int *facingTable) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setCharacterPosition(%d, %p)", character, (const void *)facingTable);
if (character == 0) {
_currentCharacter->x1 += _charXPosTable[_currentCharacter->facing];
@@ -307,8 +307,8 @@ int KyraEngine::setCharacterPosition(int character, int *facingTable) {
return 0;
}
-void KyraEngine::setCharacterPositionHelper(int character, int *facingTable) {
- debugC(9, kDebugLevelMain, "KyraEngine::setCharacterPositionHelper(%d, %p)", character, (const void *)facingTable);
+void KyraEngine_v1::setCharacterPositionHelper(int character, int *facingTable) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setCharacterPositionHelper(%d, %p)", character, (const void *)facingTable);
Character *ch = &_characterList[character];
++ch->currentAnimFrame;
int facing = ch->facing;
@@ -391,8 +391,8 @@ void KyraEngine::setCharacterPositionHelper(int character, int *facingTable) {
_animator->animRefreshNPC(character);
}
-int KyraEngine::getOppositeFacingDirection(int dir) {
- debugC(9, kDebugLevelMain, "KyraEngine::getOppositeFacingDirection(%d)", dir);
+int KyraEngine_v1::getOppositeFacingDirection(int dir) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::getOppositeFacingDirection(%d)", dir);
switch (dir) {
case 0:
return 2;
@@ -414,7 +414,7 @@ int KyraEngine::getOppositeFacingDirection(int dir) {
return 0;
}
-void KyraEngine::loadSceneMsc() {
+void KyraEngine_v1::loadSceneMsc() {
assert(_currentCharacter->sceneId < _roomTableSize);
int tableId = _roomTable[_currentCharacter->sceneId].nameIndex;
assert(tableId < _roomFilenameTableSize);
@@ -425,8 +425,8 @@ void KyraEngine::loadSceneMsc() {
_screen->loadBitmap(fileNameBuffer, 3, 5, 0);
}
-void KyraEngine::startSceneScript(int brandonAlive) {
- debugC(9, kDebugLevelMain, "KyraEngine::startSceneScript(%d)", brandonAlive);
+void KyraEngine_v1::startSceneScript(int brandonAlive) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::startSceneScript(%d)", brandonAlive);
assert(_currentCharacter->sceneId < _roomTableSize);
int tableId = _roomTable[_currentCharacter->sceneId].nameIndex;
assert(tableId < _roomFilenameTableSize);
@@ -457,8 +457,8 @@ void KyraEngine::startSceneScript(int brandonAlive) {
_scriptInterpreter->runScript(_scriptClick);
}
-void KyraEngine::initSceneData(int facing, int unk1, int brandonAlive) {
- debugC(9, kDebugLevelMain, "KyraEngine::initSceneData(%d, %d, %d)", facing, unk1, brandonAlive);
+void KyraEngine_v1::initSceneData(int facing, int unk1, int brandonAlive) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::initSceneData(%d, %d, %d)", facing, unk1, brandonAlive);
int16 xpos2 = 0;
int setFacing = 1;
@@ -627,8 +627,8 @@ void KyraEngine::initSceneData(int facing, int unk1, int brandonAlive) {
_scriptInterpreter->runScript(_scriptClick);
}
-void KyraEngine::initSceneObjectList(int brandonAlive) {
- debugC(9, kDebugLevelMain, "KyraEngine::initSceneObjectList(%d)", brandonAlive);
+void KyraEngine_v1::initSceneObjectList(int brandonAlive) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::initSceneObjectList(%d)", brandonAlive);
for (int i = 0; i < 28; ++i)
_animator->actors()[i].active = 0;
@@ -798,7 +798,7 @@ void KyraEngine::initSceneObjectList(int brandonAlive) {
_animator->copyChangedObjectsForward(0);
}
-void KyraEngine::initSceneScreen(int brandonAlive) {
+void KyraEngine_v1::initSceneScreen(int brandonAlive) {
if (_flags.platform == Common::kPlatformAmiga) {
if (_unkScreenVar1 && !queryGameFlag(0xF0)) {
memset(_screen->getPalette(2), 0, 32*3);
@@ -871,8 +871,8 @@ void KyraEngine::initSceneScreen(int brandonAlive) {
}
}
-int KyraEngine::handleSceneChange(int xpos, int ypos, int unk1, int frameReset) {
- debugC(9, kDebugLevelMain, "KyraEngine::handleSceneChange(%d, %d, %d, %d)", xpos, ypos, unk1, frameReset);
+int KyraEngine_v1::handleSceneChange(int xpos, int ypos, int unk1, int frameReset) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::handleSceneChange(%d, %d, %d, %d)", xpos, ypos, unk1, frameReset);
if (queryGameFlag(0xEF))
unk1 = 0;
@@ -931,8 +931,8 @@ int KyraEngine::handleSceneChange(int xpos, int ypos, int unk1, int frameReset)
return processSceneChange(_movFacingTable, unk1, frameReset);
}
-int KyraEngine::processSceneChange(int *table, int unk1, int frameReset) {
- debugC(9, kDebugLevelMain, "KyraEngine::processSceneChange(%p, %d, %d)", (const void *)table, unk1, frameReset);
+int KyraEngine_v1::processSceneChange(int *table, int unk1, int frameReset) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processSceneChange(%p, %d, %d)", (const void *)table, unk1, frameReset);
if (queryGameFlag(0xEF))
unk1 = 0;
@@ -1024,8 +1024,8 @@ int KyraEngine::processSceneChange(int *table, int unk1, int frameReset) {
return returnValue;
}
-int KyraEngine::changeScene(int facing) {
- debugC(9, kDebugLevelMain, "KyraEngine::changeScene(%d)", facing);
+int KyraEngine_v1::changeScene(int facing) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::changeScene(%d)", facing);
if (queryGameFlag(0xEF)) {
if (_currentCharacter->sceneId == 5)
return 0;
@@ -1142,7 +1142,7 @@ int KyraEngine::changeScene(int facing) {
return returnValue;
}
-void KyraEngine::setCharactersInDefaultScene() {
+void KyraEngine_v1::setCharactersInDefaultScene() {
static const uint32 defaultSceneTable[][4] = {
{ 0xFFFF, 0x0004, 0x0003, 0xFFFF },
{ 0xFFFF, 0x0022, 0xFFFF, 0x0000 },
@@ -1165,7 +1165,7 @@ void KyraEngine::setCharactersInDefaultScene() {
}
}
-void KyraEngine::setCharactersPositions(int character) {
+void KyraEngine_v1::setCharactersPositions(int character) {
static uint16 initXPosTable[] = {
0x3200, 0x0024, 0x2230, 0x2F00, 0x0020, 0x002B,
0x00CA, 0x00F0, 0x0082, 0x00A2, 0x0042
@@ -1186,8 +1186,8 @@ void KyraEngine::setCharactersPositions(int character) {
#pragma mark - Pathfinder
#pragma mark -
-int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
- debugC(9, kDebugLevelMain, "KyraEngine::findWay(%d, %d, %d, %d, %p, %d)", x, y, toX, toY, (const void *)moveTable, moveTableSize);
+int KyraEngine_v1::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::findWay(%d, %d, %d, %d, %p, %d)", x, y, toX, toY, (const void *)moveTable, moveTableSize);
x &= 0xFFFC; toX &= 0xFFFC;
y &= 0xFFFE; toY &= 0xFFFE;
x = (int16)x; y = (int16)y; toX = (int16)toX; toY = (int16)toY;
@@ -1301,8 +1301,8 @@ int KyraEngine::findWay(int x, int y, int toX, int toY, int *moveTable, int move
return getMoveTableSize(moveTable);
}
-int KyraEngine::findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end) {
- debugC(9, kDebugLevelMain, "KyraEngine::findSubPath(%d, %d, %d, %d, %p, %d, %d)", x, y, toX, toY, (const void *)moveTable, start, end);
+int KyraEngine_v1::findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::findSubPath(%d, %d, %d, %d, %p, %d, %d)", x, y, toX, toY, (const void *)moveTable, start, end);
// only used for debug specific code
//static uint16 unkTable[] = { 8, 5 };
static const int8 facingTable1[] = { 7, 0, 1, 2, 3, 4, 5, 6, 1, 2, 3, 4, 5, 6, 7, 0 };
@@ -1370,8 +1370,8 @@ int KyraEngine::findSubPath(int x, int y, int toX, int toY, int *moveTable, int
return 0x7D00;
}
-int KyraEngine::getFacingFromPointToPoint(int x, int y, int toX, int toY) {
- debugC(9, kDebugLevelMain, "KyraEngine::getFacingFromPointToPoint(%d, %d, %d, %d)", x, y, toX, toY);
+int KyraEngine_v1::getFacingFromPointToPoint(int x, int y, int toX, int toY) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::getFacingFromPointToPoint(%d, %d, %d, %d)", x, y, toX, toY);
static const int facingTable[] = {
1, 0, 1, 2, 3, 4, 3, 2, 7, 0, 7, 6, 5, 4, 5, 6
};
@@ -1413,14 +1413,14 @@ int KyraEngine::getFacingFromPointToPoint(int x, int y, int toX, int toY) {
return facingTable[facingEntry];
}
-void KyraEngine::changePosTowardsFacing(int &x, int &y, int facing) {
- debugC(9, kDebugLevelMain, "KyraEngine::changePosTowardsFacing(%d, %d, %d)", x, y, facing);
+void KyraEngine_v1::changePosTowardsFacing(int &x, int &y, int facing) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::changePosTowardsFacing(%d, %d, %d)", x, y, facing);
x += _addXPosTable[facing];
y += _addYPosTable[facing];
}
-bool KyraEngine::lineIsPassable(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine::lineIsPassable(%d, %d)", x, y);
+bool KyraEngine_v1::lineIsPassable(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::lineIsPassable(%d, %d)", x, y);
if (queryGameFlag(0xEF)) {
if (_currentCharacter->sceneId == 5)
return true;
@@ -1478,8 +1478,8 @@ bool KyraEngine::lineIsPassable(int x, int y) {
return true;
}
-int KyraEngine::getMoveTableSize(int *moveTable) {
- debugC(9, kDebugLevelMain, "KyraEngine::getMoveTableSize(%p)", (const void *)moveTable);
+int KyraEngine_v1::getMoveTableSize(int *moveTable) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::getMoveTableSize(%p)", (const void *)moveTable);
int retValue = 0;
if (moveTable[0] == 8)
return 0;
@@ -1573,8 +1573,8 @@ int KyraEngine::getMoveTableSize(int *moveTable) {
return retValue;
}
-void KyraEngine::setupSceneResource(int sceneId) {
- debugC(9, kDebugLevelMain, "KyraEngine::setupSceneResource(%d)", sceneId);
+void KyraEngine_v1::setupSceneResource(int sceneId) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupSceneResource(%d)", sceneId);
if (!_flags.isTalkie)
return;
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index 641a034eab..0e01801369 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -382,19 +382,6 @@ void Screen::k2IntroFadeToGrey(int delay) {
setPaletteIndex(254, 254, 254, 254);
}
-void Screen::fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime) {
- debugC(9, kDebugLevelScreen, "fadeSpecialPalette(%d, %d, %d, %d)", palIndex, startIndex, size, fadeTime);
- assert(_vm->palTable1()[palIndex]);
- assert(_currentPalette);
- uint8 tempPal[768];
- memcpy(tempPal, _currentPalette, 768);
- memcpy(&tempPal[startIndex*3], _vm->palTable1()[palIndex], size*3);
- fadePalette(tempPal, fadeTime*18);
- memcpy(&_currentPalette[startIndex*3], &tempPal[startIndex*3], size*3);
- setScreenPalette(_currentPalette);
- _system->updateScreen();
-}
-
void Screen::fadePalette(const uint8 *palData, int delay) {
debugC(9, kDebugLevelScreen, "Screen::fadePalette(%p, %d)", (const void *)palData, delay);
updateScreen();
diff --git a/engines/kyra/screen.h b/engines/kyra/screen.h
index a60cdbd637..355407a330 100644
--- a/engines/kyra/screen.h
+++ b/engines/kyra/screen.h
@@ -33,7 +33,6 @@ class OSystem;
namespace Kyra {
