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-rw-r--r--backends/platform/psp/osys_psp.cpp4
-rw-r--r--backends/platform/psp/osys_psp.h6
2 files changed, 3 insertions, 7 deletions
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index 4408cbf481..12916f8725 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -89,9 +89,9 @@ void OSystem_PSP::initBackend() {
_imageViewer.setInputHandler(&_inputHandler);
_imageViewer.setDisplayManager(&_displayManager);
- _savefile = new PSPSaveFileManager;
+ _savefileManager = new PSPSaveFileManager;
- _timer = new DefaultTimerManager();
+ _timerManager = new DefaultTimerManager();
PSP_DEBUG_PRINT("calling keyboard.load()\n");
_keyboard.load(); // Load virtual keyboard files into memory
diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h
index 4f1d6f2fa7..8ca09924ad 100644
--- a/backends/platform/psp/osys_psp.h
+++ b/backends/platform/psp/osys_psp.h
@@ -45,9 +45,7 @@
class OSystem_PSP : public BaseBackend, public PaletteManager {
private:
- Common::SaveFileManager *_savefile;
Audio::MixerImpl *_mixer;
- Common::TimerManager *_timer;
bool _pendingUpdate; // save an update we couldn't perform
uint32 _pendingUpdateCounter; // prevent checking for pending update too often, in a cheap way
@@ -63,7 +61,7 @@ private:
ImageViewer _imageViewer;
public:
- OSystem_PSP() : _savefile(0), _mixer(0), _timer(0), _pendingUpdate(false), _pendingUpdateCounter(0) {}
+ OSystem_PSP() : _mixer(0), _pendingUpdate(false), _pendingUpdateCounter(0) {}
~OSystem_PSP();
static OSystem *instance();
@@ -133,7 +131,6 @@ public:
// Timer
typedef int (*TimerProc)(int interval);
void setTimerCallback(TimerProc callback, int interval);
- Common::TimerManager *getTimerManager() { return _timer; }
// Mutex
MutexRef createMutex(void);
@@ -147,7 +144,6 @@ public:
Audio::Mixer *getMixer() { return _mixer; }
// Misc
- Common::SaveFileManager *getSavefileManager() { return _savefile; }
FilesystemFactory *getFilesystemFactory() { return &PSPFilesystemFactory::instance(); }
void getTimeAndDate(TimeDate &t) const;
virtual void engineDone();