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-rw-r--r--engines/neverhood/module2800.cpp30
-rw-r--r--engines/neverhood/module2800.h22
2 files changed, 26 insertions, 26 deletions
diff --git a/engines/neverhood/module2800.cpp b/engines/neverhood/module2800.cpp
index 4757b4fcc5..9cdc94283d 100644
--- a/engines/neverhood/module2800.cpp
+++ b/engines/neverhood/module2800.cpp
@@ -694,7 +694,7 @@ uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam &p
return messageResult;
}
-SsScene2808LightCoil::SsScene2808LightCoil(NeverhoodEngine *vm)
+SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
_spriteResource.load2(0x8889B008);
@@ -708,10 +708,10 @@ SsScene2808LightCoil::SsScene2808LightCoil(NeverhoodEngine *vm)
setVisible(false);
_needRefresh = true;
StaticSprite::update();
- SetMessageHandler(&SsScene2808LightCoil::handleMessage);
+ SetMessageHandler(&SsScene2804LightCoil::handleMessage);
}
-uint32 SsScene2808LightCoil::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2002:
@@ -728,7 +728,7 @@ uint32 SsScene2808LightCoil::handleMessage(int messageNum, const MessageParam &p
return messageResult;
}
-SsScene2808LightTarget::SsScene2808LightTarget(NeverhoodEngine *vm)
+SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
_spriteResource.load2(0x06092132);
@@ -742,10 +742,10 @@ SsScene2808LightTarget::SsScene2808LightTarget(NeverhoodEngine *vm)
setVisible(false);
_needRefresh = true;
StaticSprite::update();
- SetMessageHandler(&SsScene2808LightTarget::handleMessage);
+ SetMessageHandler(&SsScene2804LightTarget::handleMessage);
}
-uint32 SsScene2808LightTarget::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2004:
@@ -762,7 +762,7 @@ uint32 SsScene2808LightTarget::handleMessage(int messageNum, const MessageParam
return messageResult;
}
-SsScene2808Flash::SsScene2808Flash(NeverhoodEngine *vm)
+SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm)
: StaticSprite(vm, 900), _soundResource(vm) {
_spriteResource.load2(0x211003A0);
@@ -779,13 +779,13 @@ SsScene2808Flash::SsScene2808Flash(NeverhoodEngine *vm)
_soundResource.load(0xCB36BA54);
}
-void SsScene2808Flash::show() {
+void SsScene2804Flash::show() {
setVisible(true);
StaticSprite::update();
_soundResource.play();
}
-SsScene2808BeamCoilBody::SsScene2808BeamCoilBody(NeverhoodEngine *vm)
+SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm)
: StaticSprite(vm, 900) {
_spriteResource.load2(0x9A816000);
@@ -979,7 +979,7 @@ uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessagePara
return messageResult;
}
-AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2808BeamCoilBody *ssBeamCoilBody)
+AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody)
: AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody),
_countdown(0), _soundResource(vm) {
@@ -1101,18 +1101,18 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which)
setPalette(0xA1D03005);
addEntity(_palette);
insertMouse435(0x03001A15, 20, 620);
- _asCoil = insertSprite<SsScene2808LightCoil>();
- _asTarget = insertSprite<SsScene2808LightTarget>();
+ _asCoil = insertSprite<SsScene2804LightCoil>();
+ _asTarget = insertSprite<SsScene2804LightTarget>();
} else {
- SsScene2808BeamCoilBody *ssBeamCoilBody;
+ SsScene2804BeamCoilBody *ssBeamCoilBody;
setBackground(0x01C01414);
setPalette(0x01C01414);
addEntity(_palette);
insertMouse435(0x01410014, 20, 620);
- ssBeamCoilBody = insertSprite<SsScene2808BeamCoilBody>();
+ ssBeamCoilBody = insertSprite<SsScene2804BeamCoilBody>();
_asCoil = insertSprite<AsScene2804BeamCoil>(this, ssBeamCoilBody);
_asTarget = insertSprite<AsScene2804BeamTarget>();
- _ssFlash = insertSprite<SsScene2808Flash>();
+ _ssFlash = insertSprite<SsScene2804Flash>();
}
_ssRedButton = insertSprite<SsScene2804RedButton>(this);
diff --git a/engines/neverhood/module2800.h b/engines/neverhood/module2800.h
index 03e272fa98..20bc4b4f74 100644
--- a/engines/neverhood/module2800.h
+++ b/engines/neverhood/module2800.h
@@ -106,28 +106,28 @@ protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class SsScene2808LightCoil : public StaticSprite {
+class SsScene2804LightCoil : public StaticSprite {
public:
- SsScene2808LightCoil(NeverhoodEngine *vm);
+ SsScene2804LightCoil(NeverhoodEngine *vm);
protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class SsScene2808BeamCoilBody : public StaticSprite {
+class SsScene2804BeamCoilBody : public StaticSprite {
public:
- SsScene2808BeamCoilBody(NeverhoodEngine *vm);
+ SsScene2804BeamCoilBody(NeverhoodEngine *vm);
};
-class SsScene2808LightTarget : public StaticSprite {
+class SsScene2804LightTarget : public StaticSprite {
public:
- SsScene2808LightTarget(NeverhoodEngine *vm);
+ SsScene2804LightTarget(NeverhoodEngine *vm);
protected:
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
-class SsScene2808Flash : public StaticSprite {
+class SsScene2804Flash : public StaticSprite {
public:
- SsScene2808Flash(NeverhoodEngine *vm);
+ SsScene2804Flash(NeverhoodEngine *vm);
void show();
protected:
SoundResource _soundResource;
@@ -173,11 +173,11 @@ protected:
class AsScene2804BeamCoil : public AnimatedSprite {
public:
- AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2808BeamCoilBody *ssBeamCoilBody);
+ AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody);
protected:
SoundResource _soundResource;
Scene *_parentScene;
- SsScene2808BeamCoilBody *_ssBeamCoilBody;
+ SsScene2804BeamCoilBody *_ssBeamCoilBody;
int _countdown;
void update();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
@@ -208,7 +208,7 @@ protected:
Sprite *_ssRedButton;
Sprite *_asCoil;
Sprite *_asTarget;
- SsScene2808Flash *_ssFlash;
+ SsScene2804Flash *_ssFlash;
AsScene2804Crystal *_asCrystals[5];
Sprite *_ssCrystalButtons[5];
void update();