class KyraEngine;
-class Debugger;
struct Rect;
struct ScreenDim {
@@ -57,7 +56,7 @@ struct Font {
};
class Screen {
- friend class Debugger;
+ friend class Debugger_v1;
public:
enum {
@@ -94,7 +93,7 @@ public:
};
Screen(KyraEngine *vm, OSystem *system);
- ~Screen();
+ virtual ~Screen();
bool init();
@@ -136,7 +135,6 @@ public:
void k2IntroFadeToGrey(int delay=0x54);
- void fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime);
void fadePalette(const uint8 *palData, int delay);
void setPaletteIndex(uint8 index, uint8 red, uint8 green, uint8 blue);
@@ -243,7 +241,7 @@ public:
uint16 getShapeSize(const uint8 *shp);
-private:
+protected:
uint8 *getPagePtr(int pageNum);
void updateDirtyRects();
void updateDirtyRectsOvl();
diff --git a/engines/kyra/screen_v1.cpp b/engines/kyra/screen_v1.cpp
new file mode 100644
index 0000000000..dc0fd798fa
--- /dev/null
+++ b/engines/kyra/screen_v1.cpp
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v1.h"
+#include "kyra/screen_v1.h"
+
+namespace Kyra {
+
+Screen_v1::Screen_v1(KyraEngine_v1 *vm, OSystem *system)
+ : Screen(vm, system) {
+ _vm = vm;
+}
+
+Screen_v1::~Screen_v1() {
+}
+
+void Screen_v1::fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime) {
+ debugC(9, kDebugLevelScreen, "Screen_v1::fadeSpecialPalette(%d, %d, %d, %d)", palIndex, startIndex, size, fadeTime);
+
+ assert(_vm->palTable1()[palIndex]);
+ assert(_currentPalette);
+ uint8 tempPal[768];
+ memcpy(tempPal, _currentPalette, 768);
+ memcpy(&tempPal[startIndex*3], _vm->palTable1()[palIndex], size*3);
+ fadePalette(tempPal, fadeTime*18);
+ memcpy(&_currentPalette[startIndex*3], &tempPal[startIndex*3], size*3);
+ setScreenPalette(_currentPalette);
+ _system->updateScreen();
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/screen_v1.h b/engines/kyra/screen_v1.h
new file mode 100644
index 0000000000..988e28bfbf
--- /dev/null
+++ b/engines/kyra/screen_v1.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_SCREEN_V1_H
+#define KYRA_SCREEN_V1_H
+
+#include "kyra/screen.h"
+
+namespace Kyra {
+
+class KyraEngine_v1;
+
+class Screen_v1 : public Screen {
+public:
+ Screen_v1(KyraEngine_v1 *vm, OSystem *system);
+ virtual ~Screen_v1();
+
+ void fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime);
+
+protected:
+ KyraEngine_v1 *_vm;
+};
+
+} // end of namespace Kyra
+
+#endif
diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp
new file mode 100644
index 0000000000..3e98cdbe5b
--- /dev/null
+++ b/engines/kyra/screen_v2.cpp
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+
+#include "kyra/kyra_v2.h"
+#include "kyra/screen_v2.h"
+
+namespace Kyra {
+
+Screen_v2::Screen_v2(KyraEngine_v2 *vm, OSystem *system)
+ : Screen(vm, system) {
+ _vm = vm;
+}
+
+Screen_v2::~Screen_v2() {
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/screen_v2.h b/engines/kyra/screen_v2.h
new file mode 100644
index 0000000000..e45d44d3ff
--- /dev/null
+++ b/engines/kyra/screen_v2.h
@@ -0,0 +1,45 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_SCREEN_V2_H
+#define KYRA_SCREEN_V2_H
+
+#include "kyra/screen.h"
+
+namespace Kyra {
+
+class KyraEngine_v2;
+
+class Screen_v2 : public Screen {
+public:
+ Screen_v2(KyraEngine_v2 *vm, OSystem *system);
+ virtual ~Screen_v2();
+private:
+ KyraEngine_v2 *_vm;
+};
+
+} // End of namespace Kyra
+
+#endif
diff --git a/engines/kyra/script_v1.cpp b/engines/kyra/script_v1.cpp
index 18b6c791b9..14edf5fff8 100644
--- a/engines/kyra/script_v1.cpp
+++ b/engines/kyra/script_v1.cpp
@@ -30,7 +30,7 @@
#include "kyra/screen.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/text.h"
#include "common/system.h"
diff --git a/engines/kyra/seqplayer.cpp b/engines/kyra/seqplayer.cpp
index ba221bf35a..20a98c66c1 100644
--- a/engines/kyra/seqplayer.cpp
+++ b/engines/kyra/seqplayer.cpp
@@ -28,7 +28,6 @@
#include "engines/engine.h"
-#include "kyra/kyra.h"
#include "kyra/resource.h"
#include "kyra/screen.h"
#include "kyra/sound.h"
@@ -41,7 +40,7 @@
namespace Kyra {
-SeqPlayer::SeqPlayer(KyraEngine* vm, OSystem* system) {
+SeqPlayer::SeqPlayer(KyraEngine_v1 *vm, OSystem *system) {
_vm = vm;
_system = system;
diff --git a/engines/kyra/seqplayer.h b/engines/kyra/seqplayer.h
index 0fba0403e4..4636a956e9 100644
--- a/engines/kyra/seqplayer.h
+++ b/engines/kyra/seqplayer.h
@@ -26,11 +26,13 @@
#ifndef KYRA_SEQPLAYER_H
#define KYRA_SEQPLAYER_H
+#include "kyra/kyra_v1.h"
+
namespace Kyra {
class SeqPlayer {
public:
- SeqPlayer(KyraEngine* vm, OSystem* system);
+ SeqPlayer(KyraEngine_v1 *vm, OSystem *system);
~SeqPlayer();
void setCopyViewOffs(bool offs) {
@@ -43,9 +45,8 @@ public:
bool playSequence(const uint8 *seqData, bool skipSeq);
uint8 *setPanPages(int pageNum, int shape);
-
protected:
- KyraEngine *_vm;
+ KyraEngine_v1 *_vm;
OSystem *_system;
Screen *_screen;
Sound *_sound;
diff --git a/engines/kyra/sequences_v1.cpp b/engines/kyra/sequences_v1.cpp
index 8900e68d93..55c294fb1c 100644
--- a/engines/kyra/sequences_v1.cpp
+++ b/engines/kyra/sequences_v1.cpp
@@ -25,12 +25,12 @@
#include "kyra/kyra.h"
#include "kyra/seqplayer.h"
-#include "kyra/screen.h"
+#include "kyra/screen_v1.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "kyra/text.h"
#include "common/events.h"
@@ -39,8 +39,8 @@
namespace Kyra {
-void KyraEngine::seq_demo() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_demo()");
+void KyraEngine_v1::seq_demo() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_demo()");
snd_playTheme(0, 2);
@@ -89,18 +89,18 @@ void KyraEngine::seq_demo() {
_sound->haltTrack();
}
-void KyraEngine::seq_intro() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_intro()");
+void KyraEngine_v1::seq_intro() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_intro()");
if (_flags.isTalkie)
_res->loadPakFile("INTRO.VRM");
static const IntroProc introProcTable[] = {
- &KyraEngine::seq_introLogos,
- &KyraEngine::seq_introStory,
- &KyraEngine::seq_introMalcolmTree,
- &KyraEngine::seq_introKallakWriting,
- &KyraEngine::seq_introKallakMalcolm
+ &KyraEngine_v1::seq_introLogos,
+ &KyraEngine_v1::seq_introStory,
+ &KyraEngine_v1::seq_introMalcolmTree,
+ &KyraEngine_v1::seq_introKallakWriting,
+ &KyraEngine_v1::seq_introKallakMalcolm
};
Common::InSaveFile *in;
@@ -129,8 +129,8 @@ void KyraEngine::seq_intro() {
_res->unloadPakFile("INTRO.VRM");
}
-void KyraEngine::seq_introLogos() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introLogos()");
+void KyraEngine_v1::seq_introLogos() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introLogos()");
if (_flags.platform == Common::kPlatformFMTowns) {
_screen->loadBitmap("LOGO.CPS", 3, 3, _screen->_currentPalette);
@@ -231,8 +231,8 @@ void KyraEngine::seq_introLogos() {
_seq->playSequence(_seq_Forest, true);
}
-void KyraEngine::seq_introStory() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introStory()");
+void KyraEngine_v1::seq_introStory() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introStory()");
_screen->clearPage(3);
_screen->clearPage(0);
@@ -278,15 +278,15 @@ void KyraEngine::seq_introStory() {
delay(360 * _tickLength);
}
-void KyraEngine::seq_introMalcolmTree() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introMalcolmTree()");
+void KyraEngine_v1::seq_introMalcolmTree() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introMalcolmTree()");
_screen->_curPage = 0;
_screen->clearPage(3);
_seq->playSequence(_seq_MalcolmTree, true);
}
-void KyraEngine::seq_introKallakWriting() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introKallakWriting()");
+void KyraEngine_v1::seq_introKallakWriting() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introKallakWriting()");
_seq->makeHandShapes();
_screen->setAnimBlockPtr(5060);
_screen->_charWidth = -2;
@@ -294,13 +294,13 @@ void KyraEngine::seq_introKallakWriting() {
_seq->playSequence(_seq_KallakWriting, true);
}
-void KyraEngine::seq_introKallakMalcolm() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_introKallakMalcolm()");
+void KyraEngine_v1::seq_introKallakMalcolm() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_introKallakMalcolm()");
_screen->clearPage(3);
_seq->playSequence(_seq_KallakMalcolm, true);
}
-void KyraEngine::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) {
+void KyraEngine_v1::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) {
debugC(9, kDebugLevelMain, "seq_createAmuletJewel(%d, %d, %d, %d)", jewel, page, noSound, drawOnly);
static const uint16 specialJewelTable[] = {
0x167, 0x162, 0x15D, 0x158, 0x153, 0xFFFF
@@ -360,7 +360,7 @@ void KyraEngine::seq_createAmuletJewel(int jewel, int page, int noSound, int dra
setGameFlag(0x55+jewel);
}
-void KyraEngine::seq_brandonHealing() {
+void KyraEngine_v1::seq_brandonHealing() {
debugC(9, kDebugLevelMain, "seq_brandonHealing()");
if (!(_deathHandler & 8))
return;
@@ -391,7 +391,7 @@ void KyraEngine::seq_brandonHealing() {
_screen->showMouse();
}
-void KyraEngine::seq_brandonHealing2() {
+void KyraEngine_v1::seq_brandonHealing2() {
debugC(9, kDebugLevelMain, "seq_brandonHealing2()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -415,7 +415,7 @@ void KyraEngine::seq_brandonHealing2() {
characterSays(2011, _poisonGone[1], 0, -2);
}
-void KyraEngine::seq_poisonDeathNow(int now) {
+void KyraEngine_v1::seq_poisonDeathNow(int now) {
debugC(9, kDebugLevelMain, "seq_poisonDeathNow(%d)", now);
if (!(_brandonStatusBit & 1))
return;
@@ -436,7 +436,7 @@ void KyraEngine::seq_poisonDeathNow(int now) {
}
}
-void KyraEngine::seq_poisonDeathNowAnim() {
+void KyraEngine_v1::seq_poisonDeathNowAnim() {
debugC(9, kDebugLevelMain, "seq_poisonDeathNowAnim()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -477,7 +477,7 @@ void KyraEngine::seq_poisonDeathNowAnim() {
_screen->showMouse();
}
-void KyraEngine::seq_playFluteAnimation() {
+void KyraEngine_v1::seq_playFluteAnimation() {
debugC(9, kDebugLevelMain, "seq_playFluteAnimation()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -531,7 +531,7 @@ void KyraEngine::seq_playFluteAnimation() {
}
}
-void KyraEngine::seq_winterScroll1() {
+void KyraEngine_v1::seq_winterScroll1() {
debugC(9, kDebugLevelMain, "seq_winterScroll1()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -612,7 +612,7 @@ void KyraEngine::seq_winterScroll1() {
_screen->showMouse();
}
-void KyraEngine::seq_winterScroll2() {
+void KyraEngine_v1::seq_winterScroll2() {
debugC(9, kDebugLevelMain, "seq_winterScroll2()");
_screen->hideMouse();
checkAmuletAnimFlags();
