diff options
-rw-r--r-- | engines/neverhood/module2800.cpp | 30 | ||||
-rw-r--r-- | engines/neverhood/module2800.h | 22 |
2 files changed, 26 insertions, 26 deletions
diff --git a/engines/neverhood/module2800.cpp b/engines/neverhood/module2800.cpp index 4757b4fcc5..9cdc94283d 100644 --- a/engines/neverhood/module2800.cpp +++ b/engines/neverhood/module2800.cpp @@ -694,7 +694,7 @@ uint32 SsScene2804RedButton::handleMessage(int messageNum, const MessageParam &p return messageResult; } -SsScene2808LightCoil::SsScene2808LightCoil(NeverhoodEngine *vm) +SsScene2804LightCoil::SsScene2804LightCoil(NeverhoodEngine *vm) : StaticSprite(vm, 900) { _spriteResource.load2(0x8889B008); @@ -708,10 +708,10 @@ SsScene2808LightCoil::SsScene2808LightCoil(NeverhoodEngine *vm) setVisible(false); _needRefresh = true; StaticSprite::update(); - SetMessageHandler(&SsScene2808LightCoil::handleMessage); + SetMessageHandler(&SsScene2804LightCoil::handleMessage); } -uint32 SsScene2808LightCoil::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 SsScene2804LightCoil::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x2002: @@ -728,7 +728,7 @@ uint32 SsScene2808LightCoil::handleMessage(int messageNum, const MessageParam &p return messageResult; } -SsScene2808LightTarget::SsScene2808LightTarget(NeverhoodEngine *vm) +SsScene2804LightTarget::SsScene2804LightTarget(NeverhoodEngine *vm) : StaticSprite(vm, 900) { _spriteResource.load2(0x06092132); @@ -742,10 +742,10 @@ SsScene2808LightTarget::SsScene2808LightTarget(NeverhoodEngine *vm) setVisible(false); _needRefresh = true; StaticSprite::update(); - SetMessageHandler(&SsScene2808LightTarget::handleMessage); + SetMessageHandler(&SsScene2804LightTarget::handleMessage); } -uint32 SsScene2808LightTarget::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 SsScene2804LightTarget::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x2004: @@ -762,7 +762,7 @@ uint32 SsScene2808LightTarget::handleMessage(int messageNum, const MessageParam return messageResult; } -SsScene2808Flash::SsScene2808Flash(NeverhoodEngine *vm) +SsScene2804Flash::SsScene2804Flash(NeverhoodEngine *vm) : StaticSprite(vm, 900), _soundResource(vm) { _spriteResource.load2(0x211003A0); @@ -779,13 +779,13 @@ SsScene2808Flash::SsScene2808Flash(NeverhoodEngine *vm) _soundResource.load(0xCB36BA54); } -void SsScene2808Flash::show() { +void SsScene2804Flash::show() { setVisible(true); StaticSprite::update(); _soundResource.play(); } -SsScene2808BeamCoilBody::SsScene2808BeamCoilBody(NeverhoodEngine *vm) +SsScene2804BeamCoilBody::SsScene2804BeamCoilBody(NeverhoodEngine *vm) : StaticSprite(vm, 900) { _spriteResource.load2(0x9A816000); @@ -979,7 +979,7 @@ uint32 SsScene2804CrystalButton::handleMessage(int messageNum, const MessagePara return messageResult; } -AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2808BeamCoilBody *ssBeamCoilBody) +AsScene2804BeamCoil::AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody) : AnimatedSprite(vm, 1400), _parentScene(parentScene), _ssBeamCoilBody(ssBeamCoilBody), _countdown(0), _soundResource(vm) { @@ -1101,18 +1101,18 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) setPalette(0xA1D03005); addEntity(_palette); insertMouse435(0x03001A15, 20, 620); - _asCoil = insertSprite<SsScene2808LightCoil>(); - _asTarget = insertSprite<SsScene2808LightTarget>(); + _asCoil = insertSprite<SsScene2804LightCoil>(); + _asTarget = insertSprite<SsScene2804LightTarget>(); } else { - SsScene2808BeamCoilBody *ssBeamCoilBody; + SsScene2804BeamCoilBody *ssBeamCoilBody; setBackground(0x01C01414); setPalette(0x01C01414); addEntity(_palette); insertMouse435(0x01410014, 20, 620); - ssBeamCoilBody = insertSprite<SsScene2808BeamCoilBody>(); + ssBeamCoilBody = insertSprite<SsScene2804BeamCoilBody>(); _asCoil = insertSprite<AsScene2804BeamCoil>(this, ssBeamCoilBody); _asTarget = insertSprite<AsScene2804BeamTarget>(); - _ssFlash = insertSprite<SsScene2808Flash>(); + _ssFlash = insertSprite<SsScene2804Flash>(); } _ssRedButton = insertSprite<SsScene2804RedButton>(this); diff --git a/engines/neverhood/module2800.h b/engines/neverhood/module2800.h index 03e272fa98..20bc4b4f74 100644 --- a/engines/neverhood/module2800.h +++ b/engines/neverhood/module2800.h @@ -106,28 +106,28 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2808LightCoil : public StaticSprite { +class SsScene2804LightCoil : public StaticSprite { public: - SsScene2808LightCoil(NeverhoodEngine *vm); + SsScene2804LightCoil(NeverhoodEngine *vm); protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2808BeamCoilBody : public StaticSprite { +class SsScene2804BeamCoilBody : public StaticSprite { public: - SsScene2808BeamCoilBody(NeverhoodEngine *vm); + SsScene2804BeamCoilBody(NeverhoodEngine *vm); }; -class SsScene2808LightTarget : public StaticSprite { +class SsScene2804LightTarget : public StaticSprite { public: - SsScene2808LightTarget(NeverhoodEngine *vm); + SsScene2804LightTarget(NeverhoodEngine *vm); protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -class SsScene2808Flash : public StaticSprite { +class SsScene2804Flash : public StaticSprite { public: - SsScene2808Flash(NeverhoodEngine *vm); + SsScene2804Flash(NeverhoodEngine *vm); void show(); protected: SoundResource _soundResource; @@ -173,11 +173,11 @@ protected: class AsScene2804BeamCoil : public AnimatedSprite { public: - AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2808BeamCoilBody *ssBeamCoilBody); + AsScene2804BeamCoil(NeverhoodEngine *vm, Scene *parentScene, SsScene2804BeamCoilBody *ssBeamCoilBody); protected: SoundResource _soundResource; Scene *_parentScene; - SsScene2808BeamCoilBody *_ssBeamCoilBody; + SsScene2804BeamCoilBody *_ssBeamCoilBody; int _countdown; void update(); uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); @@ -208,7 +208,7 @@ protected: Sprite *_ssRedButton; Sprite *_asCoil; Sprite *_asTarget; - SsScene2808Flash *_ssFlash; + SsScene2804Flash *_ssFlash; AsScene2804Crystal *_asCrystals[5]; Sprite *_ssCrystalButtons[5]; void update(); |