diff options
-rw-r--r-- | engines/mortevielle/actions.cpp | 167 | ||||
-rw-r--r-- | engines/mortevielle/mor.cpp | 80 | ||||
-rw-r--r-- | engines/mortevielle/mor.h | 1 | ||||
-rw-r--r-- | engines/mortevielle/mortevielle.h | 5 | ||||
-rw-r--r-- | engines/mortevielle/outtext.cpp | 2 | ||||
-rw-r--r-- | engines/mortevielle/saveload.cpp | 2 | ||||
-rw-r--r-- | engines/mortevielle/var_mor.cpp | 1 | ||||
-rw-r--r-- | engines/mortevielle/var_mor.h | 14 |
8 files changed, 138 insertions, 134 deletions
diff --git a/engines/mortevielle/actions.cpp b/engines/mortevielle/actions.cpp index 8b4e5a751a..4f16218e9e 100644 --- a/engines/mortevielle/actions.cpp +++ b/engines/mortevielle/actions.cpp @@ -58,6 +58,7 @@ void MortevielleEngine::fctMove() { if ((_anyone) || (_keyPressedEsc)) return; + tcoord(1); if (g_num == 0) @@ -83,83 +84,78 @@ void MortevielleEngine::fctMove() { return; } tsort(); - int cx = 1; + int menuChoice = 1; - while (_menu._moveMenu[cx] != g_msg[4]) - ++cx; + while (_menu._moveMenu[menuChoice] != g_msg[4]) + ++menuChoice; if (g_s._currPlace == MOUNTAIN) { - if (cx == 1) + if (menuChoice == 1) gotoManorFront(); - if (cx == 2) + else if (menuChoice == 2) checkManorDistance(); _menu.setDestinationMenuText(g_s._currPlace); return; - } - - if (g_s._currPlace == ROOM23) { - if (cx == 1) - t1deau(); - if (cx == 2) + } else if (g_s._currPlace == INSIDE_WELL) { + if (menuChoice == 1) + floodedInWell(); + else if (menuChoice == 2) gotoManorBack(); _menu.setDestinationMenuText(g_s._currPlace); return; - } - - if ((g_s._currPlace == BUREAU) && (cx == 1)) - cx = 6; + } else if ((g_s._currPlace == BUREAU) && (menuChoice == 1)) + menuChoice = 6; else if (g_s._currPlace == KITCHEN) { - if (cx == 2) - cx = 6; - else if (cx == 5) - cx = 16; - } - - if ((g_s._currPlace == CELLAR) && (cx == 3)) - cx = 6; - if (((g_s._currPlace == LANDING) || (g_s._currPlace == ROOM26)) && (cx == 4)) - cx = 6; + if (menuChoice == 2) + menuChoice = 6; + else if (menuChoice == 5) + menuChoice = 16; + } else if ((g_s._currPlace == CELLAR) && (menuChoice == 3)) + menuChoice = 6; + else if (((g_s._currPlace == LANDING) || (g_s._currPlace == ROOM26)) && (menuChoice == 4)) + menuChoice = 6; + if ((g_s._currPlace > MOUNTAIN) && (g_s._currPlace != ROOM26)) - cx += 10; - if ((g_s._currPlace == CHAPEL) && (cx == 13)) - cx = 16; - if (g_s._currPlace == MANOR_FRONT) { - if (cx == 12) - cx = 16; - else if (cx > 13) - cx = 15; - } - if ((g_s._currPlace == MANOR_BACK) && (cx > 14)) - cx = 15; - else if ((g_s._currPlace == WELL) && (cx > 13) && (cx != 17)) - cx = 15; - - if (cx == 1) + menuChoice += 10; + + if ((g_s._currPlace == CHAPEL) && (menuChoice == 13)) + menuChoice = 16; + else if (g_s._currPlace == MANOR_FRONT) { + if (menuChoice == 12) + menuChoice = 16; + else if (menuChoice > 13) + menuChoice = 15; + } else if ((g_s._currPlace == MANOR_BACK) && (menuChoice > 14)) + menuChoice = 15; + else if ((g_s._currPlace == WELL) && (menuChoice > 13) && (menuChoice != 17)) + menuChoice = 15; + + if (menuChoice == 1) g_s._currPlace = BUREAU; - else