@@ -641,7 +641,7 @@ void KyraEngine::seq_winterScroll2() {
_screen->showMouse();
}
-void KyraEngine::seq_makeBrandonInv() {
+void KyraEngine_v1::seq_makeBrandonInv() {
debugC(9, kDebugLevelMain, "seq_makeBrandonInv()");
if (_deathHandler == 8)
return;
@@ -667,7 +667,7 @@ void KyraEngine::seq_makeBrandonInv() {
_screen->showMouse();
}
-void KyraEngine::seq_makeBrandonNormal() {
+void KyraEngine_v1::seq_makeBrandonNormal() {
debugC(9, kDebugLevelMain, "seq_makeBrandonNormal()");
_screen->hideMouse();
_brandonStatusBit |= 0x40;
@@ -683,7 +683,7 @@ void KyraEngine::seq_makeBrandonNormal() {
_screen->showMouse();
}
-void KyraEngine::seq_makeBrandonNormal2() {
+void KyraEngine_v1::seq_makeBrandonNormal2() {
debugC(9, kDebugLevelMain, "seq_makeBrandonNormal2()");
_screen->hideMouse();
assert(_brandonToWispTable);
@@ -709,7 +709,7 @@ void KyraEngine::seq_makeBrandonNormal2() {
_screen->showMouse();
}
-void KyraEngine::seq_makeBrandonWisp() {
+void KyraEngine_v1::seq_makeBrandonWisp() {
debugC(9, kDebugLevelMain, "seq_makeBrandonWisp()");
if (_deathHandler == 8)
return;
@@ -751,7 +751,7 @@ void KyraEngine::seq_makeBrandonWisp() {
_screen->showMouse();
}
-void KyraEngine::seq_dispelMagicAnimation() {
+void KyraEngine_v1::seq_dispelMagicAnimation() {
debugC(9, kDebugLevelMain, "seq_dispelMagicAnimation()");
if (_deathHandler == 8)
return;
@@ -793,7 +793,7 @@ void KyraEngine::seq_dispelMagicAnimation() {
_screen->showMouse();
}
-void KyraEngine::seq_fillFlaskWithWater(int item, int type) {
+void KyraEngine_v1::seq_fillFlaskWithWater(int item, int type) {
debugC(9, kDebugLevelMain, "seq_fillFlaskWithWater(%d, %d)", item, type);
int newItem = -1;
static const uint8 flaskTable1[] = { 0x46, 0x48, 0x4A, 0x4C };
@@ -826,8 +826,8 @@ void KyraEngine::seq_fillFlaskWithWater(int item, int type) {
characterSays(voiceEntries[type], _fullFlask[type], 0, -2);
}
-void KyraEngine::seq_playDrinkPotionAnim(int item, int unk2, int flags) {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_playDrinkPotionAnim(%d, %d, %d)", item, unk2, flags);
+void KyraEngine_v1::seq_playDrinkPotionAnim(int item, int unk2, int flags) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_playDrinkPotionAnim(%d, %d, %d)", item, unk2, flags);
uint8 red, green, blue;
switch (item) {
@@ -918,8 +918,8 @@ void KyraEngine::seq_playDrinkPotionAnim(int item, int unk2, int flags) {
_screen->showMouse();
}
-int KyraEngine::seq_playEnd() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_playEnd()");
+int KyraEngine_v1::seq_playEnd() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_playEnd()");
if (_endSequenceSkipFlag)
return 0;
@@ -1011,8 +1011,8 @@ int KyraEngine::seq_playEnd() {
return 0;
}
-void KyraEngine::seq_brandonToStone() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_brandonToStone()");
+void KyraEngine_v1::seq_brandonToStone() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_brandonToStone()");
_screen->hideMouse();
assert(_brandonStoneTable);
setupShapes123(_brandonStoneTable, 14, 0);
@@ -1027,8 +1027,8 @@ void KyraEngine::seq_brandonToStone() {
_screen->showMouse();
}
-void KyraEngine::seq_playEnding() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_playEnding()");
+void KyraEngine_v1::seq_playEnding() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_playEnding()");
if (_quitFlag)
return;
_screen->hideMouse();
@@ -1051,8 +1051,8 @@ void KyraEngine::seq_playEnding() {
seq_playCredits();
}
-void KyraEngine::seq_playCredits() {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_playCredits()");
+void KyraEngine_v1::seq_playCredits() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_playCredits()");
static const uint8 colorMap[] = { 0, 0, 0xC, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
static const char stringTerms[] = { 0x5, 0xd, 0x0};
static const int numStrings = 250;
@@ -1208,13 +1208,13 @@ void KyraEngine::seq_playCredits() {
_screen->showMouse();
}
-bool KyraEngine::seq_skipSequence() const {
- debugC(9, kDebugLevelMain, "KyraEngine::seq_skipSequence()");
+bool KyraEngine_v1::seq_skipSequence() const {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::seq_skipSequence()");
return _quitFlag || _abortIntroFlag;
}
-int KyraEngine::handleMalcolmFlag() {
- debugC(9, kDebugLevelMain, "KyraEngine::handleMalcolmFlag()");
+int KyraEngine_v1::handleMalcolmFlag() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::handleMalcolmFlag()");
static uint16 frame = 0;
static uint32 timer1 = 0;
static uint32 timer2 = 0;
@@ -1382,8 +1382,8 @@ int KyraEngine::handleMalcolmFlag() {
return 0;
}
-int KyraEngine::handleBeadState() {
- debugC(9, kDebugLevelMain, "KyraEngine::handleBeadState()");
+int KyraEngine_v1::handleBeadState() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::handleBeadState()");
static uint32 timer1 = 0;
static uint32 timer2 = 0;
static BeadState beadState1 = { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
@@ -1602,8 +1602,8 @@ int KyraEngine::handleBeadState() {
return 0;
}
-void KyraEngine::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) {
- debugC(9, kDebugLevelMain, "KyraEngine::initBeadState(%d, %d, %d, %d, %d, %p)", x, y, x2, y2, unk, (const void *)ptr);
+void KyraEngine_v1::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::initBeadState(%d, %d, %d, %d, %d, %p)", x, y, x2, y2, unk, (const void *)ptr);
ptr->unk9 = unk;
int xDiff = x2 - x;
int yDiff = y2 - y;
@@ -1636,8 +1636,8 @@ void KyraEngine::initBeadState(int x, int y, int x2, int y2, int unk, BeadState
ptr->unk8 = unk2;
}
-int KyraEngine::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
- debugC(9, kDebugLevelMain, "KyraEngine::processBead(%d, %d, %p, %p, %p)", x, y, (const void *)&x2, (const void *)&y2, (const void *)ptr);
+int KyraEngine_v1::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::processBead(%d, %d, %p, %p, %p)", x, y, (const void *)&x2, (const void *)&y2, (const void *)ptr);
if (x == ptr->dstX && y == ptr->dstY)
return 1;
@@ -1673,8 +1673,8 @@ int KyraEngine::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
return 0;
}
-void KyraEngine::setupPanPages() {
- debugC(9, kDebugLevelMain, "KyraEngine::setupPanPages()");
+void KyraEngine_v1::setupPanPages() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupPanPages()");
_screen->loadBitmap("BEAD.CPS", 3, 3, 0);
if (_flags.platform == Common::kPlatformMacintosh || _flags.platform == Common::kPlatformAmiga) {
int pageBackUp = _screen->_curPage;
@@ -1702,8 +1702,8 @@ void KyraEngine::setupPanPages() {
}
}
-void KyraEngine::freePanPages() {
- debugC(9, kDebugLevelMain, "KyraEngine::freePanPages()");
+void KyraEngine_v1::freePanPages() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::freePanPages()");
delete _endSequenceBackUpRect;
_endSequenceBackUpRect = 0;
for (int i = 0; i <= 19; ++i) {
@@ -1712,8 +1712,8 @@ void KyraEngine::freePanPages() {
}
}
-void KyraEngine::closeFinalWsa() {
- debugC(9, kDebugLevelMain, "KyraEngine::closeFinalWsa()");
+void KyraEngine_v1::closeFinalWsa() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::closeFinalWsa()");
delete _finalA;
_finalA = 0;
delete _finalB;
@@ -1724,7 +1724,7 @@ void KyraEngine::closeFinalWsa() {
_endSequenceNeedLoading = 1;
}
-void KyraEngine::updateKyragemFading() {
+void KyraEngine_v1::updateKyragemFading() {
static const uint8 kyraGemPalette[0x28] = {
0x3F, 0x3B, 0x38, 0x34, 0x32, 0x2F, 0x2C, 0x29, 0x25, 0x22,
0x1F, 0x1C, 0x19, 0x16, 0x12, 0x0F, 0x0C, 0x0A, 0x06, 0x03,
@@ -1794,8 +1794,8 @@ void KyraEngine::updateKyragemFading() {
_kyragemFadingState.timerCount = _system->getMillis() + 120 * _tickLength;
}
-void KyraEngine::drawJewelPress(int jewel, int drawSpecial) {
- debugC(9, kDebugLevelMain, "KyraEngine::drawJewelPress(%d, %d)", jewel, drawSpecial);
+void KyraEngine_v1::drawJewelPress(int jewel, int drawSpecial) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawJewelPress(%d, %d)", jewel, drawSpecial);
_screen->hideMouse();
int shape = 0;
@@ -1819,8 +1819,8 @@ void KyraEngine::drawJewelPress(int jewel, int drawSpecial) {
_screen->showMouse();
}
-void KyraEngine::drawJewelsFadeOutStart() {
- debugC(9, kDebugLevelMain, "KyraEngine::drawJewelsFadeOutStart()");
+void KyraEngine_v1::drawJewelsFadeOutStart() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawJewelsFadeOutStart()");
static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF };
static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF };
static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF };
@@ -1839,8 +1839,8 @@ void KyraEngine::drawJewelsFadeOutStart() {
}
}
-void KyraEngine::drawJewelsFadeOutEnd(int jewel) {
- debugC(9, kDebugLevelMain, "KyraEngine::drawJewelsFadeOutEnd(%d)", jewel);
+void KyraEngine_v1::drawJewelsFadeOutEnd(int jewel) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawJewelsFadeOutEnd(%d)", jewel);
static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF };
int newDelay = 0;
diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp
index 1d2ff2e512..562754b9c5 100644
--- a/engines/kyra/sound.cpp
+++ b/engines/kyra/sound.cpp
@@ -434,117 +434,6 @@ void SoundMidiPC::beginFadeOut() {
_fadeStartTime = _vm->_system->getMillis();
}
-#pragma mark -
-
-bool KyraEngine::speechEnabled() {
- return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
-}
-
-bool KyraEngine::textEnabled() {
- return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
-}
-
-void KyraEngine::snd_playTheme(int file, int track) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playTheme(%d)", file);
- _curSfxFile = _curMusicTheme = file;
- _sound->loadSoundFile(_curMusicTheme);
- _sound->playTrack(track);
-}
-
-void KyraEngine::snd_playSoundEffect(int track) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playSoundEffect(%d)", track);
- if (_flags.platform == Common::kPlatformFMTowns && track == 49) {
- snd_playWanderScoreViaMap(56, 1);
- return;
- }
- _sound->playSoundEffect(track);
-}
-
-void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart);
- if (restart)
- _lastMusicCommand = -1;
-
- if (_flags.platform == Common::kPlatformFMTowns) {
- if (command == 1) {
- _sound->beginFadeOut();
- } else if (command >= 35 && command <= 38) {
- snd_playSoundEffect(command-20);
- } else if (command >= 2) {
- if (_lastMusicCommand != command) {
- // the original does -2 here we handle this inside _sound->playTrack()
- _sound->playTrack(command);
- }
- } else {
- _sound->haltTrack();
- }
- } else {
- static const int8 soundTable[] = {
