diff options
-rw-r--r-- | engines/hdb/ai-cinematic.cpp | 2 | ||||
-rw-r--r-- | engines/hdb/ai.h | 2 | ||||
-rw-r--r-- | engines/hdb/lua-script.cpp | 11 |
3 files changed, 12 insertions, 3 deletions
diff --git a/engines/hdb/ai-cinematic.cpp b/engines/hdb/ai-cinematic.cpp index 6d0c2b3c6e..cb4f1a83d5 100644 --- a/engines/hdb/ai-cinematic.cpp +++ b/engines/hdb/ai-cinematic.cpp @@ -178,7 +178,7 @@ void AI::processCines() { complete = true; } } - + break; case C_USEENTITY: _cine[i]->e = locateEntity(_cine[i]->string); warning("STUB: PROCESSCINES: USEENTITY: HDBGame::useEntity required;"); diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h index 8c620ad445..65f6b9f928 100644 --- a/engines/hdb/ai.h +++ b/engines/hdb/ai.h @@ -436,7 +436,7 @@ struct CineCommand { int start, end; uint32 delay; int speed; - char *title; + const char *title; const char *string; char *id; AIEntity *e; diff --git a/engines/hdb/lua-script.cpp b/engines/hdb/lua-script.cpp index f240bcb030..ba37b41848 100644 --- a/engines/hdb/lua-script.cpp +++ b/engines/hdb/lua-script.cpp @@ -234,7 +234,16 @@ static int cineRemoveEntity(lua_State *L) { } static int cineMoveEntity(lua_State *L) { - warning("STUB: CINE MOVE ENTITY"); + const char *entName = lua_tostring(L, 1); + double x = lua_tonumber(L, 2); + double y = lua_tonumber(L, 3); + double level = lua_tonumber(L, 4); + double speed = lua_tonumber(L, 5); + + g_hdb->_lua->checkParameters("cineMoveEntity", 5); + + lua_pop(L, 5); + g_hdb->_ai->cineMoveEntity(entName, (int)x, (int)y, (int)level, (int)speed); return 0; } |