diff options
-rw-r--r-- | actor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -759,8 +759,6 @@ void Scumm::playActorSounds() void Actor::startWalkAnim(int cmd, int angle) { - int16 args[16]; - if (angle == -1) angle = facing; @@ -770,7 +768,9 @@ void Actor::startWalkAnim(int cmd, int angle) * note: walk scripts aren't required to make the game * work as usual */ -/* if (walk_script != 0) { +/* int16 args[16]; + + if (walk_script != 0) { args[2] = angle; args[0] = number; args[1] = cmd; |