- -1, 0, -1, 1, 0, 3, 0, 2,
- 0, 4, 1, 2, 1, 3, 1, 4,
- 1, 92, 1, 6, 1, 7, 2, 2,
- 2, 3, 2, 4, 2, 5, 2, 6,
- 2, 7, 3, 3, 3, 4, 1, 8,
- 1, 9, 4, 2, 4, 3, 4, 4,
- 4, 5, 4, 6, 4, 7, 4, 8,
- 1, 11, 1, 12, 1, 14, 1, 13,
- 4, 9, 5, 12, 6, 2, 6, 6,
- 6, 7, 6, 8, 6, 9, 6, 3,
- 6, 4, 6, 5, 7, 2, 7, 3,
- 7, 4, 7, 5, 7, 6, 7, 7,
- 7, 8, 7, 9, 8, 2, 8, 3,
- 8, 4, 8, 5, 6, 11, 5, 11
- };
- //if (!_disableSound) {
- // XXX
- //}
- assert(command*2+1 < ARRAYSIZE(soundTable));
- if (_curMusicTheme != soundTable[command*2]+1) {
- if (soundTable[command*2] != -1)
- snd_playTheme(soundTable[command*2]+1);
- }
-
- if (command != 1) {
- if (_lastMusicCommand != command) {
- _sound->haltTrack();
- _sound->playTrack(soundTable[command*2+1]);
- }
- } else {
- _sound->beginFadeOut();
- }
- }
-
- _lastMusicCommand = command;
-}
-
-void KyraEngine::snd_playVoiceFile(int id) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_playVoiceFile(%d)", id);
- char vocFile[9];
- assert(id >= 0 && id < 9999);
- sprintf(vocFile, "%03d", id);
- _sound->voicePlay(vocFile);
-}
-
-void KyraEngine::snd_voiceWaitForFinish(bool ingame) {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame);
- while (_sound->voiceIsPlaying() && !_skipFlag) {
- if (ingame)
- delay(10, true);
- else
- _system->delayMillis(10);
- }
-}
-
-void KyraEngine::snd_stopVoice() {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_stopVoice()");
- _sound->voiceStop();
-}
-
-bool KyraEngine::snd_voiceIsPlaying() {
- debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine::snd_voiceIsPlaying()");
- return _sound->voiceIsPlaying();
-}
-
// static res
const Sound::SpeechCodecs Sound::_supportedCodes[] = {
diff --git a/engines/kyra/sound_v1.cpp b/engines/kyra/sound_v1.cpp
new file mode 100644
index 0000000000..3ea86189b2
--- /dev/null
+++ b/engines/kyra/sound_v1.cpp
@@ -0,0 +1,140 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/sound.h"
+#include "kyra/kyra_v1.h"
+
+namespace Kyra {
+
+bool KyraEngine_v1::speechEnabled() {
+ return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
+}
+
+bool KyraEngine_v1::textEnabled() {
+ return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
+}
+
+void KyraEngine_v1::snd_playTheme(int file, int track) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playTheme(%d)", file);
+ _curSfxFile = _curMusicTheme = file;
+ _sound->loadSoundFile(_curMusicTheme);
+ _sound->playTrack(track);
+}
+
+void KyraEngine_v1::snd_playSoundEffect(int track) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playSoundEffect(%d)", track);
+ if (_flags.platform == Common::kPlatformFMTowns && track == 49) {
+ snd_playWanderScoreViaMap(56, 1);
+ return;
+ }
+ _sound->playSoundEffect(track);
+}
+
+void KyraEngine_v1::snd_playWanderScoreViaMap(int command, int restart) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playWanderScoreViaMap(%d, %d)", command, restart);
+ if (restart)
+ _lastMusicCommand = -1;
+
+ if (_flags.platform == Common::kPlatformFMTowns) {
+ if (command == 1) {
+ _sound->beginFadeOut();
+ } else if (command >= 35 && command <= 38) {
+ snd_playSoundEffect(command-20);
+ } else if (command >= 2) {
+ if (_lastMusicCommand != command) {
+ // the original does -2 here we handle this inside _sound->playTrack()
+ _sound->playTrack(command);
+ }
+ } else {
+ _sound->haltTrack();
+ }
+ } else {
+ static const int8 soundTable[] = {
+ -1, 0, -1, 1, 0, 3, 0, 2,
+ 0, 4, 1, 2, 1, 3, 1, 4,
+ 1, 92, 1, 6, 1, 7, 2, 2,
+ 2, 3, 2, 4, 2, 5, 2, 6,
+ 2, 7, 3, 3, 3, 4, 1, 8,
+ 1, 9, 4, 2, 4, 3, 4, 4,
+ 4, 5, 4, 6, 4, 7, 4, 8,
+ 1, 11, 1, 12, 1, 14, 1, 13,
+ 4, 9, 5, 12, 6, 2, 6, 6,
+ 6, 7, 6, 8, 6, 9, 6, 3,
+ 6, 4, 6, 5, 7, 2, 7, 3,
+ 7, 4, 7, 5, 7, 6, 7, 7,
+ 7, 8, 7, 9, 8, 2, 8, 3,
+ 8, 4, 8, 5, 6, 11, 5, 11
+ };
+ //if (!_disableSound) {
+ // XXX
+ //}
+ assert(command*2+1 < ARRAYSIZE(soundTable));
+ if (_curMusicTheme != soundTable[command*2]+1) {
+ if (soundTable[command*2] != -1)
+ snd_playTheme(soundTable[command*2]+1);
+ }
+
+ if (command != 1) {
+ if (_lastMusicCommand != command) {
+ _sound->haltTrack();
+ _sound->playTrack(soundTable[command*2+1]);
+ }
+ } else {
+ _sound->beginFadeOut();
+ }
+ }
+
+ _lastMusicCommand = command;
+}
+
+void KyraEngine_v1::snd_playVoiceFile(int id) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_playVoiceFile(%d)", id);
+ char vocFile[9];
+ assert(id >= 0 && id < 9999);
+ sprintf(vocFile, "%03d", id);
+ _sound->voicePlay(vocFile);
+}
+
+void KyraEngine_v1::snd_voiceWaitForFinish(bool ingame) {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_voiceWaitForFinish(%d)", ingame);
+ while (_sound->voiceIsPlaying() && !_skipFlag) {
+ if (ingame)
+ delay(10, true);
+ else
+ _system->delayMillis(10);
+ }
+}
+
+void KyraEngine_v1::snd_stopVoice() {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_stopVoice()");
+ _sound->voiceStop();
+}
+
+bool KyraEngine_v1::snd_voiceIsPlaying() {
+ debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v1::snd_voiceIsPlaying()");
+ return _sound->voiceIsPlaying();
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/sprites.cpp b/engines/kyra/sprites.cpp
index 0a3f243df2..1a2c7f6146 100644
--- a/engines/kyra/sprites.cpp
+++ b/engines/kyra/sprites.cpp
@@ -29,14 +29,14 @@
#include "common/util.h"
#include "common/system.h"
#include "kyra/screen.h"
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/sprites.h"
#include "kyra/resource.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
namespace Kyra {
-Sprites::Sprites(KyraEngine *vm, OSystem *system) {
+Sprites::Sprites(KyraEngine_v1 *vm, OSystem *system) {
_vm = vm;
_res = vm->resource();
_screen = vm->screen();
diff --git a/engines/kyra/sprites.h b/engines/kyra/sprites.h
index 179942d519..255d878635 100644
--- a/engines/kyra/sprites.h
+++ b/engines/kyra/sprites.h
@@ -26,6 +26,8 @@
#ifndef KYRA_SPRITES_H
#define KYRA_SPRITES_H
+#include "kyra/kyra_v1.h"
+
namespace Kyra {
#define MAX_NUM_ANIMS 11
@@ -61,10 +63,11 @@ struct Anim {
bool disable;
};
+class KyraEngine_v1;
+
class Sprites {
public:
-
- Sprites(KyraEngine *vm, OSystem *system);
+ Sprites(KyraEngine_v1 *vm, OSystem *system);
~Sprites();
void updateSceneAnims();
@@ -83,7 +86,7 @@ public:
protected:
void freeSceneShapes();
- KyraEngine *_vm;
+ KyraEngine_v1 *_vm;
Resource *_res;
OSystem *_system;
Screen *_screen;
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 247cf90705..68e5401481 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -27,6 +27,7 @@
#include "common/endian.h"
#include "common/md5.h"
#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/kyra_v2.h"
#include "kyra/kyra_v3.h"
#include "kyra/screen.h"
@@ -617,7 +618,7 @@ uint8 *StaticResource::getFile(const char *name, int &size) {
#pragma mark -
-void KyraEngine::initStaticResource() {
+void KyraEngine_v1::initStaticResource() {
int temp = 0;
_seq_Forest = _staticres->loadRawData(kForestSeq, temp);
_seq_KallakWriting = _staticres->loadRawData(kKallakWritingSeq, temp);
@@ -708,7 +709,7 @@ void KyraEngine::initStaticResource() {
}
}
-void KyraEngine::loadMouseShapes() {
+void KyraEngine_v1::loadMouseShapes() {
_screen->loadBitmap("MOUSE.CPS", 3, 3, 0);
_screen->_curPage = 2;
_shapes[0] = _screen->encodeShape(0, 0, 8, 10, 0);
@@ -724,7 +725,7 @@ void KyraEngine::loadMouseShapes() {
_screen->setShapePages(5, 3);
}
-void KyraEngine::loadCharacterShapes() {
+void KyraEngine_v1::loadCharacterShapes() {
int curImage = 0xFF;
int videoPage = _screen->_curPage;
_screen->_curPage = 2;
@@ -745,7 +746,7 @@ void KyraEngine::loadCharacterShapes() {
_screen->_curPage = videoPage;
}
-void KyraEngine::loadSpecialEffectShapes() {
+void KyraEngine_v1::loadSpecialEffectShapes() {
_screen->loadBitmap("EFFECTS.CPS", 3, 3, 0);
_screen->_curPage = 2;
@@ -763,7 +764,7 @@ void KyraEngine::loadSpecialEffectShapes() {
_shapes[currShape] = _screen->encodeShape((currShape-201) * 16, 106, 16, 16, 1);
}
-void KyraEngine::loadItems() {
+void KyraEngine_v1::loadItems() {
int shape;
_screen->loadBitmap("JEWELS3.CPS", 3, 3, 0);
@@ -817,7 +818,7 @@ void KyraEngine::loadItems() {
delete[] fileData;
}
-void KyraEngine::loadButtonShapes() {
+void KyraEngine_v1::loadButtonShapes() {
_screen->loadBitmap("BUTTONS2.CPS", 3, 3, 0);
_screen->_curPage = 2;
_scrollUpButton.process0PtrShape = _screen->encodeShape(0, 0, 24, 14, 1);
@@ -829,7 +830,7 @@ void KyraEngine::loadButtonShapes() {
_screen->_curPage = 0;
}
-void KyraEngine::loadMainScreen(int page) {
+void KyraEngine_v1::loadMainScreen(int page) {
_screen->clearPage(page);
if (_flags.lang == Common::EN_ANY && !_flags.isTalkie && (_flags.platform == Common::kPlatformPC || _flags.platform == Common::kPlatformAmiga))
@@ -878,7 +879,7 @@ const ScreenDim Screen::_screenDimTableK3[] = {
const int Screen::_screenDimTableCountK3 = ARRAYSIZE(_screenDimTableK3);
-const char *KyraEngine::_soundFiles[] = {
+const char *KyraEngine_v1::_soundFiles[] = {
"INTRO",
"KYRA1A",
"KYRA1B",
@@ -891,9 +892,9 @@ const char *KyraEngine::_soundFiles[] = {
"KYRAMISC"
};
-const int KyraEngine::_soundFilesCount = ARRAYSIZE(KyraEngine::_soundFiles);
+const int KyraEngine_v1::_soundFilesCount = ARRAYSIZE(KyraEngine_v1::_soundFiles);
-const char *KyraEngine::_soundFilesTowns[] = {
+const char *KyraEngine_v1::_soundFilesTowns[] = {
"TW_INTRO.SFX",
"TW_SCEN1.SFX",
"TW_SCEN2.SFX",
@@ -902,49 +903,49 @@ const char *KyraEngine::_soundFilesTowns[] = {
"TW_SCEN5.SFX",
};
-const int KyraEngine::_soundFilesTownsCount = ARRAYSIZE(KyraEngine::_soundFilesTowns);
+const int KyraEngine_v1::_soundFilesTownsCount = ARRAYSIZE(KyraEngine_v1::_soundFilesTowns);
-const int8 KyraEngine::_charXPosTable[] = {
+const int8 KyraEngine_v1::_charXPosTable[] = {
0, 4, 4, 4, 0, -4, -4, -4
};
-const int8 KyraEngine::_addXPosTable[] = {
+const int8 KyraEngine_v1::_addXPosTable[] = {
4, 4, 0, -4, -4, -4, 0, 4
};
-const int8 KyraEngine::_charYPosTable[] = {
+const int8 KyraEngine_v1::_charYPosTable[] = {
-2, -2, 0, 2, 2, 2, 0, -2
};
-const int8 KyraEngine::_addYPosTable[] = {
+const int8 KyraEngine_v1::_addYPosTable[] = {
0, -2, -2, -2, 0, 2, 2, 2
};
-const uint16 KyraEngine::_itemPosX[] = {
+const uint16 KyraEngine_v1::_itemPosX[] = {
95, 115, 135, 155, 175, 95, 115, 135, 155, 175
};
-const uint8 KyraEngine::_itemPosY[] = {
+const uint8 KyraEngine_v1::_itemPosY[] = {
160, 160, 160, 160, 160, 181, 181, 181, 181, 181
};
-void KyraEngine::setupButtonData() {
+void KyraEngine_v1::setupButtonData() {
static Button buttonData[] = {
