diff options
-rw-r--r-- | engines/parallaction/location.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/engines/parallaction/location.cpp b/engines/parallaction/location.cpp index 184a9497ea..d844fa8d30 100644 --- a/engines/parallaction/location.cpp +++ b/engines/parallaction/location.cpp @@ -194,9 +194,6 @@ void Parallaction::freeLocation() { _location._walkNodes.clear(); - // TODO (LIST): helperNode should be rendered useless by the use of a Common::List<> - // to store Zones and Animations. Right now, it holds a list of Zones to be preserved - // but that'll pretty meaningless with a single list approach. freeZones(); freeAnimations(); @@ -450,8 +447,6 @@ void Parallaction::changeLocation(char *location) { // waits for mouse click // fades towards game palette // -// THE FINAL PALETTE IS NOT THE SAME AS THE MAIN PALETTE!!!!!! -// void Parallaction::doLocationEnterTransition() { debugC(1, kDebugLocation, "doLocationEnterTransition"); |