diff options
-rw-r--r-- | README | 10 | ||||
-rw-r--r-- | common/gameDetector.cpp | 6 |
2 files changed, 4 insertions, 12 deletions
@@ -376,7 +376,6 @@ Command Line Options: -f - Full-screen mode. (-F forces window mode.) -g<mode> - Select graphics scaler. See below. -e<mode> - Select sound engine. See below. - -a - Specify game is Amiga version -q<lang> - Select language. See below. -c<num> - Drive to play cd audio from. E.g., 0 is first drive. -m<num> - Set the music volume, 0-255. Default is '192' @@ -393,8 +392,7 @@ Command Line Options: -d[<num>] - Set debug verbosity to <num> -u - Dump scripts if a directory called 'dumps' exists in current directory - --atari-st - Specify game is Atari ST version - --macintosh - Specify game is Macintosh version + --platform= - Specify version of game (amiga,atari-st,macintosh) --multi-midi - Enable combination Adlib and native MIDI --native-mt32 - True Roland MT-32 (disable GM emulation) --fullscreen - Full-screen mode (same as -f) @@ -807,12 +805,6 @@ An example config file looks as follows: The following keywords are recognized: - amiga bool Tells ScummVM whether or not a game is the - Amiga version - atari_st bool Tells ScummVM whether or not a game is the - Atari ST version - macintosh bool Tells ScummVM whether or not a game is the - Macintosh version basename string path string The path to where a game's data files are read_only bool If true, ScummVM will never try to overwrite diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 0490bce945..a3fd82a58b 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -83,7 +83,7 @@ static const char USAGE_STRING[] = "\t-d[<num>] - Enable debug output (debug level [1])\n" "\t-u - Dump scripts\n" "\n" - "\t--platform - Specify version of game (amiga,atari-st,macintosh)\n" + "\t--platform= - Specify version of game (amiga,atari-st,macintosh)\n" "\t--multi-midi - Enable combination Adlib and native MIDI\n" "\t--native-mt32 - True Roland MT-32 (disable GM emulation)\n" "\t--fullscreen - Full-screen mode (same as -f)\n" @@ -502,8 +502,8 @@ void GameDetector::parseCommandLine(int argc, char **argv) { exit(1); case '-': // Long options. Let the fun begin! - if (!strncmp(s, "platform", 8)) { - s += 8; + if (!strncmp(s, "platform=", 9)) { + s += 9; if (!strcmp (s, "amiga")) _platform = 1; else if (!strcmp (s, "atari-st")) |