- { 0, 0x02, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x01, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x009, 0xA4, 0x36, 0x1E, /*XXX,*/ 0, &KyraEngine::buttonMenuCallback/*, XXX*/ },
- { 0, 0x03, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x04, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x05, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x06, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x07, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x08, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
- { 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
- { 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
- { 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }
+ { 0, 0x02, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x01, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x009, 0xA4, 0x36, 0x1E, /*XXX,*/ 0, &KyraEngine_v1::buttonMenuCallback/*, XXX*/ },
+ { 0, 0x03, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x04, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x05, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x06, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0x9E, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x07, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x05D, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x08, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x071, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine_v1::buttonInventoryCallback/*, XXX*/ },
+ { 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine_v1::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine_v1::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine_v1::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine_v1::buttonAmuletCallback/*, XXX*/ }
};
static Button *buttonDataListPtr[] = {
@@ -969,10 +970,10 @@ void KyraEngine::setupButtonData() {
_buttonDataListPtr = buttonDataListPtr;
}
-Button KyraEngine::_scrollUpButton = {0, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
-Button KyraEngine::_scrollDownButton = {0, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
+Button KyraEngine_v1::_scrollUpButton = {0, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
+Button KyraEngine_v1::_scrollDownButton = {0, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x18, 0x0f, 0, 0};
-Button KyraEngine::_menuButtonData[] = {
+Button KyraEngine_v1::_menuButtonData[] = {
{ 0, 0x0c, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0d, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
{ 0, 0x0e, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ },
@@ -981,33 +982,33 @@ Button KyraEngine::_menuButtonData[] = {
{ 0, 0x11, /*XXX,*/1, 1, 1, /*XXX,*/ 0x487, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*XXX,*/ 0, 0 /*, XXX*/ }
};
-void KyraEngine::setupMenu() {
+void KyraEngine_v1::setupMenu() {
static Menu menu[] = {
{ -1, -1, 208, 136, 248, 249, 250, 0, 251, -1, 8, 0, 5, -1, -1, -1, -1,
{
{1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_saveGameMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_saveGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 64, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_gameControlsMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_gameControlsMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 81, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_quitPlaying, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 86, 0, 110, 92, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_resumeGame, -1, 0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_resumeGame, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 288, 56, 248, 249, 250, 0, 254,-1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, 0, 24, 0, 30, 72, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_quitConfirmYes, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_quitConfirmYes, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 192, 0, 30, 72, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_quitConfirmNo, -1, 0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_quitConfirmNo, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 288, 160, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124,
@@ -1028,46 +1029,46 @@ void KyraEngine::setupMenu() {
248, 249, 250, 0, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 184, 0, 134, 88, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0},
}
},
{ -1, -1, 288, 67, 248, 249, 250, 0, 251, -1, 8, 0, 3, -1, -1, -1, -1,
{
{1, 0, 0, 0, 24, 0, 44, 72, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_savegameConfirm, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_savegameConfirm, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 192, 0, 44, 72, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_cancelSubMenu, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 208, 76, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1,
{
{1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_loadGameMenu, -1, 0, 0, 0, 0, 0},
{1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0,
- 248, 249, 250, &KyraEngine::gui_quitPlaying, -1, 0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_quitPlaying, -1, 0, 0, 0, 0, 0}
}
},
{ -1, -1, 208, 153, 248, 249, 250, 0, 251, -1, 8, 0, 6, -1, -1, -1, -1,
{
{1, 0, 0, 0, 110, 0, 30, 64, 15, 252, 253, 5, 0,
- 248, 249, 250, &KyraEngine::gui_controlsChangeMusic, -1, 0, 34, 32, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_controlsChangeMusic, -1, 0, 34, 32, 0, 0},
{1, 0, 0, 0, 110, 0, 47, 64, 15, 252, 253, 5, 0,
- 248, 249, 250, &KyraEngine::gui_controlsChangeSounds, -1, 0, 34, 49, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_controlsChangeSounds, -1, 0, 34, 49, 0, 0},
{1, 0, 0, 0, 110, 0, 64, 64, 15, 252, 253, 5, 0,
- 248, 249, 250, &KyraEngine::gui_controlsChangeWalk, -1, 0, 34, 66, 0, 0},
+ 248, 249, 250, &KyraEngine_v1::gui_controlsChangeWalk, -1, 0, 34, 66, 0, 0},
{1, 0, 0, 0, 110, 0, 81, 64, 15, 252, 253, 5, 0,
248, 249, 250, 0, -1, 0, 34, 83, 0, 0 },
{1, 0, 0, 0, 110, 0, 98, 64, 15, 252, 253, 5, 0,
- 248, 249, 250, &KyraEngine::gui_controlsChangeText, -1, 0, 34, 100, 0, 0 },
+ 248, 249, 250, &KyraEngine_v1::gui_controlsChangeText, -1, 0, 34, 100, 0, 0 },
{1, 0, 0, 0, 64, 0, 127, 92, 15, 252, 253, -1, 255,
- 248, 249, 250, &KyraEngine::gui_controlsApply, -1, -0, 0, 0, 0, 0}
+ 248, 249, 250, &KyraEngine_v1::gui_controlsApply, -1, -0, 0, 0, 0, 0}
}
}
};
@@ -1075,31 +1076,31 @@ void KyraEngine::setupMenu() {
_menu = menu;
}
-const uint8 KyraEngine::_magicMouseItemStartFrame[] = {
+const uint8 KyraEngine_v1::_magicMouseItemStartFrame[] = {
0xAD, 0xB7, 0xBE, 0x00
};
-const uint8 KyraEngine::_magicMouseItemEndFrame[] = {
+const uint8 KyraEngine_v1::_magicMouseItemEndFrame[] = {
0xB1, 0xB9, 0xC2, 0x00
};
-const uint8 KyraEngine::_magicMouseItemStartFrame2[] = {
+const uint8 KyraEngine_v1::_magicMouseItemStartFrame2[] = {
0xB2, 0xBA, 0xC3, 0x00
};
-const uint8 KyraEngine::_magicMouseItemEndFrame2[] = {
+const uint8 KyraEngine_v1::_magicMouseItemEndFrame2[] = {
0xB6, 0xBD, 0xC8, 0x00
};
-const uint16 KyraEngine::_amuletX[] = { 231, 275, 253, 253 };
-const uint16 KyraEngine::_amuletY[] = { 170, 170, 159, 181 };
+const uint16 KyraEngine_v1::_amuletX[] = { 231, 275, 253, 253 };
+const uint16 KyraEngine_v1::_amuletY[] = { 170, 170, 159, 181 };
-const uint16 KyraEngine::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 };
-const uint16 KyraEngine::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 };
+const uint16 KyraEngine_v1::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 };
+const uint16 KyraEngine_v1::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 };
// Kyra 2 and 3 main menu
-const char *KyraEngine::_mainMenuStrings[] = {
+const char *KyraEngine_v2::_mainMenuStrings[] = {
"Start a new game",
"Introduction",
"Load a game",
diff --git a/engines/kyra/text.cpp b/engines/kyra/text.cpp
index 58ce3c9d1e..e62410ca19 100644
--- a/engines/kyra/text.cpp
+++ b/engines/kyra/text.cpp
@@ -28,8 +28,6 @@
#include "kyra/kyra.h"
#include "kyra/screen.h"
#include "kyra/text.h"
-#include "kyra/animator.h"
-#include "kyra/sprites.h"
#include "common/events.h"
#include "common/system.h"
@@ -37,369 +35,6 @@
namespace Kyra {
-void KyraEngine::waitForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::waitForChatToFinish(%i, %s, %i)", chatDuration, chatStr, charNum);
- bool hasUpdatedNPCs = false;
- bool runLoop = true;
- bool drawText = textEnabled();
- uint8 currPage;
- Common::Event event;
-
- //while (towns_isEscKeyPressed() )
- //towns_getKey();
-
- uint32 timeToEnd = strlen(chatStr) * 8 * _tickLength + _system->getMillis();
-
- if (_configVoice == 0 && chatDuration != -1) {
- switch (_configTextspeed) {
- case 0:
- chatDuration *= 2;
- break;
- case 2:
- chatDuration /= 4;
- break;
- case 3:
- chatDuration = -1;
- break;
- }
- }
-
- if (chatDuration != -1)
- chatDuration *= _tickLength;
-
- if (vocFile != -1) {
- snd_voiceWaitForFinish();
- snd_playVoiceFile(vocFile);
- }
-
- disableTimer(14);
- disableTimer(18);
- disableTimer(19);
-
- uint32 timeAtStart = _system->getMillis();
- uint32 loopStart;
- while (runLoop) {
- loopStart = _system->getMillis();
- if (_currentCharacter->sceneId == 210)
- if (seq_playEnd())
- break;
-
- if (_system->getMillis() > timeToEnd && !hasUpdatedNPCs) {
- hasUpdatedNPCs = true;
- disableTimer(15);
- _currHeadShape = 4;
- _animator->animRefreshNPC(0);
- _animator->animRefreshNPC(_talkingCharNum);
-
- if (_charSayUnk2 != -1) {
- _animator->sprites()[_charSayUnk2].active = 0;
- _sprites->_anims[_charSayUnk2].play = false;
- _charSayUnk2 = -1;
- }
- }
-
- updateGameTimers();
- _sprites->updateSceneAnims();
- _animator->restoreAllObjectBackgrounds();
- _animator->preserveAnyChangedBackgrounds();
- _animator->prepDrawAllObjects();
-
- if (drawText) {
- currPage = _screen->_curPage;
- _screen->_curPage = 2;
- _text->printCharacterText(chatStr, charNum, _characterList[charNum].x1);
- _animator->_updateScreen = true;
- _screen->_curPage = currPage;
- }
-
- _animator->copyChangedObjectsForward(0);
- updateTextFade();
-
- if ((chatDuration < (int16)(_system->getMillis() - timeAtStart)) && chatDuration != -1 && (!drawText || !snd_voiceIsPlaying()))
- break;
-
- uint32 nextTime = loopStart + _tickLength;
-
- while (_system->getMillis() < nextTime) {
- while (_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- if (event.kbd.keycode == '.')