if (cx == 2) + else if (menuChoice == 2) g_s._currPlace = KITCHEN; - else if (cx == 3) + else if (menuChoice == 3) g_s._currPlace = CELLAR; - else if (cx == 4) + else if (menuChoice == 4) g_s._currPlace = LANDING; - else if (cx == 5) - cx = 12; - else if (cx == 6) - cx = 11; + else if (menuChoice == 5) + menuChoice = 12; + else if (menuChoice == 6) + menuChoice = 11; - if (cx == 11) + if (menuChoice == 11) gotoDiningRoom(); - else if (cx == 12) + else if (menuChoice == 12) gotoManorFront(); - else if (cx == 13) + else if (menuChoice == 13) g_s._currPlace = CHAPEL; - else if (cx == 14) + else if (menuChoice == 14) g_s._currPlace = WELL; - else if (cx == 15) + else if (menuChoice == 15) checkManorDistance(); - else if (cx == 16) + else if (menuChoice == 16) gotoManorBack(); - else if (cx == 17) { + else if (menuChoice == 17) { if ((g_s._wellObjectId != 120) && (g_s._wellObjectId != 140)) g_crep = 997; else if (g_s._wellObjectId == 120) @@ -168,11 +164,11 @@ void MortevielleEngine::fctMove() { g_crep = 1505; loseGame(); } else { - g_s._currPlace = ROOM23; + g_s._currPlace = INSIDE_WELL; affrep(); } } - if ((cx < 5) || (cx == 13) || (cx == 14)) + if ((menuChoice < 5) || (menuChoice == 13) || (menuChoice == 14)) affrep(); debloc(g_s._currPlace); _menu.setDestinationMenuText(g_s._currPlace); @@ -187,7 +183,7 @@ void MortevielleEngine::fctTake() { int cx = g_caff; avpoing(cx); if (g_crep != 139) { - if (g_ipers > 0) + if (_currBitIndex > 0) g_s._faithScore += 3; if (_obpart) { if (g_s._currPlace == PURPLE_ROOM) @@ -237,7 +233,7 @@ void MortevielleEngine::fctTake() { if ((g_num == 0) || ((g_num == 1) && (g_s._currPlace == CRYPT))) { tcoord(8); if (g_num != 0) { - if (g_ipers > 0) + if (_currBitIndex > 0) g_s._faithScore += 3; g_crep = 997; if ((g_s._currPlace == PURPLE_ROOM) && (g_s._purpleRoomObjectId != 0)) @@ -276,15 +272,22 @@ void MortevielleEngine::fctTake() { g_crep = 999; } } else { - if ( ((g_s._currPlace == OWN_ROOM) && (g_num == 3)) || ((g_s._currPlace == GREEN_ROOM) && (g_num == 4)) - || ((g_s._currPlace == PURPLE_ROOM) && (g_num == 1)) || ((g_s._currPlace == DARKBLUE_ROOM) && (g_num == 3)) - || ((g_s._currPlace == BLUE_ROOM) && (g_num == 6)) || ((g_s._currPlace == RED_ROOM) && (g_num == 2)) - || ((g_s._currPlace == BATHROOM) && (g_num == 6)) || ((g_s._currPlace == GREEN_ROOM2) && (g_num == 4)) - || ((g_s._currPlace == 9) && (g_num == 4)) || ((g_s._currPlace == DINING_ROOM) && (g_num > 2)) - || ((g_s._currPlace == BUREAU) && (g_num == 7)) || ((g_s._currPlace == KITCHEN) && (g_num == 6)) - || ((g_s._currPlace == ATTIC) && (g_num > 4)) || ((g_s._currPlace > ATTIC) && (g_s._currPlace != ROOM23)) ) + if ( ((g_s._currPlace == OWN_ROOM) && (g_num == 3)) + || ((g_s._currPlace == GREEN_ROOM) && (g_num == 4)) + || ((g_s._currPlace == PURPLE_ROOM) && (g_num == 1)) + || ((g_s._currPlace == DARKBLUE_ROOM) && (g_num == 3)) + || ((g_s._currPlace == BLUE_ROOM) && (g_num == 6)) + || ((g_s._currPlace == RED_ROOM) && (g_num == 2)) + || ((g_s._currPlace == BATHROOM) && (g_num == 6)) + || ((g_s._currPlace == GREEN_ROOM2) && (g_num == 4)) + || ((g_s._currPlace == ROOM9) && (g_num == 4)) + || ((g_s._currPlace == DINING_ROOM) && (g_num > 2)) + || ((g_s._currPlace == BUREAU) && (g_num == 7)) + || ((g_s._currPlace == KITCHEN) && (g_num == 6)) + || ((g_s._currPlace == ATTIC) && (g_num > 4)) + || ((g_s._currPlace > ATTIC) && (g_s._currPlace != INSIDE_WELL)) ) g_crep = 997; - else if (g_s._currPlace == ROOM23) { + else if (g_s._currPlace == INSIDE_WELL) { g_crep = 1504; loseGame(); } else @@ -331,7 +334,7 @@ void MortevielleEngine::fctLift() { if (g_num == 0) { tcoord(8); if (g_num != 0) { - if (g_ipers > 0) + if (_currBitIndex > 0) ++g_s._faithScore; g_crep = 997; if ((g_s._currPlace == PURPLE_ROOM) && (g_s._purpleRoomObjectId != 0)) @@ -339,7 +342,7 @@ void MortevielleEngine::fctLift() { } return; } - if (g_ipers > 0) + if (_currBitIndex > 0) ++g_s._faithScore; int tmpPlace = g_s._currPlace; if (g_s._currPlace == CRYPT) @@ -489,7 +492,7 @@ void MortevielleEngine::fctSearch() { if (_anyone || _keyPressedEsc) return; - if (g_s._currPlace == ROOM23) { + if (g_s._currPlace == INSIDE_WELL) { g_crep = 1504; loseGame(); return; @@ -506,7 +509,7 @@ void MortevielleEngine::fctSearch() { if (g_num != ord(g_touv[cx])) g_crep = 187; else { - if (g_ipers > 0) + if (_currBitIndex > 0) g_s._faithScore += 3; rechai(g_mchai); @@ -523,7 +526,7 @@ void MortevielleEngine::fctSearch() { tcoord(8); g_crep = 997; if (g_num != 0) { - if (g_ipers > 0) + if (_currBitIndex > 0) g_s._faithScore += 3; if ((g_s._currPlace != WELL) && (g_s._currPlace != SECRET_PASSAGE) && (g_s._currPlace != ATTIC)) { if (g_s._currPlace == PURPLE_ROOM) { @@ -540,7 +543,7 @@ void MortevielleEngine::fctSearch() { } } } else { - if (g_ipers > 0) + if (_currBitIndex > 0) g_s._faithScore += 3; g_crep = 997; if (g_s._currPlace < CELLAR) @@ -602,7 +605,7 @@ void MortevielleEngine::fctOpen() { tcoord(7); if (g_num != 0) { - if (g_ipers > 0) + if (_currBitIndex > 0) g_s._faithScore += 2; ++g_iouv; int tmpPlace = 0; @@ -705,8 +708,8 @@ void MortevielleEngine::fctPlace() { showMouse(); tinke(); drawClock(); - if (g_ipers != 0) - showPeoplePresent(g_ipers); + if (_currBitIndex != 0) + showPeoplePresent(_currBitIndex); else displayAloneText(); @@ -1027,7 +1030,7 @@ void MortevielleEngine::fctSelfPut() { } } } - if (g_caff == ROOM23) + if (g_caff == INSIDE_WELL) g_crep = 185; if ((g_crep == 999) || (g_crep == 185) || (g_crep == 998)) { if (g_crep == 999) @@ -1046,7 +1049,7 @@ void MortevielleEngine::fctListen() { if (g_s._currPlace != ROOM26) g_crep = 101; else { - if (g_ipers != 0) + if (_currBitIndex != 0) ++g_s._faithScore; int p, rand; ecfren(p, rand, g_s._faithScore, g_ment); @@ -1171,7 +1174,7 @@ void MortevielleEngine::fctEnter() { _menu.setDestinationMenuText(g_s._currPlace); g_ment = 0; g_mpers = 0; - g_ipers = 0; + _currBitIndex = 0; } } } @@ -1266,7 +1269,7 @@ void MortevielleEngine::fctLeave() { g_crep = 176; } else if (g_s._currPlace == SECRET_PASSAGE) nextPlace = t23coul(); - else if (g_s._currPlace == ROOM23) + else if (g_s._currPlace == INSIDE_WELL) nextPlace = WELL; if (g_crep != 997) @@ -1294,13 +1297,13 @@ void MortevielleEngine::fctWait() { tinke(); if (!