diff options
-rw-r--r-- | common/util.cpp | 6 | ||||
-rw-r--r-- | common/util.h | 2 | ||||
-rw-r--r-- | scumm/scummvm.cpp | 3 |
3 files changed, 5 insertions, 6 deletions
diff --git a/common/util.cpp b/common/util.cpp index 5c85e74c70..cdb9bf9c60 100644 --- a/common/util.cpp +++ b/common/util.cpp @@ -75,8 +75,10 @@ void hexdump(const byte * data, int len, int bytesPerLine) { printf("|\n"); } -RandomSource::RandomSource(uint32 seed) { - _randSeed = seed; +RandomSource::RandomSource() { + // Use system time as RNG seed. Normally not a good idea, if you are using + // a RNG for security purposes, but good enough for our purposes. + setSeed(time(0)); } void RandomSource::setSeed(uint32 seed) { diff --git a/common/util.h b/common/util.h index a62511d6da..760ad25a08 100644 --- a/common/util.h +++ b/common/util.h @@ -55,7 +55,7 @@ private: uint32 _randSeed; public: - RandomSource(uint32 seed = 0xA943DE33); + RandomSource(); void setSeed(uint32 seed); /** diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index aa4eb0a6ba..55a0b604fc 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -585,9 +585,6 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst) VAR_VERB_ALLOWED = 0xFF; VAR_CLICK_AREA = 0xFF; - // Set the RNG seed - _rnd.setSeed(_system->get_msecs()); - // Use g_scumm from error() ONLY g_scumm = this; |