- _skipFlag = true;
- break;
- case Common::EVENT_QUIT:
- quitGame();
- runLoop = false;
- break;
- case Common::EVENT_LBUTTONDOWN:
- runLoop = false;
- break;
- default:
- break;
- }
- }
-
- if (nextTime - _system->getMillis() >= 10) {
- _system->delayMillis(10);
- _system->updateScreen();
- }
- }
-
- if (_skipFlag)
- runLoop = false;
- }
-
- snd_voiceWaitForFinish();
- snd_stopVoice();
-
- enableTimer(14);
- enableTimer(15);
- enableTimer(18);
- enableTimer(19);
- //clearKyrandiaButtonIO();
-}
-
-void KyraEngine::endCharacterChat(int8 charNum, int16 convoInitialized) {
- _charSayUnk3 = -1;
-
- if (charNum > 4 && charNum < 11) {
- //TODO: weird _game_inventory stuff here
- warning("STUB: endCharacterChat() for high charnums");
- }
-
- if (convoInitialized != 0) {
- _talkingCharNum = -1;
- if (_currentCharacter->currentAnimFrame != 88)
- _currentCharacter->currentAnimFrame = 7;
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
- }
-}
-
-void KyraEngine::restoreChatPartnerAnimFrame(int8 charNum) {
- _talkingCharNum = -1;
-
- if (charNum > 0 && charNum < 5) {
- _characterList[charNum].currentAnimFrame = _currentChatPartnerBackupFrame;
- _animator->animRefreshNPC(charNum);
- }
-
- if (_currentCharacter->currentAnimFrame != 88)
- _currentCharacter->currentAnimFrame = 7;
-
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
-}
-
-void KyraEngine::backupChatPartnerAnimFrame(int8 charNum) {
- _talkingCharNum = 0;
-
- if (charNum < 5 && charNum > 0)
- _currentChatPartnerBackupFrame = _characterList[charNum].currentAnimFrame;
-
- if (_currentCharacter->currentAnimFrame != 88) {
- _currentCharacter->currentAnimFrame = 16;
- if (_scaleMode != 0)
- _currentCharacter->currentAnimFrame = 7;
- }
-
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
-}
-
-int8 KyraEngine::getChatPartnerNum() {
- uint8 sceneTable[] = {0x2, 0x5, 0x2D, 0x7, 0x1B, 0x8, 0x22, 0x9, 0x30, 0x0A};
- int pos = 0;
- int partner = -1;
-
- for (int i = 1; i < 6; i++) {
- if (_currentCharacter->sceneId == sceneTable[pos]) {
- partner = sceneTable[pos+1];
- break;
- }
- pos += 2;
- }
-
- for (int i = 1; i < 5; i++) {
- if (_characterList[i].sceneId == _currentCharacter->sceneId) {
- partner = i;
- break;
- }
- }
- return partner;
-}
-
-int KyraEngine::initCharacterChat(int8 charNum) {
- int returnValue = 0;
-
- if (_talkingCharNum == -1) {
- returnValue = 1;
- _talkingCharNum = 0;
-
- if (_currentCharacter->currentAnimFrame != 88) {
- _currentCharacter->currentAnimFrame = 16;
- if (_scaleMode != 0)
- _currentCharacter->currentAnimFrame = 7;
- }
-
- _animator->animRefreshNPC(0);
- _animator->updateAllObjectShapes();
- }
-
- _charSayUnk2 = -1;
- _animator->flagAllObjectsForBkgdChange();
- _animator->restoreAllObjectBackgrounds();
-
- if (charNum > 4 && charNum < 11) {
- // TODO: Fill in weird _game_inventory stuff here
- warning("STUB: initCharacterChat() for high charnums");
- }
-
- _animator->flagAllObjectsForRefresh();
- _animator->flagAllObjectsForBkgdChange();
- _animator->preserveAnyChangedBackgrounds();
- _charSayUnk3 = charNum;
-
- return returnValue;
-}
-
-void KyraEngine::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration) {
- debugC(9, kDebugLevelMain, "KyraEngine::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
- uint8 startAnimFrames[] = { 0x10, 0x32, 0x56, 0x0, 0x0, 0x0 };
-
- uint16 chatTicks;
- int16 convoInitialized;
- int8 chatPartnerNum;
-
- if (_currentCharacter->sceneId == 210)
- return;
-
- convoInitialized = initCharacterChat(charNum);
- chatPartnerNum = getChatPartnerNum();
-
- if (chatPartnerNum >= 0 && chatPartnerNum < 5)
- backupChatPartnerAnimFrame(chatPartnerNum);
-
- if (charNum < 5) {
- _characterList[charNum].currentAnimFrame = startAnimFrames[charNum];
- _charSayUnk3 = charNum;
- _talkingCharNum = charNum;
- _animator->animRefreshNPC(charNum);
- }
-
- char *processedString = _text->preprocessString(chatStr);
- int lineNum = _text->buildMessageSubstrings(processedString);
-
- int16 yPos = _characterList[charNum].y1;
- yPos -= ((_scaleTable[yPos] * _characterList[charNum].height) >> 8);
- yPos -= 8;
- yPos -= lineNum * 10;
-
- if (yPos < 11)
- yPos = 11;
-
- if (yPos > 100)
- yPos = 100;
-
- _text->_talkMessageY = yPos;
- _text->_talkMessageH = lineNum * 10;
-
- if (textEnabled()) {
- _animator->restoreAllObjectBackgrounds();
-
- _screen->copyRegion(12, _text->_talkMessageY, 12, 136, 308, _text->_talkMessageH, 2, 2);
- _screen->hideMouse();
-
- _text->printCharacterText(processedString, charNum, _characterList[charNum].x1);
- _screen->showMouse();
- }
-
- if (chatDuration == -2)
- chatTicks = strlen(processedString) * 9;
- else
- chatTicks = chatDuration;
-
- if (!speechEnabled())
- vocFile = -1;
- waitForChatToFinish(vocFile, chatTicks, chatStr, charNum);
-
- if (textEnabled()) {
- _animator->restoreAllObjectBackgrounds();
-
- _screen->copyRegion(12, 136, 12, _text->_talkMessageY, 308, _text->_talkMessageH, 2, 2);
- _animator->preserveAllBackgrounds();
- _animator->prepDrawAllObjects();
- _screen->hideMouse();
-
- _screen->copyRegion(12, _text->_talkMessageY, 12, _text->_talkMessageY, 308, _text->_talkMessageH, 2, 0);
- _screen->showMouse();
- _animator->flagAllObjectsForRefresh();
- _animator->copyChangedObjectsForward(0);
- }
-
- if (chatPartnerNum != -1 && chatPartnerNum < 5)
- restoreChatPartnerAnimFrame(chatPartnerNum);
-
- endCharacterChat(charNum, convoInitialized);
-}
-
-void KyraEngine::drawSentenceCommand(const char *sentence, int color) {
- debugC(9, kDebugLevelMain, "KyraEngine::drawSentenceCommand('%s', %i)", sentence, color);
- _screen->hideMouse();
- _screen->fillRect(8, 143, 311, 152, 12);
-
- if (_startSentencePalIndex != color || _fadeText != false) {
- _currSentenceColor[0] = _screen->_currentPalette[765] = _screen->_currentPalette[color*3];
- _currSentenceColor[1] = _screen->_currentPalette[766] = _screen->_currentPalette[color*3+1];
- _currSentenceColor[2] = _screen->_currentPalette[767] = _screen->_currentPalette[color*3+2];
-
- _screen->setScreenPalette(_screen->_currentPalette);
- _startSentencePalIndex = 0;
- }
-
- _text->printText(sentence, 8, 143, 0xFF, 12, 0);
- _screen->showMouse();
- setTextFadeTimerCountdown(15);
- _fadeText = false;
-}
-
-void KyraEngine::updateSentenceCommand(const char *str1, const char *str2, int color) {
- debugC(9, kDebugLevelMain, "KyraEngine::updateSentenceCommand('%s', '%s', %i)", str1, str2, color);
- char sentenceCommand[500];
- strncpy(sentenceCommand, str1, 500);
- if (str2)
- strncat(sentenceCommand, str2, 500 - strlen(sentenceCommand));
-
- drawSentenceCommand(sentenceCommand, color);
- _screen->updateScreen();
-}
-
-void KyraEngine::updateTextFade() {
- debugC(9, kDebugLevelMain, "KyraEngine::updateTextFade()");
- if (!_fadeText)
- return;
-
- bool finished = false;
- for (int i = 0; i < 3; i++)
- if (_currSentenceColor[i] > 4)
- _currSentenceColor[i] -= 4;
- else
- if (_currSentenceColor[i]) {
- _currSentenceColor[i] = 0;
- finished = true;
- }
-
- _screen->_currentPalette[765] = _currSentenceColor[0];
- _screen->_currentPalette[766] = _currSentenceColor[1];
- _screen->_currentPalette[767] = _currSentenceColor[2];
- _screen->setScreenPalette(_screen->_currentPalette);
-
- if (finished) {
- _fadeText = false;
- _startSentencePalIndex = -1;
- }
-}
-
TextDisplayer::TextDisplayer(KyraEngine *vm, Screen *screen) {
_screen = screen;
_vm = vm;
diff --git a/engines/kyra/text_v1.cpp b/engines/kyra/text_v1.cpp
new file mode 100644
index 0000000000..3ca986adf8
--- /dev/null
+++ b/engines/kyra/text_v1.cpp
@@ -0,0 +1,397 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v1.h"
+#include "kyra/screen_v1.h"
+#include "kyra/text.h"
+#include "kyra/animator_v1.h"
+#include "kyra/sprites.h"
+
+namespace Kyra {
+
+void KyraEngine_v1::waitForChatToFinish(int vocFile, int16 chatDuration, const char *chatStr, uint8 charNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::waitForChatToFinish(%i, %s, %i)", chatDuration, chatStr, charNum);
+ bool hasUpdatedNPCs = false;
+ bool runLoop = true;
+ bool drawText = textEnabled();
+ uint8 currPage;
+ Common::Event event;
+
+ //while (towns_isEscKeyPressed() )
+ //towns_getKey();
+
+ uint32 timeToEnd = strlen(chatStr) * 8 * _tickLength + _system->getMillis();
+
+ if (_configVoice == 0 && chatDuration != -1) {
+ switch (_configTextspeed) {
+ case 0:
+ chatDuration *= 2;
+ break;
+ case 2:
+ chatDuration /= 4;
+ break;
+ case 3:
+ chatDuration = -1;
+ break;
+ }
+ }
+
+ if (chatDuration != -1)
+ chatDuration *= _tickLength;
+
+ if (vocFile != -1) {
+ snd_voiceWaitForFinish();
+ snd_playVoiceFile(vocFile);
+ }
+
+ disableTimer(14);
+ disableTimer(18);
+ disableTimer(19);
+
+ uint32 timeAtStart = _system->getMillis();
+ uint32 loopStart;
+ while (runLoop) {
+ loopStart = _system->getMillis();
+ if (_currentCharacter->sceneId == 210)
+ if (seq_playEnd())
+ break;
+
+ if (_system->getMillis() > timeToEnd && !hasUpdatedNPCs) {
+ hasUpdatedNPCs = true;
+ disableTimer(15);
+ _currHeadShape = 4;
+ _animator->animRefreshNPC(0);
+ _animator->animRefreshNPC(_talkingCharNum);
+
+ if (_charSayUnk2 != -1) {
+ _animator->sprites()[_charSayUnk2].active = 0;
+ _sprites->_anims[_charSayUnk2].play = false;
+ _charSayUnk2 = -1;
+ }
+ }
+
+ updateGameTimers();
+ _sprites->updateSceneAnims();
+ _animator->restoreAllObjectBackgrounds();
+ _animator->preserveAnyChangedBackgrounds();
+ _animator->prepDrawAllObjects();
+
+ if (drawText) {
+ currPage = _screen->_curPage;
+ _screen->_curPage = 2;
+ _text->printCharacterText(chatStr, charNum, _characterList[charNum].x1);
+ _animator->_updateScreen = true;
+ _screen->_curPage = currPage;
+ }
+
+ _animator->copyChangedObjectsForward(0);
+ updateTextFade();
+
+ if ((chatDuration < (int16)(_system->getMillis() - timeAtStart)) && chatDuration != -1 && (!drawText || !snd_voiceIsPlaying()))
+ break;
+
+ uint32 nextTime = loopStart + _tickLength;
+
+ while (_system->getMillis() < nextTime) {
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.keycode == '.')