_blo) t11(g_s._currPlace); - if ((g_ipers != 0) && (g_mpers == 0)) { + if ((_currBitIndex != 0) && (g_mpers == 0)) { g_crep = 998; if ((g_s._currPlace == ATTIC) || (g_s._currPlace == CELLAR)) cavegre(); if ((g_s._currPlace > OWN_ROOM) && (g_s._currPlace < DINING_ROOM)) _anyone = true; - g_mpers = g_ipers; + g_mpers = _currBitIndex; if (!_anyone) tinke(); return; @@ -1517,7 +1520,7 @@ void MortevielleEngine::fctDiscuss() { hirs(); drawRightFrame(); showMouse(); - showPeoplePresent(g_ipers); + showPeoplePresent(_currBitIndex); tinke(); drawClock(); affrep(); diff --git a/engines/mortevielle/mor.cpp b/engines/mortevielle/mor.cpp index 9510360abb..a3a0ef7e96 100644 --- a/engines/mortevielle/mor.cpp +++ b/engines/mortevielle/mor.cpp @@ -558,54 +558,54 @@ void MortevielleEngine::resetPresenceInRooms(int roomId) { * Engine function - Show the people present in the given room * @remarks Originally called 'affper' */ -void MortevielleEngine::showPeoplePresent(int per) { +void MortevielleEngine::showPeoplePresent(int bitIndex) { int xp = 580 - (_screenSurface.getStringWidth("LEO") / 2); for (int i = 1; i <= 8; ++i) _menu.disableMenuItem(_menu._discussMenu[i]); clearScreenType10(); - if ((per & 128) == 128) { + if ((bitIndex & 128) == 128) { _screenSurface.putxy(xp, 24); _screenSurface.drawString("LEO", 4); _menu.enableMenuItem(_menu._discussMenu[1]); } - if ((per & 64) == 64) { + if ((bitIndex & 64) == 64) { _screenSurface.putxy(xp, 32); _screenSurface.drawString("PAT", 4); _menu.enableMenuItem(_menu._discussMenu[2]); } - if ((per & 32) == 32) { + if ((bitIndex & 32) == 32) { _screenSurface.putxy(xp, 40); _screenSurface.drawString("GUY", 4); _menu.enableMenuItem(_menu._discussMenu[3]); } - if ((per & 16) == 16) { + if ((bitIndex & 16) == 16) { _screenSurface.putxy(xp, 48); _screenSurface.drawString("EVA", 4); _menu.enableMenuItem(_menu._discussMenu[4]); } - if ((per & 8) == 8) { + if ((bitIndex & 8) == 8) { _screenSurface.putxy(xp, 56); _screenSurface.drawString("BOB", 4); _menu.enableMenuItem(_menu._discussMenu[5]); } - if ((per & 4) == 4) { + if ((bitIndex & 4) == 4) { _screenSurface.putxy(xp, 64); _screenSurface.drawString("LUC", 4); _menu.enableMenuItem(_menu._discussMenu[6]); } - if ((per & 2) == 2) { + if ((bitIndex & 2) == 2) { _screenSurface.putxy(xp, 72); _screenSurface.drawString("IDA", 4); _menu.enableMenuItem(_menu._discussMenu[7]); } - if ((per & 1) == 1) { + if ((bitIndex & 1) == 1) { _screenSurface.putxy(xp, 80); _screenSurface.drawString("MAX", 4); _menu.enableMenuItem(_menu._discussMenu[8]); } - g_ipers = per; + _currBitIndex = bitIndex; } /** @@ -771,7 +771,7 @@ void MortevielleEngine::displayAloneText() { _screenSurface.putxy(580 - (_screenSurface.getStringWidth(sAlone) / 2), 70); _screenSurface.drawString(sAlone, 4); - g_ipers = 0; + _currBitIndex = 0; } int chlm() { @@ -843,7 +843,7 @@ void debloc(int roomId) { g_y = 0; if ((roomId != ROOM26) && (roomId != LANDING)) g_vm->resetPresenceInRooms(roomId); - g_mpers = g_ipers; + g_mpers = g_vm->_currBitIndex; } /** @@ -989,7 +989,7 @@ void MortevielleEngine::setPresenceGreenRoom(int roomId) { _roomPresenceEva = true; } - g_ipers = 10; + _currBitIndex = 10; } /** @@ -1002,7 +1002,7 @@ void MortevielleEngine::setPresencePurpleRoom() { else _room9PresenceLeo = true; - g_ipers = 10; + _currBitIndex = 10; } /** @@ -1011,7 +1011,7 @@ void MortevielleEngine::setPresencePurpleRoom() { */ void MortevielleEngine::setPresenceBlueRoom() { _roomPresenceMax = true; - g_ipers = 10; + _currBitIndex = 10; } /** @@ -1024,7 +1024,7 @@ void MortevielleEngine::setPresenceRedRoom(int roomId) { else if (roomId == GREEN_ROOM2) _roomPresencePat = true; - g_ipers = 10; + _currBitIndex = 10; } /** @@ -1310,7 +1310,7 @@ void phaz(int &rand, int &p, int cf) { void resetVariables() { copcha(); - g_s._ipre = false; + g_s._alreadyEnteredManor = false; g_s._selectedObjectId = 0; g_s._cellarObjectId = 0; g_s._atticBallHoleObjectId = 0; @@ -1358,7 +1358,7 @@ void resetVariables() { void MortevielleEngine::initGame() { _place = MANOR_FRONT; g_jh = 0; - if (!g_s._ipre) + if (!g_s._alreadyEnteredManor) _blo = true; g_t = kTime1; g_mh = readclock(); @@ -1654,7 +1654,7 @@ void musique(int so) { if (so == 0) { /* musik(0) */ ; - } else if ((g_prebru == 0) && (!g_s._ipre)) { + } else if ((g_prebru == 0) && (!g_s._alreadyEnteredManor)) { g_vm->_speechManager.startSpeech(10, 1, 1); ++g_prebru; } else { @@ -1674,7 +1674,7 @@ void musique(int so) { g_vm->_speechManager.startSpeech(12, 1, 1); i = true; } - } else if (g_s._currPlace == ROOM23) { + } else if (g_s._currPlace == INSIDE_WELL) { g_vm->_speechManager.startSpeech(13, 1, 1); i = true; } @@ -1839,14 +1839,14 @@ void tinke() { g_vm->setRandomPresenceChapel(cf); break; } - if ((g_mpers != 0) && (g_ipers != 10)) - g_mpers = g_ipers; + if ((g_mpers != 0) && (g_vm->_currBitIndex != 10)) + g_mpers = g_vm->_currBitIndex; - if ((g_mpers == 0) && (g_ipers > 0)) { + if ((g_mpers == 0) && (g_vm->_currBitIndex > 0)) { if ((g_s._currPlace == ATTIC) || (g_s._currPlace == CELLAR)) { cavegre(); - } else if (g_ipers == 10) { - g_ipers = 0; + } else if (g_vm->_currBitIndex == 10) { + g_vm->_currBitIndex = 0; if (!g_vm->_brt) { g_vm->_brt = true; g_hdb = readclock(); @@ -1901,7 +1901,7 @@ void afdes(int ad) { } void tkey1(bool d) { - bool quest; + bool quest = false; int x, y, c; hideMouse(); @@ -2142,9 +2142,9 @@ void MortevielleEngine::gotoDiningRoom() { loseGame(); } else st1sama(); - } else if (!g_s._ipre) { //Is it your first time? - g_ipers = 255; - g_vm->showPeoplePresent(g_ipers); + } else if (!g_s._alreadyEnteredManor) { //Is it your first time? + _currBitIndex = 255; // Everybody is present + g_vm->showPeoplePresent(_currBitIndex); g_caff = 77; afdes(0); g_vm->_screenSurface.drawBox(223, 47, 155, 91, 15); @@ -2163,9 +2163,9 @@ void MortevielleEngine::gotoDiningRoom() { g_vm->resetPresenceInRooms(DINING_ROOM); if (!g_vm->_blo) minute = t11(OWN_ROOM); - g_ipers = 0; + _currBitIndex = 0; g_mpers = 0; - g_s._ipre = true; + g_s._alreadyEnteredManor = true; } else st1sama(); } @@ -2210,7 +2210,11 @@ void MortevielleEngine::gotoManorBack() { affrep(); } -void t1deau() { +/** + * Engine function - Dead : Flooded in Well + * @remarks Originally called 't1deau' + */ +void MortevielleEngine::floodedInWell() { g_crep = 1503; g_vm->loseGame(); } @@ -2245,7 +2249,7 @@ L1: g_s._faithScore += 3 * (g_s._faithScore / 10); tsort(); g_vm->_menu.setDestinationMenuText(LANDING); - int cx = convertBitIndexToCharacterIndex(g_ipers); + int cx = convertBitIndexToCharacterIndex(g_vm->_currBitIndex); g_caff = 69 + cx; g_crep = g_caff; g_msg[3] = MENU_DISCUSS; @@ -2288,7 +2292,7 @@ void tsuiv() { ++g_is; g_caff = tbcl; g_crep = g_caff + 400; - if (g_ipers != 0) + if (g_vm->_currBitIndex != 0) g_s._faithScore += 2; } else { affrep(); @@ -2490,8 +2494,8 @@ void changeGraphicalDevice(int newDevice) { drawRightFrame(); tinke(); drawClock(); - if (g_ipers != 0) - g_vm->showPeoplePresent(g_ipers); + if (g_vm->_currBitIndex != 0) + g_vm->showPeoplePresent(g_vm->_currBitIndex); else g_vm->displayAloneText(); clearScreenType2(); @@ -2659,8 +2663,8 @@ void MortevielleEngine::handleOpcode() { if ((((hour == 12) || (hour == 13) || (hour == 19)) && (g_s._currPlace != 10)) || ((hour > 0) && (hour < 6) && (g_s._currPlace != 0))) ++g_s._faithScore; - if (((g_s._currPlace < CRYPT) || (g_s._currPlace > MOUNTAIN)) && (g_s._currPlace != ROOM23) - && (g_s._currPlace != 0) && (g_s._selectedObjectId != 152) && (!_loseGame)) { + if (((g_s._currPlace < CRYPT) || (g_s._currPlace > MOUNTAIN)) && (g_s._currPlace != INSIDE_WELL) + && (g_s._currPlace != OWN_ROOM) && (g_s._selectedObjectId != 152) && (!_loseGame)) { if ((g_s._faithScore > 99) && (hour > 8) && (hour < 16)) { g_crep = 1501; loseGame(); diff --git a/engines/mortevielle/mor.h b/engines/mortevielle/mor.h index 5e76042cf0..43413b3a89 100644 --- a/engines/mortevielle/mor.h +++ b/engines/mortevielle/mor.h @@ -121,7 +121,6 @@ extern void premtet(); extern void ajchai(); extern void ajjer(int ob); extern void t1vier(); -extern void t1deau(); extern void tctrm(); extern void quelquun(); extern void tsuiv(); diff --git a/engines/mortevielle/mortevielle.h b/engines/mortevielle/mortevielle.h index f868f01fbf..52c68fa44d 100644 --- a/engines/mortevielle/mortevielle.h +++ b/engines/mortevielle/mortevielle.h @@ -144,6 +144,7 @@ public: int _newGraphicalDevice; int _place; int _manorDistance; + int _currBitIndex; int _c_zzz; @@ -165,7 +166,6 @@ public: bool _loseGame; // Lose game flag. Originally called 'perdu' bool _txxFileFl; // Flag used to determine if texts are from the original files or from a DAT file - MortevielleEngine(OSystem *system, const ADGameDescription *gameDesc); ~MortevielleEngine(); virtual bool hasFeature(EngineFeature f) const; @@ -258,7 +258,7 @@ public: void loadPlaces(); void initGame(); void resetPresenceInRooms(int roomId); - void showPeoplePresent(int per); + void showPeoplePresent(int bitIndex); int selectCharacters(int min, int max); void displayAloneText(); @@ -268,6 +268,7 @@ public: void gotoDiningRoom(); bool