diff options
| -rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes2.cpp | 68 | ||||
| -rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes2.h | 4 | ||||
| -rw-r--r-- | engines/tsage/staticres.cpp | 188 | 
3 files changed, 131 insertions, 129 deletions
| diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp index 5570e3e975..eabf330f0d 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp @@ -4917,10 +4917,10 @@ Scene2900::Scene2900(): SceneExt() {  	_field412 = 0;  	_altitudeChanging = false;  	_field416 = false; -	_offsetPos = Common::Point(550, 550); +	_balloonLocation = Common::Point(550, 550);  	_field41C = 0;  	_altitudeMajorChange = 0; -	_pos = Common::Point(160, 100); +	_balloonScreenPos = Common::Point(160, 100);  	_newAltitude = 0;  	_field425 = 100;  	_field426 = 100; @@ -4929,15 +4929,17 @@ Scene2900::Scene2900(): SceneExt() {  }  void Scene2900::synchronize(Serializer &s) { +	SceneExt::synchronize(s); +  	s.syncAsSint16LE(_field412);  	s.syncAsSint16LE(_altitudeChanging);  	s.syncAsSint16LE(_field416);  	s.syncAsSint16LE(_field41C);  	s.syncAsSint16LE(_altitudeMajorChange); -	s.syncAsSint16LE(_offsetPos.x); -	s.syncAsSint16LE(_offsetPos.y); -	s.syncAsSint16LE(_pos.x); -	s.syncAsSint16LE(_pos.y); +	s.syncAsSint16LE(_balloonLocation.x); +	s.syncAsSint16LE(_balloonLocation.y); +	s.syncAsSint16LE(_balloonScreenPos.x); +	s.syncAsSint16LE(_balloonScreenPos.y);  	s.syncAsSint16LE(_newAltitude);  	s.syncAsSint16LE(_field425);  	s.syncAsSint16LE(_field426); @@ -5002,7 +5004,7 @@ void Scene2900::postInit(SceneObjectList *OwnerList) {  	if (R2_GLOBALS._sceneManager._previousScene == 2350 &&   			R2_GLOBALS._balloonPosition.x == 0 && R2_GLOBALS._balloonPosition.y == 0) {  		R2_GLOBALS._balloonAltitude = 5; -		_map.setPosition(Common::Point(_offsetPos.x - 120, _offsetPos.y - 100)); +		_map.setPosition(Common::Point(_balloonLocation.x - 120, _balloonLocation.y - 100));  		_sceneMode = 10;  		R2_GLOBALS._player.changeZoom(100); @@ -5011,30 +5013,30 @@ void Scene2900::postInit(SceneObjectList *OwnerList) {  		_altimeterContent.setPosition(Common::Point(9, 189));  	} else { -		_offsetPos.x = R2_GLOBALS._balloonPosition.x + 120; -		_offsetPos.y = R2_GLOBALS._balloonPosition.y + 100; +		_balloonLocation.x = R2_GLOBALS._balloonPosition.x + 120; +		_balloonLocation.y = R2_GLOBALS._balloonPosition.y + 100;  		if ((R2_GLOBALS._balloonAltitude % 8) == 0) -			_offsetPos.x -= 70; +			_balloonLocation.x -= 70;  		else if ((R2_GLOBALS._balloonAltitude % 8) == 7) -			_offsetPos.x += 70; +			_balloonLocation.x += 70; -		if (_offsetPos.x <= 120) -			_pos.x = _offsetPos.x + 40; -		else if (_offsetPos.x >= 680) -			_pos.x = _offsetPos.x - 520; +		if (_balloonLocation.x <= 120) +			_balloonScreenPos.x = _balloonLocation.x + 40; +		else if (_balloonLocation.x >= 680) +			_balloonScreenPos.x = _balloonLocation.x - 520;  		if ((R2_GLOBALS._balloonAltitude / 6) == 5) -			_offsetPos.y -= 50; -		if (_offsetPos.y <= 100) -			_pos.y = _offsetPos.y; +			_balloonLocation.y -= 50; +		if (_balloonLocation.y <= 100) +			_balloonScreenPos.y = _balloonLocation.y;  		_field425 = _field426 = 100 - (R2_GLOBALS._balloonAltitude / 48) * 25; -		_map.setPosition(Common::Point(_offsetPos.x - 120, _offsetPos.y - 100)); +		_map.setPosition(Common::Point(_balloonLocation.x - 120, _balloonLocation.y - 100));  		_sceneMode = 11;  		R2_GLOBALS._player.changeZoom(_field425); -		R2_GLOBALS._player.setPosition(_pos); +		R2_GLOBALS._player.setPosition(_balloonScreenPos);  		R2_GLOBALS._player.enableControl();  		R2_GLOBALS._player._canWalk = false; @@ -5077,8 +5079,8 @@ void Scene2900::signal() {  void Scene2900::dispatch() {  	if (_sceneMode == 11) { -		_offsetPos.x += balloonData[R2_GLOBALS._balloonAltitude].x; -		_offsetPos.y += balloonData[R2_GLOBALS._balloonAltitude].y; +		_balloonLocation.x += balloonData[R2_GLOBALS._balloonAltitude].x; +		_balloonLocation.y += balloonData[R2_GLOBALS._balloonAltitude].y;  		_field41C = balloonData[R2_GLOBALS._balloonAltitude].v3;  		if (_field41C == 0) { @@ -5122,20 +5124,20 @@ void Scene2900::dispatch() {  		}  		R2_GLOBALS._balloonPosition = _map.setPosition( -			Common::Point(_offsetPos.x - 120, _offsetPos.y - 100), !_field8F8); +			Common::Point(_balloonLocation.x - 120, _balloonLocation.y - 100), !