+ _skipFlag = true;
+ break;
+ case Common::EVENT_QUIT:
+ quitGame();
+ runLoop = false;
+ break;
+ case Common::EVENT_LBUTTONDOWN:
+ runLoop = false;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (nextTime - _system->getMillis() >= 10) {
+ _system->delayMillis(10);
+ _system->updateScreen();
+ }
+ }
+
+ if (_skipFlag)
+ runLoop = false;
+ }
+
+ snd_voiceWaitForFinish();
+ snd_stopVoice();
+
+ enableTimer(14);
+ enableTimer(15);
+ enableTimer(18);
+ enableTimer(19);
+ //clearKyrandiaButtonIO();
+}
+
+void KyraEngine_v1::endCharacterChat(int8 charNum, int16 convoInitialized) {
+ _charSayUnk3 = -1;
+
+ if (charNum > 4 && charNum < 11) {
+ //TODO: weird _game_inventory stuff here
+ warning("STUB: endCharacterChat() for high charnums");
+ }
+
+ if (convoInitialized != 0) {
+ _talkingCharNum = -1;
+ if (_currentCharacter->currentAnimFrame != 88)
+ _currentCharacter->currentAnimFrame = 7;
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+ }
+}
+
+void KyraEngine_v1::restoreChatPartnerAnimFrame(int8 charNum) {
+ _talkingCharNum = -1;
+
+ if (charNum > 0 && charNum < 5) {
+ _characterList[charNum].currentAnimFrame = _currentChatPartnerBackupFrame;
+ _animator->animRefreshNPC(charNum);
+ }
+
+ if (_currentCharacter->currentAnimFrame != 88)
+ _currentCharacter->currentAnimFrame = 7;
+
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+}
+
+void KyraEngine_v1::backupChatPartnerAnimFrame(int8 charNum) {
+ _talkingCharNum = 0;
+
+ if (charNum < 5 && charNum > 0)
+ _currentChatPartnerBackupFrame = _characterList[charNum].currentAnimFrame;
+
+ if (_currentCharacter->currentAnimFrame != 88) {
+ _currentCharacter->currentAnimFrame = 16;
+ if (_scaleMode != 0)
+ _currentCharacter->currentAnimFrame = 7;
+ }
+
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+}
+
+int8 KyraEngine_v1::getChatPartnerNum() {
+ uint8 sceneTable[] = {0x2, 0x5, 0x2D, 0x7, 0x1B, 0x8, 0x22, 0x9, 0x30, 0x0A};
+ int pos = 0;
+ int partner = -1;
+
+ for (int i = 1; i < 6; i++) {
+ if (_currentCharacter->sceneId == sceneTable[pos]) {
+ partner = sceneTable[pos+1];
+ break;
+ }
+ pos += 2;
+ }
+
+ for (int i = 1; i < 5; i++) {
+ if (_characterList[i].sceneId == _currentCharacter->sceneId) {
+ partner = i;
+ break;
+ }
+ }
+ return partner;
+}
+
+int KyraEngine_v1::initCharacterChat(int8 charNum) {
+ int returnValue = 0;
+
+ if (_talkingCharNum == -1) {
+ returnValue = 1;
+ _talkingCharNum = 0;
+
+ if (_currentCharacter->currentAnimFrame != 88) {
+ _currentCharacter->currentAnimFrame = 16;
+ if (_scaleMode != 0)
+ _currentCharacter->currentAnimFrame = 7;
+ }
+
+ _animator->animRefreshNPC(0);
+ _animator->updateAllObjectShapes();
+ }
+
+ _charSayUnk2 = -1;
+ _animator->flagAllObjectsForBkgdChange();
+ _animator->restoreAllObjectBackgrounds();
+
+ if (charNum > 4 && charNum < 11) {
+ // TODO: Fill in weird _game_inventory stuff here
+ warning("STUB: initCharacterChat() for high charnums");
+ }
+
+ _animator->flagAllObjectsForRefresh();
+ _animator->flagAllObjectsForBkgdChange();
+ _animator->preserveAnyChangedBackgrounds();
+ _charSayUnk3 = charNum;
+
+ return returnValue;
+}
+
+void KyraEngine_v1::characterSays(int vocFile, const char *chatStr, int8 charNum, int8 chatDuration) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
+ uint8 startAnimFrames[] = { 0x10, 0x32, 0x56, 0x0, 0x0, 0x0 };
+
+ uint16 chatTicks;
+ int16 convoInitialized;
+ int8 chatPartnerNum;
+
+ if (_currentCharacter->sceneId == 210)
+ return;
+
+ convoInitialized = initCharacterChat(charNum);
+ chatPartnerNum = getChatPartnerNum();
+
+ if (chatPartnerNum >= 0 && chatPartnerNum < 5)
+ backupChatPartnerAnimFrame(chatPartnerNum);
+
+ if (charNum < 5) {
+ _characterList[charNum].currentAnimFrame = startAnimFrames[charNum];
+ _charSayUnk3 = charNum;
+ _talkingCharNum = charNum;
+ _animator->animRefreshNPC(charNum);
+ }
+
+ char *processedString = _text->preprocessString(chatStr);
+ int lineNum = _text->buildMessageSubstrings(processedString);
+
+ int16 yPos = _characterList[charNum].y1;
+ yPos -= ((_scaleTable[yPos] * _characterList[charNum].height) >> 8);
+ yPos -= 8;
+ yPos -= lineNum * 10;
+
+ if (yPos < 11)
+ yPos = 11;
+
+ if (yPos > 100)
+ yPos = 100;
+
+ _text->_talkMessageY = yPos;
+ _text->_talkMessageH = lineNum * 10;
+
+ if (textEnabled()) {
+ _animator->restoreAllObjectBackgrounds();
+
+ _screen->copyRegion(12, _text->_talkMessageY, 12, 136, 308, _text->_talkMessageH, 2, 2);
+ _screen->hideMouse();
+
+ _text->printCharacterText(processedString, charNum, _characterList[charNum].x1);
+ _screen->showMouse();
+ }
+
+ if (chatDuration == -2)
+ chatTicks = strlen(processedString) * 9;
+ else
+ chatTicks = chatDuration;
+
+ if (!speechEnabled())
+ vocFile = -1;
+ waitForChatToFinish(vocFile, chatTicks, chatStr, charNum);
+
+ if (textEnabled()) {
+ _animator->restoreAllObjectBackgrounds();
+
+ _screen->copyRegion(12, 136, 12, _text->_talkMessageY, 308, _text->_talkMessageH, 2, 2);
+ _animator->preserveAllBackgrounds();
+ _animator->prepDrawAllObjects();
+ _screen->hideMouse();
+
+ _screen->copyRegion(12, _text->_talkMessageY, 12, _text->_talkMessageY, 308, _text->_talkMessageH, 2, 0);
+ _screen->showMouse();
+ _animator->flagAllObjectsForRefresh();
+ _animator->copyChangedObjectsForward(0);
+ }
+
+ if (chatPartnerNum != -1 && chatPartnerNum < 5)
+ restoreChatPartnerAnimFrame(chatPartnerNum);
+
+ endCharacterChat(charNum, convoInitialized);
+}
+
+void KyraEngine_v1::drawSentenceCommand(const char *sentence, int color) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawSentenceCommand('%s', %i)", sentence, color);
+ _screen->hideMouse();
+ _screen->fillRect(8, 143, 311, 152, 12);
+
+ if (_startSentencePalIndex != color || _fadeText != false) {
+ _currSentenceColor[0] = _screen->_currentPalette[765] = _screen->_currentPalette[color*3];
+ _currSentenceColor[1] = _screen->_currentPalette[766] = _screen->_currentPalette[color*3+1];
+ _currSentenceColor[2] = _screen->_currentPalette[767] = _screen->_currentPalette[color*3+2];
+
+ _screen->setScreenPalette(_screen->_currentPalette);
+ _startSentencePalIndex = 0;
+ }
+
+ _text->printText(sentence, 8, 143, 0xFF, 12, 0);
+ _screen->showMouse();
+ setTextFadeTimerCountdown(15);
+ _fadeText = false;
+}
+
+void KyraEngine_v1::updateSentenceCommand(const char *str1, const char *str2, int color) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updateSentenceCommand('%s', '%s', %i)", str1, str2, color);
+ char sentenceCommand[500];
+ strncpy(sentenceCommand, str1, 500);
+ if (str2)
+ strncat(sentenceCommand, str2, 500 - strlen(sentenceCommand));
+
+ drawSentenceCommand(sentenceCommand, color);
+ _screen->updateScreen();
+}
+
+void KyraEngine_v1::updateTextFade() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updateTextFade()");
+ if (!_fadeText)
+ return;
+
+ bool finished = false;
+ for (int i = 0; i < 3; i++)
+ if (_currSentenceColor[i] > 4)
+ _currSentenceColor[i] -= 4;
+ else
+ if (_currSentenceColor[i]) {
+ _currSentenceColor[i] = 0;
+ finished = true;
+ }
+
+ _screen->_currentPalette[765] = _currSentenceColor[0];
+ _screen->_currentPalette[766] = _currSentenceColor[1];
+ _screen->_currentPalette[767] = _currSentenceColor[2];
+ _screen->setScreenPalette(_screen->_currentPalette);
+
+ if (finished) {
+ _fadeText = false;
+ _startSentencePalIndex = -1;
+ }
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/timer_v1.cpp b/engines/kyra/timer_v1.cpp
index a35b701697..0b5184fe5a 100644
--- a/engines/kyra/timer_v1.cpp
+++ b/engines/kyra/timer_v1.cpp
@@ -23,15 +23,15 @@
*
*/
-#include "kyra/kyra.h"
+#include "kyra/kyra_v1.h"
#include "kyra/screen.h"
-#include "kyra/animator.h"
+#include "kyra/animator_v1.h"
#include "common/system.h"
namespace Kyra {
-void KyraEngine::setupTimers() {
- debugC(9, kDebugLevelMain, "KyraEngine::setupTimers()");
+void KyraEngine_v1::setupTimers() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setupTimers()");
memset(_timers, 0, sizeof(_timers));
for (int i = 0; i < 34; i++)
@@ -40,12 +40,12 @@ void KyraEngine::setupTimers() {
_timers[0].func = _timers[1].func = _timers[2].func = _timers[3].func = _timers[4].func = 0; //Unused.