checkInventory(int objectId); void loseGame(); + void floodedInWell(); }; diff --git a/engines/mortevielle/outtext.cpp b/engines/mortevielle/outtext.cpp index 3e770b8655..45cbb1b420 100644 --- a/engines/mortevielle/outtext.cpp +++ b/engines/mortevielle/outtext.cpp @@ -377,7 +377,7 @@ void taffich() { if (((a > 69) && (a < 80)) || (a == 30) || (a == 31) || (a == 144) || (a == 147) || (a == 149)) m = 2030; - if (((a < 27) && (((g_maff > 69) && (!g_s._ipre)) || (g_maff > 99))) || ((g_maff > 29) && (g_maff < 33))) + if (((a < 27) && (((g_maff > 69) && (!g_s._alreadyEnteredManor)) || (g_maff > 99))) || ((g_maff > 29) && (g_maff < 33))) m = 2033; g_maff = a; diff --git a/engines/mortevielle/saveload.cpp b/engines/mortevielle/saveload.cpp index 37b33766ff..9e17252734 100644 --- a/engines/mortevielle/saveload.cpp +++ b/engines/mortevielle/saveload.cpp @@ -60,7 +60,7 @@ void SavegameManager::sync_save(Common::Serializer &sz) { sz.syncAsSint16LE(g_s1._selectedObjectId); sz.syncAsSint16LE(g_s1._purpleRoomObjectId); sz.syncAsSint16LE(g_s1._cryptObjectId); - sz.syncAsByte(g_s1._ipre); + sz.syncAsByte(g_s1._alreadyEnteredManor); sz.syncAsByte(g_s1._heure); sz.syncBytes(g_bufcha, 391); diff --git a/engines/mortevielle/var_mor.cpp b/engines/mortevielle/var_mor.cpp index 6ed5ef8a9c..9b48ed3fd6 100644 --- a/engines/mortevielle/var_mor.cpp +++ b/engines/mortevielle/var_mor.cpp @@ -109,7 +109,6 @@ int g_x, g_mlec, g_mchai, g_menup, - g_ipers, g_mpers, g_mnumo, g_xprec, diff --git a/engines/mortevielle/var_mor.h b/engines/mortevielle/var_mor.h index ae114efcdd..22ec5ccbee 100644 --- a/engines/mortevielle/var_mor.h +++ b/engines/mortevielle/var_mor.h @@ -107,17 +107,16 @@ extern const byte g_rang[16]; /* 9 "A glance at the forbidden$", 18 "It's already open$", -23 "Strange horoscope$", 26 "A photograph$", 27 "The coat of arms$", */ enum places { - OWN_ROOM = 0, GREEN_ROOM = 1, PURPLE_ROOM = 2, TOILETS = 3, DARKBLUE_ROOM = 4, - BLUE_ROOM = 5, RED_ROOM = 6, BATHROOM = 7, GREEN_ROOM2 = 8, ROOM9 = 9, - DINING_ROOM = 10, BUREAU = 11, KITCHEN = 12, ATTIC = 13, CELLAR = 14, - LANDING = 15, CRYPT = 16, SECRET_PASSAGE = 17, ROOM18 = 18, MOUNTAIN = 19, - CHAPEL = 20, MANOR_FRONT = 21, MANOR_BACK = 22, ROOM23 = 23, WELL = 24, + OWN_ROOM = 0, GREEN_ROOM = 1, PURPLE_ROOM = 2, TOILETS = 3, DARKBLUE_ROOM = 4, + BLUE_ROOM = 5, RED_ROOM = 6, BATHROOM = 7, GREEN_ROOM2 = 8, ROOM9 = 9, + DINING_ROOM = 10, BUREAU = 11, KITCHEN = 12, ATTIC = 13, CELLAR = 14, + LANDING = 15, CRYPT = 16, SECRET_PASSAGE = 17, ROOM18 = 18, MOUNTAIN = 19, + CHAPEL = 20, MANOR_FRONT = 21, MANOR_BACK = 22, INSIDE_WELL = 23, WELL = 24, DOOR = 25, ROOM26 = 26, ROOM27 = 27 }; @@ -128,7 +127,7 @@ struct sav_chaine { byte _sjer[31]; int _currPlace, _atticBallHoleObjectId, _atticRodHoleObjectId, _cellarObjectId, _secretPassageObjectId, _wellObjectId; int _selectedObjectId, _purpleRoomObjectId, _cryptObjectId; - bool _ipre; + bool _alreadyEnteredManor; byte _heure; }; @@ -215,7 +214,6 @@ extern int g_x, g_mlec, g_mchai, g_menup, - g_ipers, g_mpers, g_mnumo, g_xprec, |