_field8F8);  		_field8F8 = true; -		if (_offsetPos.x <= 120) -			_pos.x = _offsetPos.x + 40; -		else if (_offsetPos.x >= 680) -			_pos.x = _offsetPos.x - 520; +		if (_balloonLocation.x <= 120) +			_balloonScreenPos.x = _balloonLocation.x + 40; +		else if (_balloonLocation.x >= 680) +			_balloonScreenPos.x = _balloonLocation.x - 520; -		if (_offsetPos.y <= 100) -			_pos.y = _offsetPos.y; +		if (_balloonLocation.y <= 100) +			_balloonScreenPos.y = _balloonLocation.y; -		R2_GLOBALS._player.setPosition(_pos); +		R2_GLOBALS._player.setPosition(_balloonScreenPos); -		if ((_offsetPos.x % 100) == 50 && (_offsetPos.y % 100) == 50 && !_field416) { +		if ((_balloonLocation.x % 100) == 50 && (_balloonLocation.y % 100) == 50 && !_field416) {  			_newAltitude = R2_GLOBALS._balloonAltitude;  			if (_altitudeChanging) {  				_newAltitude += _altitudeMajorChange * 48; @@ -5149,8 +5151,8 @@ void Scene2900::dispatch() {  			}  			if (balloonData[R2_GLOBALS._balloonAltitude].y > 0) { -				_newAltitude += 240; -			} else if (balloonData[R2_GLOBALS._balloonAltitude].x < 0) { +				_newAltitude -= 8; +			} else if (balloonData[R2_GLOBALS._balloonAltitude].y < 0) {  				_newAltitude += 8;  			} diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h index a4d309960c..0c2b971cda 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes2.h +++ b/engines/tsage/ringworld2/ringworld2_scenes2.h @@ -739,8 +739,8 @@ public:  	bool _field416;  	int _field41C;  	int _altitudeMajorChange; -	Common::Point _offsetPos; -	Common::Point _pos; +	Common::Point _balloonLocation; +	Common::Point _balloonScreenPos;  	int _newAltitude;  	int _field425;  	int _field426; diff --git a/engines/tsage/staticres.cpp b/engines/tsage/staticres.cpp index b67b798b83..2c5e8e57a0 100644 --- a/engines/tsage/staticres.cpp +++ b/engines/tsage/staticres.cpp @@ -162,7 +162,7 @@ char const *const BIKINI_HUT = "Bikini Hut";  char const *const RADIO_BTN_LIST[8] = { "10-2 ", "10-4 ", "10-13", "10-15", "10-27", "10-35", "10-97", "10-98" };  // Scene 570 computer messageS -char const *const SCENE570_PASSWORD = "PASSWORD -> "; +char const *const SCENE570_PASSWORD = "PASSWORD - }, ";  char const *const SCENE570_C_DRIVE = "C:\\";  char const *const SCENE570_RING = "RING";  char const *const SCENE570_PROTO = "PROTO"; @@ -458,150 +458,150 @@ const BalloonRecord balloonData[] = {  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, 0, 1 },  	{ 0, 0, 1 },  	{ 0, -2, 0 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, +	{ 0, 2, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 0, 2, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 },  	{ 0, 0, -1 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 }, +	{ 2, 0, 0 },  	{ 0, -2, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 },  	{ 0, 0, -1 },  	{ 0, 0, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 },  	{ 0, 0, 0 },  	{ 0, 0, -1 },  	{ -2, 0, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ -2, 0, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 }, -	{ 0, -2, 0 },  	{ -2, 0, 0 }, +	{ 0, 2, 0 }, +	{ 2, 0, 0 },  	{ 0, 0, -1 },  	{ -2, 0, 0 },  	{ 0, 0, -1 },  	{ -2, 0, 0 },  	{ 0, 0, -1 }, -	{ -2, 0, 0 }, +	{ 2, 0, 0 },  	{ 0, 0, -1 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 }, +	{ 2, 0, 0 }, +	{ 0, 2, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 },  	{ 0, -2, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, 0, 0 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, 0, 1 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, 0, 1 },  	{ -2, 0, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, -	{ -2, 0, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 }, +	{ 2, 0, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 }, @@ -609,37 +609,37 @@ const BalloonRecord balloonData[] = {  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ 0, 0, -1 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 },  	{ 0, -2, 0 },  	{ 0, -2, 0 },  	{ 0, 0, -1 },  	{ -2, 0, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 },  	{ 0, -2, 0 }, +	{ 2, 0, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ 0, 0, 0 }, -	{ -2, 0, 0 }, -	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 2, 0, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ -2, 0, 0 },  	{ 0, -2, 0 }, -	{ 0, -2, 0 }, +	{ 0, 2, 0 },  	{ -2, 0, 0 }  }; | 