_timers[5].func = _timers[6].func = _timers[7].func = _timers[8].func = _timers[9].func = 0; //_nullsub51;
_timers[10].func = _timers[11].func = _timers[12].func = _timers[13].func = 0; //_nullsub50;
- _timers[14].func = &KyraEngine::timerCheckAnimFlag2; //_nullsub52;
- _timers[15].func = &KyraEngine::timerUpdateHeadAnims; //_nullsub48;
- _timers[16].func = &KyraEngine::timerSetFlags1; //_nullsub47;
+ _timers[14].func = &KyraEngine_v1::timerCheckAnimFlag2; //_nullsub52;
+ _timers[15].func = &KyraEngine_v1::timerUpdateHeadAnims; //_nullsub48;
+ _timers[16].func = &KyraEngine_v1::timerSetFlags1; //_nullsub47;
_timers[17].func = 0; //sub_15120;
- _timers[18].func = &KyraEngine::timerCheckAnimFlag1; //_nullsub53;
- _timers[19].func = &KyraEngine::timerRedrawAmulet; //_nullsub54;
+ _timers[18].func = &KyraEngine_v1::timerCheckAnimFlag1; //_nullsub53;
+ _timers[19].func = &KyraEngine_v1::timerRedrawAmulet; //_nullsub54;
_timers[20].func = 0; //offset _timerDummy1
_timers[21].func = 0; //sub_1517C;
_timers[22].func = 0; //offset _timerDummy2
@@ -57,9 +57,9 @@ void KyraEngine::setupTimers() {
_timers[28].func = 0; //offset _timerDummy6
_timers[29].func = 0; //offset _timerDummy7,
_timers[30].func = 0; //offset _timerDummy8,
- _timers[31].func = &KyraEngine::timerFadeText; //sub_151F8;
- _timers[32].func = &KyraEngine::updateAnimFlag1; //_nullsub61;
- _timers[33].func = &KyraEngine::updateAnimFlag2; //_nullsub62;
+ _timers[31].func = &KyraEngine_v1::timerFadeText; //sub_151F8;
+ _timers[32].func = &KyraEngine_v1::updateAnimFlag1; //_nullsub61;
+ _timers[33].func = &KyraEngine_v1::updateAnimFlag2; //_nullsub62;
_timers[0].countdown = _timers[1].countdown = _timers[2].countdown = _timers[3].countdown = _timers[4].countdown = -1;
_timers[5].countdown = 5;
@@ -84,8 +84,8 @@ void KyraEngine::setupTimers() {
_timers[33].countdown = 3;
}
-void KyraEngine::updateGameTimers() {
- debugC(9, kDebugLevelMain, "KyraEngine::updateGameTimers()");
+void KyraEngine_v1::updateGameTimers() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updateGameTimers()");
if (_system->getMillis() < _timerNextRun)
return;
@@ -106,23 +106,23 @@ void KyraEngine::updateGameTimers() {
}
}
-void KyraEngine::clearNextEventTickCount() {
- debugC(9, kDebugLevelMain, "KyraEngine::clearNextEventTickCount()");
+void KyraEngine_v1::clearNextEventTickCount() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::clearNextEventTickCount()");
_timerNextRun = 0;
}
-void KyraEngine::setTimerDelay(uint8 timer, int32 countdown) {
- debugC(9, kDebugLevelMain, "KyraEngine::setTimerDelay(%i, %d)", timer, countdown);
+void KyraEngine_v1::setTimerDelay(uint8 timer, int32 countdown) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setTimerDelay(%i, %d)", timer, countdown);
_timers[timer].countdown = countdown;
}
-int16 KyraEngine::getTimerDelay(uint8 timer) {
- debugC(9, kDebugLevelMain, "KyraEngine::getTimerDelay(%i)", timer);
+int16 KyraEngine_v1::getTimerDelay(uint8 timer) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::getTimerDelay(%i)", timer);
return _timers[timer].countdown;
}
-void KyraEngine::setTimerCountdown(uint8 timer, int32 countdown) {
- debugC(9, kDebugLevelMain, "KyraEngine::setTimerCountdown(%i, %i)", timer, countdown);
+void KyraEngine_v1::setTimerCountdown(uint8 timer, int32 countdown) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setTimerCountdown(%i, %i)", timer, countdown);
_timers[timer].countdown = countdown;
_timers[timer].nextRun = _system->getMillis() + countdown * _tickLength;
@@ -131,18 +131,18 @@ void KyraEngine::setTimerCountdown(uint8 timer, int32 countdown) {
_timerNextRun = nextRun;
}
-void KyraEngine::enableTimer(uint8 timer) {
- debugC(9, kDebugLevelMain, "KyraEngine::enableTimer(%i)", timer);
+void KyraEngine_v1::enableTimer(uint8 timer) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::enableTimer(%i)", timer);
_timers[timer].active = 1;
}
-void KyraEngine::disableTimer(uint8 timer) {
- debugC(9, kDebugLevelMain, "KyraEngine::disableTimer(%i)", timer);
+void KyraEngine_v1::disableTimer(uint8 timer) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::disableTimer(%i)", timer);
_timers[timer].active = 0;
}
-void KyraEngine::timerUpdateHeadAnims(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerUpdateHeadAnims(%i)", timerNum);
+void KyraEngine_v1::timerUpdateHeadAnims(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::timerUpdateHeadAnims(%i)", timerNum);
static int8 currentFrame = 0;
static const int8 frameTable[] = {4, 5, 4, 5, 4, 5, 0, 1, 4, 5,
4, 4, 6, 4, 8, 1, 9, 4, -1};
@@ -160,8 +160,8 @@ void KyraEngine::timerUpdateHeadAnims(int timerNum) {
_animator->animRefreshNPC(_talkingCharNum);
}
-void KyraEngine::timerSetFlags1(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerSetFlags(%i)", timerNum);
+void KyraEngine_v1::timerSetFlags1(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::timerSetFlags(%i)", timerNum);
if (_currentCharacter->sceneId == 0x1C)
return;
@@ -179,57 +179,57 @@ void KyraEngine::timerSetFlags1(int timerNum) {
}
}
-void KyraEngine::timerFadeText(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerFadeText(%i)", timerNum);
+void KyraEngine_v1::timerFadeText(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::timerFadeText(%i)", timerNum);
_fadeText = true;
}
-void KyraEngine::updateAnimFlag1(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::updateAnimFlag1(%d)", timerNum);
+void KyraEngine_v1::updateAnimFlag1(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updateAnimFlag1(%d)", timerNum);
if (_brandonStatusBit & 2) {
_brandonStatusBit0x02Flag = 1;
}
}
-void KyraEngine::updateAnimFlag2(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::updateAnimFlag2(%d)", timerNum);
+void KyraEngine_v1::updateAnimFlag2(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::updateAnimFlag2(%d)", timerNum);
if (_brandonStatusBit & 0x20) {
_brandonStatusBit0x20Flag = 1;
}
}
-void KyraEngine::setTextFadeTimerCountdown(int16 countdown) {
- debugC(9, kDebugLevelMain, "KyraEngine::setTextFadeTimerCountdown(%i)", countdown);
+void KyraEngine_v1::setTextFadeTimerCountdown(int16 countdown) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setTextFadeTimerCountdown(%i)", countdown);
//if (countdown == -1)
//countdown = 32000;
setTimerCountdown(31, countdown*60);
}
-void KyraEngine::timerSetFlags2(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerSetFlags2(%i)", timerNum);
+void KyraEngine_v1::timerSetFlags2(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::timerSetFlags2(%i)", timerNum);
if (!((uint32*)(_flagsTable+0x2D))[timerNum])
((uint32*)(_flagsTable+0x2D))[timerNum] = 1;
}
-void KyraEngine::timerCheckAnimFlag1(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerCheckAnimFlag1(%i)", timerNum);
+void KyraEngine_v1::timerCheckAnimFlag1(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::timerCheckAnimFlag1(%i)", timerNum);
if (_brandonStatusBit & 0x20) {
checkAmuletAnimFlags();
setTimerCountdown(18, -1);
}
}
-void KyraEngine::timerCheckAnimFlag2(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerCheckAnimFlag1(%i)", timerNum);
+void KyraEngine_v1::timerCheckAnimFlag2(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::timerCheckAnimFlag1(%i)", timerNum);
if (_brandonStatusBit & 0x2) {
checkAmuletAnimFlags();
setTimerCountdown(14, -1);
}
}
-void KyraEngine::checkAmuletAnimFlags() {
- debugC(9, kDebugLevelMain, "KyraEngine::checkSpecialAnimFlags()");
+void KyraEngine_v1::checkAmuletAnimFlags() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::checkSpecialAnimFlags()");
if (_brandonStatusBit & 2) {
seq_makeBrandonNormal2();
setTimerCountdown(19, 300);
@@ -241,16 +241,16 @@ void KyraEngine::checkAmuletAnimFlags() {
}
}
-void KyraEngine::timerRedrawAmulet(int timerNum) {
- debugC(9, kDebugLevelMain, "KyraEngine::timerRedrawAmulet(%i)", timerNum);
+void KyraEngine_v1::timerRedrawAmulet(int timerNum) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::timerRedrawAmulet(%i)", timerNum);
if (queryGameFlag(0xF1)) {
drawAmulet();
setTimerCountdown(19, -1);
}
}
-void KyraEngine::drawAmulet() {
- debugC(9, kDebugLevelMain, "KyraEngine::drawAmulet()");
+void KyraEngine_v1::drawAmulet() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::drawAmulet()");
static const int16 amuletTable1[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x150, 0x155, 0x15A, 0x15F, 0x164, 0x145, -1};
static const int16 amuletTable3[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x14F, 0x154, 0x159, 0x15E, 0x163, 0x144, -1};
static const int16 amuletTable2[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x152, 0x157, 0x15C, 0x161, 0x166, 0x147, -1};
@@ -280,8 +280,8 @@ void KyraEngine::drawAmulet() {
_screen->showMouse();
}
-void KyraEngine::setWalkspeed(uint8 newSpeed) {
- debugC(9, kDebugLevelMain, "KyraEngine::setWalkspeed(%i)", newSpeed);
+void KyraEngine_v1::setWalkspeed(uint8 newSpeed) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v1::setWalkspeed(%i)", newSpeed);
static const uint8 speeds[] = {11, 9, 6, 5, 3};
assert(newSpeed < ARRAYSIZE(speeds));